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When was the RENEGADE choice ever the realistic one?


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#701
Yezdigerd

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shep82 wrote...

Yezdigerd wrote...

shep82 wrote...

Yezdigerd wrote...

shep82 wrote...

Yezdigerd wrote...

One of my favourite renegade sillies is the murder of Fist in front of witnesses and this is even before Shep becomes a spectre and casually start executing people in the citadel market.

Wait a minute how do you do that? AFAIK you can only kill him in his room.


So? assuming the citadel have any semblance of justice system corresponding to the real world, slaughtering 15+ people assaulting a Night club would merit some kind of hearing. Is there a reason to believe Kaidan or Ashely would lie under oath to cover Shepard's murder of Fist?
I doubt even C-sec is empowered to summary execute people on the citadel, much less a navy commander from a prospective membership race.


Fist was a criminal who tried to get a young woman killed I doubt they are going to gripe. Besides he was defending himself when he killed the mercs.


What country do you come from where servicemen wouldn't gripe about officers murdering criminals? Actually he wasn't defending himself he assaulted a privateowned nightclub, instead of handeling the evidence over to the police he went on a killing spree, but that is the same for paragons.

You've never been in the military have you. Trust me it could happen but you're right they should have at least said something.


Really? like in Somalia? The citadel isn't some thirld-world country, it's the center of civilization. If Shepard did this in New York, London or Paris and was a NATO officer he would be discharged from the service, facing life imprisonment or comittment to psychiatric care.

Modifié par Yezdigerd, 27 août 2011 - 11:24 .


#702
khordlambert

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Saphra Deden wrote...

Medhia Nox is just demonstrating that he has no idea what the actual issue Renegades bring up is. He's like every other brainless Paragon in that regard.


Considering you want to surrender to the Reapers and seem to hold TIM and Cerberus as some grand saviors, I think it may be accurate to claim YOU don't really know the actual issue Saphra.

Also, enough with the insults. You are making the other Renegades look bad.

#703
darthshepard1395

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i think its realistic if you want your shepard to be a "loose-cannon." however i do regret not punching the reporter in my renegade playthrough

#704
khordlambert

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darthshepard1395 wrote...

i think its realistic if you want your shepard to be a "loose-cannon." however i do regret not punching the reporter in my renegade playthrough


Who wouldn't regret not punching her? Sure it makes you look bad, but it's just SO FREAKING SATISFYING! Though I have to admit the Volus she got KOed by has all of our Sheapard's beaten, Paragon or Renegade.

#705
Thompson family

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Medhia Nox wrote...

The most realistic Renegade option is:

Being a douchebag throughout two games - then coming on the boards and whining about fairness.


:lol:

#706
Humanoid_Typhoon

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Realistically douche bags always get results,especially positive ones.

#707
Thompson family

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Humanoid_Typhoon wrote...

Realistically douche bags always get results,especially positive ones.


I'm starting to think that Renegades usually have jobs where all the bosses are jerks.

#708
Humanoid_Typhoon

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Thompson family wrote...

Humanoid_Typhoon wrote...

Realistically douche bags always get results,especially positive ones.


I'm starting to think that Renegades usually have jobs where all the bosses are jerks.

I just think that the belief that being a douche and killing all the time should always yield better results than offering a hand or striking with an open hand is preposterous.

There are some situations where you have to make the hard decisions and play god,but being professional does yield results.

#709
Sundance31us

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"Being too good is apt to be uninteresting." -- Harry S. Truman
:innocent:

#710
Humanoid_Typhoon

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Sundance31us wrote...

"Being too good is apt to be uninteresting." -- Harry S. Truman
:innocent:

uninteresting =/= unsuccessful
:bandit:

Modifié par Humanoid_Typhoon, 28 août 2011 - 03:52 .


#711
Thompson family

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Humanoid_Typhoon wrote...

I just think that the belief that being a douche and killing all the time should always yield better results than offering a hand or striking with an open hand is preposterous.

