Lotion Soronnar wrote...
crimzontearz wrote...
Boiny Bunny wrote...
I think it's safe to say that nobody here has a right to use the phrase 'vast majority of players' in the context of supporting their own views. This is garbage pulled out of thin air, and you know it. Don't do it.
There is plenty of evidence that a happy ending or a sad ending can be immensely popular in fiction. It really just comes down to how it is implemented, and whether it just feels 'tacked on' or not.
right
remember FO3? remember the huge ****storm the original end choice caused?
That's because it was so forced (or to put it better, artificial).
They present you with an obvious way out that you cannot use.
And FO3 still gave you the option to NOT die.
So really, the complaint is pointless.
Dying can be a great end for a story..IF IT MAKES SENSE.
And I don't care if "it makes sense". If it's the only option in a game built on choices I'll be extremely pissed off. I liked the ME1 and even ME2 endings. Shepard walks off towards the team that survives and if there is a LI you see them walking towars each other or they are all roasting marshmallows on a fire made of the reaper debris.and shots of characters who have died in your past games.





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