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The Official Knight-Captain Cullen Discussion thread 2.0.


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#5326
MissRedZelda

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LolaLei wrote...

R2s Muse wrote...

LolaLei wrote...

Here's another question:

If they confirm that Cullen is indeed a companion/LI in DA3, what things are you worried about that they could potentially do to him? For example, making him ugly, killing him off, giving him a new voice actor etc.


Yes.:blink:


LOL, anything else?


Greg Ellis stays. End of story.

#5327
meanieweenie

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LolaLei wrote...

Here's another question:

If they confirm that Cullen is indeed a companion/LI in DA3, what things are you worried about that they could potentially do to him? For example, making him ugly, killing him off, giving him a new voice actor etc. What sort of things would you not want to see from him romance/storyline/backstory wise? For example, making him a womaniser.


Had to watch True Blood but here I am! (I know everyone was waiting for me. lol)

My biggest fear is that they'll make him a basket case or a whiner. I don't want to have to coddle a LI.Image IPB

#5328
LolaLei

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vieralynn wrote...

R2s Muse wrote...

LolaLei wrote...

Y'know, I really disliked how there was only maybe 3 sympathetic Templar characters in DA2, 2 of which you only see briefly. I know they portrayed almost every mage in Kirkwall as mad or a blood Mage, but they always made a point of showing us that it was just retaliationdue to the Templars and Meredith treating them badly. DG said that neither the Mages or the Templars are supposed to be ultimately "bad" or "good" but I think they could have done a better job at showing us the plight that the Templars have to deal with on a day to day basis. It wouldn't have taken much for them to give us a few flash backs of Cullen's torture in Ferelden or had him go into a bit more detail about it, maybe even shown us a Templar suffering from severe lyrium withdrawl symptoms, or a Templar caught having a relationship with one of the Gallows Mages, to which Meredith reacts by making said Templar strike down his lover as punishment (thus showing us the Knight Commanders gradual descent into madness.)

You know, DG has an interesting comment about this ... somewhere. Probably the Thedas UK interview? He talks about how they made certain choices because western culture always tends to side with the underdog. So, it seems a really hard balance to strike, keeping both sides equally good/bad, while recognizing that your target audience will naturally side with one of them no matter what. Seems like you'd want to weight the other side then, but then how much do you weight it?  Tough indeed. 

You know, if I were on the dev team at this point I would yell, "Eureka!" and say, "why don't we also write companion short stories to flesh out some of the story we can't tell ingame??"


This is a place where I need to respectfully disagree with DG's comment and ask him to think a little deeper and broader. (which, I suspect, he already has ^^)

People around the world tend to side with the underdog. 

The problem -- and it is a huge problem -- is that the story fails to show how dangerous mages are such that the player feels real fear. 

The codex talks about abominations as a rare, cataclysmic event yet our Hawkes and Wardens see many abominations and take them down with ease. Likewise, the act of freeing someone from demon possession is an extremely rare event (noted in the codex and, if I remember correctly, in Asunder) yet our Warden, Hawke, and Rhys+Wynne all have opportunities to successfully perform this supposedly herculean act. Many common people supposedly fear mages, yet the only strong taste of it we feel first hand is during that very tense scene in a pub in Asunder. Many parents of mage children willing wish to get rid of these "sinful creatures," yet we see Isolde do everything she can to keep Conner (even though a disaster occurs). Finally, if we play a mage Warden or mage Hawke, we never feel any sense of fear that our own powers and emotions might betray us. 

So, when DG talks about players not seeing mages as potentially dangerous despite the fact that there is ample evidence in the games and books that they are, the problem is that the player is never made to feel the danger or the associated fear. Even the (supposed) horrors of blood magic are glossed over.

Cullen's strongly worded concerns in Act 1 of DA2 come off as the rantings of a bigot, Jowan's and Merrill's blood magic can be easily overlooked, and the entire reason why mage children and their uncontrolled emotions/magic can cause problems is completely glossed over. 

