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still no construction kit news?


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34 réponses à ce sujet

#1
rayvioletta

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while the aim to address complaints about Dragon Age 2 with DLC is admirable (aside from the fact that it costs us money to give features that were falsely advertised to be in the original game), it's pretty obvious that there are limits to just what DLC can actually fix
surely the best and most sensible option would be to provide a construction kit so that fans can address these flaws in their own ways? that way those of us who dislike certain elements can use mods to address them while those who may actually prefer the original can stay with that, or use different mods to take the game in the opposite direction

just look at Oblivion for example. when it was released the fanbase was very much split over whether it was a great game or an insult to Morrowind. personally I disliked it overall but there was some potential there. time goes past and I give the game another go, paying a visit to the Nexus for mods to address the things I disliked with the game and suddenly a deeply flawed game is turned into an incredibly fun experience

Dragon Age 2 is in pretty much the same boat as Oblivion was. a lot of the DA fans were disapointed with it, although some do like the new direction. modding allows both sides to be happy. modders can put time and work into fixing things that BioWare either don't have time to address or don't feel need addressing. just look at how popular modding was for Origins and look at how modders have been trying with DA2 even without a toolkit. it's clear that it's something fans want and could make great use of, and it's probably the one thing that can actually really save Dragon Age 2 and restore the faith of fans still on the fence about whether to buy the DLC or give the game up for good

we've waited patiently (well, some more so than others :P but mostly patiently...) so could we please, please have some news on this front

#2
MonkeyLungs

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There will be no more toolsets from BiowarEA ... ever.

#3
Huntress

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Bioware Talk about it in :http://www.bioware.com/biowaretv
Select:
Mass effect3/DA2 Legacy Q&A Live.

It seems that bioware forget/forgot that this players made their choice on what plataform they want to play the game and Bioware do NOT want to upset the ones who prefer console over pc with a Toolset.

Am not sure of how many console players there is playing DA versus computers but there it is. Maybe is an excuse? I don't know, it seems this Mature players should know by now what are the limits to their beloved gaming plataform's. (I am probably wrong on that one.. lol!)
Am not sure if PS or Xbox allows their fans to download mod's to their game, if they don't shouldn't them get the #$%^@#? meh. (I am probably wrong on that one too!)

A toolset would be welcome but, they way I see it we are stuck to the old one until DA3 comes out and then? Pff battle for the next toolset for another 8 months!

PS: I do not wish for a pc vs console fight, if you disagree with anything that I have said, please send me a PM and do NOT send to the #@$% this post, thanks in advance!

#4
errant_knight

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I think it's unlikely that there will be any more toolsets, now that I've seen that they're selling items as DLC. If we had a toolset, we could make our own.

It *would* be nice if we could get the DA:O toolset additions that were so strongly hinted at as to be a virtual promise after they cancelled the expected Origins DLC.

#5
Cyne

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Bethesda supports the modding community a great deal more than Bioware, which is a shame. I doubt we'll be seeing a DA2 toolkit anytime in the near future.

#6
willholt

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The only way I actually managed to get through one play-through of DA2 is with a couple of mods, most important one being the 'Equip Your Companions' mod... it really does make a tremendous difference to the gaming experience (for me anyway). All of a sudden finding decent armour loot became a fun experience again, rather than an increasingly frustrating one.

It's a shame that those who would take time and trouble to enhance the DA2 experience are so limited and hampered by the lack of an updated toolset.

I really, REALLY wish Bioware would reconsider... Who knows, DA3 development (and Bioware) could even benefit from some of the ideas that modders might come up with.

It'll be a real shame if they do not release an updated toolset.

#7
Follow Me on Twitter

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Idk why they don't do this i play da2 on the console and would not mind if it was only released for the pc.

The same thing went on with Oblivion community.

#8
Zhijn

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Either its the engi they use that just isnt cut out for a toolkit, or its a business strategy (DLC sales?).

