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The Official Knight-Captain Cullen Discussion thread 2.0.


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#5501
MissRedZelda

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So . . . I'm just back from completing the EC of ME3 and . . . huh. Well, it's definitely better than what we had. At least I know now that no one was stranded or starved to death due to being stuck in the Sol system. Seriously, why did the ME writers feel that destroying the Mass Relays was good idea? Seriously? It was closure, which was something.

Staarbux wrote...

Me too. I know I sound like a broken record but I wish they'd shown it rather than implying it. I've not even played it yet because I'm honestly not that bothered. I thought I'd be itching to play but now that I know you don't get to see Shep and Kaidan together again I'm fairly blah about the whole thing.


I know exactly what you mean. my Shepard's last goodbye to Garrus (my ME LI) as he was boarding the Normandy just before she got hit by Harbinger's beam (You know, I really wanted there to be a big awesome boss fight with Harbinger, similar to the one on Rannoch. But no :-( Wasted opportunity) was so damn bittersweet. I was trying not to cry, but then he tried to reach out to her. Then, bam, the waterworks.

I promised myself I wasn't going to cry again because of that damn game. But no, Bioware just has to find new ways to tug at my heartstrings, don't they?:crying:

But, I did notice that in the destroy ending (my canon ending) and you get your EMS 3100 or above (they lowered it with the EC, thank God. I hate multiplayer), it's the only one where your LI doesn't place the plaque on the wall. It's like your LI knows that you're still alive. I think I smell a Witch Hunt-esq DLC in the near future.

Modifié par MissRedZelda, 27 juin 2012 - 08:51 .


#5502
LolaLei

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Oooo, ok, this is an intriguing tweet by John Epler from a day ago:

"Reading dialogue. Envisioning scenes in head. Getting excited."

Could this mean they're in the dialogue stage of developing DA3? ... More to the point, does this mean they've picked the new companions already?? Gah, I'm so curious!!!

#5503
berelinde

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LolaLei wrote...

Anyway, negativity aside, IF the DA team can give us gut-wrenching, heartbreaking scenes with our companions in DA3 (minus the killing them off thing) then that would be amazing. As much as I love the Dragon Age games they lack the emotional depth that the Mass Effect games (ME3 in particular) gives you with your companions.

Omg if Cullen ever gets scenes similar to Kaidan's ones (the love scene, the goodbye scenes etc) then I'll probably squee the place down... and then cry if they get separated lol.

Are you saying that the DA characters lack emotional depth or that the degree of interaction is inadequate? I know that some people found the DA2 characters to be shallow, but compared to the characters in most RPGs, I found them to be amazing. OK, each of the characters had their hot buttons... and talked about little else... OK, I see your point. Still, I liked them. :blush:

#5504
berelinde

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LolaLei wrote...

Oooo, ok, this is an intriguing tweet by John Epler from a day ago:

"Reading dialogue. Envisioning scenes in head. Getting excited."

Could this mean they're in the dialogue stage of developing DA3? ... More to the point, does this mean they've picked the new companions already?? Gah, I'm so curious!!!

Gah. It's hard to keep up.

They're in production. That means that the plot is outlined and that they're writing dialogue. It also means that the protagonist (and probably the companions) have been decided upon.

#5505
LolaLei

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MissRedZelda wrote...

So . . . I'm just back from completing the EC of ME3 and . . . huh. Well, it's definitely better than what we had. At least I know now that no one was stranded or starved to death due to being stuck in the Sol system. Seriously, why did the ME writers feel that destroying the Mass Relays was good idea? Seriously? It was closure, which was something.

Staarbux wrote...

Me too. I know I sound like a broken record but I wish they'd shown it rather than implying it. I've not even played it yet because I'm honestly not that bothered. I thought I'd be itching to play but now that I know you don't get to see Shep and Kaidan together again I'm fairly blah about the whole thing.


