I for one did not pre-order DA2. I played the demo and read the reviews. That was enough for me to understand that it wasn't a true sequel. That being said, Bioware is known for many quality offerings, so I don't fault people for relying on its name alone. However, I imagine many of those customers won't make that mistake again.
Though I've said this before, I think a lot of the frustration stems from the fact that the sequel was made for a different audience of gamers. If Bioware wanted to make a game for someone else, why didn't they create a new property or call the game a spinoff (as it truly was)?
I've mentioned this before, but it's like having Peter Jackson direct Fellowship of the Ring and then allowing Michael Bay to come in and direct The Two Towers. Sure the second offering has more flash and glitter, but it comes at the expense of substance. For fans of the first installment, it's like watching your story and characters get murdered. That being said, Michael Bay movies still make a lot money. People like the action and explosions. But there's a reason the studio didn't give Bay a call to do the upcoming Hobbit movie.
While I don't have the numbers in front of me, it's pretty clear that DA2 did not achieve the sales and acclaim of its predecessor. What this tells me is that despite the changes, DA2 was unable to attract the number of new converts for which it was designed. Keeping that in mind, it's well-known to have disappointed an existing fan base. While not a bad game by most accounts, it failed to meet the high standards for which Bioware is known for.
As a result of all this, we now hear that we'll be returning to a massive world in DA3. This is a good thing. Hopefully this is a sign that the game will return to its roots. But whether it's for old-school RPG fans or for the action-happy console crowd remains to be seen.
Modifié par TheReignmaker, 22 septembre 2011 - 11:32 .