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The Official Knight-Captain Cullen Discussion thread 2.0.


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#26526
LolaLei

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motomotogirl wrote...

Did they have the interrupts in ME2? Cause I see you played ME2 but don't see ME3 button. And I only played ME3. And when I first saw the paragon/renegade interrupts, my heart started beating rapidly in my chest, my hands started sweating, and I started blindly punching buttons. So I know how you feel xD

This is to R2 btw lol


Yeah the interrupt buttons were in ME2, but not ME1.

#26527
R2s Muse

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meanieweenie wrote...

Battlebloodmage wrote...

I love how open-minded the Cullen fans here. I hate when people say that Cullen doesn't seem gay as if being gay has to act a certain way. Love you guys. (Hugs)

Thanks! We're just a bunch of dirty hippies in here (aside from the few token PhD's - ha!). We'll be breaking out the guitars for a rousing KumBaYa session in a half hour by the food tent. Bring your own pipe. Image IPB



Bwahahaha!!!  Next up: group hug! (...and I get to stand next to Cullen... hey! no shoving!!)

#26528
R2s Muse

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motomotogirl wrote...

R2s Muse wrote...

...will not go to DA3 forums... I will not go to DA3 forums... argh... must... go... look...


:lol: I ventured into the DA3 forums again just to visit that thread and then post there for reasons. Then I found myself posting in the kossith sorry, "gray ones" thread. And then I ran away again as fast as I could and returned to the Cullen thread for happy happy joy joy Culleny goodness.

Ah, jeez, I'm still so baffled by that thread. (just deleted text... trying not to GO there). I'm with ya!

#26529
Battlebloodmage

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R2s Muse wrote...

meanieweenie wrote...

Battlebloodmage wrote...

I love how open-minded the Cullen fans here. I hate when people say that Cullen doesn't seem gay as if being gay has to act a certain way. Love you guys. (Hugs)

Thanks! We're just a bunch of dirty hippies in here (aside from the few token PhD's - ha!). We'll be breaking out the guitars for a rousing KumBaYa session in a half hour by the food tent. Bring your own pipe. Image IPB



Bwahahaha!!!  Next up: group hug! (...and I get to stand next to Cullen... hey! no shoving!!)

hugs.

Hmm... Did you just grab my butt R2? :blink:

#26530
meanieweenie

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Battlebloodmage wrote...

R2s Muse wrote...

meanieweenie wrote...

Battlebloodmage wrote...

I love how open-minded the Cullen fans here. I hate when people say that Cullen doesn't seem gay as if being gay has to act a certain way. Love you guys. (Hugs)

Thanks! We're just a bunch of dirty hippies in here (aside from the few token PhD's - ha!). We'll be breaking out the guitars for a rousing KumBaYa session in a half hour by the food tent. Bring your own pipe. Image IPB



Bwahahaha!!!  Next up: group hug! (...and I get to stand next to Cullen... hey! no shoving!!)

hugs.

Hmm... Did you just grab my butt R2? :blink:

Sorry, that was me. I've got happy hands.Image IPB

#26531
R2s Muse

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meanieweenie wrote...

Battlebloodmage wrote...

R2s Muse wrote...

meanieweenie wrote...

Battlebloodmage wrote...

I love how open-minded the Cullen fans here. I hate when people say that Cullen doesn't seem gay as if being gay has to act a certain way. Love you guys. (Hugs)

Thanks! We're just a bunch of dirty hippies in here (aside from the few token PhD's - ha!). We'll be breaking out the guitars for a rousing KumBaYa session in a half hour by the food tent. Bring your own pipe. Image IPB



Bwahahaha!!!  Next up: group hug! (...and I get to stand next to Cullen... hey! no shoving!!)

hugs.

Hmm... Did you just grab my butt R2? :blink:

Sorry, that was me. I've got happy hands.Image IPB

LOL I just love this thread!  Everybody's hugging everyone! (A wizard did it... :wizard: )

#26532
Battlebloodmage

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 As long as it's not Lolalei. j/k :P

#26533
LolaLei

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Battlebloodmage wrote...