I know exactly what you mean. my Shepard's last goodbye to Garrus (my ME LI) as he was boarding the Normandy just before she got hit by Harbinger's beam (You know, I really wanted there to be a big awesome boss fight with Harbinger, similar to the one on Rannoch. But no :-( Wasted opportunity) was so damn bittersweet. I was trying not to cry, but then he tried to reach out to her. Then, bam, the waterworks.

I promised myself I wasn't going to cry again because of that damn game. But no, Bioware just has to find new ways to tug at my heartstrings, don't they?:crying:

But, I did notice that in the destroy ending (my canon ending) and you get your EMS 3100 or above (they lowered it with the EC, thank God. I hate multiplayer), it's the only one where your LI doesn't place the plaque on the wall. It's like your LI knows that you're still alive. I think I smell a Witch Hunt-esq DLC in the near future.


Aw, Kaidan was my Shepard's LI and I cried like a ****. A dev on the ME3 forums said that during the memorial wall scene in the destroy ending, the reason why the LI doesn't put the nameplate on the wall is because he/she believes that Shep isn't dead (which they are correct because you get the breathing scene) and this is meant to imply that they do indeed reunite because you then see the Normandy flying back to Earth.

So although we don't see it, they pretty much do reunite... still a cop out since I'd rather have definitive confirmation, but it's better than nothing.

#5506
LolaLei

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berelinde wrote...

LolaLei wrote...

Anyway, negativity aside, IF the DA team can give us gut-wrenching, heartbreaking scenes with our companions in DA3 (minus the killing them off thing) then that would be amazing. As much as I love the Dragon Age games they lack the emotional depth that the Mass Effect games (ME3 in particular) gives you with your companions.

Omg if Cullen ever gets scenes similar to Kaidan's ones (the love scene, the goodbye scenes etc) then I'll probably squee the place down... and then cry if they get separated lol.

Are you saying that the DA characters lack emotional depth or that the degree of interaction is inadequate? I know that some people found the DA2 characters to be shallow, but compared to the characters in most RPGs, I found them to be amazing. OK, each of the characters had their hot buttons... and talked about little else... OK, I see your point. Still, I liked them. :blush:


A little of both, I mean, it's not that the DA2 companions weren't emotionally engaging, we just weren't given the chance to explore that side to them much. And lets face it, Anders "murder knife/kill me if you must" scene was seriously lacking, Hawke just sticks it to the guy even if he's your LI, no goodbyes or tears... just *STAB* "Ok guys, lets go kick some more arse!" Especially compared to the death of Mordin in ME3 (if you shoot him), Wrex (if you screw him over) and Thane's deaths... Or even Alistair's if he gets sentenced to death or sacrifices himself to spare his Warden lover in DA:O. In my opinion DA2 missed a lot of opportunities to tug at our heart strings.

Modifié par LolaLei, 27 juin 2012 - 09:36 .


#5507
LolaLei

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berelinde wrote...

LolaLei wrote...

Oooo, ok, this is an intriguing tweet by John Epler from a day ago:

"Reading dialogue. Envisioning scenes in head. Getting excited."

Could this mean they're in the dialogue stage of developing DA3? ... More to the point, does this mean they've picked the new companions already?? Gah, I'm so curious!!!

Gah. It's hard to keep up.

They're in production. That means that the plot is outlined and that they're writing dialogue. It also means that the protagonist (and probably the companions) have been decided upon.


I'm really nervous, I hope Cullen has been picked... I'll be really gutted if he isn't. I'll still by the game though lol.

#5508
MissRedZelda

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berelinde wrote...

Are you saying that the DA characters lack emotional depth or that the degree of interaction is inadequate? I know that some people found the DA2 characters to be shallow, but compared to the characters in most RPGs, I found them to be amazing. OK, each of the characters had their hot buttons... and talked about little else... OK, I see your point. Still, I liked them.


Lola basically said it all, but I'll add a bit of my own to it.

