Dionkey wrote...
The geth stationary shields in ME1 were created from Mass-Effect-Generators, not omni-tool technology.
What?
Does the flashlight from ME1 and the wireless connection also come from omni-tool technolodgy? Does the medi-gel that you use in unity come from omni-tool technolodgy? What is omni-tool technolodgy anyway? If you think that it is exclusively haptic interface projectors, then the first game alone renders you incorrect.
Let me put this out for you people who don't understand what I am talking about yet:
-Projectiles from drones make no sense. Where does the projectile come from? How is the drone even formed? All explanations so far are the most illogical pieces of nonsense I have ever heard.
What projectiles? Considering that drones are visible even when you are in cover, they are not projected by the omni-tool, and are therefore the projections of mobile components launched by the omni-tool. Those happen to be solid.
And you can make solid enemies to hurt your enemies if you want them to. What projectiles are you talking about anyway?
-Tech Armor was a mistake to begin with, it is ridiculous. You realize that this armor just appears out of thin-air? At this point everything is explained with magic.
Magic, right.
No, it is explained in the same way that geth barriers are explained. Those require mobile projectors, and barrier generators at the same time. The same thing happens in ME2, just imagine them being stationary parts installed on the armour.
-The projectiles in Pinnacle Station are lore breaking and I don't include it in ME1 because it was DLC that occured during the development of ME2.
I should stop reading there, but anyway.
Barriers act as solid objects. End of story. If they can defend you, they can also hurt you.
-The heat and force required to cut through armor with an omni-blade also comes out of thin air. He just whips it out his arm lits its a switchblade. I have heard obsurd theories about nano-machines and such that are laughable at best.
Or a monomelar blade according to a ME writer.