Yes! Exactly! It's definitely one of his defining points for me. Perhaps that's why he gets so much unwarranted hate. He is one of the most human characters in the game, and I think it makes some people uncomfortable. I mean, how many of us would have waited until the end to defy Meredith or even defy her at all if we were in his position? I find his character makes me have to take a hard look as to what I would really do in such types of situations, not what what my Hawke/Warden would do. His character sort of bridges the reality and fantasy. I find Aveline's character does this as well.R2s Muse wrote...
PhantomGinger wrote...
I agree! Sure he may have been trained to put himself in harm's way as most military men (and women) are, but it does take some real balls to stand up to a superior because it's a) the right thing, andthat **** be crazy.
This is increasingly one of my favorite things about him as a character, that he represents a slightly more realistic type of heroism where the typical person still has doubts and doesn't immediately jump infront of a speeding train to save the passengers/the LI/the world.
The Official Knight-Captain Cullen Discussion thread 2.0.
#45151
Posté 20 mai 2013 - 03:30
#45152
Posté 20 mai 2013 - 03:31
R2s Muse wrote...
That's a good point. Gah, I wish I could just let my approvals fall where they may and see if anyone ditches me at the end of DA2. LOL For realistic characters, I never let them be *so* realistic that they don't just love, love, love me.LolaLei wrote...
R2s Muse wrote...
PhantomGinger wrote...
I agree! Sure he may have been trained to put himself in harm's way as most military men (and women) are, but it does take some real balls to stand up to a superior because it's a) the right thing, andthat **** be crazy.
This is increasingly one of my favorite things about him as a character, that he represents a slightly more realistic type of heroism where the typical person still has doubts and doesn't immediately jump infront of a speeding train to save the passengers/the LI/the world.
I'll give BioWare that, they certainly know how to make a character feel real, especially since the protagonist has to be the hero even if he/she protests about it. The companions, on the other hand, are unpredictable just like real people and they'll do things that you won't expect and often refuse to change their view point, even if they know they're in the wrong. They don't have to be the hero, they just have to be themselves.
During my first ever playthrough I let them fall where they may, usually because I don't have a ****ing clue what I'm supposed to be doing.
#45153
Posté 20 mai 2013 - 03:33
I let the chips fall where they may on my first playthrough. I had to kill Fenris on my first DA2 playthrough. I was horrified. My second playthrough I like to manipulate the game and play it to my desired outcomes since I kinda know what to expect.LolaLei wrote...
R2s Muse wrote...
That's a good point. Gah, I wish I could just let my approvals fall where they may and see if anyone ditches me at the end of DA2. LOL For realistic characters, I never let them be *so* realistic that they don't just love, love, love me.LolaLei wrote...
R2s Muse wrote...
PhantomGinger wrote...
I agree! Sure he may have been trained to put himself in harm's way as most military men (and women) are, but it does take some real balls to stand up to a superior because it's a) the right thing, andthat **** be crazy.
This is increasingly one of my favorite things about him as a character, that he represents a slightly more realistic type of heroism where the typical person still has doubts and doesn't immediately jump infront of a speeding train to save the passengers/the LI/the world.
I'll give BioWare that, they certainly know how to make a character feel real, especially since the protagonist has to be the hero even if he/she protests about it. The companions, on the other hand, are unpredictable just like real people and they'll do things that you won't expect and often refuse to change their view point, even if they know they're in the wrong. They don't have to be the hero, they just have to be themselves.
During my first ever playthrough I let them fall where they may, usually because I don't have a ****ing clue what I'm supposed to be doing.
#45154
Posté 20 mai 2013 - 03:34
Twice a Lady wrote...
Yes! Exactly! It's definitely one of his defining points for me. Perhaps that's why he gets so much unwarranted hate. He is one of the most human characters in the game, and I think it makes some people uncomfortable. I mean, how many of us would have waited until the end to defy Meredith or even defy her at all if we were in his position? I find his character makes me have to take a hard look as to what I would really do in such types of situations, not what what my Hawke/Warden would do. His character sort of bridges the reality and fantasy. I find Aveline's character does this as well.R2s Muse wrote...
