Can I trade in Dragon Age Ultimate Edition?
#1
Posté 21 août 2011 - 09:30
#2
Posté 21 août 2011 - 02:36
#3
Posté 21 août 2011 - 11:26
Modifié par Jafroboy, 21 août 2011 - 11:28 .
#4
Posté 22 août 2011 - 03:06
Jafroboy wrote...
dang, why is that? I mean they came on the disc! It's not like I could continue to use them if I dont have the dragon age disc anymore!
Also if you take a picture of the discs and boxes etc you could probably ask EA for another code as well.
But most stores wont do trade ins, I can definetly conifrm gamestop dosnt.
Its valid reasons too.
Its a shame you didnt enjoy the game though.
What exactly was your problem with it? You mentioned combat?
#5
Posté 23 août 2011 - 03:46
I also did not like the fact that, oh look, elves are tree folk, dwarves are small, have high CON and STREN, we have 3 "classes" warrier rogue and mage. and not an origional thought in the place, it seemed too unbeareably... nerdy.
Do you think I might actually be able to get a new code and trade in?
#6
Posté 23 août 2011 - 12:12
Jafroboy wrote...
Yes i didnt like turn based auto combat. I didnt like the emphasis on pausing, I didnt like having to plan out allied battle strategies, and I didnt think the actual combat mechanics were good, when I was standing in front of a "rogue" with a bow repeatedly swinging my axe through his body, and apparently missing, despite the fact that he was not dodging.
I also did not like the fact that, oh look, elves are tree folk, dwarves are small, have high CON and STREN, we have 3 "classes" warrier rogue and mage. and not an origional thought in the place, it seemed too unbeareably... nerdy.
Do you think I might actually be able to get a new code and trade in?
Well thats pretty standard fantasy setting. Though the combat is slow due to the damage calculation/ combat algoryhthem it runs.
Sorry you didnt like it. You can certainly try and trade in or sell on a auction site to make up some of your loss.
Deus Ex just came out, maybe thats more down your alley.
#7
Posté 24 août 2011 - 02:01
I very much liked Deus Ex invisible war, does bioware make them too?
Modifié par Jafroboy, 24 août 2011 - 02:03 .
#8
Posté 24 août 2011 - 04:22
Modifié par pizzapicante, 24 août 2011 - 04:24 .
#9
Posté 24 août 2011 - 03:21
Edit - I'm being serious, although re-reading that it sounds like i'm attacking or something which wasn't my intent.
Modifié par furryrage59, 24 août 2011 - 03:24 .
#10
Posté 24 août 2011 - 04:02
And yes, I know that this is standard for a lot of RPGs. But what I liked about past Bioware games is the fact that they generally manage to be better at the gameplay aspect than most studios making RPGs. Mass Effect being the best example of this, but KotOR is also better at it than the average.
I guess the fact that it's fantasy setting is the reason it must have horrible combat and inventory systems?
Modifié par Fata Morgana, 24 août 2011 - 04:17 .
#11
Posté 24 août 2011 - 04:43
Fata Morgana wrote...
As someone who is muscling her way through the gameplay to get at the tasty story, I have to agree: The combat in this game is bad. Abysmal. It's nothing but grinding all the time, there's nothing 'fun' about the combat at all.
And yes, I know that this is standard for a lot of RPGs. But what I liked about past Bioware games is the fact that they generally manage to be better at the gameplay aspect than most studios making RPGs. Mass Effect being the best example of this, but KotOR is also better at it than the average.
I guess the fact that it's fantasy setting is the reason it must have horrible combat and inventory systems?
I haven't found a single element of the combat that i dislike, i love two handed weapons best of all so don't you think declaring the combat as bad/abysmal is a little subjective? <_< And the inventory is horrible? Really?
Yes yes i get it, i've fallen for a troll
Modifié par furryrage59, 24 août 2011 - 04:45 .
#12
Posté 24 août 2011 - 05:21
For years I played RPGs, and indeed I'm still playing RPGs. But I think 'classic' RPGs have been ruined for me by Mass Effect 2. Because I delighted in playing that game for the combat system. The story and characters were still incredible, and that's still the main reason I game at all, but I actually enjoyed taking dudes out, instead of feeling like "Oh, here are dudes I must kill so I can get to the next part of the story, I hope it doesn't take too long".
Probably if I'd never have played ME2 I would never have realized how boring 'traditional' RPG gameplay is.
#13
Posté 24 août 2011 - 06:14
Modifié par Fata Morgana, 24 août 2011 - 06:14 .
#14
Posté 24 août 2011 - 09:27
Yeah DA:2 is seen as something of a step back by lovers of the first game because all the good qualities appear to have been stripped out for a more basic, simple, streamlined? game. Some like it, some do not.
By the sounds of it DA:2 sounds more in your stable. It's fast to get into, combat is fast and doesn't require a lot of thought, convos can be slept through and it's not a long game. Also don't have to worry about giving your guys good kit as they only upgrade. You'll probably feel more involved as you get to press attack for every hit you want to do (guessing you own a console) so that could be considered a plus.
I don't like it because it's just a sloppy game all told (my opinion) and i'm not in the habit of giving money towards bad games, but everyone has their own tastes etc.
If you didn't like Origins, chances are you'll like the sequel because they are worlds apart.
Modifié par furryrage59, 24 août 2011 - 09:29 .
