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Can't Play DA:O again.


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#201
Uccio

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FieryDove wrote...

I loved DAO deep roads. I see many complaints about no place to sell/buy stuff. I guess people never talked to Ruck after he ran away or tried to leave. You can leave after each thaig or half a thaig if its too much and go do something else or buy/sell/camp except for the last thaig.



Indeed, I found the deep roads a good part of the game. The overall athmosphere was a bit claustrofobic and dark since the caves seemed to be never ending. At times I went back to Orzammar just to "breath" more easily and to sell of all the loot I had found.

#202
Moshiecat

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I would disagree,

Despite the fact that in DA:2 the mage combat is enhanced and looks spectacular, its a shallow gesture which gets old pretty fast. Im not overly fussed with fast combat in a game like DA, its all about the story and character interactions which has been mentioned previously.That not to say I dont like fast exciting combat, but ill buy a game aimed towards that not a RPG to get that.
I only just finished DA:2 after rushing through DA:O and DA:A (I say rushing, i've still clocked up 100s of hours!) and i am looking forward to completing all the origins stories and making some different decisions in DA:A - the variety was stripped out of DA:2, the restrictive dialogue options were annoying and i can give or take having a voiced protagonist tbh
However, I still really enjoyed the story in DA:2, its an entertaining game but it would never hinder me from going back to DA:O

#203
EnforcerGREG

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Replaying DAO right now and to me it has more replayability than DA2 which I have only completed once whereas with Origins I think this is probally like my 6th/7th, I can'tbe sure anymore.

I think DA2 could have taken a few more notes from Origins, but im not one of those people who thinks we should revert to silent protaganists or Origin storys. That I think DA2 was right in as I only ever play as a human.

#204
MAIDENHEAD 666

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Just recruited Oghren and about to go on my 6th murderous rampage through the Deep Roads.

#205
Redcoat

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I've put 673 hours into DA:O, according to Steam. The game has this certain, ineffable quality that lends itself to replayability. The game's dialogue system and silent protagonist, where I can pick exactly what I want to say and picture the exact tone the line is delivered with, gives me the feeling that I can play as far greater variety of characters than what DA2 allows. I've played a virtuous do-gooder, a bloodthirsty sociopath who kills everything that looks at her the wrong way, and everything in between. The six different origins coloured my character's background; my City Elves and Casteless Dwarves tended to be violent and thuggish, while my Human and Dwarf Nobles tended to be...well...noble. I know that DA:O gets criticised for the lack of impact that the choices have on the story as a whole, but at least it gives you choices and acknowledges them, which allows you to develop your character through those choices. My Castleless Dwarf wouldn't blink at defiling Andraste's ashes; what's a figure of human religion to him? My Dwarf Noble pretended to support Bhelen, the one who he betrayed him, until he gave the crown to Harrowmont, double-crossing Bhelen for no reason other than pure spite. My Dalish elf hated humans and made very different choices when the situation involved humans instead of elves.

Compare this to DA2. We got one protagonist, with one background (that's never developed), with one family (that also receives next to no development). The game's dialogue system actively thwarts any attempt to roleplay as the character I wish; what my character says is a major component of his or her personality, and since the paraphrase system hides the spoken dialogue from me, I can never establish a personality that will not be contradicted by the spoken line. The voiced protagonist means that Hawke will always sound the same across every play-through. Unlike DA:O, I cannot play as a character I want to play as, but merely pick from three different "Flavours of Hawke."

And Hawke is such a complete waste as a character. He's never grounded in the story or the world of Kirkwall, he just...exists. He doesn't affect the world around him, his interactions with the people around him are terse and unsatisfying. None of his choices, in the rare event that he is even offered them, change anything or allow for any development of his character. And worst of all, (without getting into spoiler territory)  he fails at everything he sets out to do; many bad things happen to him, and all of them are completely unavoidable. And that utterly kills the game's replay value; why would to play the game again when I know the outcome will be identical (failure, of course) every time?

