I'm not sure that the doctors are in touch with their own games anymore, or the gamers that play them. Starting with the March 2011 Sony Qore episode (a doctor saying on-camera "when you push a button, something awesome happens"), and up to the linked article where customer-satisfaction-theory language like "surprised and delighted" was spoken yet again in reference to DA2, it seems as if they've stopped talking to actual gamers themselves.
But why? These gamers been playing your games for years and years. Is it because someone like a Veronica Belmont or a Tom Senior from PC Gamer or a Geoff Keighley isn't going to laugh at you when giving your button-awesome elevator pitch or telling them about all the surprised and delighted people? Would you really make the same exact statements to a dedicated BioWare gamer who knows your games and your company's game-ography inside and out?
If you knew you had to speak directly to a long-time BioWare gamer, what would you say to them regarding the next DA? Or even to a Call of Duty gamer or a handhelds-are-dead smartphone gamer whose interest might be kindled in a DA game? Could you actually talk to them in earnest about the DA gaming experience?
See, the problem with the "best of both games" statement is that there is a tacit acknowledgement that the games negatively stand too far apart from each other in one or more factors, that somehow need to be married into the "best" one version. But realistically the two games are much closer in operation than they are given credit for, and both are strongly rooted in the Dragon Age lore. But what is beginning to stand too far apart is your perception of what the gaming market wants to hear, and how actual customers wish for the dialogue to operate.
If you really want the "best of both games", then make the Dragon Age game you actually want to make (i.e. if you don't really want to reuse a cave system, then don't!) - but treat all your potential customers in a familial fashion as if you want them to be dedicated BioWare gamers, and speak to them with that frame of reference in mind. The DA team has really done this in earnest over the past few weeks, and now it may be time to follow THEIR lead and finally dispense with the Kano-speak and the we-take-it-seriously cover statements. If this all comes to happen, then DA3 truly has a chance to best both its predecessors.
Modifié par jds1bio, 22 août 2011 - 01:01 .





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