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The Official Knight-Captain Cullen Discussion thread 2.0.


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#34826
deuce985

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rapscallioness wrote...

Melca36 wrote...

rapscallioness wrote...

that is a scry noise, tho. i've heard horror stories of disc shrapnel flying out at outrageous speeds.

but so far so good *knocks on wood*

how do you all feel abt just digital downloads? i like them. they run very quiet, and i don't have to worry abt scratches.



Steam user here. Most of my games I download. I also use Origin for the ME Trilogy. :wizard:


Ah. okay. i love the digi content. i wonder why the pubs haven't gone straight digi? i imagine it would be cheaper for them.


Can't. Works on PC because the majority of their money comes from digital. Console gamers get the majority of their purchases from brick and mortar. Publishers have to maintain a good relationship with companies like Gamestop or they could screw them. They're trying to slowly convert to digital on console but it will take time. If they did it all at once, you would ****** retailers off and ultimately, it would hurt both companies.

Also, I don't think pure console gamers really know much about digital right now anyway. You're right though, it's much cheaper on the publisher to go through that avenue to sell games. That's why they want to get rid of brick and mortar retail. EA has their Origin service which allows them the full transaction. You pay $60, they get all of it since they own the publishing rights to the game. When someone buys a $60 game from Amazon, EA only gets about $30. Digital also has less overhead. They don't need a factory full of workers or trucks with gas, inventory, etc.

#34827
deuce985

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Danny Boy 7 wrote...

deuce985 wrote...

Well, that's kinda captain obvious eh? I mean, Bioware pretty much put that as one of the main goals of DA3's development. We know very little on DA3 but customization has always been something they talk about as a main point. They seem to think a big reason games like Skyrim are so popular is the amount of choice available to the player. I think they're right there. In terms of customization, I don't think it's just visual but player/character agency too.

When I'm playing Dragon's Dogma, all I do is cosplay my characters it seems like. That game had a lot of visual customization and I loved it. You could even change weight/height/limb sizes. It would actually play into the gameplay too. Fat characters wouldn't be blown away in the valley with high wind. Females had different gender reactions. They actually have a bandit camp that hates males. If you go in as a male, they attack. If you're female, you can interact with them.

I'd love to see that kind of customization in DA3...but I seriously doubt it.


I seriously need to get that game. I want to be a sort of...er spellsword like character with a sword and shield. Can I do that?


Yea. They have a class called Mystic Knight. They can wear heavy armor+shield but also cast spells. They're basically a hybrid class. One of my favorite in the game personally.

I miss my Arcane Warrior from DAO...

Modifié par deuce985, 01 février 2013 - 10:49 .


#34828
Shades_Of_Pale

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@BioMarkDarrah: Body friction. #nocontext #sprintReviewDay #DA3 #itsbeenalongday

#34829
Guest_charlottecorday_*

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Bang bone! #nocontext #sprintReviewDay #DA3

#34830
LolaLei

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Evil Chris: "Lots of new characters and places, but some familiarity too. Can't forget what has happened prior, but DA3 is a new game. #sprintreviewday"

Modifié par LolaLei, 01 février 2013 - 11:06 .


#34831
rapscallioness

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body friction and bang bone?

:mellow:

:devil:

now they know my mind is gonna go straight to the gutter. in fact, i've got a short cut there.

i support body friction in DA3:wizard:

#34832
LolaLei

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I'm all for the bang bone!

#34833
LolaLei

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Evil Chris: "Final team, Localization. Another backbone team without whom nothing would get done. #sprintreviewday."

"Coming to an end. So much cool new info was presented. Even more jazzed for DA3 than I was previously. #sprintreviewday."

#34834
Newschmoo

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deuce985 wrote...

rapscallioness wrote...

Melca36 wrote...

rapscallioness wrote...

that is a scry noise, tho. i've heard horror stories of disc shrapnel flying out at outrageous speeds.

but so far so good *knocks on wood*

how do you all feel abt just digital downloads? i like them. they run very quiet, and i don't have to worry abt scratches.



