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Q for Developers: Any features of Deus Ex planned for ME3?


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#1
RussianSpy27

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So far, Deus Ex has gotten a few but excellent reviews, emphesizing how most games mention choice but produce merely an illusion thereof, and Deus Ex is one of the very few that delivered on the promise (IGN, Gamespot).

Has the game inspired ME3 team to utilize something from the game (in the remaining dev time) for ME3?  

#2
Boiny Bunny

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It's far too late in development for that. Though I personally hope that Bioware take inspiration from TW2 and DX:HR when it comes to choices and impacts, for their future titles.

#3
ThePwener

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I just finished Alpha Protocol today and the game takes choices/repercussions to a whole new level. If ME used that same system then it would be the best game ever in my opinion.

Things you did at the start of the game effect the ending. How you talk to people. How you handle missions. Who you buy things from and all around WHAT YOU DO comes into play.

Seriously, play that game and then think of what ME could have been. It puts ME to shame. Oh, and you can respond to Emails in whathever way you want. INSULT!

#4
Kaiser Shepard

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Good, I see I don't have to be the one who mentions AP this time.

And Pwener, let's not forget that the order in which you do the missions (and hubs) also affects later ones.

#5
shepskisaac

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If only AP was more polished :'((((( Obs games always suffer because they struggle with QA :'(((

Modifié par IsaacShep, 23 août 2011 - 01:52 .


#6
ThePwener

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Kaiser Shepard wrote...

And Pwener, let's not forget that the order in which you do the missions (and hubs) also affects later ones.


EVERYTHING!!!!  *pulls hairs off*

Can't believe it's not getting a sequel.....

#7
shepskisaac

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ThePwener wrote...

Kaiser Shepard wrote...

And Pwener, let's not forget that the order in which you do the missions (and hubs) also affects later ones.


EVERYTHING!!!!  *pulls hairs off*

Can't believe it's not getting a sequel.....

It sold only 500k so... :(((

Does Sega holds the rights to the IP or Obs?

#8
Davie McG

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I was debating whether or not to buy Alpha Protocol, I've heard mixed feed back.

#9
medcsu

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How is the gameplay in DEx? Pretty solid game all around? I can read reviews all day but would rather hear it from actual gamers.

#10
JukeFrog

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Deus Ex and Alpha Protocol are stand-alone games that don't have to worry about future games in their franchises. Being the last game in the series will (hopefully) allow for more freedom in ME3.

#11
ThePwener

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IsaacShep wrote...

ThePwener wrote...

Kaiser Shepard wrote...

And Pwener, let's not forget that the order in which you do the missions (and hubs) also affects later ones.


EVERYTHING!!!!  *pulls hairs off*

Can't believe it's not getting a sequel.....

It sold only 500k so... :(((

Does Sega holds the rights to the IP or Obs?


I think it's Sega. Surprised how low it was (gameplay wasn't wow but everything else was) seeing how good Fallout: New Vegas is (can't wait for Lonesome Road, damn delays). But then again they mostly piggybacked on Fallout 3.

But if Too Human is rumored to get a sequel (was a planned trilogy and even talked bad about ME1 - irony) then so can Alpha Protocol. Too Human is the 3rd worst game ever after ET and Vampire Rain.

#12
ThePwener

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JukeFrog wrote...

Being the last game in the series will (hopefully) allow for more freedom in ME3.


That's the thing Im hoping for. But more freedom could have had in ME1 & 2. But like I said, after finishing AP, I am disappointed in BW.

#13
shepskisaac

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Davie McG wrote...

I was debating whether or not to buy Alpha Protocol, I've heard mixed feed back.

If you can go past through unusual combat design choices (whether good or not is highly subjective, they're certinately original) and lack of polish, there's an incredible RPG lying underneath that takes 'choice matters' into trully new level. Personally, I would recommend it to anyone. Because the aspects of it will be copied in other RPGs in the next few years but no one will bother ackowledging the source. This game is not perfect, but in some aspects, it's almost, if not revolutionary, then definitely an evolution of the genre.

#14
ThePwener

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.....and it's only $20. At least in Wal-Mart where I picked it up on a whim.

Modifié par ThePwener, 23 août 2011 - 02:08 .


#15
Davie McG

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IsaacShep wrote...

Davie McG wrote...

I was debating whether or not to buy Alpha Protocol, I've heard mixed feed back.