Don't get me wrong: I think the concept of magic in Thedas is completely brilliant. I love the fact that magic, the fade, and fade spirits and demons are directly to different emotional states and human experiences (rage, justice, etc.), but the concept isn't explored enough in the games or the books. It is far too easy to see the templars as entirely unnecessary (even though Wynne strongly disagrees!) and to see Anders' position on mage freedom as the *only* solution to the problem or a bloody revolution as the only possible response (it isn't but, from a writerly perspective, Anders needs to play the role he plays in order to push plot points forward and set up the war, thus he needs to do something that shatters trust between templars, mages, and the chantry. successful revolutionary tactics for ending oppression work to build trust, not shatter it, but this leads me into a huge academic meta that I've already posted to tumblr some time ago…).

So, my point is that Dragon Age does something really interesting and really risky: it shows us a very complex world through the eyes of characters who represent atypical viewpoints. We never get to directly feel the fears that other people have unless we work hard to empathize with them and carefully read all of the codices. 

More short stories would help but I think the PCs need to directly experience the danger and fear.


Agreed. Like for example, maybe seeing your LI succumb to blood mage influence or actually become a blood mage secretly, yet slowly you see their personality change for the worse as they being to fall prey to demons, then you would either have to kill them or go into the fade to save them... but it shouldn't be easy, and it should be poignant and dangerous.

#5329
R2s Muse

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vieralynn wrote...

R2s Muse wrote...

LolaLei wrote...

Y'know, I really disliked how there was only maybe 3 sympathetic Templar characters in DA2, 2 of which you only see briefly. I know they portrayed almost every mage in Kirkwall as mad or a blood Mage, but they always made a point of showing us that it was just retaliationdue to the Templars and Meredith treating them badly. DG said that neither the Mages or the Templars are supposed to be ultimately "bad" or "good" but I think they could have done a better job at showing us the plight that the Templars have to deal with on a day to day basis. It wouldn't have taken much for them to give us a few flash backs of Cullen's torture in Ferelden or had him go into a bit more detail about it, maybe even shown us a Templar suffering from severe lyrium withdrawl symptoms, or a Templar caught having a relationship with one of the Gallows Mages, to which Meredith reacts by making said Templar strike down his lover as punishment (thus showing us the Knight Commanders gradual descent into madness.)

You know, DG has an interesting comment about this ... somewhere. Probably the Thedas UK interview? He talks about how they made certain choices because western culture always tends to side with the underdog. So, it seems a really hard balance to strike, keeping both sides equally good/bad, while recognizing that your target audience will naturally side with one of them no matter what. Seems like you'd want to weight the other side then, but then how much do you weight it?  Tough indeed. 

You know, if I were on the dev team at this point I would yell, "Eureka!" and say, "why don't we also write companion short stories to flesh out some of the story we can't tell ingame??"


This is a place where I need to respectfully disagree with DG's comment and ask him to think a little deeper and broader. (which, I suspect, he already has ^^)

People around the world tend to side with the underdog. 

The problem -- and it is a huge problem -- is that the story fails to show how dangerous mages are such that the player feels real fear. 

The codex talks about abominations as a rare, cataclysmic event yet our Hawkes and Wardens see many abominations and take them down with ease. Likewise, the act of freeing someone from demon possession is an extremely rare event (noted in the codex and, if I remember correctly, in Asunder) yet our Warden, Hawke, and Rhys+Wynne all have opportunities to successfully perform this supposedly herculean act. Many common people supposedly fear mages, yet the only strong taste of it we feel first hand is during that very tense scene in a pub in Asunder. Many parents of mage children willing wish to get rid of these "sinful creatures," yet we see Isolde do everything she can to keep Conner (even though a disaster occurs). Finally, if we play a mage Warden or mage Hawke, we never feel any sense of fear that our own powers and emotions might betray us. 

So, when DG talks about players not seeing mages as potentially dangerous despite the fact that there is ample evidence in the games and books that they are, the problem is that the player is never made to feel the danger or the associated fear. Even the (supposed) horrors of blood magic are glossed over.

Cullen's strongly worded concerns in Act 1 of DA2 come off as the rantings of a bigot, Jowan's and Merrill's blood magic can be easily overlooked, and the entire reason why mage children and their uncontrolled emotions/magic can cause problems is completely glossed over. 

