D.Kain wrote...
@Reptillius
I can still shoot my target in ME2, while my biotics fly, so it means that it's not only about the animation.
Making biotics fast phased is actually another bad idea, because it makes biotics less strong again, and you kill all of your targets with guns instead of strong biotics.
The tactical hit CAN be done with instant powers.
I think the profectile biotics are much less of a problem compared to the global cooldown. It slows everything down when compared to ME1, where each individual power had it's own cooldown. In ME2 not only do the powers share a global cooldown, it also applies to tech powers and class-specific powers all at once.... which is bad.





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