If you can go past through unusual combat design choices (whether good or not is highly subjective, they're certinately original) and lack of polish, there's an incredible RPG lying underneath that takes 'choice matters' into trully new level. Personally, I would recommend it to anyone. Because the aspects of it will be copied in other RPGs in the next few years but no one will bother ackowledging the source. This game is not perfect, but in some aspects, it's almost, if not revolutionary, then definitely an evolution of the genre.


I may but it then. Always seem to be dissapointed by games that say choice truly matter, would be refreshing for it to be true once in a while. 

I was certainly disappointed by how little my actions in ME1 had an effect in ME2, I hope ME3 delivers in that regard.

#16
marshalleck

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Davie McG wrote...

IsaacShep wrote...

Davie McG wrote...

I was debating whether or not to buy Alpha Protocol, I've heard mixed feed back.

If you can go past through unusual combat design choices (whether good or not is highly subjective, they're certinately original) and lack of polish, there's an incredible RPG lying underneath that takes 'choice matters' into trully new level. Personally, I would recommend it to anyone. Because the aspects of it will be copied in other RPGs in the next few years but no one will bother ackowledging the source. This game is not perfect, but in some aspects, it's almost, if not revolutionary, then definitely an evolution of the genre.


I may but it then. Always seem to be dissapointed by games that say choice truly matter, would be refreshing for it to be true once in a while. 

I was certainly disappointed by how little my actions in ME1 had an effect in ME2, I hope ME3 delivers in that regard.

Alpha Protocol is definitely highly reactive. The gunplay can be a little strange I'll admit, but really, I feel like most of the complaints were from dudebros expecting it to play just like Modern Warfare.

Modifié par marshalleck, 23 août 2011 - 02:16 .


#17
Malanek

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We can't really pass judgement on the reactivity to decisions in ME until we play ME3. So far we have made a ton of decisions but we haven't really seen significant consequences. Because everything is tied up in ME3 this is where we should be seeing it.

#18
Davie McG

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That's good, perhaps it's a shame then that the mass effect team are too late in development to change anything.

I have faith though that they will come up with a variety of endings, considering they don't have to make it all tie in with yet another sequel.

#19
Locutus_of_BORG

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^I saw some gameplay vids... didn't AP play more or less like ME1 minus powers?

#20
Xeranx

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Alpha Protocol is a gem. I easily replayed it three more times after my first. Combat isn't really all that engaging, but it was fun. Being able to apply concentrated shots, sneak past people, and being rewarded for the latter is incredible. Actually playing through and trying to keep out of sight reminded me of my run through Hitman: Codename 47.

Ultimately I'd rather any game company try to do their own thing especially if the idea they're copying won't be used and tweaked to fit what they're trying to accomplish. As it's readily apparent, trying to integrate what someone has already done because you like it shows. That ME2 has been called a GoW clone is evidence of that. And what's more is that when that connection is made it's not done to insult GoW, but to criticize Bioware for apparently blatantly ripping off an idea that isn't implemented as well as it should have been.

#21
shepskisaac

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Locutus_of_BORG wrote...

^I saw some gameplay vids... didn't AP play more or less like ME1 minus powers?

Not really, it's how it looks at first on the gameplay vids. There are similarities of course (the dialogue wheel and the fact both games use the same engine) but once you play, there are more differences than similarities.

#22
ThePwener

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IsaacShep wrote...

Locutus_of_BORG wrote...

^I saw some gameplay vids... didn't AP play more or less like ME1 minus powers?

Not really, it's how it looks at first on the gameplay vids. There are similarities of course (the dialogue wheel and the fact both games use the same engine) but once you play, there are more differences than similarities.


Actually, it played exactly like ME1 for me. There are powers in the game, cover can be a hassle sometimes and sprinting acts as if you had rockets on you're feet. Add an indestructible tank and you got ME1. Oh wait, it did have those.

#23
shepskisaac

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And of course both Sheploo and Michael are incredibly handsome :police:

#24
habitat 67

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IsaacShep wrote...

If only AP was more polished :'((((( Obs games always suffer because they struggle with QA :'(((


No doubt. What a bumbling mess that game is at times.

#25
habitat 67

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Locutus_of_BORG wrote...

^I saw some gameplay vids... didn't AP play more or less like ME1 minus powers?

No.
It is much much much more awkward and clunky.