MonkeyLungs wrote...
The hyperactive combat of DA2 and the retardo land animations are one of the worst parts of the game. After playing the demo I cancelled my pre-order and waited until i got Da2 for 30 bucks. This was based almost entirely on the weak combat and the annoying animations.
I had some fun with DA2 but the combat is much worse than Origins in my opinion. I vastly prefer to play Origins and that isn't rose colored glasses talking ... I went back to Origins and that will be the game I keep in my collection. DA2 is getting sold to Gamespot for 7 bucks or whatever its worth.
I don't hate the game by any means but I'm not a packrat and I only keep the games I feel are top top tier.
I prefer the DA2 style for archers and 2handers. I would fall asleep trying to fight with Sten or Oggy in party (or even my own 2-hander) unless I had double haste it was too annoying. But double haste also broke my archer to fire even slower! (Bugs like this that never get fixed make me upset...silverite mines grumble

)
But there are downsides. Not tactical at all with combat akin to the speed of light and waves on top, It's more like the skirnish modes in MP/PvP if you can survive x minutes you win or survive period.
My love for SnB went out the window. I loved them in DAO, can't stand em now. Plus limited talents/styles/specialzations etc. I don't think the trade off is worth it. I liked having choices of weapon and play off-tanking with mages and rogues if I felt like it.
Now we are stuck with set roles:
----
Warrior = Melee AoE
Rogue = Melee or Ranged Single Target
Mage = Ranged AoE
This gives each class a distinct form of engagement and method of dealing with enemies. Warriors need to close with as many as possible. Mages need to stay away and cluster targets as much as possible. Rogues have flexibility in that they can choose range of engagement. Though they do more damage, since it's all concentrated on a single target, they need to be more concerned about positioning and placement on the battlefield, as well as target priority.
----
http://social.biowar...93174/4#7940539This is also more annoying when companions follow this even more-so and we can't spec them how we need so we can always bring them along because we like them! (shocking concept I know) Now its MMO trinity style (heading that way) imho
It might get even *leaner* for DA3. Dooooom ya know. Lots of that going round.
Modifié par FieryDove, 23 août 2011 - 01:29 .