Oh, you mentioned it seemed like combat was cut out of my Tali Loyalty video. I think I know what you're on about.
If you get close enough to Rael Zorah, the "Father!" cutscene starts and all geth are immediately vaporized. I first did this with my Engineer... droning the geth downstairs the moment things starts will trigger the cutscene because the game registers the drone as being a second Shepard (for events).
Vanguards and Infiltrators can also bypass the battle. The other 3 classes have to work to get their bypass.
Xariann, it may just be a failure of communication, but I should add that I was talking about playing an adept without using bonus powers. I'm watching your video right now, and I think you are undermining your point about an adept's effectiveness against shields when you spam energy drain. I think your video would look just about the same if your Shep were an engineer and you were spamming overload while using Jack and Miranda for biotics.
And now for the most important part of the post: Always use whatever class you want with whatever strategy you want as long as it's fun. Games are about having fun.
I am not really undermining my point since I know what my point is . My point is you get given the tools as an Adept to handle everything, whether it's your companions or an advanced skill. Energy Drain isn't just the only thing I spam, I use Pull and Warp constantly. My companions hardly ever use skills on their own, it's always me telling them what to do. Energy Drain I also use defensively to get my own shields back up over and over during the video. Why would I use another skill in that mission when that's clearly the better one for that situation? I could pick Dominate if you prefer, that'd be just outright dumb though An Engineer wouldn't look the same at all, as it doesn't have biotic powers to chain with Jack.
The point is, "Please do not be discouraged from playing Adept due to the shields because Bioware has thought of it and it gives you the tools one way or the other."
If your way to handle it is different from mine, that's all good, I am just saying Adept isn't the hardest class, play it if you have fun, and the fact that there are several ways to tackle missions that can be different from mine shows it even more.
If you prefer, I can show you a short one in Mordin's mission, where there are no shields:
But then it doesn't show how to overcome something that people already know Adept doesn't have an issue with and that's missing the point.
People aren't discouraged from playing the Adept because of shields.
Spock summed up the Adept pretty well but I'll throw my two cents in.
People are discouraged from playing the Adept on Hardcore/Insanity because you're a caster class that can't use half your powers immediately. Stripping defenses isn't diffcult, even on Insanity but it's still a deterent for an average ME2 player.
TC is your point that Adepts aren't the hardest class to master of play on Insanity, it's Vanguards? If it is, okay that's a toss up and dependant on the player's reflexes. I'd argue that Adept is the hardest class because if you master it well......you can get through the game. If you master the Vanguard, Insanity never stood a chance. Which is why more people complain about the Adept, rather than the Vanguard.
TC, you're playing your Adept more like a nerfed Sentinel than anything. Caj was right in that using (Energy Drain) bonus powers took away from showing off the Adept. If you are making a video to showcase the Adept, show us things only the Adept can do. If you're making vids for fun, more power to you. If you're making vids to show "The Adept class is awesome", I'd strongly advise you not to rely on bonus powers.
i wish there were a few videos of adepts dealing with the varrens on Grunt's loyalty.
I saw TriAcefan and Gatsby's but i'd like to see other strategies.
Because i find it the most annoying part of the whole game !
I died like 4 times before finally taking them down and i don't even know how i did it other than using Thane instead of Mordin and the eviscerator instead of the GPS ( yeah, picked shotguns training on DCS) . I have no problems with the rest of the mission . Nor do i have any problems with the rest of the game in fact.
But i've developed a mental block over those damn varrens i think.
/EDIT i did the mission at level 22 , insanity . and never used any HW .
i wish there were a few videos of adepts dealing with the varrens on Grunt's loyalty. I saw TriAcefan and Gatsby's but i'd like to see other strategies. Because i find it the most annoying part of the whole game ! I died like 4 times before finally taking them down and i don't even know how i did it other than using Thane instead of Mordin and the eviscerator instead of the GPS ( yeah, picked shotguns training on DCS) . I have no problems with the rest of the mission . Nor do i have any problems with the rest of the game in fact. But i've developed a mental block over those damn varrens i think.
/EDIT i did the mission at level 22 , insanity . and never used any HW .
I wish this message came a little earlier because I just did that mission and didn't Fraps it. I wound up using Thane too but since I didn't pick up shotguns (I have Assault Rifles since I played Vanguard many times over and I wanted a change) you were actually better equipped than me.
I find that fight annoying too lacking a powerful close combat weapon, and I wished I was on my Vanguard quite a lot What I did as Adept was use Warp/shoot them before they got to me to take their armour down, used Singularity/Pull (since my pull is AOE it worked just as well). Since my biotic mastery was maxed, I was able to have Pull up with a Singularity still on the field just in case I'd get flanked. I did find that Singularity took too long to get rid of armour and the staggering was minimal, so I didn't wait for it and went ahead and spammed Warp whenever, so that Singularity would actually suspend them in the air and then detonated it with Thane's Warp (or mine if I used Thane on the first one).
