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ME2 Arrival Mission foreshadows ending of ME3?


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#51
ThePwener

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SandTrout wrote...

The fact that he needed to get rid of Shepard right then is what makes the idea that Sovereign could not have been taken down by the fleet ludicrous, especially when there was an entire fleet of Geth outside that could have dealt with Shepard. The rest of the Reapers have waited 50,000 years. They can wait another half-hour.


Do you want to be able to beat ME1 or not? By that logic, the reapers could have waited 100 years for everyone knowing about them to die and then go.

#52
Persona RED

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It would be kind of neat to see all the relays destroyed and having all the races divided up. I think that would open up the ending in multiple ways, like Shepard possibly drawing out the combat away from the systems and destroying the relay, trapping him out in space to fight the Reapers. Or, possibly defeating them, and being stuck somewhere separate from Humanity with his LI or something.

I'm really hoping that Shepard disappears in the end or the like, where he doesn't have to put up with problems anymore. If he defeats the Reapers, I can imagine everyone wanting to kill him, idolize him or give him missions and such.

#53
ThePwener

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Persona RED wrote...

I'm really hoping that Shepard disappears in the end or the like, where he doesn't have to put up with problems anymore. If he defeats the Reapers, I can imagine everyone wanting to kill him, idolize him or give him missions and such.


ME3 will have NG+.

#54
Reptillius

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ThePwener wrote...

SandTrout wrote...

was going to be destroyed by the fleet anyways. Exposing yourself in any way that is not necessary during a life and death struggle is stupid. I don't want the Reapers to be relegated to the status villains that fail because of facepalm-worthy stupidity.


Sovereign's shields (the Reaper fleet's true power) were never going to be penetrated. If Shepard hadn't taken down zombie-robot-Saren then 5th fleet would have been toast.


The is actually unprovable. there is much of the fight we don't see and there is certain things that had to happen to make the ending appropriate in Shepards story...   There are too many factors we don't actually know to make statements like this.  For all we know there was coincidental timing that about the same time that Shepard takes out the Saren Avatar the combined fleet forces manage to actually overload and disable Soveriegns shields.

There is just too much about that fight that either gets in the way of making any sound calls on a true outcome and to little information in certain respects to make accurate calls about the strength of certain units in the ME universe...

in Short... Plot armour is never a fair assessment of defensive capability or incapability.

Modifié par Reptillius, 19 août 2011 - 09:12 .


#55
SandTrout

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ThePwener wrote...

SandTrout wrote...

The fact that he needed to get rid of Shepard right then is what makes the idea that Sovereign could not have been taken down by the fleet ludicrous, especially when there was an entire fleet of Geth outside that could have dealt with Shepard. The rest of the Reapers have waited 50,000 years. They can wait another half-hour.


Do you want to be able to beat ME1 or not? By that logic, the reapers could have waited 100 years for everyone knowing about them to die and then go.

Image IPB
They could have, but why? Sovereign had all the advantages. A Geth fleet, an inside man, and back-door access. Its chances were not going to get much better than that, and hell, it should have succeeded, except that Vigil gave Shepard the override program and Shepard actually followed Saren through the conduit.

By the time Sovereign resurected robo-Saren, it was already a do or die situation for Sovereign. It couldn't just run, because people would remember and prepare for its brothers, if not hunt it down.

#56
ThePwener

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Reptillius wrote...

The is actually unprovable. there is much of the fight we don't see and there is certain things that had to happen to make the ending appropriate in Shepards story...   There are too many factors we don't actually know to make statements like this.  For all we know there was coincidental timing that about the same time that Shepard takes out the Saren Avatar the combined fleet forces manage to actually overload and disable Soveriegns shields.

There is just too much about that fight that either gets in the way of making any sound calls on a true outcome and to little information in certain respects to make accurate calls about the strength of certain units in the ME universe...

in Short... Plot armour is never a fair assessment of defensive capability or incapability.


Oh please....

You don't really believe all that do you? "Overload" it's shields? Shepard killed it, plain and simple. ME isn't the bible. If it's obvious, that's how it happened. Why complicate it? ME isn't a damn quantum algebra book.