Don't get me wrong: I think the concept of magic in Thedas is completely brilliant. I love the fact that magic, the fade, and fade spirits and demons are directly to different emotional states and human experiences (rage, justice, etc.), but the concept isn't explored enough in the games or the books. It is far too easy to see the templars as entirely unnecessary (even though Wynne strongly disagrees!) and to see Anders' position on mage freedom as the *only* solution to the problem or a bloody revolution as the only possible response (it isn't but, from a writerly perspective, Anders needs to play the role he plays in order to push plot points forward and set up the war, thus he needs to do something that shatters trust between templars, mages, and the chantry. successful revolutionary tactics for ending oppression work to build trust, not shatter it, but this leads me into a huge academic meta that I've already posted to tumblr some time ago…).

So, my point is that Dragon Age does something really interesting and really risky: it shows us a very complex world through the eyes of characters who represent atypical viewpoints. We never get to directly feel the fears that other people have unless we work hard to empathize with them and carefully read all of the codices. 

More short stories would help but I think the PCs need to directly experience the danger and fear.

Hmm, really good point. That scene in the inn in Asunder was almost... jarring, since it was so contrary to how people normally treat you in the game when you're a mage. The hate and the scapegoating was really vicious. And yet, the "bad" mages you typically run into are all practically mustache twirling black hats, not really giving a true sense of the ubiquitous danger of magic. Even the cautionary tale of Tevinter is useless since we haven't really seen that first hand... minus a small window into one particular mage-slave relationship.

#5330
LolaLei

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Oops double post, so here's a pic of Cullen!

Image IPB

Modifié par LolaLei, 25 juin 2012 - 02:17 .


#5331
simplykaotic222

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Hello there. Is this private or can anybody chime in?

#5332
vieralynn

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[quote]R2s Muse wrote...

I didn't get the impression that it was the first thing done to all mages brought in for processing but the first thing done to Highly Problematic mages, such as that little girl who vindictively burned down her family's farm. 

Of course, it could have been all mages but they didn't say and none of the other mages mentioned that their first "welcome" to the tower was a cell in the dungeons.  

[/quote]Hmm, interesting. The feeling I came away with was that this was more typical than atypical, but it's been a few months since I've read it. I don't think I recall hearing from any of the "well adjusted" mages about their transition to the tower, one way or another, but it seemed that everyone they did talk about coming in was treated this way. For example, I didn't think the firestarter girl admitted any of her premeditation to the templars; I thought she was just admitting that to Cole as some kind of absolution. So I didn't think the templars would have any notion of whether she deserved such treatment a priori. I wouldn't be surprised if half the mages they find are responsible for some calamity or another like burning down barns, intentional or otherwise, as their powers manifest. I guess I got the impression that the templars were fond of  'shoot first, ask question later.' 

Anyhoo, guess I'll have to go back and look at that.[/quote]

Regarding the firestarter girl, the townspeople didn't think kindly of her and they called her vindictive (or something similar) so that would be their word against the Templars.

Either way, I think the problem is that we just don't know how incoming mages are treated. No doubt many have caused calamities and, as horrible as a trip to the dungeon is, it is understandable why templars would do this as a precaution. Frightened, emotionally explosive mage children are dangerous. In a better world (which Thedas surely isn't!!!), these children wouldn't be frightened, their elders wouldn't call them sinful and tainted, and the risk of calamity would be lower. But, IRL, even the sweetest child can turn into an emotional demon in the middle of the supermarket on a busy saturday afternoon. Imagine if that child could summon fire... <_<

Even though DG makes points like this over and over again here on BSN, I don't think the stories hammer home how extreme the danger can be and how normal people in Thedas see the world around them. Instead, we look in as outsiders and immediately see oppressive religious teachings and a Circle system that is rife with potential for abuse. This isn't to say that we are wrong, but that we are looking at all of this from the comfort and privilege of a very different world. 

#5333
LolaLei

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adurnal wrote...

Hello there. Is this private or can anybody chime in?


Hey, join the party!

#5334
vieralynn

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MissRedZelda wrote...

LolaLei wrote...

R2s Muse wrote...

LolaLei wrote...

Here's another question:

If they confirm that Cullen is indeed a companion/LI in DA3, what things are you worried about that they could potentially do to him? For example, making him ugly, killing him off, giving him a new voice actor etc.