#206
Guest_greengoron89_*

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Ukki wrote...
Indeed, I found the deep roads a good part of the game. The overall athmosphere was a bit claustrofobic and dark since the caves seemed to be never ending. At times I went back to Orzammar just to "breath" more easily and to sell of all the loot I had found.


That's what I loved about the Deep Roads most - the sheer magnitude of them was daunting, and the history behind them was simply fascinating. You were walking halls that had barely been touched for centuries by any but the darkspawn - and the fact that you were in the heart of their territory only made it that much more intriguing (and dangerous).

You even get to see the "dark master" in the flesh later on - and finding out just how exactly darkspawn increase their numbers will haunt me forever.

Truly the best part of the whole game.

Modifié par greengoron89, 27 août 2011 - 07:53 .


#207
bEVEsthda

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I experience the OP's statement as somewhat offensive. That's all the comment I'll make.

#208
Guest_PresidentCowboy_*

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bEVEsthda wrote...

I experience the OP's statement as somewhat offensive. That's all the comment I'll make.


You're offended by "gosh I find DAO really hard to replay because DA2's combat is so much better by comparison and also I like the voiced protagonist"?

#209
Zanallen

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PresidentCowboy wrote...

You're offended by "gosh I find DAO really hard to replay because DA2's combat is so much better by comparison and also I like the voiced protagonist"?


Different opinions are highly offensive. Especially when those opinions prefer DA2 to Origins.

#210
Reno_Tarshil

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bEVEsthda wrote...

I experience the OP's statement as somewhat offensive. That's all the comment I'll make.


I don't see why my OP is offensive at all. Is it because, I currently prefer DA2 over DA:O? I don't see how offensive that is. I mean seriously I'll say it again, I enjoyed Origins greatly, but due to the fun fast paced combat system and voiced protagonist, I can'y go back and play Origins the same anymore.


So please "Can I get you a ladder, so you may get off my back?"

#211
Gotholhorakh

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delete this.

Modifié par Gotholhorakh, 27 août 2011 - 10:45 .


#212
Auru

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played Origins through 3 times

got bored of da2 halfway through 2nd playthrough

says it all :(

#213
Marionetten

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Neither can I as Dragon Age II soured me on the whole franchise.

#214
Damien-III

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I find it funny, when some people declare it fact that DAO is better than DA2. Those are called opinions.
What I don't find funny is that some people seem to find the notion that someone finds DA2 better than DAO offensive. That's just sad.

#215
Yrkoon

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Oh, I can assure you that I've offended plenty of people by calling DA:O a masterpiece, and DA2 a failed abortion.

#216
Zanallen

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Yrkoon wrote...

Oh, I can assure you that I've offended plenty of people by calling DA:O a masterpiece, and DA2 a failed abortion.


It isn't your opinions that people find offensive, Yrkoon.

#217
Elhanan

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I enjoyed both; call me crazy. Prefer racial options to one; prefer full VO to silent. Both are different game styles; both are enjoyable. IMO.

#218
csfteeeer

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Zanallen wrote...

Yrkoon wrote...

Oh, I can assure you that I've offended plenty of people by calling DA:O a masterpiece, and DA2 a failed abortion.


It isn't your opinions that people find offensive, Yrkoon.


Comment straight from a DA2 "Defender" back when the game was released:

"Dragon age 1 was a bad game, DG2 is what it should have been in the
first place. the only thing that the first game had was charactors...
that is it. It is a cliche mess that proves that many gamers are dumber
than **** when it comes to what is good in gameplay and story"

"What are you dude? some kinda defender of crap reviewers or something,
this man is a joke pure and simple, and hating on a videogame because it
is thousands of times better than the first is one of the dumber things
gamers such as you prove that you do NOT deserve quality videogames.
Hell, anyone that agrees with this piece of crap reviewer is pretty much
in this catagory."(Directed at Angry Joe for Prefering DAO over DA2)

Here is a link, but it will be very hard to find, it was on Youtube, you can try but i doubt you'll find it, it was from a user called Jayofthe400, another called WillyWallace100 and Rio8D.

#219
Blessed Silence

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Ugh I have to play Awakenings again (since my pc crashed and lost the game ><) but now I'm so spoiled with DA2 and Anders .... *wails*

#220
Zanallen

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csfteeeer wrote...

