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The Death of Shepard


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#51
Tommy6860

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crimzontearz wrote...

Tommy6860 wrote...

crimzontearz wrote...

Boiny Bunny wrote...

I think it's safe to say that nobody here has a right to use the phrase 'vast majority of players' in the context of supporting their own views. This is garbage pulled out of thin air, and you know it. Don't do it.

There is plenty of evidence that a happy ending or a sad ending can be immensely popular in fiction. It really just comes down to how it is implemented, and whether it just feels 'tacked on' or not.


right

remember FO3? remember the huge ****storm the original end choice caused?


No sh!tstorm for me. What was wrong with it? One made choices (there was no one choice) during the game that could reflect what happened at the water purifier, as was defined during the ending commentary.


The original  ending was simple......Either you die or she dies.....even tho you could have had, what 3 companions who were immune to radiations do the job for you with ZERO consequences

a lot of people were pissed (especially because regardless of the choice the game ended there with no post campaign play but that is not here nor there AND because in order to change the ending you had to buy a DLC). 


The pissed off threads abounded on Forums everywhere


But that isn't the point, the ending, whether someone died or not, was not just as simple as dying, you still make a choice who lives or dies along with moral choices made in the game., without having the BS add-on..

#52
crimzontearz

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Tommy6860 wrote...

crimzontearz wrote...

Tommy6860 wrote...

crimzontearz wrote...

Boiny Bunny wrote...

I think it's safe to say that nobody here has a right to use the phrase 'vast majority of players' in the context of supporting their own views. This is garbage pulled out of thin air, and you know it. Don't do it.

There is plenty of evidence that a happy ending or a sad ending can be immensely popular in fiction. It really just comes down to how it is implemented, and whether it just feels 'tacked on' or not.


right

remember FO3? remember the huge ****storm the original end choice caused?


No sh!tstorm for me. What was wrong with it? One made choices (there was no one choice) during the game that could reflect what happened at the water purifier, as was defined during the ending commentary.


The original  ending was simple......Either you die or she dies.....even tho you could have had, what 3 companions who were immune to radiations do the job for you with ZERO consequences

a lot of people were pissed (especially because regardless of the choice the game ended there with no post campaign play but that is not here nor there AND because in order to change the ending you had to buy a DLC). 


The pissed off threads abounded on Forums everywhere


But that isn't the point, the ending, whether someone died or not, was not just as simple as dying, you still make a choice who lives or dies along with moral choices made in the game., without having the BS add-on..


yes...be a jerk and live or be a hero and die



no thanks

#53
ThePwener

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Tommy6860 wrote...

But that isn't the point, the ending, whether someone died or not, was not just as simple as dying, you still make a choice who lives or dies along with moral choices made in the game., without having the BS add-on..


The truth was the "no post-ending gameplay" issue. Everything else is an excuse.

#54
shep82

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CommanderWilliams wrote...

"Shepard had defeated the Reaper threat, Harbinger had fallen. He/she proceeded to marry {LI} and together they had two Shepard juniors, a bastard and a saint. Shepard vanished three days later, never to be seen again. Rumor has it, he returned to Earth for one last fight."

-Dragon Age 3, coming soon.

ROFLMAO!:P

#55
Boiny Bunny

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crimzontearz wrote...

Boiny Bunny wrote...

crimzontearz wrote...

Boiny Bunny wrote...

I think it's safe to say that nobody here has a right to use the phrase 'vast majority of players' in the context of supporting their own views. This is garbage pulled out of thin air, and you know it. Don't do it.

There is plenty of evidence that a happy ending or a sad ending can be immensely popular in fiction. It really just comes down to how it is implemented, and whether it just feels 'tacked on' or not.


right

remember FO3? remember the huge ****storm the original end choice caused?


Not really, no.  People were plenty upset because they couldn't continue playing after the ending regardless of their choices - not because it was possible for the main character to die.  Which is a gameplay mechanical problem, not a plot problem.  What Bethesda could have done to get rid of such complaints was allow the player to continue in the world provided that they survived.

Further, you are referring to complaints on forums - which represent an extremely small portion of the people who actually play the game.

Should a player make choices which results in Shepard being killed, they have to live with not being able to continue that Shepard post game.


yeah and therein lies the conundrum. Some people want shepard to die REGARDLESS of the choices made OR by simply being a freaking jerk and sacrificing others to save his own *** (thus screwing over all paragon players)

and to that I say "no thanks"


ME is an RPG, so I'm quite happy to have some endings where Shepard dies and some where s(he) lives.  That wasn't my point at all.  I was merely pointing out that your statement that a 'vast majority of gamers' prefer endings where the main character lives (or 'happy' endings) was pulled out of thin air, and such statements should never be used on forums, unless a proper statistical study has been done, and such are the results.