My skeptic tinfoild hat somewhat belive it to be a business strategy.

#9
Willybot

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I doubt they consider it something worth devoting time towards, from a cost-effect standpoint. If they charged for it, the backlash would be significant. They also haven't shown any willingness to dispense free content lately. If we see it at all, it would be shortly before DA3 in an effort to build goodwill among old fans...apart from that I wouldn't expect anything to come of it.

#10
devSin

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Zhijn wrote...

Either its the engi they use that just isnt cut out for a toolkit, or its a business strategy (DLC sales?).

They're using the same engine as Origins (and internally, their tools are probably mostly the same as from Origins, with whatever changes and enhancements they've added for DA2). Which is why there was talk of simply updating the Origins toolset (all the formats and the release framework are pretty much identical).

Unlike the tinfoil types, I think this is simply cost/benefit. They know how many people downloaded the toolset, they know how many people use the toolset, they know how many mods are out there and of what type, they know how many PC players there are (vs. console players, who get no benefit whatsoever from a toolset), and they may even know which players use mods and what those mods are (I don't think they've ever specifically detailed what information the client sends when it phones home, other than that it's anonymous).

So there probably isn't enough incentive for them to get Scott or whoever to waste all his time trying to get the tools in a basically working state and try to make them usable by mortals (who don't have ready access to the engineers actually maintaining the toolset, unlike the BioWare designers), and then absorb the costs of hosting and supporting it.

It's certainly not fear that the users of the five PC copies they actually sold wouldn't buy their item packs, whatever the reason.

#11
willholt

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I certainly think if they released the updated tool set it would result in a resurgence of interest in DA2. Considering that DA3 is at least another 12+ months away (I can't imagine it being out any sooner), DA2 needs all the help it can get... regardless of the PC fanbase being smaller than the consolers.

Plus, some console players do end up buying a PC version, if they like the idea of using certain mods. No idea how many would do that, but I have seen the odd console owner saying they bought DAO on PC cause of the available mods.

#12
Tommy6860

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Ray, while I applaud your efforts lending one of the biggest voices here in getting a toolset released for DA2, for me, it would be a dead deal anyway. While I think it would be great for those new players or even those still interested in the game after having played, my interest has been done for months now. No player made mods or add-ons will fix a story that is so disjointed along with so little player agency involved, that fiddling around with graphical elements and dialogue would change the overall story and entice me to play it again. DA:O was so great that mostly any mods were not need for enhancing it, it was just a play thing for me, which led me to playing it more. Oblivion didn't change much with the mods, other than fixing some nasty bugs and playing around with character/item/landscape creations, but the story was still bad.

In any case, I appreciate your voice in still pursuing the DA2 toolset. I forgot about the toolset issue until I saw this thread.
:wizard:

#13
Persephone

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errant_knight wrote...

I think it's unlikely that there will be any more toolsets, now that I've seen that they're selling items as DLC. If we had a toolset, we could make our own.
.


You already can. Many have been made already. Gorgeous ones.

What I want the toolset for is for modders like ejoslin, tera-x and cmessaz to get to work to restore banters, dialogue etc. as they have for DAO.

#14
Dave of Canada

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errant_knight wrote...

I think it's unlikely that there will be any more toolsets, now that I've seen that they're selling items as DLC. If we had a toolset, we could make our own.


They sold items in DAO too.

#15
Zjarcal

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Persephone wrote...

What I want the toolset for is for modders like ejoslin, tera-x and cmessaz to get to work to restore banters, dialogue etc. as they have for DAO.


Are there any bugged banters in DA2? I know there are many import dialogue bugs (Zevran for instance), but I thought the actual game dialogue was relatively bug free.

#16
CaptainBlackGold

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My OCD forces me to add to any tool set discussion. I too am saddened by the lack of even information regarding the possibility that we might one day, maybe, get one...