As much as I do like DA (even 2, kind of. Despite its shallowness), none of the characters even come close to the depth they have in the ME series. I didn't care about them as much I did (with rhe exception of Alistair, Wynne, Leliana, and Fenris. Even Merrill, oddly enough). To me, the ME characters felt like real people, so when some of their deaths came around in ME3, it felt like I was losing someone I knew, so I felt literal heartbreak. Something I did not feel when I chose to murder knife Anders in one of my play-throughs.

(Shrugs) Maybe I'm just biased. I do prefer ME to DA, its what got my into anything sci-fi (beforehand, I hated it, until one of my guy friends literally glued an Xbox controller in my hand and forced me play a bit of ME2. The result was him being twenty dollars richer). Maybe its the fantastic writing the went into the game. Maybe it's the huge, immersive backstory and history surrounding the series.

Or, maybe it's the fact that I think that the Garrus romance is probably the best written romance I've encountered to date. Even better than the Alistair one, shockingly enough. 0_0

I would have added that ME has had two or even three games to develop its characters - which is true, but then I think of Legion. He was only available for two missions and the climax at the end (in the vanilla game), and he became an NPC in ME3. But, his death scene was still one of the saddest and bittersweet scenes in the game. Only second to Mordin's, with Thane's tied at the same spot.

Those damn. Robot. Puppy. Eyes!

#5509
LolaLei

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MissRedZelda wrote...

berelinde wrote...

Are you saying that the DA characters lack emotional depth or that the degree of interaction is inadequate? I know that some people found the DA2 characters to be shallow, but compared to the characters in most RPGs, I found them to be amazing. OK, each of the characters had their hot buttons... and talked about little else... OK, I see your point. Still, I liked them.


Lola basically said it all, but I'll add a bit of my own to it.

As much as I do like DA (even 2, kind of. Despite its shallowness), none of the characters even come close to the depth they have in the ME series. I didn't care about them as much I did (with rhe exception of Alistair, Wynne, Leliana, and Fenris. Even Merrill, oddly enough). To me, the ME characters felt like real people, so when some of their deaths came around in ME3, it felt like I was losing someone I knew, so I felt literal heartbreak. Something I did not feel when I chose to murder knife Anders in one of my play-throughs.

(Shrugs) Maybe I'm just biased. I do prefer ME to DA, its what got my into anything sci-fi (beforehand, I hated it, until one of my guy friends literally glued an Xbox controller in my hand and forced me play a bit of ME2. The result was him being twenty dollars richer). Maybe its the fantastic writing the went into the game. Maybe it's the huge, immersive backstory and history surrounding the series.

Or, maybe it's the fact that I think that the Garrus romance is probably the best written romance I've encountered to date. Even better than the Alistair one, shockingly enough. 0_0

I would have added that ME has had two or even three games to develop its characters - which is true, but then I think of Legion. He was only available for two missions and the climax at the end (in the vanilla game), and he became an NPC in ME3. But, his death scene was still one of the saddest and bittersweet scenes in the game. Only second to Mordin's, with Thane's tied at the same spot.

Those damn. Robot. Puppy. Eyes!


I think... or at least I hope that only good things can come from this. Bioware will have learnt it's lesson and stop making shallow/nonsensical endings, and the DA team will have a friendly competition going with the ME team to see if they can create equally as good (if not better) emotionally driven scenes between the new protagonist and his/her companions (not just sad heartbreaking ones, but funny/cute ones too like the ME3 play dates etc.) It certainly appears that the DA team are taking fan feedback/ideas on board this time round, so I think they are more than aware that the DA2 companions lacked depth beyond what defined them and that we do indeed want more quality time and interactions with them.

I'm looking forward to seeing what other questions they plan to ask us in the Bioware blog.

Modifié par LolaLei, 27 juin 2012 - 09:48 .


#5510
MissRedZelda

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I was mostly talking about the characters, but I do agree with you on the endings. The Extended Cut vastly improved them, but they could still have done away with the bloody Starbrat and his bullocks logic. They apparently had a very different ending planned, but had to crap it due to the script being leaked.

