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It was lonely. It called to us.


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#126
didymos1120

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Xeranx wrote...
I'm thinking that that was probably another reason they didn't keep the original visage of the baby reaper in the game apart from the idea that we'd be killing a baby.


I don't know why people think the Giant Husk Fetus was the "original".  It wasn't.  It was just one out of a whole bunch of early concept paintings that they happened to pick for the art book.  They included another concept painting done in the same style and at the same point in development.  Guess what it looked like?  It's on the left, and you might find it familiar....

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#127
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Anacronian Stryx wrote...

When i read this i was thinking of the 37 million year old reaper shell, It doesn't seem improbable with what we know now that the reapers actually consist of two symbiotic entities - the larvae(master) and the shell (servant).

I think the larvae and the shell are the same entity. The Masters, I believe, are out in Dark Space near the Citadel's twin, the hypothetical Reaper Headquarters.

Check out this thread for a more detailed idea of what I'm talking about.

#128
XFemShepX

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That speech is really beautiful, actually. I wish they hadn't cut it from the game. I wonder in what specific context they were planning on using it?

#129
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StarcloudSWG wrote...

"The Masters" are the Imshai. The "Mind", the Core of the Reaper. The things that are speaking, expressing themselves, are the collection of autonomous processes that keep the Derelict Reaper's body "alive".
It's as if a city was being run by a collection of AIs and Virtual Personalities, but without any people living in the city. It has no direction. It has no purpose. It has no one to serve.

Either "Imshai" is the name of the Reaper species, in which case they are the Masters, or the name of the Derelict Reaper's host species, in which case they are NOT the Masters. Either way, it's clear that the Derelict Reaper is no longer connected with the Masters, and that it is calling out for them.

#130
Candidate 88766

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StarcloudSWG wrote...

"The Masters" are the Imshai. The "Mind", the Core of the Reaper. The things that are speaking, expressing themselves, are the collection of autonomous processes that keep the Derelict Reaper's body "alive".
It's as if a city was being run by a collection of AIs and Virtual Personalities, but without any people living in the city. It has no direction. It has no purpose. It has no one to serve.

Perhaps the things speaking are the husks. They were once part of the Reaper, but their Master is now gone.

#131
Xeranx

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didymos1120 wrote...

Xeranx wrote...
I'm thinking that that was probably another reason they didn't keep the original visage of the baby reaper in the game apart from the idea that we'd be killing a baby.


I don't know why people think the Giant Husk Fetus was the "original".  It wasn't.  It was just one out of a whole bunch of early concept paintings that they happened to pick for the art book.  They included another concept painting done in the same style and at the same point in development.  Guess what it looked like?  It's on the left, and you might find it familiar....

Image IPB


I guess since I saw that it was one of the original I thought it was more likely the original.  My bad.

#132
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Candidate 88766 wrote...

StarcloudSWG wrote...

"The Masters" are the Imshai. The "Mind", the Core of the Reaper. The things that are speaking, expressing themselves, are the collection of autonomous processes that keep the Derelict Reaper's body "alive".
It's as if a city was being run by a collection of AIs and Virtual Personalities, but without any people living in the city. It has no direction. It has no purpose. It has no one to serve.

Perhaps the things speaking are the husks. They were once part of the Reaper, but their Master is now gone.

Husks do not have minds of their own. They are driven by the will of the Reapers, who (presumably) are driven by the will of the Masters.

#133
Jonathan Shepard

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Y u no have awesome dialogue liek this, Harbinger?!!?

Seriously. This would've made Harbinger almost cooler than Sovereign! Instead, we have repetitive and annoying taunts...

#134
Candidate 88766

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Arcian wrote...

Candidate 88766 wrote...

StarcloudSWG wrote...

"The Masters" are the Imshai. The "Mind", the Core of the Reaper. The things that are speaking, expressing themselves, are the collection of autonomous processes that keep the Derelict Reaper's body "alive".
It's as if a city was being run by a collection of AIs and Virtual Personalities, but without any people living in the city. It has no direction. It has no purpose. It has no one to serve.

Perhaps the things speaking are the husks. They were once part of the Reaper, but their Master is now gone.

Husks do not have minds of their own. They are driven by the will of the Reapers, who (presumably) are driven by the will of the Masters.

I assumed the Reapers were the Masters. And perhaps when the Derelict Reaper was killed, the husks there became more independant. The Reaper's shell can still indoctrinate, but there is will guiding the husks.

