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BioWare Authorization Server Bypass (Temp Fix)


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#1
Arkalezth

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 I found this on another forum. I've tested it and it works:

If you want to skip the super-delay of waiting for the authorization server to tell you it's down, there's an easy fix for that.

Open up C:\\Windows\\system32\\drivers\\etc

Open up "hosts" (not "hosts.msn" or anything else) in Notepad

Add the following lines to the bottom of the page:

0.0.0.0 nw2master.bioware.com

0.0.0.0 nwn2.master.gamespy.com

The box will still show up for authorization, but it will immediately mark the connection as a failure, allowing you to continue; authorization is NOT required to play online, so this does not hamper anything. It may be a good idea to back up your "hosts" file with a copy for when the authorization servers DO come back online, if ever.



#2
NWN DM

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Very interesting... thanks for sharing.

#3
Ed Lolington

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This option works for me but there's a very scary bug present if the auth server is permanently down; which looks like the case.

#4
kamal_

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Ed Lolington wrote...

This option works for me but there's a very scary bug present if the auth server is permanently down; which looks like the case.

The bug you're thinking of is solved with a script on client entering for any server worth it's salt.

#5
dethia

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I wrote a pw-specific authentication system that is linked to a my-sql server for anyone interested or curious:
http://dl.dropbox.co...ethia_login.zip

This assumes you have nwnx include files which I didn't include with the package but if anyone needs them you can get them from:
http://www.nwnx.org/...downloaddata=13

The system works very simply, all players logging in without a pw-specific password will set one. That password will be tied to their public cd-key and log-in name. Anytime they reconnect with the same log-in name and public cd-key they DO NOT have to re-enter the password. On the other hand they do need to specify it. If after 5 attempts they get it wrong the player gets booted. It is rather simple to implement as well and is gui based, hope it helps some of you.

#6
Jesse_the_Thief

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^Thanks a lot, this is exactly what I was needing. Saves me a huge headache since I know little about utilizing the database.

#7
painofdungeoneternal

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I added a tool to never launcher which adjusts your hosts file properly, and lets you specify the ip address if at some point someone sets up a new authentication server. ( there are other games which have done this ).

#8
SkywingvL

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The 1.0.0.21 release (and newer) versions of the Client Extension include a mitigation for the master server being down: The connection timeout for the master server is reduced to 1 second.

Latest Client Extension release: http://www.nynaeve.n...sion_Latest.zip

More details here: http://social.biowar...16438/3#9159135

Edited by SkywingvL, 04 February 2012 - 06:57 PM.


#9
Echo-01

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Arkalezth wrote...

 I found this on another forum. I've tested it and it works:

If you want to skip the super-delay of waiting for the authorization server to tell you it's down, there's an easy fix for that.

Open up C:Windowssystem32driversetc

Open up "hosts" (not "hosts.msn" or anything else) in Notepad

Add the following lines to the bottom of the page:

0.0.0.0 nw2master.bioware.com

0.0.0.0 nwn2.master.gamespy.com

The box will still show up for authorization, but it will immediately mark the connection as a failure, allowing you to continue; authorization is NOT required to play online, so this does not hamper anything. It may be a good idea to back up your "hosts" file with a copy for when the authorization servers DO come back online, if ever.



This hasn't worked for me. I just get the "Error: Your CD Key is unregistered, please go to..." message. :(

I want to play online! 

#10
painofdungeoneternal

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It does work to solve the issue...it does not affect if you can play, but removes the 30 second wait to login it was doing before - regardless it lets you play with and without the gamespy server being there.

The error you are having seems like a different issue, perhaps you are a steam user and never entered in your actual CDKeys ( the steam version does not include these, you can get them from steam )

#11
TheSnurf

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There is mistake in the title. It should read "BioWare Authorization Server Bypass (Permanent Fix)"

Edited by TheSnurf, 04 July 2012 - 07:10 PM.


#12
Arkalezth

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Heh, indeed. The title was chosen by an all-mighty moderator, though.

#13
Jotham

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So Bioware never fixed the server eh?

#14
painofdungeoneternal

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No they can't. further Gamespy got sold, and new owner tried shaking down the various games for lots of cash, very little to do with Bioware, so the entire in game browser stopped working.

Skywing has recreated the game browsing system though, and has all the PW's listed via an open Web Services API, and his NWN2 Client Extension patches the game so it works like it did before, and stops authentication. There are also multiple methods to browse that list ( ie http://www.nwnlist.com uses his data, and there are apps on the vault that list it as well, and virusman is developing a similar game patch that allows NWN1 to use it as well. ).

PWs are implementing their own authentication schemes - the old system was full of holes anyway, the systems added actually match things I've always had in place to block exploiters.

( that is just one more reason to use the NWN2 client extension, it fixes so many problems its ridiculous and does not touch any game files to patch the game. Some areas that used to take a minute to load, take seconds with his extension, and there are a LOT less game crashes. )

Edited by painofdungeoneternal, 31 January 2013 - 04:23 PM.