 As long as it's not Lolalei. j/k :P


Oh. Well balls to you then, I'll go hug myself! :o

#26534
meanieweenie

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LolaLei wrote...

Battlebloodmage wrote...

 As long as it's not Lolalei. j/k :P


Oh. Well balls to you then, I'll go hug myself! :o

If you can't be with the one you love, honey.... love the one you're with.

#26535
Shades_Of_Pale

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meanieweenie wrote...

LolaLei wrote...

Battlebloodmage wrote...

 As long as it's not Lolalei. j/k :P


Oh. Well balls to you then, I'll go hug myself! :o

If you can't be with the one you love, honey.... love the one you're with.

or better yet, love Shades. I hear she's pretty cool;)
whats up guys? loved that scene you did Lola, t'was lovely, just lovely. I like the idea of a cutscene happening in certain locations for certain characters. But not like how Awakenings did it, that I didn't like...

#26536
LolaLei

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Shades_Of_Pale wrote...

meanieweenie wrote...

LolaLei wrote...

Battlebloodmage wrote...

 As long as it's not Lolalei. j/k :P


Oh. Well balls to you then, I'll go hug myself! :o

If you can't be with the one you love, honey.... love the one you're with.

or better yet, love Shades. I hear she's pretty cool;)
whats up guys? loved that scene you did Lola, t'was lovely, just lovely. I like the idea of a cutscene happening in certain locations for certain characters. But not like how Awakenings did it, that I didn't like...


There we go, I'll hug Shades instead!

Thanks, I was bored so I figured I'd throw something out there to encourage conversation. I was trying to come up with a plausible game mechanic, that would create scenarios for character interaction, if we can't just talk to them whenever we want, like we could in DA:O.

I vaguely remember Mike Laidlaw saying at PAX that we'd get more companion interaction through conversation again, but that we wouldn't be able to just trigger said conversations whenever we wanted. He also said something about creating the whole campfire conversation scenarios again, but that the thing they had in mind would be a lot better than both the DA:O and the DA2 home based convos... maybe he was refering to our castle? Although, I'd still prefer companion interaction to take place in various envionments than just indoors in the companions set area.

#26537
berelinde

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^^ It was awesome Lola. Sorry I didn't post more on it at the time. I was in the middle of a work project and was only reading with one eye... er... you know what I mean. Anyway, those conversations are a lot of fun to read.

#26538
LolaLei

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berelinde wrote...

^^ It was awesome Lola. Sorry I didn't post more on it at the time. I was in the middle of a work project and was only reading with one eye... er... you know what I mean. Anyway, those conversations are a lot of fun to read.

 

Aw, thanks! :D

#26539
Shades_Of_Pale

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Stupid ipod deleted my reply before I posted so I am goin with someyhing shorter.

I understand the whole 'having conversations in one place' thing. I mean if we are being realistic; in the middle of a battle you arent going to strike up a random deep conversation. But, while traveling some place for a quest or something, I imagine there would be long chats. Maybe after a period of traveling there can be a little rest (people wont walk across the world without some stops) where you can go to your companions, ask their opinion of the quest or something.

I just hope we travel again and have a camp, and maybe still have a home base somewhere when we aren't going around. In DA2 I got really bored staying in one place and occasionally going beyond Kirkwall, though not very far. Plus, camps give more of a cozy feeling to me.

#26540
R2s Muse

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Shades_Of_Pale wrote...

Stupid ipod deleted my reply before I posted so I am goin with someyhing shorter.

I understand the whole 'having conversations in one place' thing. I mean if we are being realistic; in the middle of a battle you arent going to strike up a random deep conversation. But, while traveling some place for a quest or something, I imagine there would be long chats. Maybe after a period of traveling there can be a little rest (people wont walk across the world without some stops) where you can go to your companions, ask their opinion of the quest or something.

