Thessia Must Be Destroyed
#76
Posté 21 août 2011 - 08:00
Worse case scenerio, overall biotics of asari fall. Their species will still thrive.
#77
Posté 21 août 2011 - 08:00
How so? It's like didymos said; none of this will ever happen in the game. Bioware aren't going to spend years building the IP just to let players trash it.KotorEffect3 wrote...
This is getting ridculous. Renegades are on another power trip.
#78
Posté 21 août 2011 - 08:04
And this is the reason why paragon has always been the thinking man's path. You can always find a better alternative.
Modifié par Arppis, 21 août 2011 - 08:05 .
#79
Posté 21 août 2011 - 08:04
marshalleck wrote...
How so? It's like didymos said; none of this will ever happen in the game. Bioware aren't going to spend years building the IP just to let players trash it.KotorEffect3 wrote...
This is getting ridculous. Renegades are on another power trip.
Which is why I doubt it's possible to make the Rachni or any other race extinct.
#80
Posté 21 août 2011 - 08:05
Like the Volus, the Elcor are becoming our client race and key to trade.
#81
Posté 21 août 2011 - 08:07
Brand New wrote...
How could you let the Asari die. They are one of the corner stones of the galaxy. If anything we could deal with no turrians as humanity has quite the military system itself. We aren't expert scientists & we don't live for a thousand years to gain wisdom. We are essentially the Turians. Like the Turians we earned our spot by saving Citadel space from attack especially the council.
Like the Volus, the Elcor are becoming our client race and key to trade.
Its just Thessia, its not like we are killing off the Asari as a race, they did have a few thousand years to set up colonies you know... They have been doing so since before they even discovered the citadel and established the council.
#82
Posté 21 août 2011 - 08:08
Indeed. It's still fun to troll paragons though with renegade crypto-fascism.Seboist wrote...
marshalleck wrote...
How so? It's like didymos said; none of this will ever happen in the game. Bioware aren't going to spend years building the IP just to let players trash it.KotorEffect3 wrote...
This is getting ridculous. Renegades are on another power trip.
Which is why I doubt it's possible to make the Rachni or any other race extinct.
#83
Posté 21 août 2011 - 08:08
Dave of Canada wrote...
So... by leaving opposing armies stable and forcing us to deal with their financial demands for resources we'd need and their potential invasion on all humans, while trying to rebuild after our homeworld's destruction, doesn't count as "one dimensional idiocy"?
One would hope at some stage in the future humanity can grow beyond our one answer 'cave man' mentality of destruction of another being the only viable answer to all our woes...there are always ways to diplomatically play the system to your advantage without resorting to the 'cave man' grunt of "I want, I destroy...RAWWRR"
#84
Posté 21 août 2011 - 08:09
Golden Owl wrote...
Dave of Canada wrote...
So... by leaving opposing armies stable and forcing us to deal with their financial demands for resources we'd need and their potential invasion on all humans, while trying to rebuild after our homeworld's destruction, doesn't count as "one dimensional idiocy"?
One would hope at some stage in the future humanity can grow beyond our one answer 'cave man' mentality of destruction of another being the only viable answer to all our woes...there are always ways to diplomatically play the system to your advantage without resorting to the 'cave man' grunt of "I want, I destroy...RAWWRR"
We have reapers on the doorsteps of every homeworld in the known galaxy. I'm not sure how diplomacy will save the Asari right now.
#85
Posté 21 août 2011 - 08:12
How lucky for us that all we need to do is remember the likelihood of us getting a better victory in the end.marshalleck wrote...
Indeed. It's still fun to troll paragons though with renegade crypto-fascism.Seboist wrote...
marshalleck wrote...
How so? It's like didymos said; none of this will ever happen in the game. Bioware aren't going to spend years building the IP just to let players trash it.KotorEffect3 wrote...
This is getting ridculous. Renegades are on another power trip.
Which is why I doubt it's possible to make the Rachni or any other race extinct.
#86
Posté 21 août 2011 - 08:13
Arppis wrote...
And this is the reason why paragon has always been the thinking man's path. You can always find a better alternative.
I don't think paragon is the thinking man's path, you pick the blue / top option and get the better alternative. There isn't much thinking behind it.
#87
Posté 21 août 2011 - 08:17
Dave of Canada wrote...
Arppis wrote...
And this is the reason why paragon has always been the thinking man's path. You can always find a better alternative.
I don't think paragon is the thinking man's path, you pick the blue / top option and get the better alternative. There isn't much thinking behind it.
There is more than there is in Renegade. The sollution you pick has more thinking behind it, because you don't consider just one side of the field in it. And I'm sure Shepard has to think a bit harder when he comes up with the sollutions. Sollutions that most of the time have positive outcomes further in the future.
#88
Posté 21 août 2011 - 08:17
Xilizhra wrote...
How lucky for us that all we need to do is remember the likelihood of us getting a better victory in the end.marshalleck wrote...
