Would you seriously save the asari over humanity?
#976
Guest_Rojahar_*
Posté 23 août 2011 - 05:48
Guest_Rojahar_*
#977
Posté 23 août 2011 - 05:50
Saphra Deden wrote...
Warlocomotf wrote...
Whether or not saving the DA does or does not help you is something you are unaware of at this point in time- none of the Dialog tells you it is out of commision,
Yes it does, pay attention next time.
You are told three things about the DA that tell you its status: it's drives and kinetic barriers are failing and it is evacuating the Council.
All three of those things tell you it is not in any condition to fight and even if it were it would be evacuating.
When you make the decision your squadmates are there to point out the implications of the choice.
If you save the Council you do the "right" thing but you will be weaker vs Sovereign.
You can keep making up excuses and bull**** to justify your brainless decision, but it is still brainless. It is still a bad choice. You still gambled with all life in the galaxy just to satisfy your conscience.
You're clearly ignorant about what happened as is evidenced by the discussion we've just had.
1] The reason the council was evacuating was standart procedure for the events happening at the citadel prior to sovereign being seen or entering the Citadel.
2] The Kinetic Barriers are still at near half capacity, armored plating has taken absolutely 0 damage yet
3] Only the main drives are disabled- all others still operational.
And finally, as pointed out- the Destny Ascension DID in fact join the fight against Sovereign, as evident from the
Arrival post-mission Dialog with Hackett.
Saving the Destiny Ascension makes you **possibly** weaker in the fight against Sovereign. There's also a chance it makes you stronger (Though this does come at the cost of human lives, as opposed to alien lives).
#978
Guest_Saphra Deden_*
Posté 23 août 2011 - 11:16
Guest_Saphra Deden_*
Warlocomotf wrote...
Saving the Destiny Ascension makes you **possibly** weaker in the fight against Sovereign. There's also a chance it makes you stronger (Though this does come at the cost of human lives, as opposed to alien lives).
No there isn't. The choice is spelled out for you.
#979
Guest_Saphra Deden_*
Posté 23 août 2011 - 11:21
Guest_Saphra Deden_*
Wulfram wrote...
Well then, Alliance aid should free up some of the Council fleet to help us.
That would take hours upon hours. The fleets are both spread out across the nebula.
Don't you idiots grasp this? Those half dozen or so geth attacking the DA aren't the entire geth fleet. The rest of them are all over the place. Annihilating those geth doesn't help you because it doesn't free up any ships to help you. None.
They are in a pitched battle with Council ships who are escorting the DA and/or coming to its assistance. When you take out those geth you lose ships of your own (which incidentally, shows that even if the geth attacked us we could just turn around and fire at them as they approached. This is SPACE after all and ships rotate any which way they need to) ...and you gain no allies. The left-over Council ships will keep escorting the DA which is no condition to fight and can only limp away.
Hackett's comment that it took the fleets and DA to save the day is meaningless because he says this even if the DA was destroyed long before Sovereign fell.
#980
Guest_Aotearas_*
Posté 23 août 2011 - 11:32
Guest_Aotearas_*
A dead meatshield was a meatshield after all.
#981
Posté 23 août 2011 - 11:42
AwesomeEffect2 wrote...
HogarthHughes 3 wrote...
green_lemur wrote...
bobdooly wrote...
Stryker1550 wrote...
Vamp44 wrote...
Humanoid_Typhoon wrote...
Dean_the_Young wrote...
No.
#982
Posté 23 août 2011 - 12:27
the reapers) and the council is just three overconfident, shortsighted aristocrats.
Saving the DA is not really the right thing to do IMO... It is not for the greater good.
Saving the DA is a move, motivated by pride and pure self intrest... It is a move
meant to promote the importance of the council, to gain their favour, and to feel
good about your self at what ever the cost (cost which other people will pay...)
Its pure heroism (action that get other people killed) and all for the greater
glory of Sheppard...
#983
Posté 23 août 2011 - 12:34
#984
Posté 23 août 2011 - 12:40
#985
Posté 23 août 2011 - 12:40
TobyHasEyes wrote...
Talk about a change of topic
Well, it's a human vs alien decision too
Sacrifice 10.000 asari or 1.500 humans...
#986
Posté 23 août 2011 - 12:41
ReaperXY wrote...
DA is just one propably pretty worthless ship in the long run (worthless against
the reapers) and the council is just three overconfident, shortsighted aristocrats.
Saving the DA is not really the right thing to do IMO... It is not for the greater good.
Saving the DA is a move, motivated by pride and pure self intrest... It is a move
meant to promote the importance of the council, to gain their favour, and to feel
good about your self at what ever the cost (cost which other people will pay...)
Its pure heroism (action that get other people killed) and all for the greater
glory of Sheppard...
The DA is a worthless white elephant that's for sure. It couldn't even take on Geth cruisers with the help of several cruisers by it's side.
That it was in the (previously) safed part of the galaxy shows that it's just a symbol of the council's power and nothing more.
#987
Posté 23 août 2011 - 12:43
Seboist wrote...
The DA is a worthless white elephant that's for sure. It couldn't even take on Geth cruisers with the help of several cruisers by it's side.
That it was in the (previously) safed part of the galaxy shows that it's just a symbol of the council's power and nothing more.