I just hope we travel again and have a camp, and maybe still have a home base somewhere when we aren't going around. In DA2 I got really bored staying in one place and occasionally going beyond Kirkwall, though not very far. Plus, camps give more of a cozy feeling to me.

Shades, this would be so cool! I remember how I used to cringe when "traveling" around the Ferelden map, hoping I wouldn't get a random encounter.
:clang:blood stain:oh sh!t: 
How cool would it be for your random encounter to be a conversation along the way? Like how some of the encounters in DA:O didn't require blood shed.

#26541
LolaLei

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Shades_Of_Pale wrote...

Stupid ipod deleted my reply before I posted so I am goin with someyhing shorter.

I understand the whole 'having conversations in one place' thing. I mean if we are being realistic; in the middle of a battle you arent going to strike up a random deep conversation. But, while traveling some place for a quest or something, I imagine there would be long chats. Maybe after a period of traveling there can be a little rest (people wont walk across the world without some stops) where you can go to your companions, ask their opinion of the quest or something.

I just hope we travel again and have a camp, and maybe still have a home base somewhere when we aren't going around. In DA2 I got really bored staying in one place and occasionally going beyond Kirkwall, though not very far. Plus, camps give more of a cozy feeling to me.


Yeah, I completely agree. I mean, in the middle of a battle would just be annoying or a bit of a pain in the arse. But at the same time, I wouldn't want it to be as restricted as it felt in DA2. 

I've got my fingers crossed that we'll have our main base of operation (which is presumably that castle from the concept art), but we'd also have other places to stay when we're not in the main home hub area. For example, let's pretend that the castle is situated on the outskirts of Orlais. If we're in Orlais at the time, then it would make sense for us to return to our main hub to rest up, etc. However, if we're in Ferelden, then suddenly warping back to Orlais to regroup would seem really unbelievable/impossible, soooo instead we'd stay in a tavern, which would become our temporary home hub whilst in Ferelden. Then later, whilst we're exploring Elven ruins out in the middle of nowhere, we'd have no choice but to set up camp, which would also become our temporary hub whilst we're in that particular area. And so on. Thus, giving us a range of different versatile areas to sleep/regroup in. 

Apparently each level is gonna be bigger than DA2 (presumably in size, so, maybe a forest would be bigger than Hightown, Lowtown and Darktown put together?), if that's the case then the quests within each individual area/country/region we visit are going to be vast, so we're gonna need somewhere to stay between quests (especially if we're given a day/night cycle that we control, as suggested during one of the Sprints). Based on that theory, I'd say it's likely that we'll be shacked up in a few different environments, but I could be wrong lol.

As for conversations during travel from country-to-country, I'm half expecting "travel scenes" in which we see, for example, a cutscene of the protagonist and companions travelling by horse across long distances in the pouring rain and snow as dramatic music plays and panoramic views of the area they're travelling to blazes across our screens in some flashy looking "travel montage" as the protagonist (or whoever) narrates over the top. However, it would be cool/funny to get some light hearted cutscene conversations for shorter distances, as they're all stuck sitting in the back of some potato wagon, on their way to who-knows-where. :lol:

Modifié par LolaLei, 13 novembre 2012 - 11:50 .


#26542
LolaLei

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R2s Muse wrote...

Shades_Of_Pale wrote...

Stupid ipod deleted my reply before I posted so I am goin with someyhing shorter.

I understand the whole 'having conversations in one place' thing. I mean if we are being realistic; in the middle of a battle you arent going to strike up a random deep conversation. But, while traveling some place for a quest or something, I imagine there would be long chats. Maybe after a period of traveling there can be a little rest (people wont walk across the world without some stops) where you can go to your companions, ask their opinion of the quest or something.

I just hope we travel again and have a camp, and maybe still have a home base somewhere when we aren't going around. In DA2 I got really bored staying in one place and occasionally going beyond Kirkwall, though not very far. Plus, camps give more of a cozy feeling to me.