I also dropped Energy Drain for this mission and used Reave to regain some health. I tried Dominate as well but the Varren were bugging on it and not always attacking their own, Reave ragdolls them anyway and healed me in the process, while also doing double the amount of damage on armour, but having 2x Warp in the party, I'd use it self heal when needed more than deal damage. Warp Ammo/Barrier would have worked too (especially if you use shotguns which, as explained, I wasn't). Theoretically you could use Geth Shield Boost as well, but it doesn't get affected by your Biotic Mastery so the only reason you'd use it over Barrier is to get the 10% weapon damage from the improved version.
Before someone else jumps on that wagon, I am not claiming this is the best way to deal with it. It was the way that got me through effectively while not using the shotgun since I'd been playing with that weapon a lot and wanted a change.
Xariann, it may just be a failure of communication, but I should add that I was talking about playing an adept without using bonus powers. I'm watching your video right now, and I think you are undermining your point about an adept's effectiveness against shields when you spam energy drain. I think your video would look just about the same if your Shep were an engineer and you were spamming overload while using Jack and Miranda for biotics.
And now for the most important part of the post: Always use whatever class you want with whatever strategy you want as long as it's fun. Games are about having fun.
I am not really undermining my point since I know what my point is . My point is you get given the tools as an Adept to handle everything, whether it's your companions or an advanced skill. Energy Drain isn't just the only thing I spam, I use Pull and Warp constantly. My companions hardly ever use skills on their own, it's always me telling them what to do. Energy Drain I also use defensively to get my own shields back up over and over during the video. Why would I use another skill in that mission when that's clearly the better one for that situation? I could pick Dominate if you prefer, that'd be just outright dumb though An Engineer wouldn't look the same at all, as it doesn't have biotic powers to chain with Jack.
The point is, "Please do not be discouraged from playing Adept due to the shields because Bioware has thought of it and it gives you the tools one way or the other."
If your way to handle it is different from mine, that's all good, I am just saying Adept isn't the hardest class, play it if you have fun, and the fact that there are several ways to tackle missions that can be different from mine shows it even more.
If you prefer, I can show you a short one in Mordin's mission, where there are no shields:
But then it doesn't show how to overcome something that people already know Adept doesn't have an issue with and that's missing the point.
People aren't discouraged from playing the Adept because of shields.
Spock summed up the Adept pretty well but I'll throw my two cents in.
People are discouraged from playing the Adept on Hardcore/Insanity because you're a caster class that can't use half your powers immediately. Stripping defenses isn't diffcult, even on Insanity but it's still a deterent for an average ME2 player.
TC is your point that Adepts aren't the hardest class to master of play on Insanity, it's Vanguards? If it is, okay that's a toss up and dependant on the player's reflexes. I'd argue that Adept is the hardest class because if you master it well......you can get through the game. If you master the Vanguard, Insanity never stood a chance. Which is why more people complain about the Adept, rather than the Vanguard.
TC, you're playing your Adept more like a nerfed Sentinel than anything. Caj was right in that using (Energy Drain) bonus powers took away from showing off the Adept. If you are making a video to showcase the Adept, show us things only the Adept can do. If you're making vids for fun, more power to you. If you're making vids to show "The Adept class is awesome", I'd strongly advise you not to rely on bonus powers.
Hint: use moar biotic combos
So nobody sees me use AOE pull all the time and detonate it with Warp? And I mean all the time. You make it sound like all I do was using Energy Drain and Warp. What do I have Jack there for then? You don't hear her say "Watch the landing!" and "Fly ****!" all the time? I am using her to combo, it just happens so fast you might have not noticed it. You also can't see the travel time of her Pull because, being that of a companion it doesn't have any, but 90% of the time I fired Warp, I comboed it with her Pull. Did you think she was on auto? Hell, I even tried to slow down some bits to show the combo while it happened (to my detriment since people like you didn't seem to notice anyway and I get told I take way longer, when in fact it isn't that way.) You do know that I had two companions that I was using to combo biotic skills with? Miranda and Jack are both biotic, Zaeed and Kasumi are not. Your observation lacks here. You do notice he's using disruptor ammo, which is not a biotic skill, yes? I am not saying it's bad, but it's no different from using Energy Drain (a non-biotic skill). I don't see why fuss over one non-biotic skill and then don't mention the other someone else is using. Just like it isn't silly to have Disruptor Ammo and Overload, it isn't silly for me to have Energy Drain and Overload.
Someone using Singularity all the time and then detonate with Warp (not much of it happening actually in that video, most of it is shooting at the targets in the Singularity) is just about the same. Only that shields with Energy Drain are stripped as fast as Overload (with Cat had too), and doesn't require me to shoot necessarily to get them down. While an enemy in a Singularity gets staggered for a very short time when the shields are up. If I can take less than half a second to strip shields down, whether it's with Overload or my Energy Drain, and then lift enemies in the air with a pull, I obtained the same effect as using Singularity with less shooting.
If anything I am making use of more combos than Cat, opening with Energy Drain (or Overload or Warp depending on shields/armour status) then Pull, then Warp. Or double pull because they look at me funny and I just liked to see them fly while I shoot them.