PhantomGinger wrote...
I agree! Sure he may have been trained to put himself in harm's way as most military men (and women) are, but it does take some real balls to stand up to a superior because it's a) the right thing, andthat **** be crazy.
This is increasingly one of my favorite things about him as a character, that he represents a slightly more realistic type of heroism where the typical person still has doubts and doesn't immediately jump infront of a speeding train to save the passengers/the LI/the world.
Yeah, that's why I always do my first ever play-through making the choices that I would make in that situation.
It's always the most challenge and thought-provoking play-through too because you really have to think about your actions and the things you would REALLY do or say in that situation, as opposed to just being nice because you think it'll get you points or have the best result etc.
#45155
Posté 20 mai 2013 - 03:35
#45156
Posté 20 mai 2013 - 03:35
it was a funny scene.
^I make choices that I feel I would make too when I first play. I'm curious to see whether or not I'd destroy the world?
I do try not to meta game and keep it without bounds. My DA3 protag won't know what my Warden or Hawke have been through or seen, but I do. I try to keep it that way.
Same if say, Cullen showed up and we learned he knew of all the rapes going on and decided to sit on his ass and hoped it'd just go away. I would love to **** slap him into next week, but my character (presumably) was not there, so..
I let a lot of people live/exist whom I probably shouldn't cause hey, I find a world with the OGB, The Architect and Anders alive is more interesting compared to a world where they are all dead/don't exist.
Modifié par Batteries, 20 mai 2013 - 03:43 .
#45157
Posté 20 mai 2013 - 03:39
Exactly. Of course, I've said it before, but one of my favorite character moments ever like this was in Pitch Black. I love how close she comes to giving up on being a hero and saving the others in order to save herself.Twice a Lady wrote...
Yes! Exactly! It's definitely one of his defining points for me. Perhaps that's why he gets so much unwarranted hate. He is one of the most human characters in the game, and I think it makes some people uncomfortable. I mean, how many of us would have waited until the end to defy Meredith or even defy her at all if we were in his position? I find his character makes me have to take a hard look as to what I would really do in such types of situations, not what what my Hawke/Warden would do. His character sort of bridges the reality and fantasy. I find Aveline's character does this as well.R2s Muse wrote...
PhantomGinger wrote...
I agree! Sure he may have been trained to put himself in harm's way as most military men (and women) are, but it does take some real balls to stand up to a superior because it's a) the right thing, andthat **** be crazy.
This is increasingly one of my favorite things about him as a character, that he represents a slightly more realistic type of heroism where the typical person still has doubts and doesn't immediately jump infront of a speeding train to save the passengers/the LI/the world.
#45158
Posté 20 mai 2013 - 03:39
Batteries wrote...
Fenris wouldn't help me defend the mages when I initially sided with them, but he did when I asked him right before we had to fight Orsino.
it was a funny scene.
Yeah, he died in my first ever play-through too, and I didn't know I was supposed to pick up Isabela either, I didn't realise I was supposed to frequent visit the Hanged Man so I didn't even know she existed! Zev stabbed me in the back during my first DA:O game too... I also didn't realise that I'd missed out Leliana, it never crossed my mind to look for a tavern even though Morrigan hinted heavily at it, LOL!
#45159
Posté 20 mai 2013 - 03:41
R2s Muse wrote...
Exactly. Of course, I've said it before, but one of my favorite character moments ever like this was in Pitch Black. I love how close she comes to giving up on being a hero and saving the others in order to save herself.Twice a Lady wrote...
Yes! Exactly! It's definitely one of his defining points for me. Perhaps that's why he gets so much unwarranted hate. He is one of the most human characters in the game, and I think it makes some people uncomfortable. I mean, how many of us would have waited until the end to defy Meredith or even defy her at all if we were in his position? I find his character makes me have to take a hard look as to what I would really do in such types of situations, not what what my Hawke/Warden would do. His character sort of bridges the reality and fantasy. I find Aveline's character does this as well.R2s Muse wrote...