So that's a lesson to all of us. Don't leak the DA3 script! It'll just screw us over like it did for ME3!

#5511
LolaLei

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MissRedZelda wrote...

I was mostly talking about the characters, but I do agree with you on the endings. The Extended Cut vastly improved them, but they could still have done away with the bloody Starbrat and his bullocks logic. They apparently had a very different ending planned, but had to crap it due to the script being leaked.

So that's a lesson to all of us. Don't leak the DA3 script! It'll just screw us over like it did for ME3!


Yeah, I saw it in the leaked script. It certainly made more sense than the ones we got, but I wouldn't be surprised if they used it in a future ME game (if they make one.)

Regarding the characters, I think the DA team will put a lot more effort into them for DA3. At PAX they admitted that they should have done more with them and plan to go back to the similar sort of interaction we got with the DA:O companions... infact David Gaider or Mike Laidlaw (I forget which) said that they can do a lot better than the campsite interactions we had in DA:O, so it sounds like they already had that aspect planned out way before they went into production.

I'd love to know how far into development they are. I've been monitoring all possible VA's that could make an appearance in DA3, and aside from Adam Howden seemingly letting something slip without realising everyone's staying very tight lipped. I know for sure that DG had already held auditions because he said so on Twitter, so they must be a fair way into it.

#5512
berelinde

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Yes, I suppose they would have to recruit the VAs pretty far out, wouldn't they? Games can go from storyboards to editing in a year or less, but actors plan their schedules pretty far ahead. They tried to get Greg Ellis for Anders, don't forget, but they were unable to do so because of conflicts in his schedule. Ellis's, that is, not Anders's. As far as we know, Anders only had one thing on his calendar...

#5513
LolaLei

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berelinde wrote...

Yes, I suppose they would have to recruit the VAs pretty far out, wouldn't they? Games can go from storyboards to editing in a year or less, but actors plan their schedules pretty far ahead. They tried to get Greg Ellis for Anders, don't forget, but they were unable to do so because of conflicts in his schedule. Ellis's, that is, not Anders's. As far as we know, Anders only had one thing on his calendar...


Anders' Diary:

"Wednesday 9:30 Dragon: Added more to my manifesto. Went to the Hanged Man with Varric, Justice wouldn't let me get drunk. Pissed off."

"Saturday 9:40 Dragon: Blow up Chantry. Remember to put milk down... I miss Sir Pounce-Alot :-("


I'm not sure how Bioware work when it comes to making games, but I guess it makes sense to hire them early especially the VA's for the reoccuring characters. On the plus side, apparently Greg Ellis won't be in the next PotC movie so hopefully he'll be more readily available this time round.

Modifié par LolaLei, 27 juin 2012 - 10:48 .


#5514
LolaLei

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Here's a new question:

What do you all think about the idea that one of your companions turns out to be one of the main antagonists in DA3? For example, you pick them up as a companion along the way and things play out as usual BUT regardless of how nice or nasty you are to them, and how nice they may seem, they'll screw you over regardless and almost get you and your other companions killed.

I actually kinda like the idea. I'd be like OMGWTF if you totally don't see it coming the first time you play the game (perhaps there are some very subtle hints that you'll notice the second time round), but prior to that you'd totally not expect it.

I don't know if any of you have played Jade Empire before, but something similar happens in that game (except it's not one of your companions.) About half way through the game you discover that this person who was like a parent to you, who you fought like hell to save was actually the bad guy all along... I swear I actually screamed out loud, it was awesome!

Would you guys be really ****ed off about it? Or do you think it would add to the "drama."

Modifié par LolaLei, 27 juin 2012 - 11:47 .


#5515
R2s Muse

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LolaLei wrote...

Here's a new question:

What do you all think about the idea that one of your companions turns out to be one of the main antagonists in DA3? For example, you pick them up as a companion along the way and things play out as usual BUT regardless of how nice or nasty you are to them, and how nice they may seem, they'll screw you over regardless and almost get you and you other companions killed.

