Memmahkth wrote...
Boiny Bunny wrote...
Memmahkth wrote...
Boiny Bunny wrote...
It's about having consequences for foolish decisions, be them paragon or renegade - not ending the game prematurely from 1 decision.
That's assuming that a paragon or renegade decision is foolish. What if none of the paragon or renegade decisions are foolish? I don't consider any of them to be foolish at all.
Well, that's a matter of perspective I guess. I consider multiple decisions that you make in the game to be foolish. Letting Balak go is in my books, a prime example, of a foolish decision.
To add to what I said before (which you quoted above), foolish and non-foolish decisions alike should have consequences.
Saved the collector base? Perhaps it causes a bucketload of trouble for you in ME3 because a bunch of Cerberus scientists working there became indoctrinated. However, you get some extra firepower in the final battle as a result of their research.
If you destroy it, you miss out on the trouble, and the extra firepower.
The "what if" game is not fun to play. For those paragons that let balak go, what if the scientists there came up with an idea for a weapon to kill a reaper. Also, what if balak turns out to be significant in destroying the reapers as well, before he decides he's going to eliminate Earth. Or maybe he'll wait for Earth to be eliminated first, so Shepard fights him to get his plans/tactics/tech.
I dunno.. it's not fun to play "what if". There are many directions BW can go in "this was your decision, this happens." But not all have to diverge radically or have punishing consequences. I liked the decisions and the results from ME1. We still have to see those play out though, so maybe I won't like the results.
I just don't think either path should be punished and neither should staying neutral (which I will agree, ME2 did a lousy job of offering a part). I am curious though.. is there a difference in ME1, if you choose to kill the council, or focus the fleet's firepower on Sovereign? The result is the same, but the intent is different. I'm curious if BW only considers the result, or also considers the intent.
But nearly every decision that is made in real life, is based entirely on 'what if'. Every business in the world, every government and leader in the world, every decision they ever make, is based on the advanced appraisal of a collection of 'what if' scenarios. Every decision
you make as a person, involves a variety of instantaneous (even sub-conscious) assessments of 'what ifs'. Do I want to have another beer, or will that be one too many? Should I walk to the shopping center today, or will it rain? Should I overtake him now, or wait until there is a more straight road with a better line of sight?
How do we make any sense of such 'what if's?
Decisions are made based on what will result in the best outcome, adjusted for risk.
For example, should you bet $2 billion on a horse that has 4 broken legs, to win a race against the fastest and fittest horse in the world, of 2km? Should we just ignore all concepts of probability, and just say 'what if' the horse with 4 broken legs magically somehow wins? Yeah, let's go with the horse with 4 broken legs, and completely ignore all other facts and probabilites.
The Balak decision is presented to you as, very simply:
* Save 5 innocents and let the terrorist go
* Let the 5 innocents die, and kill the terrorist
Of the following, what is more likely?
* One of the completely random hostages, who are nothing more than asteroid miners, turns out to be the single most pivotal person other than Shepard in the entire galaxy and invents a super reaper killing weapon
OR
* Balak strikes another human colony at another point in the future
What are the probabilities of either of these eventuating? The first, perhaps 1 in 1 trillion? The second, probably somewhere around say 0.5.
I think that certain decisions should certainly be punished, just as they would in real life. It has nothing to do with the individual decisions being paragon or renegade - but rather, whether they are rational or not. This is of particular importance in the middle of a war.