Yes.:blink:


LOL, anything else?


Greg Ellis stays. End of story.


What MissRedZelda said.  Cullen won't be Cullen if someone else voice acts him. 

#5335
meanieweenie

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adurnal wrote...

Hello there. Is this private or can anybody chime in?


Howdy.... pull up a chair!

#5336
R2s Muse

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LolaLei wrote...

R2s Muse wrote...

LolaLei wrote...

Here's another question:

If they confirm that Cullen is indeed a companion/LI in DA3, what things are you worried about that they could potentially do to him? For example, making him ugly, killing him off, giving him a new voice actor etc.


Yes.:blink:


LOL, anything else?

LOL I'm worried they will:
make him ugly
kill him off before the game
kill him off as some tragic plot point in game
give him a new voice actor
ignore the character evolution during DA2, and reset him at "mages can't be treated like people"
make him lyrium addled (which frankly I have no real interest in seeing first hand... I want Cullen to be Cullen; he
     can have issues, but I don't want his fundamental personality to change and that could be a possibility)
make him unlikeable (once you really get to know him, you find out he's actually just a d!ck)
have him run off with Amell/Surana (sorry 'shippers!)
switch him back to twohander (ok... not really)
lose the skirt (Maker, nooooooo!)

#5337
vieralynn

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LolaLei wrote...

Agreed. Like for example, maybe seeing your LI succumb to blood mage influence or actually become a blood mage secretly, yet slowly you see their personality change for the worse as they being to fall prey to demons, then you would either have to kill them or go into the fade to save them... but it shouldn't be easy, and it should be poignant and dangerous.


This would be so beautiful, haunting, and a serious emotional tear jerker if the LI (or companion) dies. The writers really need to do this. 

#5338
meanieweenie

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MissRedZelda wrote...

Greg Ellis stays. End of story.


I think I may have to agree with this as well. I have a thing for a guy's voice. Fenris and Alistair did it for me too.

#5339
R2s Muse

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adurnal wrote...

Hello there. Is this private or can anybody chime in?

Welcome, and please do!

#5340
simplykaotic222

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I have to say, i hope they make Cullen a LI/Companion in DA3.

#5341
LolaLei

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adurnal wrote...

I have to say, i hope they make Cullen a LI/Companion in DA3.


Lol, you're gonna fit in here perfectly!

#5342
R2s Muse

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LolaLei wrote...

Agreed. Like for example, maybe seeing your LI succumb to blood mage influence or actually become a blood mage secretly, yet slowly you see their personality change for the worse as they being to fall prey to demons, then you would either have to kill them or go into the fade to save them... but it shouldn't be easy, and it should be poignant and dangerous.

*ahem* You mean, like what should have happened to Merrill...? :D Indeed, something like that would have driven the point home much more effectively than, "I'm a blood mage, I can handle it!" and then she... you know, does just that.

#5343
MissRedZelda

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meanieweenie wrote...

MissRedZelda wrote...

Greg Ellis stays. End of story.


I think I may have to agree with this as well. I have a thing for a guy's voice. Fenris and Alistair did it for me too.


A good script helped as well. In Alistair's case espcially.

Ohg, and Steve Valentine was in a Disney live action series for a couple of years. "I'm In the Band", is was called. I've watched a few episodes, and it's . . . kiddish, honestly. But Mr. Valentine and his voice makes it for me :wub:

#5344
R2s Muse

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LolaLei wrote...

adurnal wrote...

I have to say, i hope they make Cullen a LI/Companion in DA3.


Lol, you're gonna fit in here perfectly!

LOL QFT

#5345
simplykaotic222

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I loved Allistair in DAO, and was disapointed in the way they made him and Zev look in DA2. I hope they don't do that to Cullen. He's got a good story, and lots of potential and if they can write his character right, he could play much bigger roll in the future.

#5346
vieralynn

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R2s Muse wrote...
Hmm, really good point. That scene in the inn in Asunder was almost... jarring, since it was so contrary to how people normally treat you in the game when you're a mage. The hate and the scapegoating was really vicious. And yet, the "bad" mages you typically run into are all practically mustache twirling black hats, not really giving a true sense of the ubiquitous danger of magic. Even the cautionary tale of Tevinter is useless since we haven't really seen that first hand... minus a small window into one particular mage-slave relationship.


