Lmao this thread is so typical of a Bioware forum. I was laughing to myself how no one even understood what the OP was implying for like two pages because they had so little imagination or critical thinking ability.
1. Biotics as visible projectiles makes no sense, because they were formerly instant. Bioware wanted to make it possible to hit guys with biotics behind cover, but to "balance" (read: overcompensate) for this they made biotics barely affect enemies and also made them slower, a cosmetic change to show that they are going around corners.
2. It's not necessary for something to be a visible projectile to have a curved path, and yes, something that lands instantly can have a curved trajectory as far as video games are concerned. Just imagine if the biotics were like ME 2, but they reached the enemy immediately after being cast, with a blue trail showing the path it took. If you still think this is impossible then you've only been alive for a day or two or your cognitive dissonance is pushing you to the brink of insanity.
3. The reason global cooldowns are a problem with biotics is because you can't chain things effectively as you could in ME 1, like lift+throw, statis+warp, etc. Individual cooldowns did not make combat "slower", the fact that the cooldowns took so long made the combat slower. Global cooldowns sort of make sense for purely biotic characters, but when you have powers like "throw grenade" and "change ammo" it's just weird, as though pushing a button on your gun takes as much mental focus as telekinetically throwing a guy across the room.
4. If there were no global cooldown, again, this does not mean that it would be overpowered. Biotics hardly do crap to guys that have shields and barriers if I remember correctly, requiring you to pound away at them repeatedly. In situations where enemies have only health, they'd be dead in a second anyway, so it seems pretty fair to me. Biotics were clearly underpowered in ME2 - ask anyone that knows what they're talking about (not the typical Bioware fanboy).
5. The reason he's not behind cover when he's throwing biotics is because you have to leave cover temporarily to use them. You guys played this game right?
Fixers0 wrote...
Here's why:
Very cheap, lame, boring and generic purple balls = Mainstream gamers know what's happening .
This probably basically sums up the reasons for what happened to biotics. Whoosh I'm throwing a fireball! Oh no I'm out of ammo, reload, Marcus!
Modifié par RighteousRage, 19 août 2011 - 08:22 .