I did show a video where I don't use Energy Drain, which you even quoted. It was at the beginning of my Adept run though so I didn't have many points in many skills, but it does have comments showing you that I constantly used biotic chains. I also mentioned the number of other skills I used during the run, you seem to have missed that as well.
Just because I didn't combo my own pull with my own warp but I used someone else's Pull with my own Warp, it doesn't mean I am not comboing (or using my own Pull and someone else's Warp.) Actually, opening with a companion skill and finish with yours means there is no delay between the first and the second skill, and stuff dies pretty fast. I am now at a point in the run where I -can- combo my own Singularity/Pull/Warp because of the biotic cooldown/duration upgrades and I do it. Sometimes I shoot a Singularity first (I am uploading another video) use Energy Drain to get the shield down so that enemies get caught up, then I detonate with Warp. Is that not a combo?
If people don't welcome versatility and different thinking though, I can't do much about it. I just saw a soldier take down the Reaper boss with a Shotgun and thought it was a load of fun. Until then, all soldiers I saw were using weapons with longer range than that and heavy weapons.
I am not playing Adept like a gimped Sentinel just as much as Cat isn't playing it like a gimped Vanguard. I am just using different playstyles and avoided shotguns because I did a ton of Vanguard runs just before that.
The Tali Treason fight took him 3 minutes because he skipped a fight. It took him 3:25. I did it yesterday and skipping that part it took me 3:48. I must suck terribly because it took me 23 seconds longer. But, do you know why it did? Because I wasn't using a shotgun and I explained over and over that it's because I played Vanguard so much I was tired of it. When you add the missing part, it actually takes 4 to 5 minutes, since the part he skipped is actually one of the most annoying bits. The "it took me 3 minutes" btw is a bit hollow too. It took someone 3 minutes with a lot of death attempts that he doesn't show, so it isn't 3 minutes. You can play a little more carefully, don't die, and the "fighting time" will be more, but the actual playing time will be less.
I think I am done posting vids here. The negativity in this forum is appaling, someone else had mentioned this, and I totally understand what he means. I get criticised for using non-Adept skills, by someone using non-Adept skills that do basically the same. I get told I don't combo enough while I actually combo twice as much as the other person. Someone posts a link saying how awesome he is at doing a mission 23 seconds faster than me, while he exploits the game by going to the next checkpoint and skipping a very annoying room, and nobody tells him anything, rather he gets praised. He plays Adept with a shotgun like a Vanguard, but nobody sees it as a gimped Vanguard. It's fun, but again, when have I ever said anything negative about his gameplay? However I use Energy Drain rather than Disruptor Ammo, and I play as gimped Sentinel. People either have double standards here, or poor observation.
P.S.: If you didn't notice, the only time Adepts can't use powers straight away is when shields are up. You present a hollow argument, so the problem is shields. Warp is a biotic power, and you can use it on Barriers and Armour and it allows you to set up chains with Singularity/Pull much faster when these barriers are present due to the stripping speed. I can show you several videos of how you can get rid of shields, I didn't think it was necessary, it's obvious that mine was just ONE way and never claimed otherwise. I guess it wasn't as obvious as I thought it would be. If you want to show you are smart by "out-smarting" people rather than take the example as an example of many available playstyles, then go ahead and drive away fellow players who actually just want to see/show their solutions for things and like to share. However, driving people away like that isn't very smart, either. There's a difference between saying, "I see how you do it, I do it differently" to saying, "I applaud your ability to snailpace through it" (was on one of my videos) without realising that the longer video was due to slow motion and added cut scenes, and that the actual play time was just a few minutes longer, where my Shepard had less upgrades and where I actually was using biotic skills from 3 chars, while he was using them from one. And hardly saw him use Pull.
Whoa..thats some wall of text - seems like you're working out some demons there. Don't take things so personally - this is a discussion forum afterall and it would be pretty boring if everyone agreed with each other all the time. My prescription - take a long nap, go outside for some fresh air then go play some more mass effect :-)
Whoa..thats some wall of text - seems like you're working out some demons there. Don't take things so personally - this is a discussion forum afterall and it would be pretty boring if everyone agreed with each other all the time. My prescription - take a long nap, go outside for some fresh air then go play some more mass effect :-)
Frustration from poor observation does that. You can disagree, but when you do, show you are actually not using the same skill effects with another name and don't use exploits. Then you have all rights.
Corrections here!
She*
Caj* (though calling me Cat intentionally is fine, it's happened before and I have no problem with that)
I carry the Vindicator, not the Geth Plasma Shotgun.
Now where's the praise for the fact I'm not wielding the Mattock? I've seen people call Boz out on using the Mattock for its awesomeness so much, and yet where's the praise for me using the seemingly underrated little needler?
I do play more like a biotic/soldier than a pure Adept, but I make sure to use all my powers, even the measly Rank 1 Pull - I play as much like an Adept as possible with my build and slap on some Assault Rifle aggression for show so I'm not hiding behind cover waiting for shields to drop or squadmates to do things, and...