I actually kinda like the idea. I'd be like OMGWTF if you totally don't see it coming the first time you play the game (perhaps there are some very subtle hints that you'll notice the second time round), but prior to that you'd totally not expect it.

I don't know if any of you have played Jade Empire before, but something similar happens in that game (except it's not one of your companions.) About half way through the game you discover that this person who was like a parent to you, who you fought like hell to save was actually the bad guy all along... I swear I actually screamed out loud, it was awesome!

Would you guys be really ****ed off about it? Or do you think it would add to the "drama."


Oh man, I LOVE this idea!  Talk about upping the stakes. I'd have to think a bit about how that would play out with a companion instead of say some NPC friend... but you sorta had that in DA2 with Anders... that he'll end up fighting you in the end if you pick wrong. So, I think it could work that,  on a personal friendship level, you have one type of interaction, but in the background on BIG BAD ISSUE your companion has some other things going on.

Lola, you're brilliant. Hopefully the devs will stop by... ;)

#5516
R2s Muse

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LolaLei wrote...

berelinde wrote...

. As far as we know, Anders only had one thing on his calendar...


Anders' Diary:

"Wednesday 9:30 Dragon: Added more to my manifesto. Went to the Hanged Man with Varric, Justice wouldn't let me get drunk. Pissed off."

"Saturday 9:40 Dragon: Blow up Chantry. Remember to put milk down... I miss Sir Pounce-Alot :-("



Bwahahahah!!!! :lol::lol:

#5517
LolaLei

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R2s Muse wrote...

LolaLei wrote...

Here's a new question:

What do you all think about the idea that one of your companions turns out to be one of the main antagonists in DA3? For example, you pick them up as a companion along the way and things play out as usual BUT regardless of how nice or nasty you are to them, and how nice they may seem, they'll screw you over regardless and almost get you and you other companions killed.

I actually kinda like the idea. I'd be like OMGWTF if you totally don't see it coming the first time you play the game (perhaps there are some very subtle hints that you'll notice the second time round), but prior to that you'd totally not expect it.

I don't know if any of you have played Jade Empire before, but something similar happens in that game (except it's not one of your companions.) About half way through the game you discover that this person who was like a parent to you, who you fought like hell to save was actually the bad guy all along... I swear I actually screamed out loud, it was awesome!

Would you guys be really ****ed off about it? Or do you think it would add to the "drama."


Oh man, I LOVE this idea!  Talk about upping the stakes. I'd have to think a bit about how that would play out with a companion instead of say some NPC friend... but you sorta had that in DA2 with Anders... that he'll end up fighting you in the end if you pick wrong. So, I think it could work that,  on a personal friendship level, you have one type of interaction, but in the background on BIG BAD ISSUE your companion has some other things going on.

Lola, you're brilliant. Hopefully the devs will stop by... ;)


Lol they'd probably turn Cullen into the companion that screws us over, just to spite us LOL!

But seriously though, it could totally work. I think the "evil" companion would have to be a completely new, unknown one so that we'd have no preconceived ideas about them. Maybe they could be an mentor figure who seems really compassionate and parental and then he/she screws you over... or maybe he/she could even be a love interest and the little sod actually shags you the night before they back stab you just to add salt to the wound. Man, that would **** a lot of people off! Especially if said character actually puts another of your companions or LI in serious danger which could actually kill them if you didn't do certain things in the game (whoever gets put in danger would be based on who you romanced, or the companion you take with you on quests the most.

#5518
simplykaotic222

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LolaLei wrote...

Here's a new question:

What do you all think about the idea that one of your companions turns out to be one of the main antagonists in DA3? For example, you pick them up as a companion along the way and things play out as usual BUT regardless of how nice or nasty you are to them, and how nice they may seem, they'll screw you over regardless and almost get you and your other companions killed.