#15
Posté 24 août 2011 - 10:59
I agree with this i love the combat i really do but its just the fact the whole game never made you think its just fight fight fight till you die and RPG's like that need some work i hope on the next DA game they can make the combat a little more faster and still make you think because DA2 was just to easy.furryrage59 wrote...
Different strokes for different folks.
Yeah DA:2 is seen as something of a step back by lovers of the first game because all the good qualities appear to have been stripped out for a more basic, simple, streamlined? game. Some like it, some do not.
By the sounds of it DA:2 sounds more in your stable. It's fast to get into, combat is fast and doesn't require a lot of thought, convos can be slept through and it's not a long game. Also don't have to worry about giving your guys good kit as they only upgrade. You'll probably feel more involved as you get to press attack for every hit you want to do (guessing you own a console) so that could be considered a plus.
I don't like it because it's just a sloppy game all told (my opinion) and i'm not in the habit of giving money towards bad games, but everyone has their own tastes etc.
If you didn't like Origins, chances are you'll like the sequel because they are worlds apart.
#16
Posté 25 août 2011 - 01:46
furryrage59 wrote...
By the sounds of it DA:2 sounds more in your stable. It's fast to get into, combat is fast and doesn't require a lot of thought, convos can be slept through and it's not a long game. Also don't have to worry about giving your guys good kit as they only upgrade. You'll probably feel more involved as you get to press attack for every hit you want to do (guessing you own a console) so that could be considered a plus.
I don't like it because it's just a sloppy game all told (my opinion) and i'm not in the habit of giving money towards bad games, but everyone has their own tastes etc.
If you didn't like Origins, chances are you'll like the sequel because they are worlds apart.
Fast to get into, and combat fast sounds good, doesnt require a lot of thought not so much, I like thinking, as long as it doesnt require pausing.
"Convos can be slept through" sounds very bad as the only reason I am still attempting to struggle through DA:O combat grinds is for the charcters and convos.
"Upgrading Equipment" Could be good, because although my favourite equipment setup is Oblivion's, (for 360 anyway) I think DA:O's was done objectivly badly, as it was neither fast and easy, nor realistic.
Combat, that's a rather vauge description, I'll have to try b4 I buy. (I play on PC)
Sloppy game... well, thats never good, but hardly very descriptive.
I have been playing RPGs (though that is a stupid name for a genre) since KOTOR and Deus Ex, so...
But since Oblivion, I have seen no need for DA style combat which I believe belongs in the 90s with the low power machines that were incapable of building or running anything better.
Unlike most games which sacrafice either realism for fun, or fast-paced fun for realism, DA combat sacrafices both for....?
Though I very much enjoy talking to folks and all, i begin to feel physically sick when I force myself to endure too much of the combat in order to get at the juicy story inside, and indeed have done all i can to mod the combat to be over as quickly as I can, sadly my skills are distinctly lacking.
Origionally I tried out both DA2 and DAO at an internet cafe before buying, and did the first mission of each, however not being able to understand the story of DA2 without playing DAO, I bought it despite my preference for DA2's combat. I dont know how good DA2s story is, and DAO has shaken my faith in the DA series, so do you think its worth pursuing DA2?
Modifié par Jafroboy, 25 août 2011 - 01:48 .
#17
Posté 25 août 2011 - 03:23
Well, like I said, it has flaws.
The worst is the map reuse, which is incredibly obvious and fairly annoying, since the maps are largely linear. But honestly, it's not as bad as ME1's map reuse, which was downright silly.
The ending has been panned for good reason, but again, what they attempted was interesting. Let's just say even Shepard's worst renegade interrupt wasn't this bad.
That this is the story of the city and Hawke is kind of just along for the ride, forced into situations s/he can't control is again an interesting idea that I feel like they need to iterate on more. I like the idea of moving away from gaming's Age of Heroes, as it were. Hawke's story is both more nuanced and more "I was just doing what felt right at the time...and THIS was the result?!"
The idea of time passing in large chunks--again, interesting, but it didn't feel like they did much with it. The biggest differences I felt were the destruction and rebuilding of a certain section of the city, and even that didn't factor in as widely as I would have thought. There's some change in the merchants and movement patterns, but most of the change is simply moving the narrator moving it forward.
The narrative framing was interesting: it's a story being told by an unreliable narrator, who is relating events he experienced, or heard about. How accurate is it? We don't know... One of the interesting decisions they made was to allow you to select class + sex at the outset, but keep you from customizing the character until you'd gone through a short mission--with that character at a moderately high level. So you can "try before you buy" without getting too invested in the character and deciding that the gameplay isn't what you want.
The character interactions are great. They question you; they have motives; they talk behind your back and to each other. They insult one another, and try to offer lessons where appropriate. It works beautifully.
They simplified the companion equipment so you don't have to worry about their hats, armor, and footwear. Of course, you still have to worry about the rest. But it's a good start IMO. Especially since they also introduced leveling equipment. If I don't care about optimality at all times, I can just shove an upgrading item in their hands and ignore them, knowing their damage will be "good enough" if I leave it alone.
Of course, a bunch of people yelled at them for "dumbing down equipment". But I've found equipment management tedious for ages (and I say that as a pen and paper roleplayer!), so any reduction there is a good thing in my book.
I could go on and on.
It's not perfect, but (IMO anyway) it moves the genre forward, and it's worth playing in its own right.
In general it's kind of a sidegrade to Dragon Age IMO. It does things differently. In some ways better, in some ways worse. It isn't like ME2, where it was indisputably superior across the board.
OK, shutting up now.





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