Can't Play DA:O again.
#126
Posté 24 août 2011 - 04:56
#127
Posté 24 août 2011 - 04:58
Modifié par erynnar, 24 août 2011 - 05:18 .
#128
Posté 24 août 2011 - 05:01
Being able to change the equipment of my companions as I will, equip them with intelligence.
The fights are slower, but realism is still there, so I'm not embarrassed.
And obviously to see good graphics realistic is cool. glad to see Elves beautiful as the lore told us, well designed dwarves, TRUE darkspawn frightening and too cool. To benefit from the interaction of my companions when I want.
No, definitely, I do not share your opinions. Unlike DAII, I can replay that game at any time.
Modifié par Sylvianus, 24 août 2011 - 05:04 .
#129
Posté 24 août 2011 - 05:05
Reno_Tarshil wrote...
I just can't. I've been spoiled by the stylish fight gameplay and voiced protagonist, that I can't go back and playthrough Origins. I tried but got quickly bored by how slow everything suddenly felt.
Don't get me wrong I played the hell out of Origins before DA2, but now it just seems so slow moving and not engaging.
Has anyone felt this way?
Yes me too.
I found even more tedious little facts like the necessity to reach the camp for checking if the reputation with the companion increased enough for some new dialogue (and inevitably finding out that alistair is still blocked to the "such as their are" quote).
#130
Posté 24 août 2011 - 05:19
Sylvianus wrote...
I just replay DAO. To see again if I would feel the same as you. And not at all. This game still gives me as much enthusiasm and excitement as before. I crossed the TRUE deep road, and admired the precision of details, the wonder of their design and the thrill that came with their dark atmosphere.
Being able to change the equipment of my companions as I will, equip them with intelligence.
The fights are slower, but realism is still there, so I'm not embarrassed.
And obviously to see good graphics realistic is cool. glad to see Elves beautiful as the lore told us, well designed dwarves, TRUE darkspawn frightening and too cool. To benefit from the interaction of my companions when I want.
No, definitely, I do not share your opinions. Unlike DAII, I can replay that game at any time.
I am still replaying DAO, over and over again, all origins. Still fun, still brings enjoyment. So much detail, so much going on.
#131
Posté 24 août 2011 - 05:20
Giubba1985 wrote...
Reno_Tarshil wrote...
I just can't. I've been spoiled by the stylish fight gameplay and voiced protagonist, that I can't go back and playthrough Origins. I tried but got quickly bored by how slow everything suddenly felt.
Don't get me wrong I played the hell out of Origins before DA2, but now it just seems so slow moving and not engaging.
Has anyone felt this way?
Yes me too.
I found even more tedious little facts like the necessity to reach the camp for checking if the reputation with the companion increased enough for some new dialogue (and inevitably finding out that alistair is still blocked to the "such as their are" quote).
Nope, sorry. though I do miss the mage aninmations ( admit I really miss those in DAO, poking the air with a stick...*sigh*)
#132
Posté 24 août 2011 - 05:24
Dammit he should've been able to take the throne of Orzammar.... *grumble grumble*. I'd happily pay for a DLC that allowed for him to do that. And that DLC could come with a Human Noble quest to Highever, a Dalish quest to old Elven ruins, and other quests specific to your origin story.
The only quest I got as my Dwarf Noble was "Can you get me and your son back into the Aeducan home? Or the Harrowmont home?"
#133
Posté 24 août 2011 - 05:27
barenas wrote...
I've only completed Origins once. I'm on my 5th playthrough of DA2.
I have only completed DA2 once. I'm on my 6th playthrough of Origins.
#134
Posté 24 août 2011 - 05:39
Forcing myself through the first (and only) play-through of DA2 was as much as I could do, even with a friend onboard. I said WTF more times during the experience than the whole rest of my gaming life, and frequently exited the game with a sigh because I couldn't stand another minute.