#57
ThePwener

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SandTrout wrote...

ThePwener wrote...

SandTrout wrote...

The fact that he needed to get rid of Shepard right then is what makes the idea that Sovereign could not have been taken down by the fleet ludicrous, especially when there was an entire fleet of Geth outside that could have dealt with Shepard. The rest of the Reapers have waited 50,000 years. They can wait another half-hour.


Do you want to be able to beat ME1 or not? By that logic, the reapers could have waited 100 years for everyone knowing about them to die and then go.


*snip*

They could have, but why? Sovereign had all the advantages. A Geth fleet, an inside man, and back-door access. Its chances were not going to get much better than that, and hell, it should have succeeded, except that Vigil gave Shepard the override program and Shepard actually followed Saren through the conduit.

By the time Sovereign resurected robo-Saren, it was already a do or die situation for Sovereign. It couldn't just run, because people would remember and prepare for its brothers, if not hunt it down.


I am serious.

Games are meant to be beatable. If it's too realistic, then it become unbeatable.

#58
SandTrout

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Oh please....

You don't really believe all that do you? "Overload" it's shields? Shepard killed it, plain and simple. ME isn't the bible. If it's obvious, that's how it happened. Why complicate it? ME isn't a damn quantum algebra book.

You are willfully blind, aren't you? We are not complicating anything. YOU are.

Shields drop from sustained fire. This is not a strange concept for ME.

We are stating that the fleet brought down Sovereign's shields through sustained fire, and that it coincided with the destruction of Robo-Saren in order to accommodate narrative flow.

You're claiming that the destruction of Robo-Saren caused enough feedback that it, and it alone, caused all of Sovereigns systems to suddenly overload and leave it vulnerable to the fleet. You refuse to address why Sovereign would expose itself in such a manner if it were, in fact. invulnerable.

#59
ThePwener

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SandTrout wrote...

You're claiming that the destruction of Robo-Saren caused enough feedback that it, and it alone, caused all of Sovereigns systems to suddenly overload and leave it vulnerable to the fleet. You refuse to address why Sovereign would expose itself in such a manner if it were, in fact. invulnerable.


That's because it is what happened. It is stated over and over that Shepard killed Sovereign. Bw aren't going to make something as convoluted and inverted like that. No good writer would. It's either one or the other and it's obvious which one it is.

Have you any idea how powerful a Reaper's shields are? No. They have the biggest mass effect cores of any ship. Sovereign rammed a cruiser and it's shields took all the damage. That's way more force then sustained fire.
And how is lowering it's shields cause it to overload and shut down? That doesn't happen to any ship. Multi tasking overload? Tell that to EDI.

#60
SandTrout

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ThePwener wrote...

Games are meant to be beatable. If it's too realistic, then it become unbeatable.

:huh: This is an idiotic statement.

You are claiming that in order for the narrative to be told so that the protagonist wins, writers must write villains into acts of monumental stupidity.

And you are making this claim because you don't want to believe that a fleets' worth of sustained fire is capable of bringing down a Reaper.

I honestly don't even think I need to explain to anyone why this is stupid, and you won't listen anyways.

#61
ThePwener

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SandTrout wrote...

ThePwener wrote...

Games are meant to be beatable. If it's too realistic, then it become unbeatable.

:huh: This is an idiotic statement.

You are claiming that in order for the narrative to be told so that the protagonist wins, writers must write villains into acts of monumental stupidity.

And you are making this claim because you don't want to believe that a fleets' worth of sustained fire is capable of bringing down a Reaper.

I honestly don't even think I need to explain to anyone why this is stupid, and you won't listen anyways.


Well you obviously have never seen a James Bond/Batman/Superman/ect. movie. The villains ALWAYS do something stupid so the good guys win. ALWAYS!

Idiotic? No, I just see it for what it really is. And the insult was unnecessary,

#62
SandTrout

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That's because it is what happened. It is stated over and over that Shepard killed Sovereign.

Bull****. If it is stated anywhere, it is stated because Shepard is the one that reopened the Relays and Ward Arms to allow the 5th fleet to strike Soveriegn. Your convoluted feedback theory has never been stated by anyone except fans.