...I've had people mention a lot of the time that they disagree with how I don't use a biotic squadmate for delicious combos, but I don't write walls of text about it. I just follow a set of personal rules to play this game (same for any game). Most notable in those rules is 'as much as possible, no duplicate powers, even if there are no points in them'. Hence why my AdeptShep is completely self-reliant on his own biotics.
Hell, I agree that you're doing something right with using Jack for Pull-Warp combos. It's not my Adept playstyle, so I don't do it, and I can stand by the way I do things for all its flaws. Want me to write a huge TL;DR about it? No, because I don't get so worked up over opinions on the internet.
You were just rude. If you are rude people get worked up. If you insist after being rude, then they will resist you. You do not write walls of text (you didn't exactly write one liners) but you go around exploiting, showing off the exploit, using equivalent skills and being offensive. Rather than just saying, "I play it differently" you insult who plays differently. That's what got me worked up.
I have seen people play classes differently from me, I saw a Vanguard the other day taking down Biotic Barriers on the Suicide Mission and using Shockwave. She didn't charge. She does usually charge, but that video was different. I didn't go to her video and said, "Where's your charge?" (followed by some offensive comment.) Rather I thought, "Wow that's a different way, I like the out of the box thinking." I didn't get worked up there. Possibly because she didn't trash anyone else's playstyle. Of course there were the likes of you who miss the point and said, "Well if you Shockwave why don't you go play Adept?"
I actually have uploaded the same mission you did -withuot any exploit- and I am using every skill I have. Mine and those of my companions. Worth noting that every time I put up Singularity I had to also strip down shields before it had a noticeable effect. But I used it a lot, like I used Pull and Warp and I even used it as a "barrier", putting it in front of me so by the time I got someone's shield down they walk into it and fly. Follows a Warp.
Also duplicate powers? I pull. Member B Warps. Member C Pull is off CD, I use his pull, My Warp is now off CD and I detonate his Pull. Nothing overlapped, everything gets used to its max. Now that's using biotic chains. Singularity+shoot 70% of the time isn't. Oh and yes, my Adept is self sufficient too, just in a different way from yours, why do you think I got energy drain? I just like to make large use of my companions beyond using their ammo power. Only that I use their biotic abilities too. If you were supposed to play the whole thing solo however, then Bioware would have not given you companions.
I explain what I do because obviously people didn't understand it, and because this started, in my mind, as a constructive discussion about how to tackle things. It's more productive than being offensive like you did. Your messages reeked of "I am better than you." So, sorry if that tipped me off. I like difference, I lost count of how many times I said you play it well. I don't like your act of superiority however.
Worth noting that every time I put up Singularity I had to also strip down shields before it had a noticeable effect.
So the Adept's class power isn't much use against shielded enemies, or even protected enemies in the first place, am I right? This is what you're saying. The Adept's signature power, the power only they can use and playstyles can be built around... is of little use on Hardcore/Insanity due to everyone having protections. You have to rely on squadmates and/or bonus powers to make use of the Adept's Signature Power, am I right?
adonfraz wrote...
TC, you're playing your Adept more like a nerfed Sentinel than anything.
I was thinking this over, and you're 100% right. A Sentinel has Overload, which is exactly like ED without the boost, but the boost is redundant considering Tech Armor makes you generally invincible enough anyway. You Overload some shields, then have Jack use Pull, and you Warp bomb them. Meanwhile, you have a Bonus Power freed up because you're not using Energy Drain, so you could (for example) have Slam if you wanted, so bringing Miranda or Thane along means you could set up more Warp Bombs by popping slam and having them bomb them during the lift phase, and all the while you're showing off your shiny class power - Tech Armor - instead of completely ignoring it like the plague and calling it useless like OP with Singularity.
Sentinel is a great biotic against Geth. Wait, wasn't this about the Adept?
i enjoy everyone's play through that i've seen here, and others on YT .
I do get a few tips now and then but frankly i just find them entertaining , so i enjoy it even more with music over the game's audio .
Too bad that compared to soldiers and sentinels, there aren't as many vids about the adept .
TriAcefan on YT plays a strong adept using the sniper rifle and is not above using some HW now and then.
Added a link to the original post (Tali: Treason) to show one more video with the use Singularity, nothing skipped (so yes it will be longer than 3 minutes.) Specced in Assault Rifles rather than Shotgun, makes the gameplay a little more defensive, rather than "In-your-face." Both styles work.
Also added there the first two links that I posted later on in the thread so it's all in the same place.
Xariann, it may just be a failure of communication, but I should add that I was talking about playing an adept without using bonus powers. I'm watching your video right now, and I think you are undermining your point about an adept's effectiveness against shields when you spam energy drain. I think your video would look just about the same if your Shep were an engineer and you were spamming overload while using Jack and Miranda for biotics.
And now for the most important part of the post: Always use whatever class you want with whatever strategy you want as long as it's fun. Games are about having fun.
I am not really undermining my point since I know what my point is . My point is you get given the tools as an Adept to handle everything, whether it's your companions or an advanced skill. Energy Drain isn't just the only thing I spam, I use Pull and Warp constantly. My companions hardly ever use skills on their own, it's always me telling them what to do. Energy Drain I also use defensively to get my own shields back up over and over during the video. Why would I use another skill in that mission when that's clearly the better one for that situation? I could pick Dominate if you prefer, that'd be just outright dumb though An Engineer wouldn't look the same at all, as it doesn't have biotic powers to chain with Jack.