PhantomGinger wrote...
I agree! Sure he may have been trained to put himself in harm's way as most military men (and women) are, but it does take some real balls to stand up to a superior because it's a) the right thing, andthat **** be crazy.
This is increasingly one of my favorite things about him as a character, that he represents a slightly more realistic type of heroism where the typical person still has doubts and doesn't immediately jump infront of a speeding train to save the passengers/the LI/the world.
Yeah, sometimes self preservation is the only/best option. That would be an interesting topic to cover in DA3... obviously it would have to happen right at the very end, otherwise it would be a bloody short game!
#45160
Posté 20 mai 2013 - 03:43
Modifié par R2s Muse, 20 mai 2013 - 03:45 .
#45161
Posté 20 mai 2013 - 03:44
LOL "I looked my Call to Adventure in the face... and said, 'No.' "LolaLei wrote...
R2s Muse wrote...
Exactly. Of course, I've said it before, but one of my favorite character moments ever like this was in Pitch Black. I love how close she comes to giving up on being a hero and saving the others in order to save herself.Twice a Lady wrote...
Yes! Exactly! It's definitely one of his defining points for me. Perhaps that's why he gets so much unwarranted hate. He is one of the most human characters in the game, and I think it makes some people uncomfortable. I mean, how many of us would have waited until the end to defy Meredith or even defy her at all if we were in his position? I find his character makes me have to take a hard look as to what I would really do in such types of situations, not what what my Hawke/Warden would do. His character sort of bridges the reality and fantasy. I find Aveline's character does this as well.R2s Muse wrote...
PhantomGinger wrote...
I agree! Sure he may have been trained to put himself in harm's way as most military men (and women) are, but it does take some real balls to stand up to a superior because it's a) the right thing, andthat **** be crazy.
This is increasingly one of my favorite things about him as a character, that he represents a slightly more realistic type of heroism where the typical person still has doubts and doesn't immediately jump infront of a speeding train to save the passengers/the LI/the world.
Yeah, sometimes self preservation is the only/best option. That would be an interesting topic to cover in DA3... obviously it would have to happen right at the very end, otherwise it would be a bloody short game!
#45162
Posté 20 mai 2013 - 03:46
R2s Muse wrote...
LOL "I looked my Call to Adventure in the face... and said, 'No.' "LolaLei wrote...
R2s Muse wrote...
Exactly. Of course, I've said it before, but one of my favorite character moments ever like this was in Pitch Black. I love how close she comes to giving up on being a hero and saving the others in order to save herself.Twice a Lady wrote...
Yes! Exactly! It's definitely one of his defining points for me. Perhaps that's why he gets so much unwarranted hate. He is one of the most human characters in the game, and I think it makes some people uncomfortable. I mean, how many of us would have waited until the end to defy Meredith or even defy her at all if we were in his position? I find his character makes me have to take a hard look as to what I would really do in such types of situations, not what what my Hawke/Warden would do. His character sort of bridges the reality and fantasy. I find Aveline's character does this as well.R2s Muse wrote...
PhantomGinger wrote...
I agree! Sure he may have been trained to put himself in harm's way as most military men (and women) are, but it does take some real balls to stand up to a superior because it's a) the right thing, andthat **** be crazy.
This is increasingly one of my favorite things about him as a character, that he represents a slightly more realistic type of heroism where the typical person still has doubts and doesn't immediately jump infront of a speeding train to save the passengers/the LI/the world.
Yeah, sometimes self preservation is the only/best option. That would be an interesting topic to cover in DA3... obviously it would have to happen right at the very end, otherwise it would be a bloody short game!
"I'd much rather be a potato farmer and knit little wooly hats for nugs."
#45163
Posté 20 mai 2013 - 03:47
Viva la potato wagon banter!LolaLei wrote...
R2s Muse wrote...
LOL "I looked my Call to Adventure in the face... and said, 'No.' "LolaLei wrote...
R2s Muse wrote...