I thought it played like some sort of Tekken/Mass Effect/Final Fantasy chimaera, and combat amounted to rotating the camera around too much to try and compensate for the horrible restricted third person OTS view and bad camera angles - not to say that it was hard. It was like having a kill-bot that did everything for me, but only being able to see what it was doing through a rolled up newspaper.
It was boring, brainless, superficial and easy, with a flashy but vulgar visual sheen on it. I guess that's how you appeal to the lowest common denominator or something, since that seems to be how the LCD likes its games, celebrities and TV. Not my bag.
Origins, on the other hand, well I hated the fade but wished the Deep Roads had more combat to offer. It was just, all-round, a solid game. I can reel off tactics loadouts and builds I used for any number of situations in the game, and I still remember the joy of busting *that* revenant's chops on my first play through.
I can't imagine an RPG combat experience being more superlatively inferior to every decent RPG around than DA2s, playing DA:O after DA2 was like having a shower after escaping from a dirty canal.
I guess it takes all sorts to make a world, even mine.
Modifié par Gotholhorakh, 24 août 2011 - 08:37 .
#135
Posté 24 août 2011 - 05:43
Oh, and I don't think speed hinders tactical combat. I play tactically just fine. There is a pause button after all. If something happens too fast, just press it...
#136
Guest_PuppyFlavour_*
Posté 24 août 2011 - 06:59
Guest_PuppyFlavour_*
#137
Posté 24 août 2011 - 07:03
So I do still play and enjoy DA:O but I find certain aspects of DA2 much better.
#138
Posté 24 août 2011 - 07:12
^this.Sylvianus wrote...
I just replay DAO. To see again if I would feel the same as you. And not at all. This game still gives me as much enthusiasm and excitement as before. I crossed the TRUE deep road, and admired the precision of details, the wonder of their design and the thrill that came with their dark atmosphere.
Being able to change the equipment of my companions as I will, equip them with intelligence.
The fights are slower, but realism is still there, so I'm not embarrassed.
And obviously to see good graphics realistic is cool. glad to see Elves beautiful as the lore told us, well designed dwarves, TRUE darkspawn frightening and too cool. To benefit from the interaction of my companions when I want.
No, definitely, I do not share your opinions. Unlike DAII, I can replay that game at any time.
Played more than 10 DAO playthrough, started a few weeks ago a new playthrough with male noble cousland. Still immersive like the first playthrough i made.
DA2, is located on my shelf next the other games that i wont play anymore.
#139
Posté 24 août 2011 - 07:14
5 - 6 play throughs later, still a fantastic game.
When I first played da2, immediately hated the limited camera view, no more tactical view and I still hate that to this day. I have a pc NOT a console!! 2 play throughs later, I'm done with da2.......too simplified and many things and features taken away.
#140
Posté 24 août 2011 - 07:14
#141
Posté 24 août 2011 - 07:16
#142
Posté 24 août 2011 - 07:26
#143
Posté 24 août 2011 - 07:29
#144
Posté 24 août 2011 - 10:52
Oh and the companions not being total tools and/or idiots gets a thumbs up from me as well.
Modifié par Hurbster, 24 août 2011 - 10:54 .
#145
Posté 24 août 2011 - 11:01
Modifié par Jedi Master of Orion, 24 août 2011 - 11:02 .
#146
Posté 24 août 2011 - 11:10
#147
Posté 24 août 2011 - 11:11
#148
Posté 24 août 2011 - 11:48
What you describe is not "necessity" by any means -- the new dialogues in DAO generally open whenever you reach new stage of the relationship with the character, something which is associated with a large "so and so gains such and such bonus" splash screen when it happens, pretty hard to miss. Bulk of that dialogue can also be accessed without actually having to reach the camp, since it's standard dialogue which can be initiated anywhere.Giubba1985 wrote...
I found even more tedious little facts like the necessity to reach the camp for checking if the reputation with the companion increased enough for some new dialogue (and inevitably finding out that alistair is still blocked to the "such as their are" quote).
#149
Posté 25 août 2011 - 05:34
#150
Posté 25 août 2011 - 06:23





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