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should the mass effect series contunie after the main trillogy is compleate


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#76
Maggot4everr

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Zyandrel wrote...

marshalleck wrote...

Zyandrel wrote...

Mass Effect isn't a good series to convert into a MMORPG.

First, you'd have to consider player avatars.  Either you go with:

A.  Humans only
B.  Humans and aliens

Option A limits the player heavily.  Option B raises customization problems, specifically gender issues.


No it doesn't


Next youhave the issue of plot.  With the main enemy defeated, the plot will have to take place in a post Reaper galaxy, Pre-ME1 galaxy or the span between ME1 and ME2.  If it is post Reaper, you run into the problem of continuity with the player choices.  Pre-ME1, you run into the issue of who your villains are.  Between 1 and 2, you still run the risk of 'samey' enemies (Pretty much Geth, Batarians and Collectors).

 
Not interested in this yet again. Casey Hudson has already in his own words sketched out a concept of a persistent Mass Effect world inhabited by players, and has said he likes the idea. Deal with it.


So you'd be perfectly fine with Salarians, Krogan and Asari having only one gender that would be playable?  Asari being forgivable somewhat.  What about Quarians having no faces but the bland faceplate?

And sketched out a concept does not mean it is good or compelling.  When the entire series is built up against a single threat and that threat is removed, suddenly there isn't a compelling drive to the story.  Again, name off villains in the ME universe that we could use?  Collectors (which didn't have contact with many races, this would require a retcon), Batarians (practically dead come ME3), Merc Groups (which you decimate in ME2), Geth (Heretics wiped out in ME2, Normal Geth might resolve in ME3), Reapers (Zero interaction with until ME3, which we will asume they will be wiped out in ME3), Cerberus (Indoctrinated and likely destroyed in ME3).


I'd be willing to bet that Bioware wouldn't throw their entire series towards and MMO without carefully going over everything. Whatever they do, I will support them, 2 for 2 so far, looking like a 3 for 3.

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#77
VaultingFrog

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I would rather leave it at a three part series instead of expanding on it. I don't want it to be come an abomination like CoD or Halo (with Reach, Wars and now Halo 4).

#78
Ninjapino

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VaultingFrog wrote...

I would rather leave it at a three part series instead of expanding on it. I don't want it to be come an abomination like CoD or Halo (with Reach, Wars and now Halo 4).


See, again, I'm thinking it more along the lines of Star Wars or Star Trek.  I think it would only really be ran into the ground if they kept trying to do the same thing over and over again like the serious you mentioned earlier.  Halo Wars is the only one that really deviates from the formula and it just wasn't that good in general.  The only stipulation I have for another ME game is keep it in the same universe.....other then that, go nuts....different characters, different time, different mechanices......it would essentually be a whole new IP....just with the rules of that particular universe in line like you would for any Star Wars game. 

#79
VaultingFrog

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Ninjapino wrote...

VaultingFrog wrote...

I would rather leave it at a three part series instead of expanding on it. I don't want it to be come an abomination like CoD or Halo (with Reach, Wars and now Halo 4).


See, again, I'm thinking it more along the lines of Star Wars or Star Trek.  I think it would only really be ran into the ground if they kept trying to do the same thing over and over again like the serious you mentioned earlier.  Halo Wars is the only one that really deviates from the formula and it just wasn't that good in general.  The only stipulation I have for another ME game is keep it in the same universe.....other then that, go nuts....different characters, different time, different mechanices......it would essentually be a whole new IP....just with the rules of that particular universe in line like you would for any Star Wars game. 

Even then I wouldnt go for it. As it is based in the same fictional "universe" it is bound by the same laws of that universe. Foundations have been set and shall not be broken otherwise the whole thing falls appart. And because of that I feel that the vast majority of people do not have the creativity needed to make something new and exciting. Those founding laws constrict their thinking and though they may give a new story with new characters at a different time it will still be similar if not the same model that we have now.

That is why I got sick of the C&C series. Yes they have great mechanics but it was not inovative after a while. It dried up because they are stuck in the confines of preexisting laws set down by previous games in the series.

