This is just a thread to fid out, by the end of the game, how powerful most people rogues were? How did you allocate your stats and abilities? I jsut finished a game on hard with a rogue who had: 80% defence vs anyone, 96% crit chance, 220% crit dmg, the entire duelist and assasins tree's and the tree with the different abilities: power,speed and precision (cnt remember tree name), Also, the chain DW ability (to allow for 100% crit chance even though it barely makes a difference) and stealth. My rogue alos had all the champion armor, equiped with all the protection runes available. I had Finesse with +10% dmg rune and Jarvia's Shank with the primevil lyrium rune. My "jewlery" : a bunch of +stats, immunity to flanking,crits and stunning, 10+magic resist, 17+dmg resist. All in all, she kicked butt:P
anyone managed to make a stronger rogue? Not bragging, just trying to find a stronger rogue for when i go solo on nightmare ;p
Anyone got more effective builds? Some of the duelist abilities became basically useless with 100% atk and 100% crits alrdy ;p
thanks for any input!!!
Rogues anyone?
Débuté par
Anyrandomname
, août 18 2011 09:26
#1
Posté 18 août 2011 - 09:26
#2
Posté 18 août 2011 - 10:22
signature
#3
Posté 18 août 2011 - 10:48
wow The Ultimate Assassin 2: Glass Cannon Destroyer. My rogue can take on just as many guys but WOW he cnt kill them that quick at all!!!!
#4
Posté 19 août 2011 - 02:47
if you're going solo DW you might want to check out my signature too
#5
Posté 19 août 2011 - 02:53
k ty!
#6
Posté 19 août 2011 - 05:51
Basically, drop duelist and go for shadow so you can have a better build. Shadow is pretty much the best rogue spec now especially if you party w/ any of the mages and aveline only. Disorienting criticals is the best CCC inducer in the game. You pretty much get +100% crit dmg a few abilities into the shadow tree. Lots of defense doesn't really matter when it can't avoid ranged attacks and you're not supposed to be getting hit. It's a nice bonus however for increasing cun. Investing in it via the duelist tree however is a waste of ability points. Robesof unblemished cleanliness>champion armor. Beraht's revenge + the lowe blade>jarvia's shank and finesse. Actually if you want to stick to physical, hawke's key>finesse. Gear w/ bonuses to immunity to flanking, crits, stun, +mag res and +dmg res should not be prioritized. If it's there, then it's a nice bonus but what you should be looking for is +crit dmg and +x% elemental/physical dmg.
#7
Posté 23 août 2011 - 11:33
The best Rogue is one, who maximize the Assassin tree, Assassinate Specialization, you can kill most elite enemies with one hit. Max out Dual weilding tree of course, For the shadow class, get the Predator specilazation and complete the shadow duplicate specialization. For make sure you have for the stealth part filled out. Taking advantage of Debilating poison on your blades and acrane combustion. Your guranteed to kill the Arishok in under forty seconds in a one on one fight.
#8
Posté 23 août 2011 - 11:37
Duelist may be better for the Arishok duel:
#9
Posté 23 août 2011 - 11:47
It depends on how clever you are with slealth, How much cunning your rogue has. Trickerey is key when fighting elite bosses. Self dupiclates maxed out come in handy when tricking the enemies to not knowing where you are.
#10
Posté 23 août 2011 - 02:55
"The best Rogue is one, who maximize the Assassin tree, Assassinate Specialization, you can kill most elite enemies with one hit. Max out Dual weilding tree of course, For the shadow class, get the Predator specilazation and complete the shadow duplicate specialization. For make sure you have for the stealth part filled out. Taking advantage of Debilating poison on your blades and acrane combustion. Your guranteed to kill the Arishok in under forty seconds in a one on one fight."
There is no need to max the DW tree. You won't need the 100% crit upgrade to backstab and you could consider dropping the -cooldown upgrades for other more useful talents. Predator is a waste really. You're supposed to auto-crit anyways and you can't always flank the enemy. Why use debilitating poison? The -15% MR poison I would understand though if you gought the arishok w/ 2 mages. Otherwise you're better off really w/ deathroot toxins to increase your dps a lil bit more.
"Duelist may be better for the Arishok duel:
May be but I still say shadow is generally the better spec. I've taken down the arishok as easy as that as a shadow/assassin but I can't post videos to back that up so I'll just leave it at that.
There is no need to max the DW tree. You won't need the 100% crit upgrade to backstab and you could consider dropping the -cooldown upgrades for other more useful talents. Predator is a waste really. You're supposed to auto-crit anyways and you can't always flank the enemy. Why use debilitating poison? The -15% MR poison I would understand though if you gought the arishok w/ 2 mages. Otherwise you're better off really w/ deathroot toxins to increase your dps a lil bit more.
"Duelist may be better for the Arishok duel:
May be but I still say shadow is generally the better spec. I've taken down the arishok as easy as that as a shadow/assassin but I can't post videos to back that up so I'll just leave it at that.
#11
Posté 24 août 2011 - 07:53
The is no question about which is better between shadow and duelist. It's more about duelist and assassin. The reasoning behind why duelists can be potentially faster in this fight than assassins is the arishoks ridiculously high defence rating.
A duelist can get 100% attack (passives+throw the gauntlet) against a boss. This means that their chain will fill up faster allowing them to perform explosive strikes faster. Vendetta and assassinate will both hit the cap so the damage difference isn't all that much. So it just depends if a hit rating of ~60-70%, higher damage (due to devious harm), and -50% damage resistance (mark of death) is better than a perfect hit rating but slightly less damage.