#56
crimzontearz

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Boiny Bunny wrote...

crimzontearz wrote...

Boiny Bunny wrote...

crimzontearz wrote...

Boiny Bunny wrote...

I think it's safe to say that nobody here has a right to use the phrase 'vast majority of players' in the context of supporting their own views. This is garbage pulled out of thin air, and you know it. Don't do it.

There is plenty of evidence that a happy ending or a sad ending can be immensely popular in fiction. It really just comes down to how it is implemented, and whether it just feels 'tacked on' or not.


right

remember FO3? remember the huge ****storm the original end choice caused?


Not really, no.  People were plenty upset because they couldn't continue playing after the ending regardless of their choices - not because it was possible for the main character to die.  Which is a gameplay mechanical problem, not a plot problem.  What Bethesda could have done to get rid of such complaints was allow the player to continue in the world provided that they survived.

Further, you are referring to complaints on forums - which represent an extremely small portion of the people who actually play the game.

Should a player make choices which results in Shepard being killed, they have to live with not being able to continue that Shepard post game.


yeah and therein lies the conundrum. Some people want shepard to die REGARDLESS of the choices made OR by simply being a freaking jerk and sacrificing others to save his own *** (thus screwing over all paragon players)

and to that I say "no thanks"


ME is an RPG, so I'm quite happy to have some endings where Shepard dies and some where s(he) lives.  That wasn't my point at all.  I was merely pointing out that your statement that a 'vast majority of gamers' prefer endings where the main character lives (or 'happy' endings) was pulled out of thin air, and such statements should never be used on forums, unless a proper statistical study has been done, and such are the results.


ok, let's put it under another perspective. Forcing a happy anding/sad ending would ****** off one side of the fence or the other. Options (and no I am not talking about the BS FO3 option) are the way to go to please Everyone. Dragon Age Origins did it perfectly. I can totally live with that if the same scenario happens in ME3.

#57
Apocsapel91

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It should be one of the possible outcomes, but none of the outcomes should be "And they lived happily ever after, 'till the end of their days."

#58
cactusberry

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I used to think no, but now I don't know anymore. At Gamescom someone asked what there will be to do at the end and the devs hesitated before saying "I can't really answer that, it's all very conclusive". HOW conclusive?
.

#59
JamieCOTC

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My two coppers ...

I don't want Shepard to die "no matter what," but it should be difficult to get Shepard alive through the game. Idealistically, I'd like to see everything from a heroic sacrifice to screw over everybody and live to the ultimate bad ending and everything in between. The only thing I don't want is for Shep to go off to "find the true Sith" at the end of the game. I'd rather see him/her die than that.

#60
TheZyzyva

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I really want there to be a couple Shep death endings, as long as it's somewhat clear that's where you're headed. Like making certain paragon choices that saddles Shep with more responsibility to make sure others aren't put at risk, inevitably leading to becoming the sacrificial lamb. Would still be BA.

Just imagine this scene:

(The group stands around in a stunned silence, having just realized whoever they send has no chance of coming back)
Shep: Then I'm going. I got us here, I'll get us out.
Tali: No! Shepard, you can't, you'll be killed!
Garrus: She's right Shepard, we need you here.
Shep: No, you don't. Kaiden, you're promoted. (Turns and starts walking away) Make sure to get everyone home safely.
Kaiden: But sir! Dammit Shepard, you can't do this! (Kaiden pauses, Shep continues walking towards the kodiak)
Liara: Commander!
Kaiden, solemnly: Aye-aye sir. (salutes) Joker, prep for FTL travel.
Joker: But sir-
Kaiden: That's an ORDER!
Joker: Aye-aye, commander.
Shepard, now just in front of the kodiak, turns: And you **** well better make sure they sing songs about me. (Put's on helmet, steps into shuttle)
Tali: Wait! (she runs to him) I'm going with you. At the very least you'll need help, and, and... (they embrace) And I don't think I can make it without you.
Then you can either push her down and go alone or take her with you, in a choice that's not color coded cause that'd be messed up.
Air lock closes and it cuts to outside the Normandy as it's engines start up, the kodiak flying towards it's destination. Normandy hits FTL, leaving the kodiak behind, and fade to black.
Unfade on an earthen refugee camp. It's night. A small child points at the sky, "mommy, look at that!" Pan upwards. A small light is growing larger and larger, til it outshines the moon, then it fades away amidst gasps and cheers. Fade to credits.

Oh man, that's the ending for my boss Shep. Obviously I could go on, but I think you guys get it.

Edit: If it's not obvious, Tali is my LI and Kaiden my VS.

Modifié par TheZyzyva, 23 août 2011 - 03:43 .