Halo is one example I enjoy. Great first game. Second game would have been fine if they were able to stick with the founding story of the first but they changed fundimentals that should not have been touched. And yes this is my viewpoint as I am a very big stickler for accuracy through a series for canon. Halo 3 was an abomination in and of itself. ODST was a breath of fresh air in an otherwise stale universe. Reach made my eyes bleed with is horrid....I cant even call that a story... Halo Wars should never have happend as I firmly believe that any RTS should be exclusive to PC as its functionality is peerless on a PC. But thats besides the point, it too was a middle finger to canon. The books were a great foundation after the first game. They made sense and created a plausable story up until they were tossed out the window.

Again those are my views, disagree all you want, you wont change my mind.

In any case it is situations like those that I see in the future for Mass Effect if it were allowed to continue. Games get old the more of them you have.

I cant play some of the Mario games because it rehashes the same formula. Zelda is my breath of fresh air as it start off blank in history almost every time. The only similarities are the characters and their cloths and rolls. Beond that each one has a story all its own with many different mechanics that should be there as the game has no founding laws from previous games to forbid them.

#80
kalpain

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I would love to see a GTA style Mass Effect game starring Mouse, Captain Gavorn or Shiala. Set on the Citadel, Omega and Illium. Make it more of crime drama rise to power or mystery type story. Just let me explore more of those 3 locations as complete open worlds and I will be content. It doesn't have to be some big save the galaxy story. Just make it interesting and adventurous and I will be all in.

#81
VaultingFrog

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kalpain wrote...

I would love to see a GTA style Mass Effect game starring Mouse, Captain Gavorn or Shiala. Set on the Citadel, Omega and Illium. Make it more of crime drama rise to power or mystery type story. Just let me explore more of those 3 locations as complete open worlds and I will be content. It doesn't have to be some big save the galaxy story. Just make it interesting and adventurous and I will be all in.


I dispise GTA and all related games. I microwave their disks whenever I get the chance to.

#82
Boiny Bunny

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Zyandrel wrote...

Boiny Bunny wrote...

Zyandrel wrote...

So you'd be perfectly fine with Salarians, Krogan and Asari having only one gender that would be playable?  Asari being forgivable somewhat.  What about Quarians having no faces but the bland faceplate?

Again, sketched out a concept does not mean it is good or compelling.  When the entire series is built up against a single threat and that threat is removed, suddenly there isn't a compelling drive to the story.  Again, name off villains in the ME universe that we could use?  Collectors (which didn't have contact with many races, this would require a retcon), Batarians (practically dead come ME3), Merc Groups (which you decimate in ME2), Geth (Heretics wiped out in ME2, Normal Geth might resolve in ME3), Reapers (Zero interaction with until ME3, which we will asume they will be wiped out in ME3), Cerberus (Indoctrinated and likely destroyed in ME3).


No - each race would end up with 2 genders.  It might surprise you to know that, when designing a brand new game (which an MMO would be), new models need to be designed.  These would include female models for all races.  Quarians would likely be able to take their helmets off if they chose, but would suffer some kind of constitution penalty for doing so, if they were not in a sterile environment.

As for the plot, see WoW, following an end-of-world destruction plot (Warcraft 3).

Also, MMOs do not need a single villian.  They are more about the adventure and completing small tasks, and exploring, than a single player type game where there is a single villian.


Each race has societal barriers that prevent their females from fighting.  Krogan keep women in camps meant for breeding, Salarian females are rulers and are outnumbered 9 to 1.  And, honestly, gameplay would trump Quarian design.  You're not going to give them a stat penalty because the player wanted to show off his/her character.  MMOs have a specific flow to them, they have a specific method when dealing with things like balance and races and player reactions to things added.  Quarians getting a stat reduction for taking off their helmet would result in a massive outcry from the players.

And no, MMOs don't need a singular villain.  WoW, which you have brought up multiple times, has had three major 'baddies'.  However, a MMO needs -villains-.  Look at my list again.  Which one of those villain options is viable?  At which point do you replace what makes Mass Effect Mass Effect?  Do you take out all the villain races and add in a slew of new ones? 


