Xariann wrote...
You kinda edited out some parts from the "3 minutes video".
Dialogue, looting, and running between areas, are not worth uploading, wasting render time, wasting upload time, and wasting bandwidth on. The 3 minutes is the total time spent in combat, and the approximate time of the video. Would you like me to say the video is longer than it actually is when linking? Why would I do that?
Singularity, yes I tried, on insanity takes shields down much slower than an overload or an energy drain (you can see it on your own video). I could choose another skill instead of energy drain, like Barrier, since it's a biotic skill, but since it's not part of the Adept's skillset, it's an Advanced Training skill, so that argument is moot.
Popping Singularity staggers, and lifts up the enemy once you pop their shields down, resulting in double damage (or triple with warp ammo) so you can finish them off in a snap. Also sets them up for an immediate self-reliant warp bomb. No crippling yourself with cooldowns (hence why I used the term 'snailpaced' I'll get in to responding to your issue with that later).
If I want to go melee and shotgun people, I just take my Vanguard and charge away. The use of singularity is down to playstyle, which is not the point of what I am saying. Feel free to campaign how you do it without Overload, although you do use 2 DLC weapons (which are fairly OP) in a few parts of that video (not everywhere, that's true),
Locust is OP, touche? The other SMGs are better at shield-stripping, though, and that's the only thing I used the Locust for, so point countered. Phalanx is a matter of opinion, and many people hate it for slow rate of fire and targetting abilities.
On Tali's video you also use squad disruptor ammo and Kasumi with overload. Is that wrong? Nope, that's totally awesome.
Squadmate powers are fine - they're not Shepard. 'Biotic Heresy' is putting something non-biotic on your Adept, since Shepard gets halved (or further) cooldowns for spammability, along with a potential for heavier power damage boosts.
I also did that mission straight after Horizon. I wanted to bring Jack with me because I never actually used her in my runs as I always gone through with Kasumi and used Zaeed a lot. I also had not done Kasumi's loyalty mission, which you did, and you had the Locust which has better accuracy. I presume you did the Loyalty mission for Grunt as well? You have the Cain which means you got upgrades that I didn't have when I did that mission. You also had way more skill points than I did, which is another indication of your higher upgrades. So with a better upgraded Shepard you take 4 minutes less than me in
doing that mission (see my PS below for more info on that). Well done. I just happened to do them in a different order though.
Being at Level 30 means the game scales Insanity up to ridiculous levels.
As you level up on Insanity, first the game gets easier as you develop your core powers, then it gets harder, so by the time you're level 30 it's completely mis-scaled. So doing Tali's mission directly after Horizon on NG+ (New Game+) is relatively hard due to lack of upgrades, while doing it directly after Horizon on NG (due to less superscaling) is relatively easy, also considering that completion of Horizon is the approximate time when most classes have completed their core skills.
Also if I go by what you posted on my video: What a heresy! Using an ammo power that isn't part of your class is just heresy, it's a soldier skill, not biotic! (This last statement makes no sense I know, exactly like the one you made on my video about energy drain).
Warp Ammo is from Jack, an Adept/Vanguard, and it is biotic-flavored and has perfect synergy with a biotic using lift/singularity. Energy Drain is 'heretic' because it's from Tali, an Engineer, and from the Omni-Tool. Go read up Boz's thread, he mentions how ED is a great power for the Adept, but a lot of people don't like it due to what's referred to as 'biotic heresy'. I don't mean it in bitterness, it's just a commonly accepted thing about ED, and I just come across all mean on the internets a lot. o.O
You play very well, but do not put down other people's playstyle, this is totally not what the thread its about.
Like someone else said after you, I prefer AOE pull. Why do people have to transform a thread to encourage Adepts into a "my style is better than yours" I will never understand.
'My style is more fun for me than yours'.
A subjective statement.
If you can't handle opinions what are you doing on a forum?
Since you like to flame me on my videos, I shall block all comments on them. I never claimed I was the best Adept, but you just seem to miss the point of my posts entirely.
First of all, one non-positive comment in which I admitted to hitting the 'Like' button on your video because I could tell you were proud of it, and I respected that you were proud, is not a flame.
Second of all, I didn't miss the point. You were trying to say Adepts are good versus shields, but your Adept relied on Energy Drain through 99% of that video. Point failed.
It's like how Boz's Banzai Biotics is an amazing video, but it ends up showing DLCs as so much awesomesauce it overshadows the skill he plays the Adept with. I love Boz's videos, but I won't deny the flaws in the newest ones regarding their intentions for broadcast.
P.S.: You said I snailpace through Tali's mission, but you don't realise that I have all the dialogues in my video, and I have slow motion effects. That makes my video longer, but the actual playtime isn't much longer than yours (checking the original fight without slow motion and taking away all the chatter, I took about 4 minute more than you with me leaving Miranda dead for quite a while on purpose. Sorry if I don't meet you standards, but frankly I don't care.)
I speak in dramatizations on the internet. Don't take me as flaming, it's just my penchant for hyperbole getting on everything. I apologise for any misunderstanding.
Now let's all hold hands and sing songs. Kidding, but I have no hostile intentions. That's all that matters.
Modifié par CajNatalie, 24 août 2011 - 12:37 .