#135
Reikenji

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=] 

Modifié par Reikenji, 24 août 2011 - 06:20 .


#136
Liec

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didymos1120 wrote...

Lotion Soronnar wrote...

That would have been soo much better!


I think they probably couldn't figure out a way to explain how it was generated over such huge areas by a single ship and/or felt that was something that was a bit much for Mordin to plausibly counteract on short notice.  Or possibly other factors, like not wanting to make stasis fields something people could just ignore with a nifty little armor upgrade or not being able to come up with a good way to show it in-game, either in terms of aesthetics or performance-wise.


They probably changed it to make Mordin fit better in the story. The reason why he was recruited in the first place was because he's an expert in alien biology, and he uses that to study and repel the seeker swarms and that all ties to his STG work and the genophage storyline. They probably at some point had him use biotics and figure out how to neutralize the stasis field, but that was totally unrelated to genetic research so they changed it, maybe.

Looking forward to your edit of the unused text =D. I put on the lj list most of what I could find, but with some stuff I just wasn't sure if it was really unused. For what I remember there were some ambient npc conversations, the female krogan camp being attacked, legion being left behind on the derelict reaper, something about a ship of sick batarians. There are some lines from Garrus' LM and Thane's romance that I haven't heard ingame but maybe I just haven't found the right trigger :/

Modifié par Liec, 24 août 2011 - 06:22 .


#137
didymos1120

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Jonathan Shepard wrote...

Y u no have awesome dialogue liek this, Harbinger?!!?


Well, Harbinger did have more dialogue.  He had an entire set of unique taunts for the first Human-Reaper fight (the "Shoot the tubes!" one) that weren't just "IMA GET YOU SHEPARD!" that they cut for some reason, plus they chopped most of the lines of his final speech during the escape out.

Modifié par didymos1120, 24 août 2011 - 06:21 .


#138
Jonathan Shepard

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didymos1120 wrote...

Jonathan Shepard wrote...

Y u no have awesome dialogue liek this, Harbinger?!!?


Well, Harbinger did have more dialogue.  He had an entire set of unique taunts for the first Human-Reaper fight (the "Shoot the tubes!" one) that weren't just "IMA GET YOU SHEPARD!" that they cut for some reason, plus they chopped most of the lines of his final speech during the escape out.


Yeah, I know. Too bad this speech wasn't included in those unused audio files... I mean, Harbinger definitely got a huge redemption in Arrival for that last bit of dialogue, but... wow. This is beautiful. I mean, I know that this speech probably isn't being spoken BY Harbinger; rather the General or the Human Reaper. We need a name for the Human Reaper... Sovereign... Harbinger... Ascension? "Prepare these humans for ascension!"
Whatever. Off-topic. Anyway! Yeah, I feel like there could've been a bit more insight into the Reapers- Which nearly everyone thought was missing- if this had been included. Imshai...

#139
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Candidate 88766 wrote...

I assumed the Reapers were the Masters.

Well, yeah, technically.The Masters are the original Reapers, you know the species who are responsible for all the sh!t we're going through in the games. There are also the ship Reapers, all of which are intelligent and were made from the genetic memory of entire species.

I am confusing the terms when trying to describe my theory, and I apologize for it. From now on, I will call the Reaper ships "Slaves", and the real Reapers controlling the ships "Masters".

Slaves, while intelligent and capable of independent thought, are controlled by the Masters. When a Slave and the Masters are joined, they are a single being - a nation. But the Masters can disconnect themselves from the Slaves, which means the Slaves become independent. After experiencing the gratification of being in harmony and unity with the Masters, the only thing the Slaves want is to return to this harmony. So the Derelict Slave has been calling out to the Masters for 37 million years, without being heard.

Candidate 88766 wrote...

And perhaps when the Derelict Reaper was killed, the husks there became more independant. The Reaper's shell can still indoctrinate, but there is will guiding the husks.

The Derelict Slave was not killed, it was merely hurt. Badly. The Masters probably considered the Derelict Slave a failure, and cut it off from their unity and harmony because it could no longer serve them. The Slave still controls the husks without the husks themselves becoming more independent (because they are basically an extension of the Slave), but does so on it's own without the Masters affecting it's decisions. The Slave has struggled to stay alive for all this time, only so that it may find its way back to the Masters and become one with them again.