I put DA2 aside months ago simply because the modding communityhas been so limited by the lack of an updated tool-set. What they have done, with the tools they have is incredible, but it is not enough to keep me interested in the game - or any DLC Bioware might produce.

I am not trying to be melodramatic when I say that DA2 is pretty much a forgotten file on my hard drive.

Maybe, just maybe, if they release an update to the tool set, and modders start working in earnest, I might go back to it - and therefore be primed for any new DLC Bioware wants to sell...

So sad, so much potential... I really wanted to love this game.

#17
FieryDove

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Zjarcal wrote...

Are there any bugged banters in DA2?


There might be. Legacy has some (Or tons depending on if stuff was cut and not put it).

Yes Bioware, I brought it up again. patch please. Posted Image TY

#18
devSin

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The DLC content is encrypted, I think.

And the problem is not the banter. It's the engine not firing the banter like it's supposed to (or like the designers believe it's supposed to).

But I support using every opportunity to bump your pet issues. High-resolution textures for Item Pack #1! ;-)

#19
FieryDove

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devSin wrote...

The DLC content is encrypted, I think.

And the problem is not the banter. It's the engine not firing the banter like it's supposed to (or like the designers believe it's supposed to).

But I support using every opportunity to bump your pet issues. High-resolution textures for Item Pack #1! ;-)


I will vote for your pet peeve too! Posted Image

#20
Darth Krytie

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I read quickly, so I dunno if anyone mentioned it here...but the Dev at Cologne basically implied that all they have x amount of people that can do that job and they have to justify spending the time creating content for only a very small portion who will use it compared to stuff that people, cross consoles/pc/mac, can use...But, I get the impression that it's something the Devs want to do and their evil overlords are preventing at the moment.

#21
Hel

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I talked to Fernando at gamescom about the toolset for a bit. He said that they still haven't worked out whether they'll be releasing an update to make it DAII compatible yet. What he did say was that they'd very much like to release a new update/toolset in the future -- be it for DAII or a later game in the franchise. Of course, that isn't set in stone, so don't take it as an announcement, promise or anything.

Now the reason for the lack of an update is that aside from the challenges that come along with integrating the new DAII tech, resources also play a determining factor in working on the update. The DA community doesn't exist solely out of PC gamers; which means that if they'd spend time on creating a toolset update, they'd be fragmenting their investment in the community. They'd be using up development time for something that only the PC gamers can enjoy, while the console gamers get the short end of the stick.

Basically what Darth Krytie said. Posted Image

Modifié par Helekanalaith, 21 août 2011 - 12:36 .


#22
Aklis

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To be honest, Dragon Age II was a bad game. Instead of trying to save the remains of the game, Bioware should move on to a third game and include a toolset from the beginning.

#23
MonkeyLungs

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There will be NO MORE TOOLSETS! Don't you guys get it yet? EA don't make toolsets.

#24
Atakuma

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Dave of Canada wrote...

errant_knight wrote...

I think it's unlikely that there will be any more toolsets, now that I've seen that they're selling items as DLC. If we had a toolset, we could make our own.


They sold items in DAO too.

No they didn't.

#25
DahliaLynn

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Helekanalaith wrote...

Now the reason for the lack of an update is that aside from the challenges that come along with integrating the new DAII tech, resources also play a determining factor in working on the update. The DA community doesn't exist solely out of PC gamers; which means that if they'd spend time on creating a toolset update, they'd be fragmenting their investment in the community. They'd be using up development time for something that only the PC gamers can enjoy, while the console gamers get the short end of the stick.

Basically what Darth Krytie said. Posted Image


Well then, how about creating a toolset along with getting the OK to mod for consoles? :P (not that I know much about the console aspects, but theoretically, it would be nice :D)

Edit: thinking about it more, I guess due to the nature of consoles having a finite game disc I guess that would be impossible :(. Oh well :(

Modifié par DahliaLynn, 21 août 2011 - 03:18 .