The point is, "Please do not be discouraged from playing Adept due to the shields because Bioware has thought of it and it gives you the tools one way or the other."
If your way to handle it is different from mine, that's all good, I am just saying Adept isn't the hardest class, play it if you have fun, and the fact that there are several ways to tackle missions that can be different from mine shows it even more.
If you prefer, I can show you a short one in Mordin's mission, where there are no shields:
But then it doesn't show how to overcome something that people already know Adept doesn't have an issue with and that's missing the point.
People aren't discouraged from playing the Adept because of shields.
Spock summed up the Adept pretty well but I'll throw my two cents in.
People are discouraged from playing the Adept on Hardcore/Insanity because you're a caster class that can't use half your powers immediately. Stripping defenses isn't diffcult, even on Insanity but it's still a deterent for an average ME2 player.
TC is your point that Adepts aren't the hardest class to master of play on Insanity, it's Vanguards? If it is, okay that's a toss up and dependant on the player's reflexes. I'd argue that Adept is the hardest class because if you master it well......you can get through the game. If you master the Vanguard, Insanity never stood a chance. Which is why more people complain about the Adept, rather than the Vanguard.
TC, you're playing your Adept more like a nerfed Sentinel than anything. Caj was right in that using (Energy Drain) bonus powers took away from showing off the Adept. If you are making a video to showcase the Adept, show us things only the Adept can do. If you're making vids for fun, more power to you. If you're making vids to show "The Adept class is awesome", I'd strongly advise you not to rely on bonus powers.
Hint: use moar biotic combos
So nobody sees me use AOE pull all the time and detonate it with Warp? And I mean all the time. You make it sound like all I do was using Energy Drain and Warp. What do I have Jack there for then? You don't hear her say "Watch the landing!" and "Fly ****!" all the time? I am using her to combo, it just happens so fast you might have not noticed it. You also can't see the travel time of her Pull because, being that of a companion it doesn't have any, but 90% of the time I fired Warp, I comboed it with her Pull. Did you think she was on auto? Hell, I even tried to slow down some bits to show the combo while it happened (to my detriment since people like you didn't seem to notice anyway and I get told I take way longer, when in fact it isn't that way.) You do know that I had two companions that I was using to combo biotic skills with? Miranda and Jack are both biotic, Zaeed and Kasumi are not. Your observation lacks here. You do notice he's using disruptor ammo, which is not a biotic skill, yes? I am not saying it's bad, but it's no different from using Energy Drain (a non-biotic skill). I don't see why fuss over one non-biotic skill and then don't mention the other someone else is using. Just like it isn't silly to have Disruptor Ammo and Overload, it isn't silly for me to have Energy Drain and Overload.
Someone using Singularity all the time and then detonate with Warp (not much of it happening actually in that video, most of it is shooting at the targets in the Singularity) is just about the same. Only that shields with Energy Drain are stripped as fast as Overload (with Cat had too), and doesn't require me to shoot necessarily to get them down. While an enemy in a Singularity gets staggered for a very short time when the shields are up. If I can take less than half a second to strip shields down, whether it's with Overload or my Energy Drain, and then lift enemies in the air with a pull, I obtained the same effect as using Singularity with less shooting.
If anything I am making use of more combos than Cat, opening with Energy Drain (or Overload or Warp depending on shields/armour status) then Pull, then Warp. Or double pull because they look at me funny and I just liked to see them fly while I shoot them.
I did show a video where I don't use Energy Drain, which you even quoted. It was at the beginning of my Adept run though so I didn't have many points in many skills, but it does have comments showing you that I constantly used biotic chains. I also mentioned the number of other skills I used during the run, you seem to have missed that as well.
Just because I didn't combo my own pull with my own warp but I used someone else's Pull with my own Warp, it doesn't mean I am not comboing (or using my own Pull and someone else's Warp.) Actually, opening with a companion skill and finish with yours means there is no delay between the first and the second skill, and stuff dies pretty fast. I am now at a point in the run where I -can- combo my own Singularity/Pull/Warp because of the biotic cooldown/duration upgrades and I do it. Sometimes I shoot a Singularity first (I am uploading another video) use Energy Drain to get the shield down so that enemies get caught up, then I detonate with Warp. Is that not a combo?
If people don't welcome versatility and different thinking though, I can't do much about it. I just saw a soldier take down the Reaper boss with a Shotgun and thought it was a load of fun. Until then, all soldiers I saw were using weapons with longer range than that and heavy weapons.
I am not playing Adept like a gimped Sentinel just as much as Cat isn't playing it like a gimped Vanguard. I am just using different playstyles and avoided shotguns because I did a ton of Vanguard runs just before that.