Everything you've written there is easily overwritten with a few simple lines of plot.  After the Reaper invasion was thwarted and a good deal of each race wiped out, cultures and customs changed dramatically across the galaxy.  etc etc.  Males and females of each race would have the same stats, as with any other MMO - realistic or not.  Quarians having stat penalties under certain circumstances is completely normal.

Again, I hate to break it to you, but any MMO which offers different classes, has different stats for each class.  This is not a single player experience where all possible choices of characters get the same stats.  If a Quarian takes off their helmet, they suffer a stat penalty.  Too bad.  That's consistent with the lore, and one disadvantage of playing a Quarian.  Of course, they could also give Quarian characters completely see through helmets.

Any of the 'villians' we've seen so far is viable.  Batarians, Geth, Collectors - all perfectly viable.  If you need to introduce new races, as ME2 did, and ME3 is also doing, then so be it.  All MMOs that extend off already established IP do this.

Modifié par Boiny Bunny, 25 août 2011 - 02:33 .


#83
RAF1940

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Mister Mida wrote...

Should it? No. Will it? Yes.


this

#84
kalpain

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VaultingFrog wrote...

kalpain wrote...

I would love to see a GTA style Mass Effect game starring Mouse, Captain Gavorn or Shiala. Set on the Citadel, Omega and Illium. Make it more of crime drama rise to power or mystery type story. Just let me explore more of those 3 locations as complete open worlds and I will be content. It doesn't have to be some big save the galaxy story. Just make it interesting and adventurous and I will be all in.


I dispise GTA and all related games. I microwave their disks whenever I get the chance to.


lol, far enough they certainly aren't for everyone.  But when I say GTA style I'm speaking of something with a more intimate storyline and massively open environments.  That would include the Citadel, Omega, Illium and maybe a few settlements scattered through out the galaxy.  The gameplay wouldn't even need to be tweeked very much.  Just the scope of the story.  Would love to be able to do some real exploring and much more interacting with the people and places in the ME Universe.

#85
VaultingFrog

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kalpain wrote...

VaultingFrog wrote...

kalpain wrote...

I would love to see a GTA style Mass Effect game starring Mouse, Captain Gavorn or Shiala. Set on the Citadel, Omega and Illium. Make it more of crime drama rise to power or mystery type story. Just let me explore more of those 3 locations as complete open worlds and I will be content. It doesn't have to be some big save the galaxy story. Just make it interesting and adventurous and I will be all in.


I dispise GTA and all related games. I microwave their disks whenever I get the chance to.


lol, far enough they certainly aren't for everyone.  But when I say GTA style I'm speaking of something with a more intimate storyline and massively open environments.  That would include the Citadel, Omega, Illium and maybe a few settlements scattered through out the galaxy.  The gameplay wouldn't even need to be tweeked very much.  Just the scope of the story.  Would love to be able to do some real exploring and much more interacting with the people and places in the ME Universe.


An expanded environment I can deal with. I wouldnt mind seeing the arms of the Citadel or the rest of Omega. What I do mind is the gameplay of GTA. I wouldnt get close enough to spit on it if that were added in to this.

#86
Zyandrel

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Boiny Bunny wrote...

Zyandrel wrote...

Boiny Bunny wrote...

Zyandrel wrote...

So you'd be perfectly fine with Salarians, Krogan and Asari having only one gender that would be playable?  Asari being forgivable somewhat.  What about Quarians having no faces but the bland faceplate?

Again, sketched out a concept does not mean it is good or compelling.  When the entire series is built up against a single threat and that threat is removed, suddenly there isn't a compelling drive to the story.  Again, name off villains in the ME universe that we could use?  Collectors (which didn't have contact with many races, this would require a retcon), Batarians (practically dead come ME3), Merc Groups (which you decimate in ME2), Geth (Heretics wiped out in ME2, Normal Geth might resolve in ME3), Reapers (Zero interaction with until ME3, which we will asume they will be wiped out in ME3), Cerberus (Indoctrinated and likely destroyed in ME3).


