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PC Gamer interview "DA3 to be the best of both worlds"


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#26
the_one_54321

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Tirfan wrote...

xkg wrote...

Marionetten wrote...
http://twitter.com/#...557791464800257

Notch has got the right idea.

This guy really know what 'best' means Image IPB

I'll sign this.

I am totally on board with this.

Dr. Ray said...
One of the core values of Bioware is that we take feedback really seriously, and we know that the core fans who were expecting more Dragon Age Origins – we have to respond to that – we’re not willing to ignore that, we’re going to take that head on.”

Big words, Dr. Ray. Very very big words. I fyou don't live up to them you're going to end up eating them. And I for one don't plan on holding my breath over this.

#27
DragonAddict

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Use the DA2 engine - high res texture gfx, sfx, music, main skill tree, characters

Use the DAO non skills, campsite is back, talk to NPC's, talk to party characters anytime like before, alot of intimate scenes more for adults and not kiddies, gag gifts, return tactical camera view

DA3 - not linear, choices with many outcomes, long game, continue on the morrigan , god baby, flemith, new map area, be able to use hawke, warden or a new character


Don't rush the game out in 18 months........3 - 4 years.


I would gladly pay $80+ for da3..............but after da2, I will not be pre-ordering anymore!!!!

#28
TheJediSaint

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I think people are reading a little too much into the comment. My guess is that the "Best of both worlds" means that Bioware will approaching DA3 the same way that they are doing ME3. IE taking what the refined in DA2 and adding a few improved features from DA:O. Nothing to get too worked up about.

#29
Guest_Puddi III_*

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alex90c wrote...

“One of the core values of Bioware is that we take feedback really seriously, and we know that the core fans who were expecting more Dragon Age Origins...


FOR F*CK SAKE HOW MANY TIMES DO WE HAVE TO SAY NO


Enough times to cancel out reality, I imagine, since that is a commonly expressed desire. There is a snark parade currently in procession in this very thread based on that desire.

Anyway, best of both worlds IMO:

Equipment: companions can wear any armor within stat reqs as in DAO, but have their own unique outfit that can be upgraded as in DA2.

Combat: DA2's is good, cut down on tweaked out closing attack animations perhaps, bring back tactical detached camera. And shapeshifter and ranger. Dammit. And continue to be mindful about use of waves as in Legacy so that it's not absurd.

Skills: have them.

Race choice: have it.

Voice: have it. (all the races should come from the same city, or other plot contrivance to allow them to share a voiceset)

I would bring up recycled environments but I doubt they went into DA2 with recycled environments as a design goal. Also I'd like more inspired music than found in either DAO or DA2.

That's a pretty brief list, but that's all I've got at the moment... I think sometimes the difference between the two games is greatly exaggerated.

Modifié par Filament, 19 août 2011 - 07:37 .


#30
xkg

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@DragonAddict nah, they need completly new engine. I dont think any "upgrade" is going to save it.
This one is already outdated - and in 3 - 4 years ... ;)

And the game mechanics is an utter mess.
My Hawke with around 200 hp is constantly fighting ORDINARY thugs with around 5000 hp wth ?

And what about those resistances to damage.
Mercenary is completly immune to ice damage, street thug immune to fire damage. Where did that idea came from ?
Rock-paper-scisors formula doesn't work in games like Dragon Age. At least doesn't for me.

I can go one but you can see the picture.

Modifié par xkg, 19 août 2011 - 07:38 .


#31
Huntress

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Dr. Ray said..
That doesn’t mean Bioware are about to backtrack and revert to the more methodical pace of Dragon Age: Origins, however.

“We also have an obligation to our new fans,” adds Dr. Ray, “the ones who were surprised and delighted with some new approaches and accessibility in terms of action and combat”

Arg.. well thats good and bad, I do like the combat to be fast as DA2, the spells CD are the best part of all of that, and the not seen the Armor"spells" active all the time is good too.. is this going to stay for DA3?
I mean the Armor"spells" same as da2? oh please keep it!! Only show it when in combat after that, do not show even if active in bar.

#32
willholt

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Filament wrote...



Anyway, best of both worlds IMO:

Equipment: companions can wear any armor within stat reqs as in DAO, but have their own unique outfit that can be upgraded as in DA2.

