LolaLei wrote...
littlenikki wrote...
LolaLei wrote...
Have you guys seen this?
"ziloe wrote...
I'm loving the news that we can pick various races again. Though, it's my understanding that it's also at the cost of our origin stories."
"David Gaider wrote...
Careful when you say "origin stories". Someone might hear "origin" and think the playable origins from DAO. That was never in the cards, and that's why we called our original plan "backgrounds" instead."
There's too much reactivity during the game to that initial choice to allow for both race options as well as background options for each race. Much as that sounds cool to anyone who believe more is more, in this case it would have to come with the cost of either removing planned content from each of those variations (so they're individually smaller in scope) or... from somewhere else. We didn't want to do that, so the race/class combo effectively becomes the new background choice (along with all the subsequent reactivity)."
So we all start off from the same area, but the world reacts accordingly to our race/class? Or our background changes depending on our race/class as it did in Origins?
Sounds like it. So presumably even if we're not a topsider Dwarf we'll still be topside in the area where the veil rip happens.
So it will probably be more like Mass Effect, where we have a backstory specific to our class, but it only comes into play in minor quests and mentions. Not something we get to play through beforehand.





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