No - each race would end up with 2 genders.  It might surprise you to know that, when designing a brand new game (which an MMO would be), new models need to be designed.  These would include female models for all races.  Quarians would likely be able to take their helmets off if they chose, but would suffer some kind of constitution penalty for doing so, if they were not in a sterile environment.

As for the plot, see WoW, following an end-of-world destruction plot (Warcraft 3).

Also, MMOs do not need a single villian.  They are more about the adventure and completing small tasks, and exploring, than a single player type game where there is a single villian.


Each race has societal barriers that prevent their females from fighting.  Krogan keep women in camps meant for breeding, Salarian females are rulers and are outnumbered 9 to 1.  And, honestly, gameplay would trump Quarian design.  You're not going to give them a stat penalty because the player wanted to show off his/her character.  MMOs have a specific flow to them, they have a specific method when dealing with things like balance and races and player reactions to things added.  Quarians getting a stat reduction for taking off their helmet would result in a massive outcry from the players.

And no, MMOs don't need a singular villain.  WoW, which you have brought up multiple times, has had three major 'baddies'.  However, a MMO needs -villains-.  Look at my list again.  Which one of those villain options is viable?  At which point do you replace what makes Mass Effect Mass Effect?  Do you take out all the villain races and add in a slew of new ones? 


Everything you've written there is easily overwritten with a few simple lines of plot.  After the Reaper invasion was thwarted and a good deal of each race wiped out, cultures and customs changed dramatically across the galaxy.  etc etc.  Males and females of each race would have the same stats, as with any other MMO - realistic or not.  Quarians having stat penalties under certain circumstances is completely normal.

Again, I hate to break it to you, but any MMO which offers different classes, has different stats for each class.  This is not a single player experience where all possible choices of characters get the same stats.  If a Quarian takes off their helmet, they suffer a stat penalty.  Too bad.  That's consistent with the lore, and one disadvantage of playing a Quarian.  Of course, they could also give Quarian characters completely see through helmets.

Any of the 'villians' we've seen so far is viable.  Batarians, Geth, Collectors - all perfectly viable.  If you need to introduce new races, as ME2 did, and ME3 is also doing, then so be it.  All MMOs that extend off already established IP do this.


Your advocating the penalty for playing a Quarian, essentially handicapping an entire race, basically shows you have no idea how the MMO field works.

Also, Collectors are all dead.  Geth will either be friendly or dead.  Batarians are all turned into husks.  No new races announced for ME3.  Are you even paying attention to what's going on?

Also, no offense, but MMOs work to dilute existing IPs.  Warcraft has almost no chance of coming back as a RTS.  All major figures die or are rewritten, lore is added that negates old lore, new enemies are added, new heroes.  If you visit the Story Forum many threads are dedicated to how much WoW's lore has failed in the last expansion (Note:  The Cataclysm expansion has not been nearly as compelling after the defeat of WoW's big bad, Arthas).

Modifié par Zyandrel, 25 août 2011 - 03:09 .


#87
Guest_Tigerblood and MilkShakes_*

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No, give it a few years to rest for people to "obtain" all dlc and playthrough over and over again.
then maybe like five to seven years after mass effect 3 has been out.come out with some new Mass Effect game.hopefully not some MMO/MP overhauled game.maybe something stealthish or about the same as the shepard trilogy but play as a krogan.turian,quarain,salarain etc,etc etc.cause i believe Bioware already has like eight ideas for DLC.and probably three pieces of those "DLC/Expansions" where already apart of the ME3 game

That and two years after Mass effect 3.they can Mash all three games and everysingle piece of "DLC" into a Boxset for $200-500 bucks.

Modifié par Tigerblood and MilkShakes, 25 août 2011 - 03:27 .


#88
Ihatebadgames

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No

#89
Ooga600

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They should make KotOR 3 instead

#90
Boiny Bunny

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Zyandrel wrote...

Your advocating the penalty for playing a Quarian, essentially handicapping an entire race, basically shows you have no idea how the MMO field works.


No I'm not - I'm advocating slightly different stats for each race.  Some races will have lower constitution than others, some will have higher engineering skills than others, etc.  Clearly, you not only have no idea how an MMO works, but no idea how an RPG in general works, if you believe that it is common for different species in RPG games to start with identical stats and abilities.