Combat: DA2's is good, cut down on tweaked out closing attack animations perhaps, bring back tactical detached camera. And shapeshifter and ranger. Dammit. And continue to be mindful about use of waves as in Legacy so that it's not absurd.

Skills: have them.

Race choice: have it.

Voice: have it. (all the races should come from the same city, or other plot contrivance to allow them to share a voiceset)

I would bring up recycled environments but I doubt they went into DA2 with recycled environments as a design goal. Also I'd like more inspired music than found in either DAO or DA2.

That's a pretty brief list, but that's all I've got at the moment... I think sometimes the difference between the two games is greatly exaggerated.


I'd definitely go with that list... where do I sign?:)

Add to that a bit more companion interaction and sex scenes that merit the '18' rating... and I'd buy 2 copies at least. :D

#33
KnightofPhoenix

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For me, everything is secondary to story. I want to know, broadly, where they are headed.

If it's going to be low fantasy, with emphasis on "humanity" and supernatural elements not suppressing that and being restricted to the bg, I'd be interest. If it's like what DA2 and Legacy strongly hinted at, with supernatural elements influencing humanity and history, and them dictating the plot (or being used as an excuse), then I will not be interested.

So I'd love some interview or dev diary just about the general direction of the franchise vis-a-vis the story, and how that fits in their "best of two worlds" formula.

Modifié par KnightofPhoenix, 19 août 2011 - 07:44 .


#34
Tpiom

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I'm glad this comes from one of the heads of Bioware... But the question is if he's willing to go far enough to satisfy us.

Fireblader70 wrote...

Guys, it was one game. Give the team a chance. Legacy was a DLC so, obviously, they couldn't change the main aspects of the gameplay. It does show that they are willing to listen to feedback, however.

If the third game goes badly, then we know something is wrong. But until then... its still Bioware, folks. It's only one team that made this game. Mass Effect still seems to be moving in the right direction and The Old Republic is looking great.


That was my first reaction to the response from the fans, as well... But then it occured to me that the team are not new to the industry. Many of them are veterans and should have learned, from experience, not to make obvious flaws like DA2 had.


Huntress wrote...

[...]
Arg.. well thats good and bad, I do like the combat to be fast as DA2 [...]

 

Am I the only me who thinks the combat in Dragon Age II is a bit too fast? Just a little bit?

...

No?

...

=]

Modifié par Tpiom, 19 août 2011 - 07:53 .


#35
Dragoonlordz

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So now they trying to blend the two games and try to appeal to three sets of people, DAO fans, DA2 fans plus not forgetting the never played a gamer or RPG before fans. My crystal ball says this is not going to end well but will wait and see. It's no big deal to me if not something I like still then won't buy, if manage to pull of something I like then I'll buy; simple as that.

Modifié par Dragoonlordz, 19 août 2011 - 07:53 .


#36
nitefyre410

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I have come to conclusion the bioware could walk on water, turn water into wine, take five loafs of bread and five fish and  feed 5000. Still some how after all that - the fan base will find something to be in Outrage about on BSN.

Modifié par nitefyre410, 19 août 2011 - 07:58 .


#37
Serpieri Nei

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So the same old PR and nothing concrete.

#38
AtreiyaN7

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IanPolaris wrote...

My level of dread just rose even further. If you try to please everyone, you please no one almost invariably.

Just admit that DA2 was a mistake (to yourselves if not us) and go back to the general DAO model and improve on that.

-Polaris


Or how about people stop demanding that the only correct way to proceed is their way (and their way alon)e.

Modifié par AtreiyaN7, 19 août 2011 - 07:59 .


#39
Cutlass Jack

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nitefyre410 wrote...

I have come to conclusion the bioware could walk on water, turn water into wine, take five loafs of bread and five fish and 5000. Still some how after all the fan base will find something to be in Outrage about on BSN.


"Give them gold and they'll complain that its heavy."

#40
Deviija

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Tirfan wrote...

xkg wrote...

Marionetten wrote...

http://twitter.com/#...557791464800257

Notch has got the right idea.


This guy really know what 'best' means Image IPB


I'll sign this.


Yes, please, ever so much and thanks! 