That pub scene in Asunder was the only time I ever felt truly frightened as a mage sympathizer and I thought it was one of the best written scenes in the book. I was worried about everyone: not just the three mages but Evangeline too. I worried that the angry mob was going to come after them in the middle of the night and that worry never left me throughout the rest of the book. "Chantryfolk" aren't looked at too kindly in those parts… Scary.
Until we go visit Tevinter and see the place first hand, I feel like Tevinter is used as a strawman argument for why unchecked mages and blood magic are dangerous. Tevinter during the 9:30s sounds almost like a lawless wild, wild west, but that doesn't make sense given how old their civilization is. 

#5347
berelinde

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R2s Muse wrote...


@Berelinde, I would also love Galyan to show up. But I just thought of something... are you at all worried that they'd ruin his model for the new game?? I mean, Cass was pretty close to her DA2 incarnation, but then... there's Alistair.

Honestly, I don't care if he looks as if he ate every pie in Orlais, as long as he shows up. There was something about that tension-diffusing humor and patient empathy that I found entirely endearing. Cassandra was nothing but rotten to him, but he was still able to treat her with compassion and respect. Based on how well-liked he was by the other Circle mages, I would be surprised to learn that his kindness was based on attraction alone. And Byron liked and trusted him. He struck me as an excellent judge of character.

But don't get me started. I could go on for hours, and I don't want to derail the thread any more than I already have.

#5348
meanieweenie

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MissRedZelda wrote...

meanieweenie wrote...

MissRedZelda wrote...

Greg Ellis stays. End of story.


I think I may have to agree with this as well. I have a thing for a guy's voice. Fenris and Alistair did it for me too.


A good script helped as well. In Alistair's case espcially.

Ohg, and Steve Valentine was in a Disney live action series for a couple of years. "I'm In the Band", is was called. I've watched a few episodes, and it's . . . kiddish, honestly. But Mr. Valentine and his voice makes it for me :wub:


I've said this before but it still makes me laugh... I have a 6 yr old and he had Disney on TV when this show first came on. I'm in the kitchen making dinner and hear Alistair's voice and was like "WTF?". It's a goofy show but I don't mind him watching it just for Alistair's voice. (swoon)

#5349
LolaLei

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R2s Muse wrote...

LolaLei wrote...

R2s Muse wrote...

LolaLei wrote...

Here's another question:

If they confirm that Cullen is indeed a companion/LI in DA3, what things are you worried about that they could potentially do to him? For example, making him ugly, killing him off, giving him a new voice actor etc.


Yes.:blink:


LOL, anything else?

LOL I'm worried they will:
make him ugly
kill him off before the game
kill him off as some tragic plot point in game
give him a new voice actor
ignore the character evolution during DA2, and reset him at "mages can't be treated like people"
make him lyrium addled (which frankly I have no real interest in seeing first hand... I want Cullen to be Cullen; he
     can have issues, but I don't want his fundamental personality to change and that could be a possibility)
make him unlikeable (once you really get to know him, you find out he's actually just a d!ck)
have him run off with Amell/Surana (sorry 'shippers!)
switch him back to twohander (ok... not really)
lose the skirt (Maker, nooooooo!)


Yeah those are my worries too, along with

Him being married/in a relationship with someone that isn't our protagonist
Him not being interest in our protagonist
Him being like Anders and constantly complaining about the Templar plight
Them killing him off in a novel/short story/comic
Them giving him a crap backstory
Having him get with Cassandra or one of our companions after freaking out and dumping our character *glares at Fenris*
Having him slag off Mages constantly whilst being in a relationship with one
Him being too serious, in terms of always being in a bad mood
Having him go on and on about our female Mage Warden lol


.... Cullen was a two-hander? Why didn't I know this already?

#5350
berelinde

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adurnal wrote...

Hello there. Is this private or can anybody chime in?

Welcome!

Still reading up on threads. A lot got posted while I was doing the washing up. Household chores never do seem to go away.