Indeed. It's still fun to troll paragons though with renegade crypto-fascism.Seboist wrote...
marshalleck wrote...
How so? It's like didymos said; none of this will ever happen in the game. Bioware aren't going to spend years building the IP just to let players trash it.KotorEffect3 wrote...
This is getting ridculous. Renegades are on another power trip.
Which is why I doubt it's possible to make the Rachni or any other race extinct.
There's no doubt about that; Bioware have proven time and time again that writing a decent anti-hero scenario is beyond their capability. They're really good at the naive idealistic lawful good paladin tripe though.
Modifié par marshalleck, 21 août 2011 - 08:18 .
#89
Posté 21 août 2011 - 08:19
#90
Posté 21 août 2011 - 08:19
Making "speciesist dickweasel" a necessary part of the antihero concept in ME didn't help, I admit.There's no doubt about that; Bioware have proven time and time again that writing a decent anti-hero scenario is beyond their capability. They're really good at the naive idealism lawful good paladin tripe though.
#91
Posté 21 août 2011 - 08:20
Xilizhra wrote...
Making "speciesist dickweasel" a necessary part of the antihero concept in ME didn't help, I admit.There's no doubt about that; Bioware have proven time and time again that writing a decent anti-hero scenario is beyond their capability. They're really good at the naive idealism lawful good paladin tripe though.
it's not at all.
#92
Posté 21 août 2011 - 08:21
#93
Posté 21 août 2011 - 08:23
As this is based on a discussion of someone suggesting we allow all Asari be blown to hell so we can take Thessia over...I am assuming that would be a post war grap.Nashiktal wrote...
Golden Owl wrote...
Dave of Canada wrote...
So... by leaving opposing armies stable and forcing us to deal with their financial demands for resources we'd need and their potential invasion on all humans, while trying to rebuild after our homeworld's destruction, doesn't count as "one dimensional idiocy"?
One would hope at some stage in the future humanity can grow beyond our one answer 'cave man' mentality of destruction of another being the only viable answer to all our woes...there are always ways to diplomatically play the system to your advantage without resorting to the 'cave man' grunt of "I want, I destroy...RAWWRR"
We have reapers on the doorsteps of every homeworld in the known galaxy. I'm not sure how diplomacy will save the Asari right now.
As for the Reapers....nah, I'm pretty sure their the single exception to the diplomacy route...
Modifié par Golden Owl, 21 août 2011 - 08:25 .
#94
Posté 21 août 2011 - 08:23
Humanoid_Typhoon wrote...
Can't I just nuke Thessia for the lulz?
Sorry, that's only available to Reapers.
#95
Posté 21 août 2011 - 08:23
Nashiktal wrote...
Brand New wrote...
How could you let the Asari die. They are one of the corner stones of the galaxy. If anything we could deal with no turrians as humanity has quite the military system itself. We aren't expert scientists & we don't live for a thousand years to gain wisdom. We are essentially the Turians. Like the Turians we earned our spot by saving Citadel space from attack especially the council.
Like the Volus, the Elcor are becoming our client race and key to trade.
Its just Thessia, its not like we are killing off the Asari as a race, they did have a few thousand years to set up colonies you know... They have been doing so since before they even discovered the citadel and established the council.
Doing this would essentially cripple the galactic economy though & any race looking to get rich quick off of Thessias ruins would be hated.
#96
Posté 21 août 2011 - 08:24
Well...poo.marshalleck wrote...
Humanoid_Typhoon wrote...
Can't I just nuke Thessia for the lulz?
Sorry, that's only available to Reapers.
Then I hearby allow passage to Thessia.
Modifié par Humanoid_Typhoon, 21 août 2011 - 08:25 .
#97
Posté 21 août 2011 - 08:24
Then what the hell's this thread?marshalleck wrote...
Xilizhra wrote...
Making "speciesist dickweasel" a necessary part of the antihero concept in ME didn't help, I admit.There's no doubt about that; Bioware have proven time and time again that writing a decent anti-hero scenario is beyond their capability. They're really good at the naive idealism lawful good paladin tripe though.
it's not at all.
#98
Posté 21 août 2011 - 08:31
#99
Posté 21 août 2011 - 08:33
Something that has nothing to do with the game?Xilizhra wrote...
Then what the hell's this thread?marshalleck wrote...
Xilizhra wrote...
Making "speciesist dickweasel" a necessary part of the antihero concept in ME didn't help, I admit.There's no doubt about that; Bioware have proven time and time again that writing a decent anti-hero scenario is beyond their capability. They're really good at the naive idealism lawful good paladin tripe though.
it's not at all.
#100
Posté 21 août 2011 - 08:33
KotorEffect3 wrote...
I bet we paragons end up saving more humans than the renegades do since we will be coming back to earth with a bigger army.
Renegade could also do quite well though. You don't have to be a paragade/renagon to not be an **** renegade.





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