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"Decisions that feel right can prove to be harmful"


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#526
Lotion Soronarr

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Someone With Mass wrote...

Lotion Soronnar wrote...

You do not even grasp what's this all about, do you?

It's not about the game telling me X is right or wrong. It's about the game acknowledging X happened AT ALL.


Yes. I fail to grasp why that even matters. Which I don't think it does when we're taling about five minute-cameos like Rana.


To you it may not matter at all. To others it matters a lot.

If you cannot grasp why...well, your defect is not my problem.

#527
TheOptimist

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Lotion Soronnar wrote...

Who said I killed them?


Are you a Renegade or not?  Besides, killing everyone because their infected is one thing, why kill Shiala and spare the colonists?

 

Why? Because krogans hate the rachni, that's why.

 
Sure, but why does he care you killed one more?  Especially enough to seek you out and congratulate you on it. 

That doens't stop half the galaxy from going agsinst Shep.


Congratulations, word's finally starting to get around.Image IPB

In all seriousness, because killing people tends to leave the universe an emptier place.  Sometimes it's necessary, but it's always a solemn decision.  My Shep let Garrus kill Sidonius in this last game, and I expect my reward to be his absence from ME3.  My Shep let Wrex kill Fisk in ME1, and I expected Fisk not to bother me again.  Your reward for killing people is their absense.  You can either take solace in that or not.


No. Killing people has an effect. Not on just the poeple you killed, but on others too.
I don't want a reward. I want the game to acknowledge what was done - like it does with Paragons.

It can be some character, e-mail or a news report. SOMTHING.


Meh.  If that's really all you want, I hope Bioware sends you a bunch of emails in the third game saying 'You killed X, congrats' or 'How dare you kill Y, I'll get revenge someday' since that's essentially what the Paragon emails did.  But I still don't see this as punishment.  At worst it's an oversight on Bioware's part.

#528
Humanoid_Typhoon

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FBI and CIA stop terrorist attacks from happening all the time,there is no acknowledgement other then nothing happening...

#529
Wulfram

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Lotion Soronnar wrote...

Why? Because krogans hate the rachni, that's why.


Do they?  Wrex thinks you should kill the Queen, but that's standard for Renegades.  Is there any more evidence of particular hate for them?  I can't see why they should hate them more than the rest of the galaxy would.

#530
outmane

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TheOptimist wrote...

Meh.  If that's really all you want, I hope Bioware sends you a bunch of emails in the third game saying 'You killed X, congrats' or 'How dare you kill Y, I'll get revenge someday' since that's essentially what the Paragon emails did.  But I still don't see this as punishment.  At worst it's an oversight on Bioware's part.


Of course its not a punishment. That would be childish thinking.
Just as not understanding that small scale acknowledgment is rewarding for the player is a bit childish. Its not what 'makes he game' but it certainly has an impact.

#531
Guest_Saphra Deden_*

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Well the krogan did lose millions of their people killing the rachni only to eventually be cast down by the rest of the galaxy.

Sure, they did bring it upon themselves, but I don't think most krogan see it that way.

I suppose the Alliance might not be too happy with you letting the queen go either since you freed her right in their back yard.

That combined with the fleet being sacrificed to save the Council should have resulted in the Paragon getting a very chilly reception from the Alliance in ME2 and ME3.

Paragon is naturally pushed towards alien allies and Renegades towards human ones (with an exception or two).

#532
Xilizhra

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That combined with the fleet being sacrificed to save the Council should have resulted in the Paragon getting a very chilly reception from the Alliance in ME2 and ME3.

Again, this ignores the fact that you got them onto the Council, and that you get a fairly chilly reception anyway since they still don't believe or help you.

#533
TheOptimist

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Lotion Soronnar wrote...

What?

Are you even reading? That's not what people are asking for you twit! You've been repeatign the same line a dozen times, even tough people have tried several tiems to explain to you that that's NOT what they're askign for.

If you can't even be bothered to excercise some basic reading comprehension, then don't dare to assuem you know waht I wanted.

No, I get it.  You want 2 minute conversations and text emails.  My only issue with this is when people use it to claim that they've somehow been 'punished' for choosing a Renegade option.  You haven't been punished.  Bioware made an erroneous assumption about what you wanted in the game. I hope you get your 30 seconds of dialogue with Zaieed about how he's been a much happier person since you helped him kill Vido.

#534
Humanoid_Typhoon

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The rachni didn't do anything to the krogan,the krogan were brought to the fight,and they gladly accepted it,there is no reason they should hate the rachni for what the council races did .

Modifié par Humanoid_Typhoon, 24 août 2011 - 09:17 .


#535
Someone With Mass

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Lotion Soronnar wrote...

To you it may not matter at all. To others it matters a lot.

If you cannot grasp why...well, your defect is not my problem.


Oh, so I have a "defect" because I think those five minute cameos are just a waste of time? Cool beans, bro.

I am fully capable of imagining some guy spitting all over those cameos. I just have no reason to care about something so insignificant.

#536
Seboist

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Saphra Deden wrote...

Well the krogan did lose millions of their people killing the rachni only to eventually be cast down by the rest of the galaxy.

Sure, they did bring it upon themselves, but I don't think most krogan see it that way.

I suppose the Alliance might not be too happy with you letting the queen go either since you freed her right in their back yard.

That combined with the fleet being sacrificed to save the Council should have resulted in the Paragon getting a very chilly reception from the Alliance in ME2 and ME3.