Steam user here. Most of my games I download. I also use Origin for the ME Trilogy.


Ah. okay. i love the digi content. i wonder why the pubs haven't gone straight digi? i imagine it would be cheaper for them.


Can't. Works on PC because the majority of their money comes from digital. Console gamers get the majority of their purchases from brick and mortar. Publishers have to maintain a good relationship with companies like Gamestop or they could screw them. They're trying to slowly convert to digital on console but it will take time. If they did it all at once, you would ****** retailers off and ultimately, it would hurt both companies.

Also, I don't think pure console gamers really know much about digital right now anyway. You're right though, it's much cheaper on the publisher to go through that avenue to sell games. That's why they want to get rid of brick and mortar retail. EA has their Origin service which allows them the full transaction. You pay $60, they get all of it since they own the publishing rights to the game. When someone buys a $60 game from Amazon, EA only gets about $30. Digital also has less overhead. They don't need a factory full of workers or trucks with gas, inventory, etc.


One of the advantages of buying the games in the disk format for consoles is that you can sell them on. I have heard that a lot of gaming retailers make a lot of revenue from this.

On the otherhand you can get some really good bargains downloading some games. Xbox Live sometimes has on occasions some really good offers.

#34835
CuriousArtemis

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deuce985 wrote...

When I'm playing Dragon's Dogma, all I do is cosplay my characters it seems like. That game had a lot of visual customization and I loved it. You could even change weight/height/limb sizes. It would actually play into the gameplay too. Fat characters wouldn't be blown away in the valley with high wind. Females had different gender reactions. They actually have a bandit camp that hates males. If you go in as a male, they attack. If you're female, you can interact with them. 


Having your body type have an effect on the game would be cool ... but just having the OPTION to vary body type (weight, height, build) would be phenomenal. BW has been "lazy" about that in their games though; not only can you not customize your character's body, but it's the same body as every other character in the game.

#34836
LolaLei

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Allan Schumacher: "Text to speech always leads to the most epic line delivery! #SprintReviewDay"

#34837
Newschmoo

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LolaLei wrote...

Evil Chris: "Lots of new characters and places, but some familiarity too. Can't forget what has happened prior, but DA3 is a new game. #sprintreviewday"


Like the sound of familiarity and what has happened prior (particularly re Cullen) but also v intrigued about the 'new characters and places'.

Really looking forward to the new game. Shame we have to wait until autumn (if it should come out then that is).

#34838
LolaLei

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Yeah, I hope they haven't completely dropped the Mage/Templar thing 'n' the Asunder novel events, but other than that it sounds good. Here's hoping Cullen is our bit of familiarity in the form if a companion/LI!

#34839
rapscallioness

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motomotogirl wrote...

deuce985 wrote...

When I'm playing Dragon's Dogma, all I do is cosplay my characters it seems like. That game had a lot of visual customization and I loved it. You could even change weight/height/limb sizes. It would actually play into the gameplay too. Fat characters wouldn't be blown away in the valley with high wind. Females had different gender reactions. They actually have a bandit camp that hates males. If you go in as a male, they attack. If you're female, you can interact with them. 


Having your body type have an effect on the game would be cool ... but just having the OPTION to vary body type (weight, height, build) would be phenomenal. BW has been "lazy" about that in their games though; not only can you not customize your character's body, but it's the same body as every other character in the game.


That is cool, but as much as i loved DD....they exceled in some areas, and not so much in other areas. ya know wat i mean.

altho, Saints Row you can adjust body image. Saints row has sum surprisingly good customization stuff. i had no idea. i think Saints Row 2 is a better game (story) than Saints Row 3. Even tho i had alot of fun w/SR3, it was my first. so much fun i got SR2 and was like...why didn't they have this in SR3?!?:lol:

A bunch of "cribs" you can upgrade. Clothes. Hair. Change it anytime. Cars/motorcycles. Personal music playlist...aw man.

#34840
Melca36

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LolaLei wrote...