#61
nitefyre410

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crimzontearz wrote...

CommanderWilliams wrote...

crimzontearz wrote...

CommanderWilliams wrote...

ME3 is upon us, and no one knows what will happen. My question is, do you think Shepard will canonically die? Would be an interesting ending to the Legend of Shepard.

Something I think would be cool is the ultimate Paragon or Renegade choice, you must choice between Shepards life and the entire Normabdy crew.


uh......**** no

what the **** is it with this trend that in order to make the end "mean" something or be "mature" or "not a disney ending" the hero has to die (or be a total jerk like in FO3 or  be royally ****ed over)?

No, I spent LITERALLY 100's of hours on EACH of the Mass Effect games and yes do want my goddamn happy ending


I think most of us have spent alot of time on these games. I wasn't trying to follow a trend, I just feel it would be the bittersweet ending ME would likely have. The happiest this ending will be is Shepard and his/her love interesting repopulating the galaxy :)


and yes the trend is there

there is a vocal minority on every big franchise forum asking for the same ****. 

"Please Bungie, Kill Master Chief John 117 at the end of Halo 3....there is no other way to make the ending awesome enough"

"Please Epic, Kill off Delta Squad at the end of GoW 3....if they survive then it's a disney ending"

"Hey Rocksteady......can you kill off Batman at the end of Arkham city? It would be so awesome and heroic!"


no, no, no and HELL NO. That sort of ending is unsatisfying to the vast majority of the players and it would crush replay value for most of them 

 

Now this made me   Laugh out loud...  Like DC  would let Rocksteady kill off  Batman -  Hell not even Darksied could do that  -  DC could not even kill Batman and they made him 

As for killing off Shepard  I   bet that if they did   -  the vocal minority could then complain about  ending being Anime-ish and  **** about that how it was contrived, blah, blah, blah.

as for those the killed  shephard at the end of ME 3 when they load up ME 3 three they should get a long cut scene of  the Reapers laying waste the galaxy  and then  "Critical Mission  Failure"   screen.

#62
Zjarcal

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CommanderWilliams wrote...

ME3 is upon us, and no one knows what will happen. My question is, do you think Shepard will canonically die? Would be an interesting ending to the Legend of Shepard.


Canonically die? Never. You may be able to choose death for your Shep, but it will be a choice (or consequence of a choice), not canon.

Something I think would be cool is the ultimate Paragon or Renegade choice, you must choice between Shepards life and the entire Normabdy crew.


Now that's just cruel.

#63
TheOptimist

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As long as I get my sunshine and bunnies ending for my crew, you all can have what you want.  The nice thing about setting up multiple ways for the series to end is that bioware is free to give all the people who want crappy emo slit-your-wrists 'dramatic' endings their wish and still have a ride off into the sunset ending for those of us who prefer that.

What I'm getting kind of tired of are the people who talk about how much they want choices to matter and then in the same breath demand that there be no really happy ending because somehow the existence of said happy ending ruins their gameplay experience.  Its not enough that they can have the ending they want, they have to inflict on everyone ELSE too.

#64
Deejtage

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marshalleck wrote...

Shepard already did canonically die. It was just a minor setback. If Shepard dies again he can just be Lazarused again. Death isn't final and frankly thanks to ME2 opening scenes, it's meaningless and without impact.


This. The death of Shepard in the beginning of ME2 wouldn't make his possible death at the end of ME3 that impactful or emotional, I think. I guess it'd depend on how it was done, if it were a choice.

#65
Kasai666

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TheZyzyva wrote...

I really want there to be a couple Shep death endings, as long as it's somewhat clear that's where you're headed. Like making certain paragon choices that saddles Shep with more responsibility to make sure others aren't put at risk, inevitably leading to becoming the sacrificial lamb. Would still be BA.

Just imagine this scene:

(The group stands around in a stunned silence, having just realized whoever they send has no chance of coming back)
Shep: Then I'm going. I got us here, I'll get us out.
Tali: No! Shepard, you can't, you'll be killed!
Garrus: She's right Shepard, we need you here.
Shep: No, you don't. Kaiden, you're promoted. (Turns and starts walking away) Make sure to get everyone home safely.
Kaiden: But sir! Dammit Shepard, you can't do this! (Kaiden pauses, Shep continues walking towards the kodiak)
Liara: Commander!
Kaiden, solemnly: Aye-aye sir. (salutes) Joker, prep for FTL travel.
Joker: But sir-
Kaiden: That's an ORDER!
Joker: Aye-aye, commander.
Shepard, now just in front of the kodiak, turns: And you **** well better make sure they sing songs about me. (Put's on helmet, steps into shuttle)
Tali: Wait! (she runs to him) I'm going with you. At the very least you'll need help, and, and... (they embrace) And I don't think I can make it without you.
Then you can either push her down and go alone or take her with you, in a choice that's not color coded cause that'd be messed up.
Air lock closes and it cuts to outside the Normandy as it's engines start up, the kodiak flying towards it's destination. Normandy hits FTL, leaving the kodiak behind, and fade to black.
Unfade on an earthen refugee camp. It's night. A small child points at the sky, "mommy, look at that!" Pan upwards. A small light is growing larger and larger, til it outshines the moon, then it fades away amidst gasps and cheers. Fade to credits.

