sedrikhcain wrote...
Boiny Bunny wrote...
If it means that always picking the blue option without thinking at all will not lead to the best outcome for once, I'm all for it.
In my experience, when there are blue or red options, they generally BOTH provide a means to a favorable outcome that otherwise would be unavailable. There are also plenty of times when non-red paragon actions offer you ways to resolve things. Just as there are paragon options that make you work harder to satisfy your more "positive" morality.
Blue and red often provide better options than white, and blue often provides a better option than red - both when considered from an after-the-event perspective.
As far as whether some of the "nice guy" choices go, like not killing the rachni queen and destroying the collector base, I think we need to wait until we see what happens in ME3 before we evaluate that.
I'm sure there will be plenty of discussion and evaluating when ME3 does come out - the purpose of this thread, much like most other threads on this forum, is not to evaluate what
has been put into the game (unknown), but rather to discuss the possibilities.
It seems like people have some intense desire to see being a nice guy blow up in people's faces. Well, the options are paragon/renegade but they're all towards the same objective, so I think that's unrealistic.
I have an intense desire to see paragon and renegade decisions blow up in the player's face - when they respectively represent a foolish option.
What
is realistic, is for decisions to not work out the way you
want them to every single time.
Modifié par Boiny Bunny, 24 août 2011 - 02:48 .