LolaLei wrote...
Exactly, after 3 bloody games we were invested in Shepard and his/her crew. Of course we'd want the option to have them come out of this alive and together, regardless of how hard it may have been to achieve. I think the fan fallout and retake Mass Effect reaction more than proved it.
But in fairness to Bioware, wouldn't that be worse? People complain about plot holes but if they did just what you said, that would totally go against all writing in the ME universe. They established since the very first game Reapers took an insane amount of resources just to drop one. It took an entire fleet just to drop one Destroyer class Reaper. How could they have a happy ending without doing the dreaded Deus Ex Machina that plagues sci-fi writing? It would defy all laws that Bioware set forth in their own universe.
I liked the ME3 endings because they're not mainstream. I thought it was a ballsy move on their part. If all people want to see is happy endings, then writing creativity will be stunted. This goes back to what I said the other day. Unless we mature as gamers and can accept all themes, we'll continue to get cliches in their writing that appeals to a mainstream audience. You'll never see bold and mature themes like what happened at the end of Walking Dead.
I think part of the outrage for ME3's ending was not just that it wasn't a happy ending but it defied a lot of the themes already in the entire franchise. I think it was a factor of both those things. Nobody made an outcry about Walking Dead's ending and it wasn't exactly happy. Speaking of WD's ending, I thought that was beautiful.