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PC Gamer interview "DA3 to be the best of both worlds"


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#151
Gunderic

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Marionetten wrote...

http://twitter.com/#...557791464800257

Notch has got the right idea.


Hahahahaha. :lol:

#152
Morroian

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twincast wrote...

Well, duuuuuuuuuuuuuuuuuh.

That "announcement" was a given. The question is whether their idea of best of both worlds sufficiently aligns with mine. The ME team and I seem to be largely on the same page, but that doesn't mean the DA team and I are. Not to mention that put into numbers my idea of best of both worlds is about 50:50 for ME, but roughly 90:10 for DA,

Is that because you regard the ME series more as shooters rather than rpgs?

#153
Sacred_Fantasy

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Travie wrote...

“What we need to do as developers is take that feedback from both sets of fans to heart and see about marrying that in future games in the Dragon Age franchise. I think that the team has actually got a great plan. I think the team is going to have some things that are going to surprise both sets of fans, both core fans and new fans with a marriage of these… the best from both games, Dragon Age: Origins and Dragon Age 2. And we look forward more to talking about that in the future.”

What is the "best" of both games mean to you guys?

I've got my own opinions, but I've gotta get to work :wizard:


www.pcgamer.com/2011/08/19/bioware-dragon-age-3-to-be-the-best-from-both-games-dragon-age-origins-and-dragon-age-2/

The best of both games to me is fully customized [ insert my character ] protagonist  like my Warden, toolset to make my own custom mode single player campaign, Morrigan, DA 2 female model with character creator and DA 2's party banter.

#154
furryrage59

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Time4Tiddy wrote...

lknewsome wrote...

This has probably been mentioned before but I couldn't find it. I thought and thought to try to figure out what I don't like about DA2. I think the fact that an act of terrorism was committed by one of my favorite characters kind of threw me for a loop. I have never been able to let Anders live in any of my games because there is NO reason in my books, fantasy or reality, where terrorism and the killing of so many inocents is forgivable. I don't know. Maybe I'm just to sensitive because of 9/11. All I know for sure is that I REALLY hated that there was no way to avoid that in the game.


I agree with this.  I only just recently finished DA2 (I started over several times before I made it all the way through).  I was shocked, disgusted, and disappointed with the way this was handled.  I was romancing Anders and had him at 100% friendship and could not believe there was no way to prevent this event from happening.  Then even when I chose the "you will come with me and try to make things right" it ended up basically being me saying "i will love you forever no matter what you did" which is NOT true.  And no resolution at all, just choosing whether to have an "epilogue mention" of Anders or not.  I don't know that I will even be able to be friendly to Anders in any future playthroughs, it just felt like I spent so much of the game developing my relationship with him only to have it become completely irrelevant to the forced storyline.


The only difference between a terrorist and freedom fighter is which side they are on.

#155
seraphymon

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LIke Mr. Miyagi said 'walk left side safe, walk right side safe. Walk middle ( trying to please everyone) sooner or later *squish!*, just like grape."

Modifié par seraphymon, 20 août 2011 - 01:46 .


#156
SerWhat?

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furryrage59 wrote...

Time4Tiddy wrote...

lknewsome wrote...

This has probably been mentioned before but I couldn't find it. I thought and thought to try to figure out what I don't like about DA2. I think the fact that an act of terrorism was committed by one of my favorite characters kind of threw me for a loop. I have never been able to let Anders live in any of my games because there is NO reason in my books, fantasy or reality, where terrorism and the killing of so many inocents is forgivable. I don't know. Maybe I'm just to sensitive because of 9/11. All I know for sure is that I REALLY hated that there was no way to avoid that in the game.


I agree with this.  I only just recently finished DA2 (I started over several times before I made it all the way through).  I was shocked, disgusted, and disappointed with the way this was handled.  I was romancing Anders and had him at 100% friendship and could not believe there was no way to prevent this event from happening.  Then even when I chose the "you will come with me and try to make things right" it ended up basically being me saying "i will love you forever no matter what you did" which is NOT true.  And no resolution at all, just choosing whether to have an "epilogue mention" of Anders or not.  I don't know that I will even be able to be friendly to Anders in any future playthroughs, it just felt like I spent so much of the game developing my relationship with him only to have it become completely irrelevant to the forced storyline.


The only difference between a terrorist and freedom fighter is which side they are on.