I actually kinda like the idea. I'd be like OMGWTF if you totally don't see it coming the first time you play the game (perhaps there are some very subtle hints that you'll notice the second time round), but prior to that you'd totally not expect it.

I don't know if any of you have played Jade Empire before, but something similar happens in that game (except it's not one of your companions.) About half way through the game you discover that this person who was like a parent to you, who you fought like hell to save was actually the bad guy all along... I swear I actually screamed out loud, it was awesome!

Would you guys be really ****ed off about it? Or do you think it would add to the "drama."


i think its a great idea!!!   as far as getting p***ed off, that would depend on who they got to betray you and how they did it.  but i like the idea.   i don't see them making Cullen your LI and then having him stab you in the back like that.  it doest really fit his personality.  they would have to be a good liar/manipulator which he isnt.  i can't see him looking your character in the face and telling them a bunch of bs.  Isabella, yes,  Cullen, not so much.

#5519
LolaLei

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adurnal wrote...

LolaLei wrote...

Here's a new question:

What do you all think about the idea that one of your companions turns out to be one of the main antagonists in DA3? For example, you pick them up as a companion along the way and things play out as usual BUT regardless of how nice or nasty you are to them, and how nice they may seem, they'll screw you over regardless and almost get you and your other companions killed.

I actually kinda like the idea. I'd be like OMGWTF if you totally don't see it coming the first time you play the game (perhaps there are some very subtle hints that you'll notice the second time round), but prior to that you'd totally not expect it.

I don't know if any of you have played Jade Empire before, but something similar happens in that game (except it's not one of your companions.) About half way through the game you discover that this person who was like a parent to you, who you fought like hell to save was actually the bad guy all along... I swear I actually screamed out loud, it was awesome!

Would you guys be really ****ed off about it? Or do you think it would add to the "drama."


i think its a great idea!!!   as far as getting p***ed off, that would depend on who they got to betray you and how they did it.  but i like the idea.   i don't see them making Cullen your LI and then having him stab you in the back like that.  it doest really fit his personality.  they would have to be a good liar/manipulator which he isnt.  i can't see him looking your character in the face and telling them a bunch of bs.  Isabella, yes,  Cullen, not so much.


Nah, they probably wouldn't use Cullen, we already know enough about him to know that it would be completely out of character of him to do that, plus he tends to think out loud, so we'd rumble him in a second LOL. I was just joking that DG might do it to be evil lol.

As I said, it would have to be a completely new companion that we've never met before so that it'll come as a complete shock when they screw us over, adding to the overwhelming worry that your LI or other companion might die and the hurt that you've been screwed over by someone you trusted. It would also create some really poignant scenes with your injured companion/LI.

Modifié par LolaLei, 28 juin 2012 - 12:42 .


#5520
meanieweenie

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LolaLei wrote...

Here's a new question:

What do you all think about the idea that one of your companions turns out to be one of the main antagonists in DA3? For example, you pick them up as a companion along the way and things play out as usual BUT regardless of how nice or nasty you are to them, and how nice they may seem, they'll screw you over regardless and almost get you and your other companions killed.

I actually kinda like the idea. I'd be like OMGWTF if you totally don't see it coming the first time you play the game (perhaps there are some very subtle hints that you'll notice the second time round), but prior to that you'd totally not expect it.

I don't know if any of you have played Jade Empire before, but something similar happens in that game (except it's not one of your companions.) About half way through the game you discover that this person who was like a parent to you, who you fought like hell to save was actually the bad guy all along... I swear I actually screamed out loud, it was awesome!

Would you guys be really ****ed off about it? Or do you think it would add to the "drama."


I'm loving this idea. The thing is, it'd be best if they created some unknown character for this. Someone totally irresistable, amazing and gorgeous. The last person you'd suspect. I'd be PO'd and thrilled at the same time. I'm all about some espionage and intrigue. If your XP is high enough, perhaps, give a happy turn around at the very end but I LOVE to watch a good fictitious backstabbing! LOL

#5521
LolaLei

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meanieweenie wrote...