The Tali Treason fight took him 3 minutes because he skipped a fight. It took him 3:25. I did it yesterday and skipping that part it took me 3:48. I must suck terribly because it took me 23 seconds longer. But, do you know why it did? Because I wasn't using a shotgun and I explained over and over that it's because I played Vanguard so much I was tired of it. When you add the missing part, it actually takes 4 to 5 minutes, since the part he skipped is actually one of the most annoying bits. The "it took me 3 minutes" btw is a bit hollow too. It took someone 3 minutes with a lot of death attempts that he doesn't show, so it isn't 3 minutes. You can play a little more carefully, don't die, and the "fighting time" will be more, but the actual playing time will be less.
I think I am done posting vids here. The negativity in this forum is appaling, someone else had mentioned this, and I totally understand what he means. I get criticised for using non-Adept skills, by someone using non-Adept skills that do basically the same. I get told I don't combo enough while I actually combo twice as much as the other person. Someone posts a link saying how awesome he is at doing a mission 23 seconds faster than me, while he exploits the game by going to the next checkpoint and skipping a very annoying room, and nobody tells him anything, rather he gets praised. He plays Adept with a shotgun like a Vanguard, but nobody sees it as a gimped Vanguard. It's fun, but again, when have I ever said anything negative about his gameplay? However I use Energy Drain rather than Disruptor Ammo, and I play as gimped Sentinel. People either have double standards here, or poor observation.
P.S.: If you didn't notice, the only time Adepts can't use powers straight away is when shields are up. You present a hollow argument, so the problem is shields. Warp is a biotic power, and you can use it on Barriers and Armour and it allows you to set up chains with Singularity/Pull much faster when these barriers are present due to the stripping speed. I can show you several videos of how you can get rid of shields, I didn't think it was necessary, it's obvious that mine was just ONE way and never claimed otherwise. I guess it wasn't as obvious as I thought it would be. If you want to show you are smart by "out-smarting" people rather than take the example as an example of many available playstyles, then go ahead and drive away fellow players who actually just want to see/show their solutions for things and like to share. However, driving people away like that isn't very smart, either. There's a difference between saying, "I see how you do it, I do it differently" to saying, "I applaud your ability to snailpace through it" (was on one of my videos) without realising that the longer video was due to slow motion and added cut scenes, and that the actual play time was just a few minutes longer, where my Shepard had less upgrades and where I actually was using biotic skills from 3 chars, while he was using them from one. And hardly saw him use Pull.
You are being a little too defensive here. I haven't seen anyone in this thread flat out say "You are bad at this game." or "You are playing the game wrong." You are being the hypocrite here not us. You post a video saying "I know I'm not the best Adept." Afterwards several posters (including Caj, who I'd consider an elite Adept player) here provide some constructive criticism while being supportive of your interest in the Adept class and instead of partaking in a open discussion, you adamantly defend your playstyle to a fault.
Now to dive into my own comments.
"TC, you're playing your Adept more like a nerfed Sentinel than anything."
"Hint: use moar biotic combos"
What I meant by that was that a vannila (non-bonus power) Sentinel can play the same way you were playing the Adept. Your playstyle was basically Shepard (ED), Jack (Pull), and Miri/Shep (Warp). A Sentinel could utilize the same concept with Shep (Overload), Jack (Pull), and Miri/Shep (Warp).
So if you aren't using your Adept's singularity/pull often, what are you doing that a Sentinel couldn't do?
I consider biotic combos: pull/warp, pull/throw, singularity/warp, singularity/throw. I could put slam combos in there too.
What separates the Adept from other classes is the ability to start, finish, or flat out use a biotic combo by themselves. That doesn't mean you should not use teammate powers (you should, which is a quality most players lack) but your teammate's overload or your singularity could easily handle shield stripping normal enemies without you having to waste your cooldown time or bonus power on ED.
Again, I welcome seeing new ways to play the Adept class and I have no problem with how you play your game, I'm not that elitist. Especially since the Adept isn't that popular. I know why it isn't that popular and you think you know why it isn't that popular but that's beside the point.
The point is that I wish you could realize everyone here respects your playstyle and I hope that you can take advice (you don't always have to agree with it, but be open-minded) and maybe you could be one of the best Adept players. No one becomes a best anything without borrowing ideas or listening to others.
@Ryo: I get what you mean, I also have the problem that I get these urges to start up ME again after I've watched a video. I still have to finish my Engi Neural Shock run (Thanks for that Caj... can't you post less infectious vids? ) and my second vanguard run with Assault Rifle (the Needler, which is much better than I thought) instead of the Claymore.
And yes, after watching several Adept videos I would love to start another Adept run, but I think I'm gonna finish the other runs first.
And I haven't read everything in this thread, because I've got to go to work soon and I'm too lazy to read all your walls, but let me say this: you need to have your shields up in this forum. Everyone gets criticized for everything. I made a thread a few months back where I said that I don't like the auto aim and that there should be some way to keep track of enemies ( like to "lock" the auto aim to a certain enemy), to circumvent the usual problems you get as a caster class.
I think the first 10 or 15 comments where about how bad I have to be at the game and how much I suck.
As far as I saw in this thread the people who criticized the OP also responded to certain things he/she wrote and recorded, it weren't simple "You suck" comments, but they pointed out what they didn't like, would do different or would like to see.
