PsychoWARD23 wrote...
The fact that any class can wield any weapon just seems silly to me. What would be the point in using anything other than an Assaut Rifle and a Sniper?
First and foremost, this isnt a flame. Im simply going to try and break it down for you as to why I personally wouldnt choose those for every character I make (And havent in ME2).
Secondly, here's the why:
1.) AR's are great for short to mid range combat. I personally like using them on Soldiers (of course) for the obvioius reasons as they compliment Adrenaline Rush well. And Sentinels. Simply for the mid-range combat capability when Im in between cooldowns on my powers and/or an enemy is near death and simply needs a few quick rounds in them to finish them off.
2.) I personally never...EVER use ARs for Vanguards. I've tried it, and didnt like it. To me, it simply doesnt fit the class IMO. Call me old fashioned but when it comes to my Vanguard, the ONLY thing you'll see me with, is a shotgun. Period. The End. Other folks may find an AR useful for Vanguards but I personally dont. Give me a GPS or Eviscerator and I'm the happiest camper youll ever meet lol.
3.) The only time I use SRs are when Im playing a Soldier (Because it compliments AR very well primarily for the passive dmg modifier. The time dialation is just icing on the already sweet cake) And when Im playing an Infiltrator. (Again, for Sniper Time and tactical cloak) Beyond that, I personally have no use for SRs as IMO they detract from other classes primary functions.
4.) Vanguard for example is designed primarily as a close combat class. Shotguns are usually the weapon of choice. What's the sodding point of a SR if you're using Biotic Charge? Simply put, if you cant play Vanguard effectively without a SR, then you just suck at it and perhaps need to find another class maybe?
5.) There is currently a bug in ME2 with SRs where if you are using cover, and activate a power (at least on 360 version Im not sure about PC or PS3) it goes into scope view to launch the power. Which for me is a bit distracting. If I have break cover just to activate a power without my scope coming up, then that is just simply unacceptable to me. And because of this particular bug, I almost never put many points into Incinerate on my Infiltrators.
So there you go. I can only speak for myself of course, but that is why I personally dont and wont use ARs and SRs for every class. I didnt make mention to Adepts because I've yet to play an Adept start to finish in either game. But with the Dev promise of Biotics being "stronger" in ME3, I'll probably end up rolling one up and sticking with it. As for his advanced weapon training, I can promise you that he wont have AR or SR. Nope, I'll probably end up taking Shotguns just like I do with my Engineers. That's not to say I dont like ARs and SRs (Im a registered Sharpshooter IRL and love SRs personally lol). But I tend to use the tools that fit my particular play style.