Dean_the_Young wrote...
How many times do the majority of people make a decision against conventional morality for illogical or non-pragmatic reason?
In a fantasy world? Probably a lot. But really the paragon choices are also about fantasy fulfillment, not pragmatism. What I am saying is the the game is mostly designed around either heroic or badass/rebel fantasy fulfillment, not pragmatic considerations.
It's a certain type of more hardcore fan point of view to want the decisions to express a coherent, pragmatic philosophy.
Modifié par flemm, 24 août 2011 - 04:33 .





Retour en haut