Beg to differ.  Any so called freedom fighters who set off a bomb to kill a bunch of innocent people just to make a political statement or any other reason is a terrorist. 

#157
Kandid001

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Looks like the "angry fanatics who are stuck in the past and cannot accept change" crap doesn't fly anymore.

#158
Vilegrim

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end of the stupid leaps in combat would be nice....

#159
Barry Bathernak

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why do we even bother we no it just be d.a.2 with more dungeons.

#160
twincast

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Morroian wrote...

twincast wrote...

Well, duuuuuuuuuuuuuuuuuh.

That "announcement" was a given. The question is whether their idea of best of both worlds sufficiently aligns with mine. The ME team and I seem to be largely on the same page, but that doesn't mean the DA team and I are. Not to mention that put into numbers my idea of best of both worlds is about 50:50 for ME, but roughly 90:10 for DA,

Is that because you regard the ME series more as shooters rather than rpgs?

I regard both as what they were promised to be: DA as a roleplaying game series, ME as a hybrid TPS-RPG series, with ME1 being 30:70, ME2 being 90:10 and ME3 hopefully being 60:40 (actually I'd probably prefer 40:60, but that's currently beyond unrealistic). No non-combat skills to speak of is a really big minus, but not a deal-breaker for me, while lotsa branching skills and the as of yet vaguely defined other customization options are a (potentially huge) plus. ME2's level design was much worse than ME1's ('though much less repetitive), in part due to the new combat system, but ME3's new planet view could help fix that. Or make it even worser. And ME3's combat seems to have its own set of problems, but ones that bother me much less than ME1's or ME2's. Now, as far as consequences are concerned... we'll see. That said, I'll most likely leave ME after the trilogy's finished anyway, unless future games really wow me. DA on the other hand could go on forever if done well, but if they don't go sufficiently back to the roots with DA3 the franchise (and by extension BioWare) will be dead to me.

#161
Weiser_Cain

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I don't see what was so good about DA2 at all, but I'll reserve judgement.
*reads article*
Ok I'm not encouraged, it's not that I didn't like DA2, it's that I thought DA2 was Axe body spray to Origin's actual bath, the Spiketv to a good book, it was crap.

#162
Vicious

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Yeah, apparently Bioware sucks because DA2 wasn't incredibly awesome. Whatever...

My guess:

Art style - DA2. Wardens wear Warden armor. Qunari have horns. Mages don't wear robes anymore since everyone's an apostate.

Story - DA:O. Not a big past tense adventure, takes place in real time. Return of the party camp. Return of Origins [though only a few. 3 at most.]

Voice acting - DA2 obviously. Bioware REALLY REALLY loves their dialogue wheel. It's not going anywhere.

Combat - anyone's guess. i liked Mages in DA2 a lot more. I despise Waves, which they thankfully mostly left out of Legacy and was probably a factor in why I enjoyed the DLC immensely.


That's pretty much it. Haters can hate but best of both worlds to me sounds like a freakin awesome game. DA2 wasn't as awesome in DA:O, but a lot better than people give it credit for.

#163
Vicious

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I was shocked, disgusted, and disappointed with the way this was handled. I was romancing Anders and had him at 100% friendship and could not believe there was no way to prevent this event from happe

First off, of course you can't prevent it from happening. The whole adventure is past tense.

Second, if you are wondering why he did it or feel it came out of nowhere.

Simple.



Rival him. Friending Anders does nothing.

Rivaling him gives the real story, that he is literally just Justice's mouthpiece.

He likes to act early on that the relationship is symbiotic. But it isn't. It never was. It's a constant battle for control and Act 3 rivalry Anders begs for death before he loses himself to the spirit within, vs Act 3 friend Anders who acts like nothing was never wrong in the first place.

It's to the point that rival Anders will join with you and annull the circle, just to 'prevent the war' which Justice 5 minutes ago started.

It really is a fascinating difference, and after playing DA2 and rivalling everyone, I literally changed my [longtime bad] opinion of DA2 overnight.

Modifié par Vicious, 21 août 2011 - 02:05 .


#164
Alicia Keys

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So we will be getting a Dragon Age 3 that's great! I hope it's the best one yet. I also hope Lelianna and Morrigan and Isabella are in it. They were my favorites

#165
devSin

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Vicious wrote...

Art style - DA2. Wardens wear Warden armor. Qunari have horns. Mages don't wear robes anymore since everyone's an apostate.