Paragon is naturally pushed towards alien allies and Renegades towards human ones (with an exception or two).


In an ideal world Renegade would have been able to get non-citadel alien races like the Quarians and Krogan on their side for sacrificing the council, killing the queen, destroying the heretic geth,etc.

There's still some vague hope that destroying the heretics win favor with the Quarians at least.

#537
Wulfram

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Saphra Deden wrote...

Well the krogan did lose millions of their people killing the rachni only to eventually be cast down by the rest of the galaxy.


The Salarians and Asari lost millions too.  The Krogan I'd expect to be the most favourably inclined towards the Rachni - first for the whole worthy enemy thing, and secondly because they were effectively responsible for their uplift.

I suppose the Alliance might not be too happy with you letting the queen go either since you freed her right in their back yard.

That combined with the fleet being sacrificed to save the Council should have resulted in the Paragon getting a very chilly reception from the Alliance in ME2 and ME3.

Paragon is naturally pushed towards alien allies and Renegades towards human ones (with an exception or two).


I don't think the Alliance expects it's soldiers to murder innocent civilians.  Or to dither around while it's allies are getting slaughtered.

#538
Guest_Saphra Deden_*

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Xilizhra wrote...

Again, this ignores the fact that you got them onto the Council,


Again: getting humanity on the Council wound up doing nothing to help humanity.

#539
Guest_Saphra Deden_*

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Wulfram wrote...

The Salarians and Asari lost millions too.  The Krogan I'd expect to be the most favourably inclined towards the Rachni - first for the whole worthy enemy thing, and secondly because they were effectively responsible for their uplift.


Sure, kid, whatever you want.

#540
Guest_Luc0s_*

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Keeping the collector base feels right (to renegades) but can be proven to be harmful in ME3.

#541
Someone With Mass

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Saphra Deden wrote...

Xilizhra wrote...

Again, this ignores the fact that you got them onto the Council,


Again: getting humanity on the Council wound up doing nothing to help humanity.


Or, it advances humanity something fierce, since they have complete control of the Citadel, the hub of many civilizations and species.

Just because nothing was shown doesn't mean nothing happened.

#542
Guest_Saphra Deden_*

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Luc0s wrote...

Keeping the collector base feels right (to renegades) but can be proven to be harmful in ME3.


Gee, you think? Thanks for pointing that out.

#543
Guest_Saphra Deden_*

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Someone With Mass wrote...


Or, it advances humanity something fierce, since they have complete control of the Citadel, the hub of many civilizations and species.


It could have... but it didn't. Humanity still wound up as the odd one out and when they needed help the Council told them to take a hike. Humanity gained nothing.

#544
Reever

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Dave of Canada wrote...

Saphra Deden wrote...

No, it isn't. All you are accepting when you kill a character is that you've killed that character. Nobody expects a dead character to show up again, but their death doesn't exist in a vacuum. It should affect others who will in turn affect Shepard.


Example from KOTOR:
You killed Juhani, she's dead.
However, the Jedi Council mentions this and later in the game you'll encounter her lover who's turned over to the Dark Side to try and avenge her. You're getting an entire scenario around that choice you've done, people acknowledge you've killed her.

You miss out on a companion, yet you get a scene play out differently as acknowledgement of your choices. It isn't some vacuum (as you put it) where Juhani died and nobody gave a damn throughout the Galaxy.


I think you quoted the wrong person, or misunderstand what he said. He basically means what you have shown in your example.

Even though I play mostly paragon, I get what you mean and I think it would´ve been even better that way!

But, c´est la vie! Life´s unfair! And the devs were lazy :whistle: (jk).

#545
Guest_Saphra Deden_*

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He didn't quote the wrong person, he was just elaborating upon what I said.

#546
Xilizhra

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Saphra Deden wrote...

Xilizhra wrote...

Again, this ignores the fact that you got them onto the Council,


Again: getting humanity on the Council wound up doing nothing to help humanity.

Not Shepard's fault. The Alliance was the one pushing for it, and Shepard was their tool to bring it about.

#547
TheOptimist

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outmane wrote...

TheOptimist wrote...

Meh.  If that's really all you want, I hope Bioware sends you a bunch of emails in the third game saying 'You killed X, congrats' or 'How dare you kill Y, I'll get revenge someday' since that's essentially what the Paragon emails did.  But I still don't see this as punishment.  At worst it's an oversight on Bioware's part.


Of course its not a punishment. That would be childish thinking.


Tell it to all the people in the first half of this topic.Image IPB

#548
Someone With Mass

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Saphra Deden wrote...

It could have... but it didn't. Humanity still wound up as the odd one out and when they needed help the Council told them to take a hike. Humanity gained nothing.


Just because that didn't earn them anything then doesn't mena they won't earn anything at all.

#549
Guest_Saphra Deden_*

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Xilizhra wrote...

Not Shepard's fault.


No, but that doesn't mean people won't blame him for it anyway.

#550
Wulfram

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Saphra Deden wrote...

It could have... but it didn't. Humanity still wound up as the odd one out and when they needed help the Council told them to take a hike. Humanity gained nothing.


You mean, when a few colonies which aren't even in the Alliance were attacked, the Council treated them like big boys now.

It's not like the Turians would come running for aid over such minor incidents.  And the threat wasn't anything which a couple of cruisers couldn't have handled, as it turns out.