Am I making sense now?

#140
Fata Morgana

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I do have to admit: The possibility that Shepard will discover that the civilizations that became reapers might still retain their identities and might be living in a kind of utopia is an intriguing one. I wonder if they might have cut this line because it tipped their hand too much.

Because if Reapers really are a kind of perfect existance for these civilizations, then Shepard has committed the most horrible genocide imaginable; twice.

Not that I blame Shep for this, because even if being part of a Reaper is the greatest thing ever, it's not like the reapers asked if we wanted it, they're just forcing it on us. And it's not like everybody gets to join the party train, some civilizations will simply be razed or become slaves. So maybe the Reapers don't see their murdering ways as murder, that doesn't mean they deserve to continue.

#141
Lotion Soronarr

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didymos1120 wrote...

Lotion Soronnar wrote...

That would have been soo much better!


I think they probably couldn't figure out a way to explain how it was generated over such huge areas by a single ship and/or felt that was something that was a bit much for Mordin to plausibly counteract on short notice.  Or possibly other factors, like not wanting to make stasis fields something people could just ignore with a nifty little armor upgrade or not being able to come up with a good way to show it in-game, either in terms of aesthetics or performance-wise.


Yes, space bugs that somehow incapacitate trough combat armor, and housing, walls, mecha and veichels provide no apprent protection....that is MUH better<_<

#142
didymos1120

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Liec wrote...

I put on the lj list most of what I could find, but with some stuff I just wasn't sure if it was really unused.


Yeah, having listened to all the audio so much made it a lot easier to recognize the genuine unused articles.

For what I remember there were some ambient npc conversations,


Only one in the base game's TLK file that I've found (at least as far as non-squadmate ambient dialogue. There's a bunch of their commentary on various things).  I haven't scrutinized the big DLCs (Lair, Kasumi, etc.) yet in detail though.  You recall if it was in one of those?

the female krogan camp being attacked, legion being left behind on the derelict reaper,


The krogan thing has audio. I'll probably have a video for that and some other Tuchanka bits and pieces done in the next couple days.  The Legion stuff has just one recorded line left over, and the other references to it only exist as text.

something about a ship of sick batarians.


Yeah, that's some testing scenario that shows up in most of the TLK files for the later DLCs.  It was one of the things that was found along with the stuff that gave away Arrival's existence and made it onto gaming news sites a while back (I think the AAP2 TLK file was the one it was originally found in).

There are some lines from Garrus' LM and Thane's romance that I haven't heard ingame but maybe I just haven't found the right trigger :/


The Garrus stuff also has audio.  Haven't put together a video for that yet, but the audio's been edited together.  I'm fairly sure that the Thane stuff is a case of not hitting the right trigger.  Do you remember any details for that in case I missed something?

#143
Rovay

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Lotion Soronnar wrote...

didymos1120 wrote...

Lotion Soronnar wrote...

That would have been soo much better!


I think they probably couldn't figure out a way to explain how it was generated over such huge areas by a single ship and/or felt that was something that was a bit much for Mordin to plausibly counteract on short notice.  Or possibly other factors, like not wanting to make stasis fields something people could just ignore with a nifty little armor upgrade or not being able to come up with a good way to show it in-game, either in terms of aesthetics or performance-wise.


Yes, space bugs that somehow incapacitate trough combat armor, and housing, walls, mecha and veichels provide no apprent protection....that is MUH better<_<


Or perhaps it's because the biotic part of Suicide Mission woundn't make much sense if Massive Stasis Generator was the only way of paralyzing people? So they made the bugs? And then decided it would be more "dramatic" if a horde of bugs would swoop down on the colony? One of many possible explanations, but sadly, we'll never know...

#144
Alock1a

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Arcian wrote...

Report Summary
Barla Von, Citadel
I'm afraid we are unable to make any concrete assessment given the limited data at hand. It remains entirely possible that the justicar's ship made contact with Earth while looking for Prothean artifacts. Per your question, the storm that scattered the Spanish Armada was considered extremely powerful for that area, given our climate data, and could conceivably have been generated using fields from the Senshelis' drive core. It is clear that had the storm not scattered the Spanish Armada, the Spanish forces would have regrouped and likely seized power in England within two years.

It remains entirely possible that the justicar had some effect on Earth's political course, but unfortunately, I doubt we'll ever have proof.

What the actual what.


