CrimsonZephyr wrote...
And from the Codex, it seems like the Seekers are being set up as the Templars' IA division. The problem is they don't do a damn thing. Sure, you could say they didn't know what Meredith was doing (how they could miss it is beyond me). The trouble is, it was their goddamn job to know.
The IA function is, my guess, only the most visible of the Seekers' responsibility. I don't argue they should've known about Meredith, but I'd make two points. First, the Order has (it seems) always been given a lot of latitude in Kirkwall both in terms of its political power and its heavy hand against mages in the city, the latter because of the high number of apostates and maleficar coming from the city. Granted, the reason for that is because of the Order's own stupidity and ignorance of that which they guard, but that's a different discussion. Second, the Seekers are probably a very small group and have to deploy their limited resources wisely. A city that, while admittedly restive, hosts one of the largest and most powerful templar contigents and is headed by a respected (amongst templars) Knight-Commander only seems like a wise place to devote Seeker resources in hindsight.
@esper: I understand completely. As someone who's generally pro-mage, I'd be wary of anything that protects the status quo. I'm just stating what I think will be the case in DA3, and why I think that it's probably not as bad as you'd imagine. The reality is that the Chantry has to be more accepting of mages and magic. The political reality of Thedas has changed, mages have reasserted themselves and can't be ignored any longer. What's more, the Chantry can't ignore the fact that magic is becoming more and more prevalent; if everyone's a mage, you can't chain them all.