They do too, and they look just as crappy as Origins (I DON'T WANT FEATHERS!). Ever tried to equip your mage Hawke in hi-res gear that wasn't a robe, a poofy swashbuckler suit with lace and plume, or a purple sportsuit? Yeah, not until Act III are you able to pull that feat off, and then they give you a freaking Hulk arm for daring to not want your Hawke in a dress.

Vicious wrote...

Combat - anyone's guess. i liked Mages in DA2 a lot more. I despise Waves, which they thankfully mostly left out of Legacy and was probably a factor in why I enjoyed the DLC immensely.

Nearly every fight in Legacy has waves. They just moved the spawns so that they now occur behind the curtain instead of right in your face.

Waves are here to stay.

Vicious wrote...

That's pretty much it. Haters can hate but best of both worlds to me sounds like a freakin awesome game. DA2 wasn't as awesome in DA:O, but a lot better than people give it credit for.

Dragon Age III is going to be the turducken of CRPGs.

Modifié par devSin, 21 août 2011 - 02:10 .


#166
Vicious

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Really? lend me that time machine of yours. I want to kill Hitler.

#167
Mike_Neel

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What I think will happen:
DA2 with less recycled environments and longer dungeons with less "find item, return item, get paid" quests which is fine with me. Possibly some more varied unique animations for each class. I'd like to see race selection brought back, but I know it wont. I'd like longer and more varied dungeons, but I don't want the 4 or 5 hour long dungeons origins had. I'd like to be able to talk to my companions at the camp any time I want, even if it comes down to a hi and bye. I don't mind losing the in dungeon anytime conversations because too often I went to scan a book or loot a body and one of the companions would run up and I'd have to mash out of the conversation.

I actually don't mind the loss of being able to dress my companions for them as it always just reverted to "Strip previous level equipment for current level equipment" and I didn't do it so much for variety as I did just to make sure they had the best gear. Replacing that with upgrades is fine for me.


So best of both worlds could be fine. Either way I'm still not preordering or first day buying until some word of mouth gets out. But to be fair I do this for most games.

#168
NedPepper

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I'm replying to the actual article...and I find it kind of infuriating. Particularly the comment section where one person was basically saying that Bioware should just focus on the Baldur's Gate fans and ignore the console "kiddies." That pisses me off in so many different ways.

I don't personally care if Bioware wants to go back to the Origins style of play. I'll be disappointed, sure. I hate the idea that fantasy can't be progressive. I hate that people are trapped in their own RPG tropes and are unwilling to budge. It's like listening to a spoiled kid cry for an hour in a store that he wants this particular toy, and the mother finally just gives in and gives it to him.

I don't respect that. But I hope that the Bioware devs know that a return to the old ways is a copout and I want to believe that they really will find a way to marry the two games and keep it feeling fresh and moving forward. For those of us who liked DA 2 just as much as Origins, it feels like we're being punished because old school gamers got their panties in a bunch.

To me, taking these things out or adding these things in will make me feel like Bioware simply caved to a bunch of sychophants:
1. Voiced Protagonist. I like it. A lot. There are ways to improve everything, but don't make our characters silent again, scrolling through a block of text.. There's no reason to do so. If you want to go back to multiple Origins, great. But not at the cost of them becoming silent. If that's the case, personally, I'd rather have Hawke back.
2. Giving every person the same body type again. All companions looking the same, dressing the same. Origins was very bland visually. It's the one HUGE weakness. Keep the individuality of the companions and the different look for each race.
3. Dragon Age 3 cannot be another Warden fighting another Blight. You created this fascinating world. Let's explore it and all the great characters in it. David Gaider is a clever guy, so I have faith he won't hack out something just to please the kids crying until Mom gives in and buys them their toy.

That joke mentioned by the Notch guy? I really believe that's what some of these people want. That will be the death blow to this franchise.

#169
billy the squid

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Vicious wrote...

Yeah, apparently Bioware sucks because DA2 wasn't incredibly awesome. Whatever...

That's pretty much it. Haters can hate but best of both worlds to me sounds like a freakin awesome game. DA2 wasn't as awesome in DA:O, but a lot better than people give it credit for.


Debatable, at best. Whilst Legacy remains proverbial window dressing. It fixed nothing of any significance that would make me think better of the current design direction or if it will change, other than giving a few minor concessions.

But, you know, naive people are going to swallow whatever you give them.

Modifié par billy the squid, 21 août 2011 - 10:59 .