Edit: See the following WoW Race Stats



Also, Collectors are all dead.


According to what?  In ME2, TIM figures that the Collectors who are abducting human colonies are working from beyond the Omega 4 relay.  Shepard goes through and destroys their base, as well as two or so of their big ships.  Where in game, did it ever confirm that every single collector in existance was gone or eliminated?  Having collector enemies for a ME MMO might be a stretch - but it certainly isn't impossible.




Geth will either be friendly or dead.

 
Your assumptions.  Utterly meaningless.




Batarians are all turned into husks.


Where did you get that from?  There are Batarian husks in ME3 - and Rachni husks, and Asari 'Reapers' etc.  There are also human husks.  The fact that there are some Batarian husks in the game does not in any way, shape, or form, indicate that their entire species has been turned!




No new races announced for ME3. Are you even paying attention to what's going on?


Oh yes, because Bioware haven't told us about a new race, it doesn't exist.

Oh, and forget about all the races we already do know about.  The Yahg couldn't possibly be a problem for the galaxy, right?

And all MMOs always need a new species to be evil right?  It's completely impossible for individuals from already known species to be evil, right?  There couldn't possibly be a renegade Turian general or Asari Matriarch who would gladly see the council removed, right?  There couldn't possibly be any trouble with the Rachni, right?




Also, no offense, but MMOs work to dilute existing IPs.  Warcraft has almost no chance of coming back as a RTS.  All major figures die or are rewritten, lore is added that negates old lore, new enemies are added, new heroes.  If you visit the Story Forum many threads are dedicated to how much WoW's lore has failed in the last expansion (Note:  The Cataclysm expansion has not been nearly as compelling after the defeat of WoW's big bad, Arthas).


What does that have to do with anything?  Blizzard have made more money off WoW than they ever could have hoped to from WC4/5/6/7/8/9/10 together.  No doubt, there will also be a WoW 2, eventually as well.  I agree that we will almost certainly never see a WC4, and I don't think Blizzard could possibly care less (and if EA could make even half of what WoW was making with an ME MMO, I doubt they would ever look back either)

Modifié par Boiny Bunny, 25 août 2011 - 04:07 .


#91
Kalak

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I'd be totally fine with a Mass Effect game that focuses on a different era like, say, the Krogan Rebellions and/or Rachni Wars. Maybe playing as an Asari huntress and/or Krogan warlord who lived through both conflicts?

Or what about a semi-prequel (kind of like ODST, perhaps), where you play as a part of Garrus' vigilante squad during his Archangel days on Omega?

#92
Davie McG

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I don't think MMO is the best way to go with Mass Effect.

If they can do it and still make it feel like mass effect then I may consider pondering whether or not I should get it.

I'd like to see them do another trilogy. They have a format that works, why abandon it?

#93
kalpain

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VaultingFrog wrote...

kalpain wrote...

VaultingFrog wrote...

kalpain wrote...

I would love to see a GTA style Mass Effect game starring Mouse, Captain Gavorn or Shiala. Set on the Citadel, Omega and Illium. Make it more of crime drama rise to power or mystery type story. Just let me explore more of those 3 locations as complete open worlds and I will be content. It doesn't have to be some big save the galaxy story. Just make it interesting and adventurous and I will be all in.


I dispise GTA and all related games. I microwave their disks whenever I get the chance to.


lol, far enough they certainly aren't for everyone.  But when I say GTA style I'm speaking of something with a more intimate storyline and massively open environments.  That would include the Citadel, Omega, Illium and maybe a few settlements scattered through out the galaxy.  The gameplay wouldn't even need to be tweeked very much.  Just the scope of the story.  Would love to be able to do some real exploring and much more interacting with the people and places in the ME Universe.


An expanded environment I can deal with. I wouldnt mind seeing the arms of the Citadel or the rest of Omega. What I do mind is the gameplay of GTA. I wouldnt get close enough to spit on it if that were added in to this.