There are some situations where you have to make the hard decisions and play god,but being professional does yield results.


I hear you. "No prisoner" types do sometimes get ahead in life. I've worked for a number of them.

Then the recession hit and we had a big merger with lots of layoffs. They were the first ones to go.

#712
Zarathiel

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Humanoid_Typhoon wrote...

Realistically douche bags always get results,especially positive ones.


Realistically, douche bags run the country. As true in the U.S. as it is in Iran, France, China, or wherever else you may live.

And when people get fed up with their douchebaggery and instigate change, you know who wins in the end?

A different set of douchebags.

Humanoid_Typhoon wrote...

I just
think that the belief that being a douche and killing all the time
should always yield better results than offering a hand or striking with
an open hand is preposterous.

There are some situations where you have to make the hard decisions and play god,but being professional does yield results.


To be fair, I think most renegade players are asking for equal content. Or at least they started asking for that, before all this antagonism started.

That being said, I never saw the point of killing all the colonists on Feros. You only need to throw one grenade to find out if it works or not. And even without the grenades, punching them all out doesn't take a whole lot of extra time.

#713
XDMMX

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Memmahkth wrote...

wait wait wait.. realistic renegade decisions includes shooting kolyat's hostage?! So you're saying that in real life, hostages get shot by the authorities all the time.. or just that there are no renegade hostage negotiators in real life?


Hostage situation? Shoot the Hostage. No more Hostage situation. As our Spetsnaz friends in Russia would say.

Moral of the story, don't be a hostage in Russia.

Oh and that some authorities don't give a crap about the hostages.

#714
Mad180

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 Renegade logic: ME1

1. Yeah I had to kill the Rachni Queen because she was a threat. She couldn't be trusted.
2. Yeah I had to kill Shiala and the colonist on Feros because they were a threat. They couldn't be trusted.
3. Yeah I didn't save the Council because well they're a**holes. I didn't like them and they couldn't be trusted.

ME2:
1. Yeah I influenced or let my team kill whoever they felt like killing because it's better to kill your problems than deal with them. And they couldn't be trusted.
2. Suicide Mission about to blow up the base: Hey Shep, TIM here I got an idea... how about we keep the base, you know to help fight the Reapers. Shep: Ok sounds like a plan there's no way this known terrorist group will do anything wrong with the base. Yes I trust them.<_<

#715
Humanoid_Typhoon

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Mad180 wrote...

 Renegade logic: ME1

1. Yeah I had to kill the Rachni Queen because she was a threat. She couldn't be trusted.
2. Yeah I had to kill Shiala and the colonist on Feros because they were a threat. They couldn't be trusted.
3. Yeah I didn't save the Council because well they're a**holes. I didn't like them and they couldn't be trusted.

ME2:
1. Yeah I influenced or let my team kill whoever they felt like killing because it's better to kill your problems than deal with them. And they couldn't be trusted.
2. Suicide Mission about to blow up the base: Hey Shep, TIM here I got an idea... how about we keep the base, you know to help fight the Reapers. Shep: Ok sounds like a plan there's no way this known terrorist group will do anything wrong with the base. Yes I trust them.<_<

But at least it isn't blind faith.




Oh wait...

Modifié par Humanoid_Typhoon, 28 août 2011 - 07:12 .


#716
Guest_Saphra Deden_*

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Let's see, which is a bigger leap of faith?

"Cerberus can study this physical Reaper base and hopefully devise a means to fight the Reapers."

Or this one...

"I blew up the base and I'll find another way to beat the Reapers... some... way... that I don't really know what it is..."

#717
sorentoft

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By destroying technology given to them by the Old Machines humanity is breaking the cycle.

#718
Guest_Saphra Deden_*

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sorentoft wrote...

By destroying technology given to them by the Old Machines humanity is breaking the cycle.


No, it isn't.

We've been breaking the cycle by mastering technology we've taken from the Old Machines.