Yeah, I hope they haven't completely dropped the Mage/Templar thing 'n' the Asunder novel events, but other than that it sounds good. Here's hoping Cullen is our bit of familiarity in the form if a companion/LI!


I think it also means cameos from other old time favorites as well and possibly maybe even tempoary companions. :wizard:

#34841
rapscallioness

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Well, we have alot of new/old places to see in DA3. I hope. I wanna see Tevinter. Antiva. Orlais, of course.

Heck Starkhaven. Par Vollen. We haven't been to alot of places.

We're not gonna see everything they have to save sum for DA4! But we've got sum catching up to do with the old place.

#34842
rapscallioness

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Melca36 wrote...

LolaLei wrote...

Yeah, I hope they haven't completely dropped the Mage/Templar thing 'n' the Asunder novel events, but other than that it sounds good. Here's hoping Cullen is our bit of familiarity in the form if a companion/LI!


I think it also means cameos from other old time favorites as well and possibly maybe even tempoary companions. :wizard:


I like the idea of a temp comp. here and there. I would like to see how they get on w/the new crew.

#34843
rapscallioness

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I wonder if the character Chris said our cosplayers would have a hard time with could be a Qunari companion?

The horns and the abs and the muscles? I luv my DA2 Qunari. I hope they don't eff them up.

#34844
thats1evildude

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Dragon Age 3 will feature a special rock wraith companion.

#34845
R2s Muse

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thats1evildude wrote...

Dragon Age 3 will feature a special rock wraith companion.


Say what??? Are you joking?? LOL That would ... certainly be hard to cosplay! :lol:

#34846
deuce985

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Newschmoo wrote...

deuce985 wrote...

rapscallioness wrote...

Melca36 wrote...

rapscallioness wrote...

that is a scry noise, tho. i've heard horror stories of disc shrapnel flying out at outrageous speeds.

but so far so good *knocks on wood*

how do you all feel abt just digital downloads? i like them. they run very quiet, and i don't have to worry abt scratches.



Steam user here. Most of my games I download. I also use Origin for the ME Trilogy.


Ah. okay. i love the digi content. i wonder why the pubs haven't gone straight digi? i imagine it would be cheaper for them.


Can't. Works on PC because the majority of their money comes from digital. Console gamers get the majority of their purchases from brick and mortar. Publishers have to maintain a good relationship with companies like Gamestop or they could screw them. They're trying to slowly convert to digital on console but it will take time. If they did it all at once, you would ****** retailers off and ultimately, it would hurt both companies.

Also, I don't think pure console gamers really know much about digital right now anyway. You're right though, it's much cheaper on the publisher to go through that avenue to sell games. That's why they want to get rid of brick and mortar retail. EA has their Origin service which allows them the full transaction. You pay $60, they get all of it since they own the publishing rights to the game. When someone buys a $60 game from Amazon, EA only gets about $30. Digital also has less overhead. They don't need a factory full of workers or trucks with gas, inventory, etc.


One of the advantages of buying the games in the disk format for consoles is that you can sell them on. I have heard that a lot of gaming retailers make a lot of revenue from this.

On the otherhand you can get some really good bargains downloading some games. Xbox Live sometimes has on occasions some really good offers.


They actually have a law that's about to pass in Europe that will force publishes to allow resale value on digital distributed games. A lot of people think that law will surely pass in America too if it gets passed over there.

DD should allow better deals. The publishers are making a lot more money with less overhead. That's why PC games drop in price so quick. When Steam runs those big events, I usually get about 10-15 games at about $100.

Modifié par deuce985, 02 février 2013 - 12:38 .


#34847
deuce985

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motomotogirl wrote...

deuce985 wrote...

When I'm playing Dragon's Dogma, all I do is cosplay my characters it seems like. That game had a lot of visual customization and I loved it. You could even change weight/height/limb sizes. It would actually play into the gameplay too. Fat characters wouldn't be blown away in the valley with high wind. Females had different gender reactions. They actually have a bandit camp that hates males. If you go in as a male, they attack. If you're female, you can interact with them. 