For a speed run you're basically trying to get all three spike damage talents out as fast as possible. Potentially there could be faster ways to do it, but a duelist is pretty good against the arishok.
On another note, if we're doing from 'the first damage dealt' rules, a S&S warrior will probably win. I count ~2-3 seconds in this fight: hahaha
A duelist can get 100% attack (passives+throw the gauntlet) against a boss. This means that their chain will fill up faster allowing them to perform explosive strikes faster. Vendetta and assassinate will both hit the cap so the damage difference isn't all that much. So it just depends if a hit rating of ~60-70%, higher damage (due to devious harm), and -50% damage resistance (mark of death) is better than a perfect hit rating but slightly less damage.
For a speed run you're basically trying to get all three spike damage talents out as fast as possible. Potentially there could be faster ways to do it, but a duelist is pretty good against the arishok.
On another note, if we're doing from 'the first damage dealt' rules, a S&S warrior will probably win. I count ~2-3 seconds in this fight: hahaha
#12
Posté 24 août 2011 - 08:01
I only play rouge.
#13
Posté 24 août 2011 - 08:03
No mascara?
#14
Posté 24 août 2011 - 08:15
mousestalker wrote...
No mascara?
LOL!
It makes me crack up every time I see "rogue" misspelled, as happens frequently on BSN. I just haven't had the you-know-whats to call anyone out on it.
#15
Posté 24 août 2011 - 08:59
I got 208% crit damage, 80% crit change whit my rogue whit duelist/shadow spec whitout any suistanced and out of combat so unforgiven chain didnt count and not using any dlc weapon/armor/trinkets. hit change were 85% to boss and normal and elite's 100% and whit suistanced on 100% change to hit to everything.
Modifié par Joulurotta, 24 août 2011 - 09:03 .
#16
Posté 24 août 2011 - 10:03
I respeced my Rogue and gave myself 32 dex and a very high cunning. I ended up having like 308% crit dmg and something like 40% crit chance. With unforgiving chain and some sustained abilities, it got quite high. I still prefered the character i stated at the top:p
#17
Posté 25 août 2011 - 01:58
Anyrandomname wrote...
wow The Ultimate Assassin 2: Glass Cannon Destroyer. My rogue can take on just as many guys but WOW he cnt kill them that quick at all!!!!
You have to try it. I used this build for my first character and he killed things so fast it was almost laughable.
btw, thanks for the build, AreleX
#18
Posté 25 août 2011 - 02:41
randomly: Is it sad that I didnt kno that Defence does nothing vs ranged?
In DA:O it did didnt it? I Distinctly remember blocking an arrow... ;p This explains alot though, i never got how some groups managed to actually hurt my rogue! ;P
#19
Posté 25 août 2011 - 06:20
.
Modifié par ripstrawberry, 25 août 2011 - 06:21 .
#20
Posté 25 août 2011 - 06:21
“A duelist can get 100% attack (passives+throw the gauntlet) against a boss. This means that their chain will fill up faster allowing them to perform explosive strikes faster. Vendetta and assassinate will both hit the cap so the damage difference isn't all that much. So it just depends if a hit rating of ~60-70%, higher damage (due to devious harm), and -50% damage resistance (mark of death) is better than a perfect hit rating but slightly less damage.”
I see where you’re coming from but I didn’t worry about my hit rating w/ the arishok that much when I beat him w/ a party. I had 100% crit then (therefore 100% chance to disorient then to lower his def by 50%), heroic aura from anders and rally-induced control from aveline. Sometimes, he was even staggered by aveline (again lowered def). That’s why assassin was the better choice for me due to the additional dmg for me and the party. I won’t disagree though that duelist is useful against the arishok.
“randomly: Is it sad that I didnt kno that Defence does nothing vs ranged?
In DA:O it did didnt it? I Distinctly remember blocking an arrow... ;p This explains alot though, i never got how some groups managed to actually hurt my rogue! ;P
Yes it did in DAO. Def is crappy now in DA2. It’s just a nice cherry bonus for increasing cun to increase crit dmg. The best way to defend yourself and your party is to redirect threat to the dog, CC and pumping dmg resistance. Increasing con to increase hp for non-blood mages is just a waste of points really as it doesn’t really affect your ability to take 1 more hit/health regen until you’ve invested a boatload of points which you could’ve used on offensive attributes to kill your enemies much faster. Since armor value also decreases with leveling it becomes less reliable as you go up in levels. T_T
I see where you’re coming from but I didn’t worry about my hit rating w/ the arishok that much when I beat him w/ a party. I had 100% crit then (therefore 100% chance to disorient then to lower his def by 50%), heroic aura from anders and rally-induced control from aveline. Sometimes, he was even staggered by aveline (again lowered def). That’s why assassin was the better choice for me due to the additional dmg for me and the party. I won’t disagree though that duelist is useful against the arishok.
“randomly: Is it sad that I didnt kno that Defence does nothing vs ranged?
Yes it did in DAO. Def is crappy now in DA2. It’s just a nice cherry bonus for increasing cun to increase crit dmg. The best way to defend yourself and your party is to redirect threat to the dog, CC and pumping dmg resistance. Increasing con to increase hp for non-blood mages is just a waste of points really as it doesn’t really affect your ability to take 1 more hit/health regen until you’ve invested a boatload of points which you could’ve used on offensive attributes to kill your enemies much faster. Since armor value also decreases with leveling it becomes less reliable as you go up in levels. T_T





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