Electroshock Infiltrator Melee: who approves?
#1
Posté 19 août 2011 - 02:39
#2
Posté 19 août 2011 - 02:40
#3
Guest_Saphra Deden_*
Posté 19 août 2011 - 02:40
Guest_Saphra Deden_*
#4
Posté 19 août 2011 - 02:44
It's not exactly what I'd envisioned. Although I'm not quite sure what that is maybe something a bit little more stealthy. the killing of bunch of people like we killed Sgt. Katha would be great.
#5
Guest_HomelessGal_*
Posté 19 août 2011 - 02:52
Guest_HomelessGal_*
#6
Posté 19 août 2011 - 02:53
#7
Posté 19 août 2011 - 02:54
#8
Posté 19 août 2011 - 02:55
#9
Posté 19 août 2011 - 02:57
#10
Posté 19 août 2011 - 03:11
Should be choice though. An Assassin is different compared to an Operative.
#11
Posté 19 août 2011 - 03:15
IronSabbath88 wrote...
I like it, although I like the Engineer's pyro attack better.
Well, sure, but it should be distinct from an Engineer....
#12
Posté 19 août 2011 - 03:20
#13
Posté 19 août 2011 - 03:55
azerSheppard wrote...
How about this, As you charge his melee, he becomes invisible, the camera remains where it was, and then you appear behind the enemy, shoving a blade up his spine, and then the camera just closes in as it finishes, sheperd turns to face his original direction.
so just holding B kills an enemy on the other side of the map?
that seems a bit easy.
#14
Posté 19 août 2011 - 04:37
The Spamming Troll wrote...
azerSheppard wrote...
How about this, As you charge his melee, he becomes invisible, the camera remains where it was, and then you appear behind the enemy, shoving a blade up his spine, and then the camera just closes in as it finishes, sheperd turns to face his original direction.
so just holding B kills an enemy on the other side of the map?
that seems a bit easy.
Kind of like throwing a heavy mech with shields and full armour with one biotic hit...
#15
Posté 19 août 2011 - 05:01
#16
Posté 19 août 2011 - 05:02
#17
Posté 19 août 2011 - 05:03
you need to be standing up close to target an enemy with heavy melee.The Spamming Troll wrote...
azerSheppard wrote...
How about this, As you charge his melee, he becomes invisible, the camera remains where it was, and then you appear behind the enemy, shoving a blade up his spine, and then the camera just closes in as it finishes, sheperd turns to face his original direction.
so just holding B kills an enemy on the other side of the map?
that seems a bit easy.
#18
Posté 19 août 2011 - 05:26
#19
Posté 19 août 2011 - 05:27
HomelessGal wrote...
Omni-Taser, go?
wilhelm Screamer wrote...
Omni taser is fitting.
Don't omni-tase me bro
#20
Guest_Ferris95_*
Posté 19 août 2011 - 05:48
Guest_Ferris95_*
Enigmatick wrote...
How is taser stealthy?
It's quiet, incapacitates foes, and is a whole heck of lot more subtle than a glowing orange sword.
Modifié par Ferris95, 19 août 2011 - 05:48 .
#21
Posté 19 août 2011 - 05:55
I'd imagine that this would show. Thinking about the Engineer's (a flaming back hand) and the Soldier's (bladed punch) melee strikes, I'd imagine that we'd see a slice to the throat move. Something quick, and stealth though, as it fits with the personality and tactics of the Infiltrator class.
#22
Posté 19 août 2011 - 06:04
#23
Posté 19 août 2011 - 06:12
#24
Posté 19 août 2011 - 11:36
Stardusk78 wrote...
The Spamming Troll wrote...
azerSheppard wrote...
How about this, As you charge his melee, he becomes invisible, the camera remains where it was, and then you appear behind the enemy, shoving a blade up his spine, and then the camera just closes in as it finishes, sheperd turns to face his original direction.
so just holding B kills an enemy on the other side of the map?
that seems a bit easy.
Kind of like throwing a heavy mech with shields and full armour with one biotic hit...
I lol'd so hard.
#25
Posté 19 août 2011 - 11:47
That would be the best. As it is widely known Infiltrator is one of the weakest classes, we should have a better heavy melee attack.
S'F'
p.s. It hasn't been said which attack Infiltrators will have.





Retour en haut






