Batteries wrote...
I wish there were more Citadel videos on youtube at this point
All I can find are BroShep and Liara/Tali ones everywhere >.<
if I knew how to stream it/ take a video of it I would for ya. Femshep with Kaidan
Batteries wrote...
I wish there were more Citadel videos on youtube at this point
All I can find are BroShep and Liara/Tali ones everywhere >.<
Demarco09 wrote...
And honestly...... tell me this....
Can it truly be offensive if fans are outraged with your game (now hear me out)
IF your fans only have issues with the ending, believing shepard wasn't sent off in the right way. Like they had such strong feelings for this game that they made a huge fuss over it. Honestly I would be slightly flattered. Hell, they just made a game that caused players to be so emotionally invested that they begged for something better to say goodbye to Shep. I will miss him, I must say.
Batteries wrote...
I wish there were more Citadel videos on youtube at this point
All I can find are BroShep and Liara/Tali ones everywhere >.<
Demarco09 wrote...
Hmm I am wondering if I used the MEHEM mod and then went back and played Citadel if it would work on my mind. Maybe like reboot my mind into thinking its all happy and stuff. lol
Think it would work?
LolaLei wrote...
Demarco09 wrote...
Hmm I am wondering if I used the MEHEM mod and then went back and played Citadel if it would work on my mind. Maybe like reboot my mind into thinking its all happy and stuff. lol
Think it would work?
It's worth a try. I don't think it would work for me though, because I know that's not really how the game ends so it's never really canon. I kinda wish the ME3 team would just say "yeah, Shepard survives and reunites with his/her crew in the destroy ending", so far all they've done is implied it.
Demarco09 wrote...
LolaLei wrote...
Demarco09 wrote...
Hmm I am wondering if I used the MEHEM mod and then went back and played Citadel if it would work on my mind. Maybe like reboot my mind into thinking its all happy and stuff. lol
Think it would work?
It's worth a try. I don't think it would work for me though, because I know that's not really how the game ends so it's never really canon. I kinda wish the ME3 team would just say "yeah, Shepard survives and reunites with his/her crew in the destroy ending", so far all they've done is implied it.
Your ideas on the ending +1 agree! I am surprised that they didn't originally give a range of different endings, I mean it was all layed out for them as well. I don't like ending trilogies with a cliffhanger that will never be revealed. It is just stupid. There is not enough information for anyone to be satisfied.
And I agree... it probably won't work, but I will give it a try. Gonna watch the video for it just to see if it would make it replayable in the distant.. future.
LolaLei wrote...
I think a cliff hanger ending works fine for a game that intends to have another occur after it, like DA2 for example.
It was pretty obvious that DA2 was supposed to be a plot set up for DA3, in fact, DA3: Inquisition was originally supposed to be DA2, but for some reason they decided to make another in between which is what we know today as DA2... I think it was because it would've seemed to jaunting jumping straight from the Blight in DA:O to whatever DA3 will be about. Soooo, although people were annoyed about DA2's ending, it had to be left on a cliff hanger in order for DA3 to pick up where it left off a few years down the line when sh!t has really hit the fan.
Demarco09 wrote...
LolaLei wrote...
I think a cliff hanger ending works fine for a game that intends to have another occur after it, like DA2 for example.
It was pretty obvious that DA2 was supposed to be a plot set up for DA3, in fact, DA3: Inquisition was originally supposed to be DA2, but for some reason they decided to make another in between which is what we know today as DA2... I think it was because it would've seemed to jaunting jumping straight from the Blight in DA:O to whatever DA3 will be about. Soooo, although people were annoyed about DA2's ending, it had to be left on a cliff hanger in order for DA3 to pick up where it left off a few years down the line when sh!t has really hit the fan.
I don't really think my beef with DA2 was too much with the cliffhanger actually. It was more to do with it lacking the same strengths that Origins had. I was warned before ending DA2 (by my brother of all people lol) that there was a cliffhanger, so I knew that and was prepared. I did get goosebumps when they said that the warden and hawke are missing, thought that was cool.
Modifié par Batteries, 06 mars 2013 - 06:28 .