That's awesome. It's cool to think about Mass Effect aliens on Earth before first contact. 

#145
Guest_Saphra Deden_*

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I'm glad they ditched that.

#146
didymos1120

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Alock1a wrote...

That's awesome. It's cool to think about Mass Effect aliens on Earth before first contact. 


Neat idea.  Unfortunately, contradicts the hell out of all sorts of lore.  Not to mention, one would wonder why Samara never thought it worth bringing up when you ask her for her thoughts on humans.

#147
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Fata Morgana wrote...

I do have to admit: The possibility that Shepard will discover that the civilizations that became reapers might still retain their identities and might be living in a kind of utopia is an intriguing one. I wonder if they might have cut this line because it tipped their hand too much.

Because if Reapers really are a kind of perfect existance for these civilizations, then Shepard has committed the most horrible genocide imaginable; twice.

Not that I blame Shep for this, because even if being part of a Reaper is the greatest thing ever, it's not like the reapers asked if we wanted it, they're just forcing it on us. And it's not like everybody gets to join the party train, some civilizations will simply be razed or become slaves. So maybe the Reapers don't see their murdering ways as murder, that doesn't mean they deserve to continue.

The Slave civilizations have already been ingrained with the memories, experiences and motivations of the Masters. Even if you were to release them from the Masters immediate control, they are still tainted by their union with the Masters.

Maybe if it is possible to purge the influence of the Masters and make them truly free... but if this is impossible, and it might just be, it is better to let each Slave civilization find dignity and freedom in death, rather than that they would live on in a confused and desperate existence trying to reconnect with the Masters that we killed.

#148
Liec

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didymos1120 wrote...

The Garrus stuff also has audio.  Haven't put together a video for that yet, but the audio's been edited together.  I'm fairly sure that the Thane stuff is a case of not hitting the right trigger.  Do you remember any details for that in case I missed something?


It's this bit here, which was also recorded. When you break off with him for another romance in the game there's an option to say "I want someone else" but the dialogue is much shorter.

[I've fallen for someone else.] We need to talk.
Thane: I'm listening.
Shepard: There's someone else. I think we should see other people.

Thane: I see. If you're sure, I'll accept it. But I would ask that we discontinue our talks here.

[I'm sure.] I'm sorry. I have to follow my heart.
Thane: Of course you do. If you will excuse me.

[Stay with me.] No, I'm not sure. About anything. Thousands have died. Hell. I died. And I might be just the first if the Reapers come back. It's so confusing that I can say things like that...
Thane: You have many burdens, siha. Remember that I'll help you carry them.



Modifié par Liec, 24 août 2011 - 07:16 .


#149
didymos1120

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Liec wrote...

didymos1120 wrote...

The Garrus stuff also has audio.  Haven't put together a video for that yet, but the audio's been edited together.  I'm fairly sure that the Thane stuff is a case of not hitting the right trigger.  Do you remember any details for that in case I missed something?


It's this bit here, which was also recorded. When you break off with him for another romance in the game there's an option to say "I want someone else" but the dialogue is much shorter.

[I've fallen for someone else.] We need to talk.Thane: I'm listening.Shepard: There's someone else. I think we should see other people.Thane: I see. If you're sure, I'll accept it. But I would ask that we discontinue our talks here.
[I'm sure.] I'm sorry. I have to follow my heart.Of course you do. If you will excuse me.
[Stay with me.] No, I'm not sure. About anything. Thousands have died. Hell. I died. And I might be just the first if the Reapers come back. It's so confusing that I can say things like that...Thane: You have many burdens, siha. Remember that I'll help you carry them.




Ah, OK. I kinda vaguely remember that, but it's been ages since I went through the Thane romance dialogue.  I kinda set that little sub-project aside after I made the mistake of deciding to get the verifying of Jacob's romance lines out of the way.  That and the romances are just a b!tch to verify lines for anyway since they're strung out over the course of the game.  Yeah, looks like I tricked myself into thinking it was accessible due to confusing it with the short version.

Modifié par didymos1120, 24 août 2011 - 07:29 .


#150
jojon2se

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Even if the Reapers have the old "You-failed-because-you-were-weak-so-we-take-our-hand-off-you" attitude about fallen comrades, I doubt they'd knowingly leave a corpse behind. Considering how much they do to cover their tracks at the end of every cycle, that would be to leave the single most important clean-up task undone.