LolaLei wrote...

Here's a new question:

What do you all think about the idea that one of your companions turns out to be one of the main antagonists in DA3? For example, you pick them up as a companion along the way and things play out as usual BUT regardless of how nice or nasty you are to them, and how nice they may seem, they'll screw you over regardless and almost get you and your other companions killed.

I actually kinda like the idea. I'd be like OMGWTF if you totally don't see it coming the first time you play the game (perhaps there are some very subtle hints that you'll notice the second time round), but prior to that you'd totally not expect it.

I don't know if any of you have played Jade Empire before, but something similar happens in that game (except it's not one of your companions.) About half way through the game you discover that this person who was like a parent to you, who you fought like hell to save was actually the bad guy all along... I swear I actually screamed out loud, it was awesome!

Would you guys be really ****ed off about it? Or do you think it would add to the "drama."


I'm loving this idea. The thing is, it'd be best if they created some unknown character for this. Someone totally irresistable, amazing and gorgeous. The last person you'd suspect. I'd be PO'd and thrilled at the same time. I'm all about some espionage and intrigue. If your XP is high enough, perhaps, give a happy turn around at the very end but I LOVE to watch a good fictitious backstabbing! LOL


I like that, but I was saving that one for Cullen, like perhaps he's originally sent to **** you over but changes his mind if you give him a good shagging LOL!

But yeah it would have to be a complete previously unknown character and would have to be really unassuming, like an aging mentor character like Wynne. Maybe we could have a really stroppy companion who keeps themselves to themselves who you'd think would be the bad guy to throw you off, but it turns out to be the one person you least expect.

Modifié par LolaLei, 28 juin 2012 - 01:39 .


#5522
meanieweenie

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LolaLei wrote...

meanieweenie wrote...

LolaLei wrote...

Here's a new question:

What do you all think about the idea that one of your companions turns out to be one of the main antagonists in DA3? For example, you pick them up as a companion along the way and things play out as usual BUT regardless of how nice or nasty you are to them, and how nice they may seem, they'll screw you over regardless and almost get you and your other companions killed.

I actually kinda like the idea. I'd be like OMGWTF if you totally don't see it coming the first time you play the game (perhaps there are some very subtle hints that you'll notice the second time round), but prior to that you'd totally not expect it.

I don't know if any of you have played Jade Empire before, but something similar happens in that game (except it's not one of your companions.) About half way through the game you discover that this person who was like a parent to you, who you fought like hell to save was actually the bad guy all along... I swear I actually screamed out loud, it was awesome!

Would you guys be really ****ed off about it? Or do you think it would add to the "drama."


I'm loving this idea. The thing is, it'd be best if they created some unknown character for this. Someone totally irresistable, amazing and gorgeous. The last person you'd suspect. I'd be PO'd and thrilled at the same time. I'm all about some espionage and intrigue. If your XP is high enough, perhaps, give a happy turn around at the very end but I LOVE to watch a good fictitious backstabbing! LOL


I like that, but I was saving that one for Cullen, like perhaps he's originally sent to **** you over but changes his mind if you give him a good shagging LOL!

But yeah it would have to be a complete previously unknown character and would have to be really unassuming, like an aging mentor character like Wynne. Maybe we could have a really stroppy companion who keeps themselves to themselves who you'd think would be the bad guy to throw you off, but it turns out to be the one person you least expect.


I was thinking someone to compete with Cullen. Curtain #1 - you get the new guy, who turns out to be Mr. Nasty Spy Man who ++++s you over in the end. Curtain #2 - you get Cullen who told you so all along. Mr. Steadfast Amazingman who will be there to catch you when you fall. Or if you catch the clues early enough, you and Capt. Amazing Cullen get to stick it to the man as a team.

Although, I also like the idea that Cullen is the one sent to jerk you around but falls for you and your crazy hippie ideals in the end (a la Fenris), thus backing you up in whatever silly decision you come to in the end game. Viva l'amore! Image IPB

Modifié par meanieweenie, 28 juin 2012 - 02:03 .


