http://www.crydev.ne...detail.php?id=4
Modifié par Shallina, 24 août 2011 - 06:25 .
Modifié par Shallina, 24 août 2011 - 06:25 .
Shallina wrote...
The Cryengine3 is open source for no commercial project now. There is a dev kit to download on their official page.
http://www.crydev.ne...detail.php?id=4
CryENGINE 3 Independent Developers Platform
We
want you to make games with CryENGINE 3 that people will want to play.
We hope that your work will lead to a product you can commercialise. If
this is the case, before you can sell your work or your game, you must
seek a development license for CryENGINE 3.
Modifié par foil-, 25 août 2011 - 01:57 .
Modifié par Shallina, 26 août 2011 - 03:27 .
kamal_ wrote...
For the purposes of Plan 9, I would suggest not using a non-open source engine. It goes against the idea of plan 9.
Modifié par foil-, 27 août 2011 - 02:57 .
foil- wrote...
kamal_ wrote...
For the purposes of Plan 9, I would suggest not using a non-open source engine. It goes against the idea of plan 9.
I sorta agree. No need to ditch Plan 9. Can still have community using Crytek engine while Plan 9 progresses in parallel. Will be intesting to see what comes out of the Crytek engine.
Modifié par _Knightmare_, 27 août 2011 - 03:27 .
One purpose of Plan 9 was to give the modder access to everything. At least that's my understanding. Since this engine is not open source it wouldn't seem to do that, as powerful as it is.MokahTGS wrote...
Was the purpose of Plan9 to sell it? If not, then why wouldn't this engine be a good fit?
_Knightmare_ wrote...
The game play mechanics would still need to be added in to my understanding.