#719
VeR0se

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I like renegade options, It's seriously funny watching Shepard bad mouth everyone and watching her/him be a complete dick to everyone and everyone just accept it.

Also I agree with saving that damn collector ship, it's a good resource why destroy it?

Modifié par VeR0se, 28 août 2011 - 07:39 .


#720
Mad180

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Saphra Deden wrote...

Let's see, which is a bigger leap of faith?

"Cerberus can study this physical Reaper base and hopefully devise a means to fight the Reapers."

Or this one...

"I blew up the base and I'll find another way to beat the Reapers... some... way... that I don't really know what it is..."


Honestly I think saving the base is the bigger leap of faith. I have to put a lot of trust into TIM and believe he will do the right thing with what he finds. What if there's nothing useful against the Reapers or what if it is and TIM uses it for his own plans. I don't know... I have to have a lot of faith in TIM.

If I blow the base I may not find anything to beat the Reapers or maybe I will but I do know TIM won't be using the base against me in the future.

Modifié par Mad180, 28 août 2011 - 07:46 .


#721
Humanoid_Typhoon

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Well,at least she now admits it is a leap of faith.

#722
stysiaq

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My friend finished ME2 two days ago and he destroyed the base, because he felt that working with any Reaper tech leads to indoctrination and it won't do any good.

I think that by the time of ME3 we will have plenty of Reaper tech flying around, so the base can help us study the Reapers - the base is capable of creating a Reaper, so you can watch the process and learn about their weaknessess and so on. The renegade choice is the realistic one in that case.
in any kind of war knowing as much as possible about your enemy is vital to victory, and this is no exception. Knowledge is power. If it helps you, then imagine playing an RTS, when you have only knowledge of your race/faction and not the opponents. I say knowing enemy units, strategies, upgrades, abilities and so on is a must.

But what you have multiple playthroughs for, I guess.

#723
Guest_Saphra Deden_*

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Mad180 wrote...

Honestly I think saving the base is the bigger leap of faith.


Then you're insane. I am basing my gamble on a physical object that can be analyzed by people who have proven capable of doing exactly that in the past.

Your are basing your gamble on... what exactly? You've got nothing.

#724
Sisterofshane

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Saphra Deden wrote...

Mad180 wrote...

Honestly I think saving the base is the bigger leap of faith.


Then you're insane. I am basing my gamble on a physical object that can be analyzed by people who have proven capable of doing exactly that in the past.

Your are basing your gamble on... what exactly? You've got nothing.


Mad180 already answered that.  By saving the base, you are trusting that TIM will use the base in the exact same way that you would - to defeat the Reapers.  We have no ideas what his motives are beyond the dominance of the human race in the galaxy.  There are many things that this could mean, and not all of them exactly align with my idea of saving Humanity and the rest of the Galaxy more or less as they are.

So, which is the bigger leap of faith?  That I will be able to find something from nothing, or turn a lemon into a peach?

#725
Mad180

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stysiaq wrote...

My friend finished ME2 two days ago and he destroyed the base, because he felt that working with any Reaper tech leads to indoctrination and it won't do any good.

I think that by the time of ME3 we will have plenty of Reaper tech flying around, so the base can help us study the Reapers - the base is capable of creating a Reaper, so you can watch the process and learn about their weaknessess and so on. The renegade choice is the realistic one in that case.
in any kind of war knowing as much as possible about your enemy is vital to victory, and this is no exception. Knowledge is power. If it helps you, then imagine playing an RTS, when you have only knowledge of your race/faction and not the opponents. I say knowing enemy units, strategies, upgrades, abilities and so on is a must.

But what you have multiple playthroughs for, I guess.


I agree with your friend in part. I don't think all Reaper tech indoctrinates but I do believe it won't do any good. The Reapers have been havesting sentient species for millions of years. I'm sure other species studied the Reapers also
but in the end they were defeated. Knowledge is power and the Reapers know more about their tech than we do. By using it we develop along their path. We need to make our on path. That is the only way the defeat the Reapers.