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With all the bashing of Jrpgs and anything japanese...


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#76
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Ah, don't get me wrong - I still love plenty of Japanese titles. I certainly didn't put "goron" in my name because I dislike Japanese games - I absolutely love a good Zelda game, and I can't wait to play Skyward Sword later this year (unless they delay it :pinched:).

The problem as I see it, however, is that a large number of Japanese games simply don't do a whole lot to improve upon their standard formulas. Some might not see that as a bad thing, perhaps - and yet, in many newer JRPGs I try to play, I still get plagued by a dozen random battles while simply trying to walk to the next area, sucking the immersion right out of the game (in addition to irritating me to no end). I'm also still forced to grind and grind... and grind, just so I can have a fighting chance against that boss on the next screen.

There are also games like Resident Evil (which I still love, despite what I'm getting ready to say about them) - that series has stagnated for years now. Tank-like controls and fixed camera positions don't lend themselves to smooth gameplay. Only when Resident Evil 4 came out did they finally start to improve upon the formula - and even then, there were still some irritating, archaic gameplay elements lingering on (some of which they still did little to improve upon in RE5, I might add).

There are a number of other major game franchises and genres besides those that stagnate. I already mentioned Zelda in passing - very little has been done to enhance the Zelda experience since Ocarina of Time (which just got a disappointing remake). Pokemon, Metroid (Retro is not a Japanese studio), Ninja Gaiden, Devil May Cry, Silent Hill (recent titles are developed by Western studios), most platformers, most fighters, etc. have all stagnated to varying degrees.

That's not to say some Western games don't do the same thing. A number of Western developers fail to do anything significantly innovative or interesting with their franchises. A new Call of Duty game gets released at frequent intervals - and yet, I can barely tell one release apart from the other. They're like Madden games in that regard - once you've bought one, you may as well have bought them all. In fact, that's true of just about every Western FPS title that gets released these days.

Of course, all of that means little to me in the end. I still play all of the games I just listed (except for Call of Duty and Madden). I only wish that the developers would step outside of convention a bit and do something to spice up the storylines and gameplay in these games.

Modifié par greengoron89, 24 août 2011 - 05:35 .


#77
T764

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I agree, but improvement and growth don't always mean building games so that they appeal to other cultures.

Look at that Inafune interview, "Lost Planet 1 was designed for the Western market. But the guys who made Lost Planet 2 were misguided. They made it too Japanese. They made it like Monster Hunter.". He is aiming for a Western audience at the expense of the Japanese one.

I don't want Japanese games to stagnate, but i don't want to see them stop being Japanese and i don't want to see Japanese games be rated using a more critical system than Western ones.
For an example of this look at GTA, GTA4 removed content that the previous game had and made no real change to the format or gameplay that it's had since GTA3 and is still considered praise worthy, if a Japanese game did that reviewers would be appalled no matter the final quality.

Japanese games also have to fight the stigma of being Japanese, many people will not try the games based on the negative rep the genre or franchise may have, no matter how good or improved the game actually is.

I think that the real problem is the view developers take of different regions, i doubt that many Western developers care if their games sell well in Asia, but Asian developers seem intent on high Western sales, and to do that they need to appeal to Western audiences which seems to be hit or miss.

#78
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And I agree with that sentiment, as well. Japanese games simply aren't Japanese without things like the unique art direction, character archetypes, and certain storyline elements. On that point, I disagree with Inafune as well.

Where these games are stagnating, though, is mostly in the gameplay. Over a dozen Resident Evil games have been released since 1996 - and yet, I still can't move and shoot at the same time (unless you count Outbreak - which I don't).

And perhaps the most annoying aspect of all, as I mentioned before, are random battles. I have no idea why this archaic gameplay element still exists at all - Chrono Trigger had no random battles whatsoever, and that made an already incredible game that much more so. That game came out in 1995 - and yet for some reason, many JRPGs to this day still feature random battles throughout.

The other issue, for me, comes not from specific storyline elements - but from the same storyline repeating itself over and over again from one game to the next. Zelda and Pokemon are especially guilty of this - I love Zelda, but I can't deny that the formulaic plot has become a bit stale after nearly three decades (you can only save a princess and defeat a giant pig-monster so many times, you know).

The only thing I'd like Japanese developers to do is make the gameplay more fluid and "modern", and do something new and different with their storylines for a change. That's where Japanese games have truly fallen behind, in my opinion, and that's where improvements need to be made.

#79
ubermensch007

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The last good JRPG I played was Persona IV...

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Its a damn good game :wizard: But I must confess that i don't have that much interest in the JRPG Market anymore.The homogeneous look of the people in there games makes me barf :sick: And the inability to decide what the player character says and does akin to with Revan or Shepard, is lame...

#80
DeathDragon185

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I feel most JRPG's don't excel in gameplay all that much. but instead on the story. take Final Fantasy XIII for example. And just the japanese won't change to suit your tastes too bad. so I play really because they are different and should stay different to western titles.

#81
T764

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For those of you who doubt how much the BSN hates anime go take a look in the Liara statue threads, bashing the statute not because it sucks but rather because of it's anime style and, my personal favorite, labelling every anime fan as a paedophile.

#82
Chromie

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T764 wrote...

For those of you who doubt how much the BSN hates anime go take a look in the Liara statue threads, bashing the statute not because it sucks but rather because of it's anime style and, my personal favorite, labelling every anime fan as a paedophile.


No idea why like any show or game etc. there will be good and bad stuff.

Seriously some of the best animes can be very mature and have a good plot.

I dare anyone to watch and call them horrible or trash. All on Netflix even.

Samurai Champloo
Moribito
Ergo Proxy one of my favorite scifi shows/movies since Blade Runner.
Eden of the East
Mushi-Shi


DeathDragon185 wrote...

I feel most JRPG's don't excel in
gameplay all that much. but instead on the story. take Final Fantasy
XIII for example. And just the japanese won't change to suit your tastes
too bad. so I play really because they are different and should stay
different to western titles.



What? I always felt there gameplay is always more fun then recent wRPGs while the story is what lacks

#83
T764

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I'm gonna sound so sad here, i have not seen any of the shows you listed. I'm an old school OVA/OAV fan and i much prefer the pre-digital cell animation stuff.

Much of the hatred is less about it being good or bad but more of preconceptions that have arisen due to the localization of the kids shows. So much is lost in an effort to meet what certain people believe kids are capable of understanding or target demographics, it skew's the view of what anime actually is.

#84
Chromie

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Well I mentioned those anime shows specifically because they are on Netflix and assume its easier to watch them on there than looking around online.

#85
Rockworm503

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LOL where do we go from hating JRPGs to hating everything that comes from Japan?
Jeez. I dislike the turned based nature of most of those types of games. I grew up on nintendo so that hating everything from Japan doesn't work with me.

#86
T764

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It goes in a cycle, in the "no more jrpg in DA" thread it started with bashing jrpg influences and moved on into bashing anime influences, even after both were debunked.

Look into the threads that involve anything anime, almost instant hatred directed at it then it moves into "perverts and weirdos".

Not just here mind you, that's the internet in general.

#87
Chromie

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Ni No Kum on PS3 looks gorgeous and having played the Japanese DS game I'm excited for this.

#88
T764

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Looks good, wish i had PS3 to play it on.