That's much more than you usually get here and comments like "and doesn't look as fun" in regards to your playstyle in comparison to the posters own style are really not something to get worked up about.
And while I haven't seen all the posted videos here, I will and I would like that everyone posts more. Even Ryo does it and he plays with XBox so he - I assume - doesn't only have to push a button on his keyboard ; )
Most people still posting in this Forum have to like the game so everyone here has their own styles and views on things. If they don't agree with you who cares? As long as they watch your stuff and respond to it I think it shows that they at least take your opinion seriously while they don't necessarily agree with you.
Okay, apparently Caj said your playstyle "doesn't look fun", ED is "biotic heresy, and you play "at a snailpace".
Snide and unnecessary remarks? yes.
Offensive? Flaming? *shrugs*
I still think you went overboard and you could've handled the situation far better. You could've asked Caj, "Why she felt that way?" or "What makes your playstyle more fun?" Those questions would have forced her to defend her position instead of you having to defend yours.
That ends advice time.
Now the further deconstruct your point that shields are the Adept's main problem on Insanity since my earlier argument was too hollow for you. As an Adept that utilizes squadmate ablities I'd argue that it would be easier to deal a group of shielded enemies than a group of armored or barrier enemies for most of the game.
Imagine, you see a group of three shielded Blue Suns mercs, AOE Overload, pull/singularity, and warp, they're all goners. Next there are three armored Vorcha, (now wait, there's only one squadmate in the game that can allow you
to strip multiple armored enemies, which is Mordin and one that can strip many barrier enemies at once, Area Reave which takes about half the game to get on Samara unless you want to resort to putting it on your Shepard, whereas AOE Overload can be gotten far earlier on up to three squadmates) to wipe out all three, you would be forced to take Mordin for most of the game, whereas you'd have three squadmates to choose from that can deal with shields.
So not only does an Adept w/ squadmates handle shields well on Insanity, you'd probably have more options when handling shielded enemies then you would enemies with armor or barriers up for most of the game.
How can shields be the main problem for Adepts on Insanity when they are just as easy to handle as armored or barrier enemies far most of the game?
Maybe a year and a half ago people were discouraged from the Adept because of just shields. Then AG showed people singularity stunlocks most protected enemies and using your squadmates powers (Ex. Overload) is a good idea.
Adonfraz, you forgot Mordin.
He sets things on fire. Blood Pack never see him coming.
It's thanks to Mordin I was able to catch the last two groups of varren in his loyalty mission in Singularities and bomb them. You know how satisfying it is to warp bomb varren on Insanity when the little buggers ignore biotics until their lolarmor is down?
Adonfraz, you forgot Mordin. He sets things on fire. Blood Pack never see him coming.
It's thanks to Mordin I was able to catch the last two groups of varren in his loyalty mission in Singularities and bomb them. You know how satisfying it is to warp bomb varren on Insanity when the little buggers ignore biotics until their lolarmor is down?
You're right, I just woke up and was hoping no one saw that yet:P
Okay, apparently Caj said your playstyle "doesn't look fun", ED is "biotic heresy, and you play "at a snailpace".
Snide and unnecessary remarks? yes.
Offensive? Flaming? *shrugs*
I still think you went overboard and you could've handled the situation far better. You could've asked Caj, "Why she felt that way?" or "What makes your playstyle more fun?" Those questions would have forced her to defend her position instead of you having to defend yours.
That ends advice time.
Now the further deconstruct your point that shields are the Adept's main problem on Insanity since my earlier argument was too hollow for you. As an Adept that utilizes squadmate ablities I'd argue that it would be easier to deal a group of shielded enemies than a group of armored or barrier enemies for most of the game.
Imagine, you see a group of three shielded Blue Suns mercs, AOE Overload, pull/singularity, and warp, they're all goners. Next there are three armored Vorcha, (now wait, there's only one squadmate in the game that can allow you to strip multiple armored enemies, which is Mordin and one that can strip many barrier enemies at once, Area Reave which takes about half the game to get on Samara unless you want to resort to putting it on your Shepard, whereas AOE Overload can be gotten far earlier on up to three squadmates) to wipe out all three, you would be forced to take Mordin for most of the game, whereas you'd have three squadmates to choose from that can deal with shields.
So not only does an Adept w/ squadmates handle shields well on Insanity, you'd probably have more options when handling shielded enemies then you would enemies with armor or barriers up for most of the game.
How can shields be the main problem for Adepts on Insanity when they are just as easy to handle as armored or barrier enemies far most of the game?
Maybe a year and a half ago people were discouraged from the Adept because of just shields. Then AG showed people singularity stunlocks most protected enemies and using your squadmates powers (Ex. Overload) is a good idea.
AverageGatsby's strategy is great, and I used it a year ago when I did my insanity adept playthrough. On a mission with Geth, ED is pretty hard to beat, as Boz shows here. With all the eZero that you get with second time playing its easy to respec for certain missions.