Comment straight from a DA2 "Defender" back when the game was released:

"Dragon age 1 was a bad game, DG2 is what it should have been in the
first place. the only thing that the first game had was charactors...
that is it. It is a cliche mess that proves that many gamers are dumber
than **** when it comes to what is good in gameplay and story"

"What are you dude? some kinda defender of crap reviewers or something,
this man is a joke pure and simple, and hating on a videogame because it
is thousands of times better than the first is one of the dumber things
gamers such as you prove that you do NOT deserve quality videogames.
Hell, anyone that agrees with this piece of crap reviewer is pretty much
in this catagory."(Directed at Angry Joe for Prefering DAO over DA2)

Here is a link, but it will be very hard to find, it was on Youtube, you can try but i doubt you'll find it, it was from a user called Jayofthe400, another called WillyWallace100 and Rio8D.


Yeah, that joke flew right over your head.

#221
JPadinhaT

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I bought Dragon Age 2, and then I just had to play DA:O I bought DA:O and I liked it way more. Ask Lydia Cousland Theirin,(doubt I got the name right xD), Queen and Hero of Ferelden.

#222
Sylvius the Mad

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KnightofPhoenix wrote...

@ Sylvius
An unpopular opinion, but I actually agree. I did not feel the deep roads gave enough ambiance and was not expansive enough to make us feel that we were traveling the distance we were shown by the red blood dots on the map.

It felt too much like a dungeon crawl imo. I would have loved parts where you just walk and see old Dwarven ruins (what I love about the deep roads). Heck, maybe even let us set up camp, to show that you are actually traveling, though I am guessing Sylvius would not like it if it was done in a cutscene (I wouldn't mind).

A cutscene I can trigger, wherein predictable behaviour occurs - that would be fine.

In fact, this is how resting worked in BG.

#223
Rykn

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I was doing a new playthrough on DA 2 and Flemeth soon mentioned Morrigan then drunk Alistair did too. I then missed her terribly and started DAO all glossy eyed and happy. Still haven't fallen out of it yet I'm having a blast. Being a rogue in DAO rocks (Proper Backstab FTW!). But the fact that I replayed because of Morrigan makes my opinion void to some I suppose.

Modifié par Rykn, 28 août 2011 - 03:29 .


#224
Skadi_the_Evil_Elf

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I just started up another game, and I have gotten to Lothering. And already, despite numerous playthroughs of doing this, I still find it more immersive than DA2 was the whole game. Even the combat doesn't really bother me, because DAO had a toolset, and modders created plenty of mods that enhanced gameplay, fixed bugs, or improved Origins various weak points/failings.

Which of course, Origins had a number of problems and failings. But no where near the number that I personally felt DA2 had, and DA2 still has no toolset, nor is it likely to have one. If they released a toolset, I'm pretty sure that a number of my complaints with DA2 could have either resolved in a satisfactory manner, or at least minimized where it became tolerable.

Still, even a toolset could not fix the things I disliked the most in DA2 (uninteresting protagonist, underdeveloped bland NPCs, most companions being meh, disconnected and underdeveloped plot). Origins end story point might have been cliche, but everything around it, the backstory and everything going on alongside the Blight are still introguing, and the numerous different possibilities make it replayable for me again and again. Unresponsive, cumbersome combat and all. I can deal with that, because the game was less focused on combat anyway, and combat could be avoided in many interesting scenarios.

I am not missing the pointless, endless waves, parachuting backflipping ninja templars in full plate armor, the lack of a tactical camera angle, lack of skills like coersion, survival, ect, fat faced headmorphs that look plastic or deformed, lack of interesting spell combos (wasn't that impressed by nameless cross class combos that just do increased damage), and often over the top animations. Even if the combat was more fluid and responsive than Origins.

#225
Xilizhra

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Opinion clearly differs on companions and protagonist... I never felt like DAO actually had a real protagonist, and the companions were far less interesting and connected to the plot to me. Even the Leliana romance is sort of meh.