Omi blades are in ME3 because they are awesome.
#1
Posté 18 août 2011 - 07:38
Awesome blade, will the awesome button be in ME3 too?
#2
Posté 18 août 2011 - 07:40
#3
Posté 18 août 2011 - 07:41
Modifié par Il Divo, 18 août 2011 - 07:41 .
#4
Posté 18 août 2011 - 07:41
#5
Posté 18 août 2011 - 07:41
No, that's one guy's poor explanation when being caught unprepared in a live Q&A session. Bioware's actual "excuse" is omni-tool minifabrication plant mass effect technology mumbo-jumbo.Mr.House wrote...
That's Biowares excuse for why holograms can be used as weapons now.
PS: tech armor, lol. But let's ignore that and call omni-blades lore-breaking.
Modifié par marshalleck, 18 août 2011 - 07:42 .
#6
Posté 18 août 2011 - 07:42
#7
Posté 18 août 2011 - 07:43
#8
Posté 18 août 2011 - 07:44
#9
Posté 18 août 2011 - 07:45
They don't kill you in the VR.bobobo878 wrote...
The omniblades work just like a virtual blade would in "Pinnacle Station". Holograms working like solids is nothing new to the ME universe. The awesome button is the "interrupt" trigger.
#10
Posté 18 août 2011 - 07:46
#11
Posté 18 août 2011 - 07:47
#12
Posté 18 août 2011 - 07:47
#13
Posté 18 août 2011 - 07:47
Notlikeyoucare wrote...
Lore breaking or not, tech armor still makes no sense. Why can't it just be laser armor or something?
See how dumb that sounds?
omni-blades are essentially the same stuff as tech armor, just designed for puncturing rather than blocking.
Modifié par marshalleck, 18 août 2011 - 07:49 .
#14
Posté 18 août 2011 - 07:48
#15
Posté 18 août 2011 - 07:48
#16
Posté 18 août 2011 - 07:51
#17
Posté 18 août 2011 - 07:51
.
And behind the idea of "awesome button" there actually a very solid idea that id meant to fix a problem common in RPGs. That was at least present in DA:O and was much less present in DA2.
#18
Posté 18 août 2011 - 07:52
Modifié par Rogue Unit, 18 août 2011 - 07:53 .
#19
Posté 18 août 2011 - 07:53
Tech armor, omni-drones, omni-blades and whatever the hell else they decide to create with omni-tools are lore breaking.marshalleck wrote...
No, that's one guy's poor explanation when being caught unprepared in a live Q&A session. Bioware's actual "excuse" is omni-tool minifabrication plant mass effect technology mumbo-jumbo.
PS: tech armor, lol. But let's ignore that and call omni-blades lore-breaking.
#20
Posté 18 août 2011 - 07:54
They call omi blades awesome, thus it's an awesome blade, goes well with the awesome button. I wonder what they will do next, awesome burger? awesome boobs? awesome pistol?Someone With Mass wrote...
Oh, the "awesome button" joke. Haven't heard that one before, and it's certainly not being overplayed to the point that I want to punch the butthurt idiots who are constantly hung up on it just because one marketing director used to say that.
#21
Posté 18 août 2011 - 07:54
Which is correct.
Do I need to post Combat Drone, Tech Armor and Shadow Broker's omni-shield pics again?
#22
Posté 18 août 2011 - 07:55
Mr.House wrote...
That's Biowares excuse for why holograms can be used as weapons now.
Awesome blade, will the awesome button be in ME3 too?
First off, ignorance is bliss I suppose. We have had a very specific explanation on how they work.
Secondly, they are there to give you incentive to actually stay out of cover.
Modifié par Phaedon, 18 août 2011 - 07:55 .
#23
Posté 18 août 2011 - 07:55
Tech-Armor and omni-shield don't kill. Combat drone shoots energy to kill people. Not the same.Mesina2 wrote...
No, he said that Omni-tool technology is awesome.
Which is correct.
Do I need to post Combat Drone, Tech Armor and Shadow Broker's omni-shield pics again?
Modifié par Mr.House, 18 août 2011 - 07:56 .
#24
Posté 18 août 2011 - 07:55
Rogue Unit wrote...
People are just going to milk the "awesome button" for all it's worth, huh?
Yeah.
Because BSN doesn't know what originality is.
#25
Posté 18 août 2011 - 07:56
Mr.House wrote...
They don't kill you in the VR.bobobo878 wrote...
The omniblades work just like a virtual blade would in "Pinnacle Station". Holograms working like solids is nothing new to the ME universe. The awesome button is the "interrupt" trigger.
Except in the last VR mission were safeties are off.





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