Just to clarify what someone said, when I say "offensive and flaming" I refer to the comments in my videos on Youtube (which I closed now so you don't see them). Add to that the superiority act and the snide in here.
I just had to add it.
I very well know how to play aggressively with a shotgun, I like doing that with a Vanguard. I am not gonna bother pointing to my last Vanguard video with a link the people who actually listen have seen it and know I am not just being clueless.
I respec the special skills based on the mission ahead and I experiment things I haven't tried before just for the fun of it.
I am going to play a shotgun Infiltrator soon, done with Adept now. Lots of people won't like it, but I already beat the game the normal way with a sniper. So I am just going to go ahead and have fun with it.
"I applaud you for snailpacing" with the term snailpacing applied to the effect of using Energy Drain all the time slowing down your own biotics - every time you use Energy Drain that's up to 6 seconds when you can't use biotics; 6 seconds you can't be showing off the Adept's core skills, which are what define the Adept regardless of how someone specs up.
You have been snailpaced by cooldown.
I also enjoy irony, hence why I used 'I applaud you' in that phrase.
Still not flaming. And it's only offensive because you get offended just by seeing an opinion different to your own. That's not my fault.
"Someone using Singularity all the time and then detonate with Warp (not much of it happening actually in that video, most of it is shooting at the targets in the Singularity) is just about the same. Only that shields with Energy Drain are stripped as fast as Overload (with Cat had too), and doesn't require me to shoot necessarily to get them down. While an enemy in a Singularity gets staggered for a very short time when the shields are up. If I can take less than half a second to strip shields down, whether it's with Overload or my Energy Drain, and then lift enemies in the air with a pull, I obtained the same effect as using Singularity with less shooting."
I'm not here to tell you your way of playing is wrong, but I'm here to prove a point.
With your method in the Tali recruitment (The only Adept vid of yours I've watched) you are essentially using all of your squadmates powers and your own to deal with just one enemy. Yes you shoot less but if you used singularity in those situations where you used ED, the enemy wouldn't be able shoot back so you can shoot them risk free, ragdoll them for double damage, and finish them while preserving your squadmates powers for the other enemies.
My point is that Energy Drain isn't much faster at striping shields than singularity+SMG fire. However not only does singularity possess a shorter cooldown than ED and prevent the enemy from shooting you, once you strip their shields the enemy is ragdolled (while preserving squadmates powers like pull for other enemies) and ripe to finish off with warp, throw, or double damage from guns.
Same result as you but two powers rather than three so you have your squads powers available to help you with other enemies.
*Basically took Caj's point and made it less offensive*
Boz was my main inspiration for playing adept (on insanity, no less), although it was tough to emulate his aggressive, unorthodox style without playing the class before or using mods to get my beloved claymore shotgun. As Natalie said in another thread, I basically played like a vanguard with less biotic charge and more... other biotic combos.
And now, as I'm just about to do the suicide mission, I can say that I had a blast as an adept. Literally a blast because of all the warp bombs I used. I chose shotgun training on the collector ship and although I missed my claymore, the GPS was a worthy replacement. I also chose stasis as my bonus power because I use it aggressively and it's a major help in boss battles. Also, stasis just fits more into an adept build from a role-playing perspective. My build was somewhat weird because I didn't put any points in throw. Instead, I preferred to use shockwave as a finishing move that sends ragdolled enemies flying out of the map. It's probably not as effective but damn was it flashy! Jack was an invaluable squadmate for her pull, shockwave spam, and squad warp ammo. Give her a GPS and she'll be the MVP of your squad. I also tended to take Miranda and Thane for their warp detonation.
To sum up the class, and to sum up the entirety of the argument above, there are endless ways to play an adept. It's undoubtedly the most versatile class. The other classes, especially soldier and sentinel, are limited in how they can play. Even the vanguard (my favorite class) is limited with what it can do.* Playing as an adept, however, is like playing chess. Boz said it best:
"The Adept is designed to be the Thinking Man's class and, more so than any class, depends on using many of it's powers in tandem. The Adept is meant for players looking for tactical chessmaster-style gameplay; approaching missions with a plan, and using powers, squadmates and weapons combined rather than a million bullets and an itchy trigger-finger."
* That's not to say I didn't have a blast chaining charges and using shotguns with inferno ammo
i'm also playing adept with shotgun . I'm almost 3/4 done but for the first time i used heavy barrier on the LofSB and used it extensively . But i didn't need it for the SB himself. Singularity and cc did the job.
I did die on Azure quite a few times till i figured out how to use it intelligently ( the cd is a major issue) .
But i'm going back to stasis for the IFF and the SM .
shotgun adepts are the most challenging thing i've played so far. ( but i haven't played many classes ) . thisisme800, wowtombom's vids on YT were a big help .
I've played a shotgun adept and am just finishing a shotgun engineer. Overall I think I prefer an assault rifle even if playing cqc. The gps is the shotgun of choice for it's defence stripping ability but I hate the way it feels when firing. I would happily sacrifice the charge ability of the gun if it could be made to fire on pressing down rather than releasing. The other shotguns are ok but nothing feels as satisfying as a mattock or vindicator imo.