LolaLei wrote...
ag99 wrote...
Usually what I did to keep most of my companions happy in DAO and DA2 was that I didn't take them on cetratin missions that I knew it would upset them could be the same case here if I want "everyone" to like my PC
Yeah, that's what meta-gaming is. And it sounds like we won't be able to do that anymore without the other companions finding out about those actions.
Hmmm.. well that kinda sux a little bit, I dont want ALL the companions to like my character I just want the ones that I care about to like my character, depending on what actions I might take im kind of afraid that the ones i care about will leave my characters side, based on how dificult the decisions will be and what I will choose.
I mean i can understand taking away the gift thing, that I agree, it was way too easy to get someone's approval.
Personally I kind of like how DA2 hadeled the situation wasnt so many gifts and wasnt too much of a pain in the arse to gain your companins trust.
Now im not saying I want everything easy but I dont want it to be too much of a pain to deal with like being afraid to make a decision because your companion might not like the outcome or whatever idk... I guess we will see how it will turn out.