#5523
LolaLei

LolaLei
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meanieweenie wrote...

LolaLei wrote...

meanieweenie wrote...

LolaLei wrote...

Here's a new question:

What do you all think about the idea that one of your companions turns out to be one of the main antagonists in DA3? For example, you pick them up as a companion along the way and things play out as usual BUT regardless of how nice or nasty you are to them, and how nice they may seem, they'll screw you over regardless and almost get you and your other companions killed.

I actually kinda like the idea. I'd be like OMGWTF if you totally don't see it coming the first time you play the game (perhaps there are some very subtle hints that you'll notice the second time round), but prior to that you'd totally not expect it.

I don't know if any of you have played Jade Empire before, but something similar happens in that game (except it's not one of your companions.) About half way through the game you discover that this person who was like a parent to you, who you fought like hell to save was actually the bad guy all along... I swear I actually screamed out loud, it was awesome!

Would you guys be really ****ed off about it? Or do you think it would add to the "drama."


I'm loving this idea. The thing is, it'd be best if they created some unknown character for this. Someone totally irresistable, amazing and gorgeous. The last person you'd suspect. I'd be PO'd and thrilled at the same time. I'm all about some espionage and intrigue. If your XP is high enough, perhaps, give a happy turn around at the very end but I LOVE to watch a good fictitious backstabbing! LOL


I like that, but I was saving that one for Cullen, like perhaps he's originally sent to **** you over but changes his mind if you give him a good shagging LOL!

But yeah it would have to be a complete previously unknown character and would have to be really unassuming, like an aging mentor character like Wynne. Maybe we could have a really stroppy companion who keeps themselves to themselves who you'd think would be the bad guy to throw you off, but it turns out to be the one person you least expect.


I was thinking someone to compete with Cullen. Curtain #1 - you get the new guy, who turns out to be Mr. Nasty Spy Man who ++++s you over in the end. Curtain #2 - you get Cullen who told you so all along. Mr. Steadfast Amazingman who will be there to catch you when you fall. Or if you catch the clues early enough, you and Capt. Amazing Cullen get to stick it to the man as a team.

Although, I also like the idea that Cullen is the one sent to jerk you around but falls for you and your crazy hippie ideals in the end (a la Fenris), thus backing you up in whatever silly decision you come to in the end game. Viva l'amore! Image IPB


Oooo! And! To add more to the drama, Mr. Nasty Spy Man causes trouble between you and your LI (in our case Cullen) by trying to make Cullen doubt you/leave because he knows that your love interest will protect you and he needs to get you at your weakest to try to influence you to **** up/put your companions at risk.

#5524
meanieweenie

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LolaLei wrote...


Oooo! And! To add more to the drama, Mr. Nasty Spy Man causes trouble between you and your LI (in our case Cullen) by trying to make Cullen doubt you/leave because he knows that your love interest will protect you and he needs to get you at your weakest to try to influence you to **** up/put your companions at risk.


Exactly! Muahahaha!Image IPB

It could also lead to some delicious jealous rages for Cullen. lol

Modifié par meanieweenie, 28 juin 2012 - 02:11 .


#5525
LolaLei

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meanieweenie wrote...

LolaLei wrote...


Oooo! And! To add more to the drama, Mr. Nasty Spy Man causes trouble between you and your LI (in our case Cullen) by trying to make Cullen doubt you/leave because he knows that your love interest will protect you and he needs to get you at your weakest to try to influence you to **** up/put your companions at risk.


Exactly! Muahahaha!Image IPB

It could also lead to some delicious jealous rages for Cullen. lol


I'm really hoping he'll get jealous when he starts to fall for your character but hasn't let him/her know yet. Like, some random NPC starts flirting and he makes a biting comment towards them, then tries to cover it up by stuttering out a change of topic LOL. :wub: