gogman25 wrote...
iAmLegion2183 wrote...
Mr.Kusy wrote...
iAmLegion2183 wrote...
RPG labels have a stigma anyway.
imagine this conversation taking place in your typical american high school.
"Dude you gotta play this RPG, it is so cool"
"Dude, I'm not a nerd ****. Get the **** away from me and take your gay ass dragon **** with you. I don't want to be seen with you ever again."
You eighter live in a trully bad neighbourhood or you have trully limited knowledge of the reall world... or what they say about America hits the spot and the country is trully filled with idiots.
Nah I'm just paraphrasing typical responces from CoD fans. Ever watched the Online Gamer?
It's a damned good thing that Bioware isn't trying to cater to CoD and Gears fans then, right?
Oh wait...
Yes, I will proceed to go outright now and be compeletely ignorant and selfish in many peoples eyes now but I really don't care what people think of me or my opinions.
Bioware have been dumbing down incredibly recently just so they can hit a wider demographic and it simply hurts to watch, removal of the inventory system from Mass Effect 1 which wasn't bad. It wasn't a trouble to manage your groups armour and weapons because you didn't even need to compare numbers, you just needed to compare colours and considering you quickly learned which loot was worse than yours you didn't even need to look.
My powers seemingly decreased in number, my adrenaline rush went out the window as did my push, that shield damaging ability, my grenades (that were useless, actually) my shield bolstering ability.
Instead of choosing between a ton of different armours I get to choose between a series of armour components with very little effect on gameplay (5%+ shields? Oh boy! That's really useful.) and the majority of which looked horrible, not saying that Mass Effect 1 Titan armour wasn't unnattractive, though.
Weaponry wise you're narrowed down to a select number of weapons you want, say what you will but if you say "Use the default submachine gun" and then ask me to use say, the Locust from Kasumi's loyalty I will obviously pick the later option, it was no more interesting than choosing between a weapon with low damage and a high heatsink and a weapon with high damage and low heatsink, only difference was I could sell these weapons to save for a weapon of my choice or make it into Omni-gel, or I could scale up in damage and heatsink 50 points every weapon class upgrade; and it always kept me vigilant for more. Compare this to Mass Effect 2 and it was along the lines of "Go to Omega, do Garrus' loyalty mission, grab rifle - gun for the rest of the game.
Then we look at companions, this new Vega guy...honestly? Can you make him any beefier? He's damned near enough the size of an Atlas now, his armour is so damned thick if he tried to get through a door he'd be taking the frame with him.
And poor Ashley, her hair is undone and long and flowing to the point where she might as well use it to blind the Reapers and her Spectre pay raise was spent on a cat suit and a serious boob job. She's no longer the soldier woman we knew, she's simply another sex appeal toy in Biowares arsenal.
We don't wonder around deserted planets in search of treasure, instead we visit garden worlds where a group of mechs have gotten viruses or gotten bored or a group of mercs were... doing something and we kill them and walk on out.
Missions are just linear bland pathways now, just herding you down a corridor in duck-shoots where you play duck and cover for 3 hours or just keep spamming your charge key and fire key if you're a Vanguard.
What do Bioware consider doing to bring back their fanbase, the ones who consistenly buy their games? "It's the perfect chance to jump in, just like the way when you jump in at the end of a book and say "What the hell is going on, why do I care about this person?" and we understand that, who cares about storyline and character development, there's big splosions and boobies that way! Ahurr durr! Also, we have introduced a new feature: Awesome button, you press a button and something awesome happens, so you don't have to work to become awesome and make that awesome... it happens from start to finish so you get a nice feeling of no progress!"
But since you old fools who don't understand what a good game is...we'll just toss you some horribly butchered characters from Mass Effect 1...give you...oh, I dunno... frag grenades? Yeah, those were what y'all missed.. Oh, and weapon mods! That instantly brings back all the RPG features you were missing, right?
SW:TOR and Mass Effect 3 will be the last Bioware games I buy if they continue in this direction (Just so I can finish off some story arcs I started, some I started all the way back at KOTOR 1), I know what you'll say "See you in the ones after that" and "good riddance" "No one cares" That's what happens when you criticise something or complain about something someone likes.
/Rant
Yeah you're absolutely right, you are being completely selfish. ME isn't your game, I don't see why Bioware should have to bend over to suit your needs or other people with similar gripes. Bioware are going to make the game they want to make.
"OMG they are removing the mind numbing stats to cater for the hurp derp CoD and Gears of War fans."
Maybe you show consider that a bloated inventory system gets in the way of telling the story.
That inventory in ME was so god damn unnessceary, because all you end up doing is kitting out everybody on your team with the most powerful weapons and armour. I spent ages clearing out equipment I didn't need after virmire, and I had to listen to that sad piano on loop for an ETERNITY... that makes me want to slap any fan that says "bring back music on the normandy."
"We don't wonder around deserted planets in search of treasure" ... are you kidding me. You enjoyed driving across a barren rock just to get to the same prefab bunker. Yeah sure that was fun... Yeah sure the N7 missions in ME2 were rather pointless, and yes ME2's enviroments were all a bit linear, go down this corridor to this open area that has cover (there is clearly going to be fire fight here...) but at least we were falling asleep at the wheel while driving the Mako.
No doubt ME is a wonderful game. But I've replayed ME2 more because it's a polished gaming experience. Yes I enjoyed dealing with my team's daddy issues... I liked to spend time talking to them.