Oh man, that's the ending for my boss Shep. Obviously I could go on, but I think you guys get it.

Edit: If it's not obvious, Tali is my LI and Kaiden my VS.

Wow. That was...amazing. And sad. 

#66
Drone223

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This is how the Shepard death ending in ME3 will be like

Shepard: *name of LI*
LI: *approaches screen* Shepard
Shepard: There is something I want to tell you
LI: Go on
Shepard: I should go *dies*

*Roll credits*

:P

#67
evilmunky80

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If Shepard dies regardless of what you do I, along with many others im sure, will be so pissed at Bioware.

#68
Robhuzz

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Biotic Sage wrote...

Marriage would be really lame. I could see a potential semi-happy ending where it leaves the future with a LI open ended, but anything more than that just won't happen.

I could see Shepard having to go alone into dark space to destroy the Reaper command station, but it's a one way trip; he has to put himself in stasis out there and just hope someone will stumble upon him one day. Totally a rip off of Halo, but hey, it's cool enough so that I wouldn't mind.


Ugh please not another Revan ending. It was a cool thing to do with that character but I wouldn't want an ending like this for Shepard. I imagine of the many different endings there will be a few were Shepard dies in the end. Don't know why you'd want to kill yourself if you can avoid it and still win the battle but some people seem to be looking for an ending like this...

#69
Guest_Luc0s_*

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What would be an epic sort of twist, is of it's like this:

Paragon: The Ultimate Sacrifice - Shepard sacrifices himself and his LI to save the normandy.

Renegade: Too Stubborn To Die - Shepard saves only his LI and himself, The Normandy and crew dies.

#70
Arppis

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Atleast give us option of heroic sacrifice that will save everyone, I'm happy then.

Luc0s wrote...

What would be an epic sort of twist, is of it's like this:

Paragon: The Ultimate Sacrifice - Shepard sacrifices himself to save the normandy and LI.

Renegade: Too Stubborn To Die - Shepard saves only himself, The Normandy, LI and crew dies.


Better version. The other one was too mushy. B)

Modifié par Arppis, 23 août 2011 - 08:35 .


#71
whywhywhywhy

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Shepard will die, I think.  I can't point to any one thing but I think Bioware wants to get rid of him during 3, pave the way for a new leader.

Modifié par whywhywhywhy, 23 août 2011 - 08:38 .


#72
Guest_Luc0s_*

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@Arppis:

No, your version is too easy and it doesn't have a situation were both Shep and LI survive.


My version is actually really hard. Shep + LI dies, or whole Normandy and squad dies so Shep and LI can live. Oooooooo what to choose?

#73
marstor05

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a choice maybe early in the game that makes taking one for the team inevitable? Maybe Project Lazarus only gave him a limited lifespan?

Or maybe let him live and have little sheps with Ash & his mistress Miranda?

#74
Lotion Soronarr

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Boiny Bunny wrote...

marshalleck wrote...

Shepard already did canonically die. It was just a minor setback. If Shepard dies again he can just be Lazarused again. Death isn't final and frankly thanks to ME2 opening scenes, it's meaningless and without impact.


That is of course, assuming the body can be recovered.  If Shepard was say incinerated by a Reaper laser, there would be no Lazurus project to bring him/her back.


He burnt while falling down trough teh atmosphere and impacted the ground at well above terminal velocity.
There shouldn't have been anything left to put back after that.
Lazarus is magic, ME2 story is garbage.

#75
Lotion Soronarr

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crimzontearz wrote...

Boiny Bunny wrote...

I think it's safe to say that nobody here has a right to use the phrase 'vast majority of players' in the context of supporting their own views. This is garbage pulled out of thin air, and you know it. Don't do it.

There is plenty of evidence that a happy ending or a sad ending can be immensely popular in fiction. It really just comes down to how it is implemented, and whether it just feels 'tacked on' or not.


right

remember FO3? remember the huge ****storm the original end choice caused?


That's because it was so forced (or to put it better, artificial).
They present you with an obvious way out that you cannot use.
And FO3 still gave you the option to NOT die.

So really, the complaint is pointless.

Dying can be a great end for a story..IF IT MAKES SENSE.