#41
the_one_54321

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AtreiyaN7 wrote...
Or how about people stop demanding that the only correct way to proceed is their way and their way alone.

There is only one kind of game that I want from BioWare. Just one. It has nothing to do with it being the right way or the wrong way. It's what I want, and no amount of market jargon justification is going to change that one thing that I want from BioWare.

#42
csfteeeer

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Tpiom wrote...

Am I the only me who thinks the combat in Dragon Age II is a bit too fast? Just a little bit?

...

No?

...

=]


No you're not, i completely agree.

#43
FieryDove

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the_one_54321 wrote...

There is only one kind of game that I want from BioWare. Just one. It has nothing to do with it being the right way or the wrong way. It's what I want, and no amount of market jargon justification is going to change that one thing that I want from BioWare.


Oh come on now. "Details take away from the action!" This is just the kind of game you want...admit it. Image IPBImage IPBImage IPB

Really this isn't anything new, we have heard it before and From Ray and Greg. Whatever...

#44
billy the squid

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TheJediSaint wrote...

I think people are reading a little too much into the comment. My guess is that the "Best of both worlds" means that Bioware will approaching DA3 the same way that they are doing ME3. IE taking what the refined in DA2 and adding a few improved features from DA:O. Nothing to get too worked up about.


So potentially messing things up. Difference between ME and DA is that ME the core gameplay in combat did not change, they actually improved it in most cases, yet they recieved criticism for stripping out a lot of the RPG aspects, when they needed fixing so the inventory system wasn't so cluttered with useless equipment.

DA2 shifted direction drastically to a more action orientated streamlined system than DAO. It becomes a problem when attempting to blend both styles as the relevant market is not clearly defined, appealing to neither.

What remains to be seen is how far the direction will shift one way or another, adding a few minor concessions to appease one group is something to be irritated by as it doesn't address the problems of those who disliked DA2 had. It is a marketing gimmick and nothing more, to shore up the segment by trying to pull another DA2 marketing ploy by creating the expectation it will be like DAO. One cannot be so naive, to belive that anything will change significantly without indication as to this.

Until there is any evidence as to what the best of both worlds entails, I, and I would think quite a lot of others who disliked DA2's direction are going to remain very wary as to any further press releases which remain nebulous at best. As they don't do anything to counter EA's proposed design direction to aim for the wider casual market, by diluting design aspects to appeal to the action/ adventure segment or casual market.

Modifié par billy the squid, 19 août 2011 - 08:09 .


#45
csfteeeer

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Double Post :crying:

#46
nitefyre410

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Cutlass Jack wrote...

nitefyre410 wrote...

I have come to conclusion the bioware could walk on water, turn water into wine, take five loafs of bread and five fish and 5000. Still some how after all the fan base will find something to be in Outrage about on BSN.


"Give them gold and they'll complain that its heavy."

 


exactly

#47
the_one_54321

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FieryDove wrote...

the_one_54321 wrote...
There is only one kind of game that I want from BioWare. Just one. It has nothing to do with it being the right way or the wrong way. It's what I want, and no amount of market jargon justification is going to change that one thing that I want from BioWare.

Oh come on now. "Details take away from the action!" This is just the kind of game you want...admit it. Image IPBImage IPBImage IPB

Really this isn't anything new, we have heard it before and From Ray and Greg. Whatever...

I want piles of books, dammit! In fact, in DAIII they should have a big library with books tossed around all over the place. Tens rooms worth of exactly that, even! And I want be able to even read some of those books!

#48
happy_daiz

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Cutlass Jack wrote...

nitefyre410 wrote...

I have come to conclusion the bioware could walk on water, turn water into wine, take five loafs of bread and five fish and 5000. Still some how after all the fan base will find something to be in Outrage about on BSN.


"Give them gold and they'll complain that its heavy."


^ Yes, and yes.

#49
the_one_54321

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Clearly we were given gold... -_-

#50
billy the squid

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Cutlass Jack wrote...

nitefyre410 wrote...

I have come to conclusion the bioware could walk on water, turn water into wine, take five loafs of bread and five fish and 5000. Still some how after all the fan base will find something to be in Outrage about on BSN.


"Give them gold and they'll complain that its heavy."


So nebulous PR is now to be taken as proof of design shifts for future instalments?