Demarco09 wrote...
@Lola Exactly, being able to talk to them anytime AND they had a great amount of dialogue as well. Campsite was awesome! It just was realistic for them to have one, always on the move and such. The homes was alright, but like you said it just didn't feel like comradery. Plus having to freaking run from place to place just to talk was annoying.....especially when the only place we already run around in is Kirkwall. God I am just hoping I see
Available companions/LI:
Cullen
I will seriously jump out of my chair and start dancing around the room.
Batteries wrote...
Finally found Garrus' dance scene
Best. Thing. Ever.
now I still can't find Kaidan's
I hope there's awesome dancing in DA3 since Orlais
LolaLei wrote...
Demarco09 wrote...
@Lola Exactly, being able to talk to them anytime AND they had a great amount of dialogue as well. Campsite was awesome! It just was realistic for them to have one, always on the move and such. The homes was alright, but like you said it just didn't feel like comradery. Plus having to freaking run from place to place just to talk was annoying.....especially when the only place we already run around in is Kirkwall. God I am just hoping I see
Available companions/LI:
Cullen
I will seriously jump out of my chair and start dancing around the room.
I really hope DA3 take a leaf out of ME3's book and has the companions all in one place (like this castle) and have them mingle with each other. Ideally we'd have more than one home hub. For example, if we're near the castle then we'd stay there, but if we're out in the middle of nowhere then we'd set up a campsite, if we're in a town/city we'd stay in a local tavern, if we're going to some swanky party or Orlesian ball then we'd be offer a room in the chateau and so on. I think that would make a nice change up in environments.
I also hope that the companions can also be found "out and about" in towns and cities when we're between quests, like the crew does on the Citadel.
Demarco09 wrote...
LolaLei wrote...
Demarco09 wrote...
@Lola Exactly, being able to talk to them anytime AND they had a great amount of dialogue as well. Campsite was awesome! It just was realistic for them to have one, always on the move and such. The homes was alright, but like you said it just didn't feel like comradery. Plus having to freaking run from place to place just to talk was annoying.....especially when the only place we already run around in is Kirkwall. God I am just hoping I see
Available companions/LI:
Cullen
I will seriously jump out of my chair and start dancing around the room.
I really hope DA3 take a leaf out of ME3's book and has the companions all in one place (like this castle) and have them mingle with each other. Ideally we'd have more than one home hub. For example, if we're near the castle then we'd stay there, but if we're out in the middle of nowhere then we'd set up a campsite, if we're in a town/city we'd stay in a local tavern, if we're going to some swanky party or Orlesian ball then we'd be offer a room in the chateau and so on. I think that would make a nice change up in environments.
I also hope that the companions can also be found "out and about" in towns and cities when we're between quests, like the crew does on the Citadel.
Ooooo interesting idea! I like
Demarco09 wrote...
@ Lola Absolutely nothing beats it, AGREEEEED. I love first playthroughs! and again lol I agree, I didn't get it with DA2 either, honestly there were no real catching moments that were equal to Origins or the ME series. But it was still a good story and such. I am super excited about DA3's story and new hero, sounds very very interesting.
LolaLei wrote...
Demarco09 wrote...
@ Lola Absolutely nothing beats it, AGREEEEED. I love first playthroughs! and again lol I agree, I didn't get it with DA2 either, honestly there were no real catching moments that were equal to Origins or the ME series. But it was still a good story and such. I am super excited about DA3's story and new hero, sounds very very interesting.
To this day I still keep finding something new every time I play DA:O (and I've played it a lot lol).
I've worked out why I feel kinda sad after the Citadel dlc, the endings make the game feel like there's something missing and this new dlc has brought that all back to the surface. All the bonds you make throughout 3 games and that party, just brings home the fact that this is the sort of thing that should've been in the best ending, just like DA:O had its diddy celebration before the Warden went outside to see her/his adoring public.
Batteries wrote...
Shepard was 29 in ME1, but since s/he died.. I guess it's up to you whether or not you consider her/him about 32ish by ME3 end.
Modifié par Batteries, 06 mars 2013 - 07:36 .