Xilizhra wrote...
Ah, yes, because the galaxy is now doomed because the Destiny Ascension was saved?
You are meta-gaming. The hallmark of a Paragon player.
To play Renegade is to roleplayer seriously. Your Shepard must always assume victory for the enemy is right around the corner. Renegade Shepard doesn't take chances with the lives of the galaxy. He always ensures that the enemy will not win, no matter the cost.
It's telling that you insist a Renegade decision must award points. It is a very shallow means of looking at the concept.
Arrival was 100% a Renegade decision. The difference is that the developers locked you out of the Paragon option (which would have immediately ended the game). They do this because for some reason they think they need to coddle you. I don't know, maybe they are right.
I'm really curious to see if any Paragon decisions turn out for the worse in ME3 just so I can see if you are willing to admit you made a mistake or if you'll shift around, lie, complain, or shift blame to someone else.
I can defend my decisions purely on the logic I employed to make them. Beyond that the results are beyond my control. Your decisions however are only defensible if they continue to succeed, despite the odds.
More of a Clever Hans than anything else.





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