I haven't really been contributing as of late due to school, work, and precious down time. But while enjoying my down time, I decided to create some new campaigns just to have more options going into 3. I was vocal about the shield upgrades not having true purpose but then it dawned on me that the armor was working, it was just every enemy in the game were serious sharpshooters who rarely missed. Then I approached the DLCs and found that even if I did them last, they still retained dialogue as if I hadn't defeated the suicide mission. Even when Miranda quits Cerberus, the dialogue doesn't change afterwards. Meaning she still talks about reporting to TIM. Not gamebreaking details but no real continuity.
So far 3 is still looking great but I haven't found any real defining information on the changes other than a few things that everyone already is aware of. Are the minor issues going to be rectified as well to give closure or are they going to be overlooked? (That's harsh. I mean are they going to have the same consideration as the larger ones?) Will a majority of the decisions like Aria and the Patriarch, Aria and Wrex, Matriarch Aethyta and Liara, and the such be closed with DLC or part of the main game?
I still see major talk about the overall game, gameplay, and RPG elements but does anyone know of any details reflecting the true decisions that's been made from the start of one?
Just wondering how the minor things are going to be approached and solved.
Débuté par
shadowreflexion
, août 18 2011 11:13
#1
Posté 18 août 2011 - 11:13





Retour en haut