Of course, I've said it before, but one of my favorite character moments ever like this was in Pitch Black. I love how close she comes to giving up on being a hero and saving the others in order to save herself.
Yeah, sometimes self preservation is the only/best option. That would be an interesting topic to cover in DA3... obviously it would have to happen right at the very end, otherwise it would be a bloody short game!
"I'd much rather be a potato farmer and knit little wooly hats for nugs."
Modifié par R2s Muse, 20 mai 2013 - 03:49 .
#45164
Posté 20 mai 2013 - 03:48
#45165
Posté 20 mai 2013 - 03:51
#45166
Posté 20 mai 2013 - 03:54
That's not to say I'd approve of Cullen wearing a massive ugly beard, but I'd tolerate it... (and then mod the **** out of it on my PC version, LOL!)
#45167
Posté 20 mai 2013 - 03:55
LolaLei wrote...
Batteries wrote...
Fenris wouldn't help me defend the mages when I initially sided with them, but he did when I asked him right before we had to fight Orsino.
it was a funny scene.
Yeah, he died in my first ever play-through too, and I didn't know I was supposed to pick up Isabela either, I didn't realise I was supposed to frequent visit the Hanged Man so I didn't even know she existed! Zev stabbed me in the back during my first DA:O game too... I also didn't realise that I'd missed out Leliana, it never crossed my mind to look for a tavern even though Morrigan hinted heavily at it, LOL!
I got Isabela, but I didn't have her approval high enough so she ditched me when she got her book.
Wasn't really mad at her though. I said "Eh, don't blame her much" and continued on.
#45168
Posté 20 mai 2013 - 03:55
UGH, I hate saying this, but some of my favourite playthroughs are my hypocrite playthroughs where I act according to what the party members with me would like (whether or not I did the exact opposite with another party member in another quest). That way everyone is my friend. I started playing this way because of Fenris. He hated me and yelled at me in my first playthrough and as I mentioned earlier I had to kill him, but I really liked him and wanted him to like me to...I'm such an approval ****.R2s Muse wrote...
Sadly, I'm too much of a structured planner now. The only thing I spoil myself on is character/LI approvals. I think the first reason I came to BSN forums was to read a transcribed copy of the DA2 romance guide from the Strat Guide...
I didn't really realize you could still be friends with a party member in full rivalry until I rivalmanced Anders. Still, there are some party members I can't stand hating me or rivaling (Varric, Aveline, Merrill and Fenris)
#45169
Posté 20 mai 2013 - 03:57
Twice a Lady wrote...
UGH, I hate saying this, but some of my favourite playthroughs are my hypocrite playthroughs where I act according to what the party members with me would like (whether or not I did the exact opposite with another party member in another quest). That way everyone is my friend. I started playing this way because of Fenris. He hated me and yelled at me in my first playthrough and as I mentioned earlier I had to kill him, but I really liked him and wanted him to like me to...I'm such an approval ****.R2s Muse wrote...
Sadly, I'm too much of a structured planner now. The only thing I spoil myself on is character/LI approvals. I think the first reason I came to BSN forums was to read a transcribed copy of the DA2 romance guide from the Strat Guide...
I didn't really realize you could still be friends with a party member in full rivalry until I rivalmanced Anders. Still, there are some party members I can't stand hating me or rivaling (Varric, Aveline, Merrill and Fenris)
I don't like being horrible to them or upsetting them, mainly because they've been good enough to run around with the protagonist putting their arse on the line to help, for pretty much no reason other than they want to. The least I can do is keep them happy as best I can.
It takes a lot of meta-gaming when it comes to my final canon playthroughs, but it works!
#45170
Posté 20 mai 2013 - 04:00
Speaking of ugliness of characters or rather their appearance, anyone here ever visit the Black Emporium just to change how you look? Sometimes my characters look good on the make up screen, but once you start playing them and seeing their face move or their make up in other light it's YEESH.LolaLei wrote...