I bet Mass Effect 3 will prove you wrong.
#988
Posté 23 août 2011 - 12:46
Barquiel wrote...
Seboist wrote...
The DA is a worthless white elephant that's for sure. It couldn't even take on Geth cruisers with the help of several cruisers by it's side.
That it was in the (previously) safed part of the galaxy shows that it's just a symbol of the council's power and nothing more.
I bet Mass Effect 3 will prove you wrong.
Nah, ME2 already showed that the sacrifice the council decision is pointless and that the alternative has the player having their cake and eat it.
I expect more of the same in ME3.
#989
Posté 23 août 2011 - 12:54
And I also expect more of the same bull in ME3, it's just too much to ask from these people I guess.
#990
Posté 23 août 2011 - 01:02
Arkitekt wrote...
Yeah I agree with that, the decision to save or not DA was screwed. I think they honestly made a mistake there, or couldn't finish their vision on what should have happened. If shepard calls for saving DA, this should be "painful" for the player, for instance the existence of another cutscene where we see more ships blowing up against Sovereign than the alternative because they were weaker opponents.
And I also expect more of the same bull in ME3, it's just too much to ask from these people I guess.
Humans not having animosity towards Shepard for sacrificing Alliance ships to save the Council/DA or the Rachni decision having no impact on the Krogans perception of him/her tells me that the devs don't put that much thought into the outcomes or take it all that seriously.
#991
Posté 23 août 2011 - 01:09
#992
Posté 23 août 2011 - 01:11
About the Rachni... yeah never thought about that. We could make a preposterous argument here and say that Wrex kept that "little dark secret" from them.
#993
Posté 23 août 2011 - 01:17
It's completely lopsided that aliens accuse Shepard of trying to put humans on a power trip if s/he sacrifices the council but if s/he saves them the Alliance brass whose fleet was made weaker or the people back home(especially relatives of those lost on those ships to save alien bureaucrats) have no issue with it.
#994
Posté 23 août 2011 - 01:37
====
You know what's "silly"? Saving the DA - and still having to gain the loyalty of the Turians, Salarians, and Asari. The Council should just say - "This threatens galactic life - the Citadel races stand with you Shepard."
If you want to talk about "punishment" or "fairness" or whatever Renegade option we're whining about now - look at that, because it's completely 'unfair' that proving yourself an upholder of galactic hegemony (potentially) counts for nothing.
#995
Posté 23 août 2011 - 01:45
Modifié par ReaperXY, 23 août 2011 - 01:46 .
#996
Posté 23 août 2011 - 02:14
Medhia Nox wrote...
Ugh - more "fairness" arguments.
====
You know what's "silly"? Saving the DA - and still having to gain the loyalty of the Turians, Salarians, and Asari. The Council should just say - "This threatens galactic life - the Citadel races stand with you Shepard."
If you want to talk about "punishment" or "fairness" or whatever Renegade option we're whining about now - look at that, because it's completely 'unfair' that proving yourself an upholder of galactic hegemony (potentially) counts for nothing.
Its not gaining the loyalty of the Turians, Salarians and Asari that is the issue, it is convincing the Council of a threat
Not usually a good thing for people in power to act based on one account, even if it does come from someone who has helped you out in the past. Someone being on your side is not necessarily a measure of their judgement
#997
Posté 23 août 2011 - 03:58
Arkitekt wrote...
Yeah I agree with that, the decision to save or not DA was screwed. I think they honestly made a mistake there, or couldn't finish their vision on what should have happened. If shepard calls for saving DA, this should be "painful" for the player, for instance the existence of another cutscene where we see more ships blowing up against Sovereign than the alternative because they were weaker opponents.
And I also expect more of the same bull in ME3, it's just too much to ask from these people I guess.
You seem to be under the impression that letting the council die is tough decision for a player, which it isn't. The council has been jerking Shepard around the whole game, watching them burn is a renegade powertrip meant as a reward.
If the council had been nothing but nice to Shep, saved his life or so, it could have been an interesting quandry.
#998
Posté 23 août 2011 - 05:09
Don't insult people you're arguing with, Saphra.Saphra Deden wrote...
Don't you idiots grasp this?
#999
Posté 23 août 2011 - 05:15
Yezdigerd wrote...
Arkitekt wrote...
Yeah I agree with that, the decision to save or not DA was screwed. I think they honestly made a mistake there, or couldn't finish their vision on what should have happened. If shepard calls for saving DA, this should be "painful" for the player, for instance the existence of another cutscene where we see more ships blowing up against Sovereign than the alternative because they were weaker opponents.
And I also expect more of the same bull in ME3, it's just too much to ask from these people I guess.
You seem to be under the impression that letting the council die is tough decision for a player, which it isn't. The council has been jerking Shepard around the whole game, watching them burn is a renegade powertrip meant as a reward.
Ok. I can buy that. But then all the stuff about tactics is just an excuse for shepard to play badboy.
If the council had been nothing but nice to Shep, saved his life or so, it could have been an interesting quandry.
It was (or should have been) for me. I still thought that letting the council die was unnaceptable, even at the risk of sacrificing something. Yet, there was no sacrifice.
#1000
Posté 23 août 2011 - 05:50





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