Just for the record I wouldn't change the ME game much if at all.  Though I am intrigued by some of what I have seen in ME3 and can't wait to see how it actually plays for myself.

#94
Apocsapel91

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Regardless of whether or not it should. It will continue. It's too big of a success for them to let it die.

#95
The Interloper

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Nothing after the events of ME3. Not for a while, at least.

#96
Harbinger of your Destiny

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As said before the universe is too rich to simply abandon after the third installment/. I can literally think up a game right now set in the mass effect universe that would work. A mass effect racing game using the aircars allowing you to race through the cities of mass effect like the Citadel or Eden Prime. Or how about a gta clone where you play as a member of c-sec on an open world Citadel trying to stop a terrorist plot and other potential crimes. See as I said too rich, if you think of something you can easily make it fit in the ME universe.

#97
Rockworm503

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VaultingFrog wrote...

kalpain wrote...

I would love to see a GTA style Mass Effect game starring Mouse, Captain Gavorn or Shiala. Set on the Citadel, Omega and Illium. Make it more of crime drama rise to power or mystery type story. Just let me explore more of those 3 locations as complete open worlds and I will be content. It doesn't have to be some big save the galaxy story. Just make it interesting and adventurous and I will be all in.


I dispise GTA and all related games. I microwave their disks whenever I get the chance to.


this makes me a sad panda.
Open world sand box style games are my favorite and GTA are easily the best.

#98
kalpain

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Harbinger of your Destiny wrote...

As said before the universe is too rich to simply abandon after the third installment/. I can literally think up a game right now set in the mass effect universe that would work. A mass effect racing game using the aircars allowing you to race through the cities of mass effect like the Citadel or Eden Prime. Or how about a gta clone where you play as a member of c-sec on an open world Citadel trying to stop a terrorist plot and other potential crimes. See as I said too rich, if you think of something you can easily make it fit in the ME universe.


I would play this Citadel game of yours.

The first idea I had for a post ME3 game was about Mouse rising up and becoming the crime boss of the Citadel.  Considering his character in ME2 I figured it would be interesting to be able to play as him growing and developing his character into some type of badass.  Whether it be a crime boss or a C-Sec agent or some other position of power on the Citadel.  Just as long as it made the Citadel (and possibly Omega & Illium) just massively open worlds for us to explore and interact with the various galactic races.

#99
kalpain

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Rockworm503 wrote...

VaultingFrog wrote...

kalpain wrote...

I would love to see a GTA style Mass Effect game starring Mouse, Captain Gavorn or Shiala. Set on the Citadel, Omega and Illium. Make it more of crime drama rise to power or mystery type story. Just let me explore more of those 3 locations as complete open worlds and I will be content. It doesn't have to be some big save the galaxy story. Just make it interesting and adventurous and I will be all in.


I dispise GTA and all related games. I microwave their disks whenever I get the chance to.


this makes me a sad panda.
Open world sand box style games are my favorite and GTA are easily the best.


Don't feel too bad.  Everyone is different.  And thankfully someone elses opinion doesn't stop you from enjoying the games that you like.  At least that is how I look at it...

#100
VaultingFrog

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Rockworm503 wrote...

VaultingFrog wrote...

kalpain wrote...

I would love to see a GTA style Mass Effect game starring Mouse, Captain Gavorn or Shiala. Set on the Citadel, Omega and Illium. Make it more of crime drama rise to power or mystery type story. Just let me explore more of those 3 locations as complete open worlds and I will be content. It doesn't have to be some big save the galaxy story. Just make it interesting and adventurous and I will be all in.


I dispise GTA and all related games. I microwave their disks whenever I get the chance to.


this makes me a sad panda.
Open world sand box style games are my favorite and GTA are easily the best.


Sandbox worlds are just fine by me. I love Fallout 3 and others like it. I just detest GTA for the gameplay that it provides. It to me is dispicable to turn such acts into forms of entertainment just like I hate that MW2 had that "No Russian" level (I think it was MW2). I dont care if its optional, there is no excuse for having that in a game. Fictional or not it is not a form of entertainment to me and only spits upon victims of such evens in our actual world.