Having your body type have an effect on the game would be cool ... but just having the OPTION to vary body type (weight, height, build) would be phenomenal. BW has been "lazy" about that in their games though; not only can you not customize your character's body, but it's the same body as every other character in the game.


I think it has a lot to do with technical limitations. In all fairness, Bioware has to focus on other things outside customization. Compromise is going to happen somewhere if they allow something like that. In DD, you don't get much story or great NPC interactions. If Bioware went that route, we'd probably receive less customization if we wanted them to keep their story/characters. I know for a fact one reason Bioware uses basically the same body meshes is so it's easy to model the armor/weapons on them. It's the big reason why we can't make Dwarf/Elf characters anymore. If they put that back it, that triples their workload. They would need to render the same weapon on Human/Dwarf/Elf models for our PC since they all have a different body size/mesh. So, we'd lose something somewhere. Maybe less weapons/armor customization and more recycled armor/weapon visuals like you saw in DAO?

Ugh. I still remember almost every light armor in DAO looked the same without mods...


DD doesn't use cinematics like Bioware uses either. That right there is another major technical hurdle. Especially all the clipping they would probably have with the armor/weapons.

Modifié par deuce985, 02 février 2013 - 12:44 .


#34848
CuriousArtemis

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Well in my opinion it's not worth it if all our PC's basically look alike. I'm having a blast with Skyrim right now, even though the story is lame as sh!t lol but I get to make the kind of character *I* want to make, and that's 50% of the fun!!

And don't get me wrong; DA2 is still the game I've had the most fun with ever; it's the reason I bought my xbox. That's mainly because of the awesome VA's and the writing and characters/companions.

If my Warden could talk and the graphics were updated, I'm sure DA:O would be my favorite game, too lol

#34849
deuce985

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motomotogirl wrote...

Well in my opinion it's not worth it if all our PC's basically look alike. I'm having a blast with Skyrim right now, even though the story is lame as sh!t lol but I get to make the kind of character *I* want to make, and that's 50% of the fun!!

And don't get me wrong; DA2 is still the game I've had the most fun with ever; it's the reason I bought my xbox. That's mainly because of the awesome VA's and the writing and characters/companions.

If my Warden could talk and the graphics were updated, I'm sure DA:O would be my favorite game, too lol


I'm not disagreeing with you, I just understand why they do it from a technical perspective.

TBH, I wish Bioware would remove some things that seem to be major technical hurdles so they can give us features like you mentioned. Cinematics as an example. I read something on that not too long ago in an article. I loathe cinematics in games today. It seems like every game wants to be like Hollywood and bring all this damn "cinematic gameplay" in the mix. Yet, all you read about is how much it inflates budgets or costs a lot of time/resources.

Why is it so necessary? I just don't get it. Example, Assassin's Creed 3 and all their damn "cinematic gameplay". Cutting through waves of Redcoats can be fun...until I realize the game is playing itself for me. It's so annoying. I press two buttons and I have to watch a 30 second animation of me cutting through Redcoats. What's the point? Why is control being stripped from us? It seems like a lot of games this generation are infatuated with doing this. Bioware has definitely received some lumps about it and I can see the arguments.

You can still tell a great story without close-up cinematics that cause all kinds of problems in development. I'd gladly sacrifice them if it meant giving us more options like Dragon Dogma's customization. I'm willing to bet a lot of gamers would agree too. To me, it seems like cinematics didn't become so prevalent until this generation of gaming. Those resources could be put into other parts of the game that satisfy the gamer. Give us more control over our experience. A lot of games seem to have a problem with stripping control from the gamer.

Do you see that a lot when you buy a mobile/indie game? No. They're all gameplay. Is that coincidence why that market is starting to steal marketshare from the $60 market?

Modifié par deuce985, 02 février 2013 - 01:04 .


#34850
deuce985

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That's deuce985's tl;dr and incoherent rant for the day! lol