Someone With Mass wrote...
Fixers0 wrote...
If you talk to squadmates or do some side missions, you get a basic insight on Alien societies, besides, does an Alliance marine really needs to be botherd with quarian lifestyle they are there to protect Humanity's interests.
Yeah, let's be as ignorant as possible. That's why we have people like Vega who'll reflect the view of new people to the trilogy and he knows nothing about the aliens or anything outside Alliance space. Especially when Shepard became a Spectre. A part of their society.
It's not Ingonrance it's called ''Duty"Fixers0 wrote...
Unlike Mass Effect 1 were the game is build around the universe establishing certain elements like politics, characters, technology, Mass Effect 2 is for the most part a generic shooter game, the entire context of what was going on had nothing to do with Mass effect as, show by the numerous inconsistencies, plotholes and retcons, it was just using Mass Effect as a shell to make it distinguishable from other shooter games.
And ME1 had a lot of plot conveniences. Need evidence against Saren? This quarian just happened to stumble upon one of the recordings that proves that Saren is a traitor. Need to decipher those visions? That asari can do it with ease. Need to go to the Citadel as fast as you can? Well, what a coincidence. The Protheans built a small mass relay that leads directly to the Citadel. Need to netralize the Thorian spores? Well, we have these gas grenades. Want that guy dead? Ask that krogan who's hired to kill him.
These conviences are all prety well explained and enough exposition is given on the subjects, As long as this is done it doesn't break the suspension of diseblief and remains acceptable.
Also
This doesn't invalidate my point.
By the way. Thermal clips? Not retcon in any way. It's new technology.
No thermal clips are a step back, why would you want to be dependant on 'ammo' again if you have evolved past that.
also
This doesn't invalidate my point.
And before you start whining about the thermal clips on Jacob's loyalty mission, learn about gameplay convenience.
It's a retcon as a change in lore screws up the narative and breaks my suspesion of disebelief.
also
This doesn't invalidate my point.
Want to talk about inconsistency? Listen to any squadmate about the decision at the battle of the Citadel.
This doesn't invalidate my point.
A plothole? How about those AA towers on Virmire the Normandy couldn't just destroy, despite having a stealth system.
This doesn't invalidate my point.
Maybe you should look up a certain group of videos, to see why Mass Effect 2 fails to establish a proper suspesion of disbelief, the baseline for all Sci-Fi stories.
Modifié par Fixers0, 21 août 2011 - 06:58 .





Retour en haut