Y'know, I used to be kinda worried that they'd hit Cullen with the ugly stick or give him a massive ugly beard in DA3, but to be honest it wouldn't bother me now if they did. His personality, story and potential for becoming a companion/LI is so interesting and intriguing to me that I'd romance the arse off him regardless.
That's not to say I'd approve of Cullen wearing a massive ugly beard, but I'd tolerate it... (and then mod the **** out of it on my PC version, LOL!)
I also go and change my hair and makeup with each plot based passage of time, or if I'm really bored, each outfit.
#45171
Posté 20 mai 2013 - 04:02
I've yet to play a game where my whole party hates me. I don't think I could pull it off.LolaLei wrote...
Twice a Lady wrote...
UGH, I hate saying this, but some of my favourite playthroughs are my hypocrite playthroughs where I act according to what the party members with me would like (whether or not I did the exact opposite with another party member in another quest). That way everyone is my friend. I started playing this way because of Fenris. He hated me and yelled at me in my first playthrough and as I mentioned earlier I had to kill him, but I really liked him and wanted him to like me to...I'm such an approval ****.R2s Muse wrote...
Sadly, I'm too much of a structured planner now. The only thing I spoil myself on is character/LI approvals. I think the first reason I came to BSN forums was to read a transcribed copy of the DA2 romance guide from the Strat Guide...
I didn't really realize you could still be friends with a party member in full rivalry until I rivalmanced Anders. Still, there are some party members I can't stand hating me or rivaling (Varric, Aveline, Merrill and Fenris)
I don't like being horrible to them or upsetting them, mainly because they've been good enough to run around with the protagonist putting their arse on the line to help, for pretty much no reason other than they want to. The least I can do is keep them happy as best I can.
It takes a lot of meta-gaming when it comes to my final canon playthroughs, but it works!
#45172
Posté 20 mai 2013 - 04:05
My male Hawke, on the other hand, was epic. As many female characters as I have made, I never quite clicked with any of them as I did my manly Hawke.
#45173
Posté 20 mai 2013 - 04:11
It took me ages to create a good lookng Shepard.Batteries wrote...
My problem was trying to make distinctive female characters and failing at it. They almost always ended up looking the same and I had an issue with really puffy faces.
My male Hawke, on the other hand, was epic. As many female characters as I have made, I never quite clicked with any of them as I did my manly Hawke.
My Hawkes were easier, but I had trouble with chins. I can never seem to create a good looking male, but then I never really want to play as a male, so I think that reflects on my build. Someday I'd like to.
#45174
Posté 20 mai 2013 - 04:26
Twice a Lady wrote...
Speaking of ugliness of characters or rather their appearance, anyone here ever visit the Black Emporium just to change how you look? Sometimes my characters look good on the make up screen, but once you start playing them and seeing their face move or their make up in other light it's YEESH.LolaLei wrote...
Y'know, I used to be kinda worried that they'd hit Cullen with the ugly stick or give him a massive ugly beard in DA3, but to be honest it wouldn't bother me now if they did. His personality, story and potential for becoming a companion/LI is so interesting and intriguing to me that I'd romance the arse off him regardless.
That's not to say I'd approve of Cullen wearing a massive ugly beard, but I'd tolerate it... (and then mod the **** out of it on my PC version, LOL!)
I also go and change my hair and makeup with each plot based passage of time, or if I'm really bored, each outfit.
Constantly! My gawd, that mirror of transformation was a god send! All my female characters seem to look the same, it was really annoying. I hated how generic the females custom protagonists looked too, the only one that stands out is default lady Hawke.
#45175
Posté 20 mai 2013 - 04:37
Batteries wrote...
My problem was trying to make distinctive female characters and failing at it. They almost always ended up looking the same and I had an issue with really puffy faces.
My male Hawke, on the other hand, was epic. As many female characters as I have made, I never quite clicked with any of them as I did my manly Hawke.
Same, but I was able to make a stunning male Hawke that looked equally distinctive as default male Hawke easily. I prefered playing as male Hawke anyway because I wasn't keen on Lady Hawke's voice or the way she delivered her dialogue.





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