#170
AAHook2

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Bioware, sorry to say, has already gone into the "NOT COOL" category. Nothing they're doing is refreshing, terribly innovative or...cool.
People who really "got" what they were doing with Origins thought this game was really cool. It was a love letter to the Fantasy genre.
Not just video game RPGs, but to the literature, the television and film contributions. Everything from Tolkien to Xena: Warrior Princess, A Song of Ice and Fire to The Wheel of Time, Beowulf and the Princess Bride and so on. The way it was done was dark and subtle as well. It was cool.

Dragon Age 2....is like the opposite of that, and no, it's not hot. Like they actually thought it would be cool to fuse Origins with God of War and Devil May Cry.

You can almost smell the residue of the brainstorming they did to try to go to pop status.

What they forgot was that you're building off a Western Dark Fantasy. It's a niche in itself. If you go pop with it, it's going to be something else. And that something else was always going to end up being some grade of lame.
Hopefully Skyrim will provide fans of the genre something that actually is worth putting time into.
I'm skeptical though. I tried again and again, and I could never get even close to finishing Oblivion. I guess I'll have to make do with replaying Origins a few more times.
At this point, even that is getting tedious.

#171
xkg

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Tbh Legacy didn't change almost anything from my POV. I couldn't even finish it - dumped it after two hours of trying to get some fun out of it.

Waves was just one of many many issues and slightly better story can't save it for me.
I am not going to enjoy any game with completly messed mechanics no matter how good the story is.
If all I want is a story I can read some book.

Modifié par xkg, 21 août 2011 - 11:46 .


#172
Maelora

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This pretty much confirms DA3 will be DA2.2, with some bits thrown in to attempt to appease the Origins fans. I'm prepared to be proved wrong,but Bioware have used up all my goodwill.

No more pre-orders for me, I'm waiting for some actual fan reviews for this and ME too. Bioware has lost faith in what makes their games unique.

#173
Monica83

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Maelora wrote...

This pretty much confirms DA3 will be DA2.2, with some bits thrown in to attempt to appease the Origins fans. I'm prepared to be proved wrong,but Bioware have used up all my goodwill.

No more pre-orders for me, I'm waiting for some actual fan reviews for this and ME too. Bioware has lost faith in what makes their games unique.


I agree..

Its like they want to make RPG for who don't like them.. And this is not only utterly stupid but its also a strong sing of incompetence...

I doubt i will ever puchase a Dragon age franchise title if they continue with this "Art direction"

And please don't tell me dragon age 2 have style... its just clownish

Nice try bioware but i don't buy your lies anymore.. I just whait and see if the the new chapter is a nice CRPG title...

If it follow the dragon age 2 route well im ready to laught again...

Kisses

#174
Salaya

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Yeah, sure. I don't buy it ^_^u

Dragon Age 2 was supposed to refine the Origins mechanics; instead, it simply erased them. So, blending Origins and DA2 will result, probably, in the flashy-super-cool DA2 style with some weak, poor implemented elements from Origins, only put there to please fans. Of course, I wish I'm wrong, but I've read too many absurds from managers and developers.

For me, the things that must be kept from DA2 gameplay are: the idea of quicker combat (but not SO quick) and the idea of Friendship/Rivalry (probably mixing it with the approval system). Take this and bring back all the things that made Origins great (truly refining them, not just erasing them). Like skills, the old art direction, the tactical camera, the fully equipable companions, and so on.

Anyway, I really wish you good luck with Dragon Age 3, and really, really hope that my premonitions are untrue ^_^

#175
Cutlasskiwi

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Monica83 wrote...

Maelora wrote...

This pretty much confirms DA3 will be DA2.2, with some bits thrown in to attempt to appease the Origins fans. I'm prepared to be proved wrong,but Bioware have used up all my goodwill.

No more pre-orders for me, I'm waiting for some actual fan reviews for this and ME too. Bioware has lost faith in what makes their games unique.


I agree..

Its like they want to make RPG for who don't like them.. And this is not only utterly stupid but its also a strong sing of incompetence...

I doubt i will ever puchase a Dragon age franchise title if they continue with this "Art direction"

And please don't tell me dragon age 2 have style... its just clownish

Nice try bioware but i don't buy your lies anymore.. I just whait and see if the the new chapter is a nice CRPG title...

If it follow the dragon age 2 route well im ready to laught again...

Kisses


Oh come on, we both know that's not true.