Bw aren't going to make something as convoluted and inverted like that. No good writer would. It's either one or the other and it's obvious which one it is.

Guns taking down shields is convoluted, but robo-saren's death causing feedback enough to shut down a 2Km AI dreadnaught is not?

#63
SandTrout

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ThePwener wrote...

Well you obviously have never seen a James Bond/Batman/Superman/ect. movie. The villains ALWAYS do something stupid so the good guys win. ALWAYS!

Idiotic? No, I just see it for what it really is. And the insult was unnecessary,

You know how the writing in those movies is described, don't you?

It is BAD WRITING, and it irritates the ****** out of a lot of people. There is good writing out there, such as the Novels that Drew K. has written where complete idiocy of your opponent is not a prerequisite for victory.

#64
ThePwener

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SandTrout wrote...

Guns taking down shields is convoluted, but robo-saren's death causing feedback enough to shut down a 2Km AI dreadnaught is not?


Yeah, well too bad it's a damn video game and not real life.

#65
SandTrout

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ThePwener wrote...

SandTrout wrote...

Guns taking down shields is convoluted, but robo-saren's death causing feedback enough to shut down a 2Km AI dreadnaught is not?


Yeah, well too bad it's a damn video game and not real life.

What the hell does that have to do with anything?

#66
ThePwener

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SandTrout wrote...

It is BAD WRITING, and it irritates the ****** out of a lot of people. There is good writing out there, such as the Novels that Drew K. has written where complete idiocy of your opponent is not a prerequisite for victory.


Image IPB

#67
DarthSliver

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Sovereign dying at the same time Shepard takes out Saren is a mind trick on us as the player. Its meant to make us think was the fleet strong enough or did Sovereign F-up when taking control of Saren. I mean there is no way to know and I am sure ME3 we will find out when talking to the Council, because they know more than they let on.

As to the OP, if that happens than the Quarians and Geth better make peace because I am forcing them to resolve that conflict.

#68
ThePwener

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SandTrout wrote...

ThePwener wrote...

SandTrout wrote...

Guns taking down shields is convoluted, but robo-saren's death causing feedback enough to shut down a 2Km AI dreadnaught is not?


Yeah, well too bad it's a damn video game and not real life.

What the hell does that have to do with anything?


You are using rationality and logic. Two things that do not carry off in the same way from reality to fiction.

#69
SandTrout

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I retract calling your statement idiotic.

You, however, are clearly an idiot. You are purposefully pushing for bad, convoluted writing in place of good, realistic writing that requires less injected implausibilities.

#70
SandTrout

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ThePwener wrote...

You are using rationality and logic. Two things that do not carry off in the same way from reality to [crappy] fiction.

Fix'd

Good fiction makes sense and is reasonable and logical, unless it is parody.

#71
ThePwener

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SandTrout wrote...

I retract calling your statement idiotic.

You, however, are clearly an idiot. You are purposefully pushing for bad, convoluted writing in place of good, realistic writing that requires less injected implausibilities.


Pushing? That's how it is pal and since you are going down a path I will not lower to (names? really? I expected better Trout) Im outta here.

#72
SandTrout

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Pushing? That's how it is pal

No, it isn't with good fiction.

Good or bad fiction doesn't even have anything to do with it. Why would a write make up extra **** when he can just say that the fleet's firepower finally took down Sovereign's shields?

#73
ThePwener

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SandTrout wrote...

Good fiction makes sense and is reasonable and logical, unless it is parody.


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Modifié par ThePwener, 19 août 2011 - 09:48 .


#74
SandTrout

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:huh:

Tom Clancy
Frank Herbert
Isaac Asimov
Robert A. Heinlein
E. E. Knight

Edit: Another one that just came to me; Patrick Rothfuss

Modifié par SandTrout, 19 août 2011 - 09:56 .


#75
ThePwener

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SandTrout wrote...

:huh:

Tom Clancy
Frank Herbert
Isaac Asimov
Robert A. Heinlein
E. E. Knight


Please stop, you are just awful at this point. You started well, but now you aren't even talking about ME.

See ya around!