Shades, this would be so cool! I remember how I used to cringe when "traveling" around the Ferelden map, hoping I wouldn't get a random encounter.
:clang:blood stain:oh sh!t: 
How cool would it be for your random encounter to be a conversation along the way? Like how some of the encounters in DA:O didn't require blood shed.


That's something else I'd love to see in DA3. Encounters that don't require any fighting at all. I'd really like to see really random light hearted encounters, as well as ones that require us to take different approaches, beyond fighting. 

#26543
R2s Muse

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That's what I want to see: potato wagon banter!!

#26544
LolaLei

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R2s Muse wrote...

That's what I want to see: potato wagon banter!!


There we go, that'll be our new phrase for light hearted banter whilst travelling! :lol:

#26545
meanieweenie

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Have we ever encountered banter where the companions are razzing the protag? We've had Morrigan giving everyone crap but I don't recall any silly random ribbing - aside from the "Are you sure you know what you're doing with LI?" convos.

#26546
LolaLei

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meanieweenie wrote...

Have we ever encountered banter where the companions are razzing the protag? We've had Morrigan giving everyone crap but I don't recall any silly random ribbing - aside from the "Are you sure you know what you're doing with LI?" convos.


I think Varric teased Hawke a couple of times, but otherwise no. If we do get to join in with the companion banter, then I'd love to see the companions teasing/joking with the protagonist. Generally I'd just really like that whole bonding experience back. It's weird, the Warden was a silent protagonist but she felt felt more involved with the companions than Hawke did and he/she could talk! Again, I think that's down to not being able to really get to know them on a deeper level, beyond what defines them (excluding Aveline and Varric, who was actually my favourite since he was the only one who really bothered to ask how Hawke was and tell him/her about his past etc). It's a shame that the two companions you couldn't romance, were the two who told you the most about themselves lol.

#26547
meanieweenie

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Seriously, Varric, Aveline and Isabela were the only characters I gave a toot about. I think I romanced Izzy more than the others because she had the more interesting story arc. Plus she was fun.

#26548
CuriousArtemis

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I think that's just a matter of opinion though... to me, Hawke felt more connected to his/her friends than the Warden did. If the Warden COULD talk, then that would've swayed me over completely; instead, he felt like he had no personality whatsoever... I had to invent it in my head. But it got to be more like I was learning who Zevran was, or who Alistair was... but I wasn't seeing a relationship developing because there was zero interaction.

I think what did make the characters ALL feel close together was the camp environment; I mean you could literally see them all in one place. DA2 tried to do this, like have Hawke walk in on Merrill and Isabela playing cards, or Varric and Aveline trying to convince Fenris to move out... but somehow it just didn't work.

#26549
CuriousArtemis

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meanieweenie wrote...

Have we ever encountered banter where the companions are razzing the protag? We've had Morrigan giving everyone crap but I don't recall any silly random ribbing - aside from the "Are you sure you know what you're doing with LI?" convos.


Well if you count MOTA banter then yes; otherwise, no, because Hawke barely says a peep :P

#26550
LolaLei

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motomotogirl wrote...

I think that's just a matter of opinion though... to me, Hawke felt more connected to his/her friends than the Warden did. If the Warden COULD talk, then that would've swayed me over completely; instead, he felt like he had no personality whatsoever... I had to invent it in my head. But it got to be more like I was learning who Zevran was, or who Alistair was... but I wasn't seeing a relationship developing because there was zero interaction.

I think what did make the characters ALL feel close together was the camp environment; I mean you could literally see them all in one place. DA2 tried to do this, like have Hawke walk in on Merrill and Isabela playing cards, or Varric and Aveline trying to convince Fenris to move out... but somehow it just didn't work.


Admittedly, I do prefer a voiced protagonist. I think mainly I prefered the DA:O characters because we were able to question the arse off them and find out all their little quirks and secrets. My male canon Hawke romances Anders and in all that time I feel like he never really gets to know Anders at all, beyond what we see on screen. Of course, really Hawke knows a lot more about him than that, but we never get to see it.