LolaLei wrote...
More DAI PAX panels have been released. Dunno if that's all of them, though:
http://biowarebase.n...ppropriate.com/
thought they said there were 10-12 of them or was that over all panels?
LolaLei wrote...
More DAI PAX panels have been released. Dunno if that's all of them, though:
http://biowarebase.n...ppropriate.com/
ag99 wrote...
LolaLei wrote...
More DAI PAX panels have been released. Dunno if that's all of them, though:
http://biowarebase.n...ppropriate.com/
thought they said there were 10-12 of them or was that over all panels?
LolaLei wrote...
Dreamlover2012 wrote...
I apologize if this has already been brought up/talked about but I just got done reading the Rock Paper Shotgun article and did any one see this :
"So you build up those characters that have their own motivations and their own goals. And to some degree their personality will come out of it. But you put them together and you say, “Okay, do we have a really good mix of interesting characters? Do we think their interactions will intrigue and that players will [get behind them]?” Our goal is that, as a player, you should love them or hate them, but you should never be like, “Yeah, whatever.”
and immediately think of David Gaider and his thoughts on Cullen?
I think that's generally the way the writers like to approach all their characters, even the npcs.
littlenikki wrote...
I might like to listen to the one about getting a job in the industry, but game wise I think we've already learned all we can from the videos/interviews.
Modifié par ag99, 13 septembre 2013 - 07:36 .
littlenikki wrote...
Has there been anything really worth listening to in the panels? I've been trying to force myself to sit down and listen to them, but it just seems like there's so many of them! I might like to listen to the one about getting a job in the industry, but game wise I think we've already learned all we can from the videos/interviews.
LolaLei wrote...
littlenikki wrote...
Has there been anything really worth listening to in the panels? I've been trying to force myself to sit down and listen to them, but it just seems like there's so many of them! I might like to listen to the one about getting a job in the industry, but game wise I think we've already learned all we can from the videos/interviews.
A few bits and pieces. I'm making notes on all of them, so if you don't wanna sit through them I'll have all the DAI info condensed down in the PAX video I'm making.
I'm feeling the same way. I tried to listen to the art and creative design panel... but couldn't finish it. Maybe because I'm a visual learner. Just can't really pay attention... esp when it's stuff we've pretty much heard.littlenikki wrote...
Has there been anything really worth listening to in the panels? I've been trying to force myself to sit down and listen to them, but it just seems like there's so many of them! I might like to listen to the one about getting a job in the industry, but game wise I think we've already learned all we can from the videos/interviews.
littlenikki wrote...
LolaLei wrote...
littlenikki wrote...
Has there been anything really worth listening to in the panels? I've been trying to force myself to sit down and listen to them, but it just seems like there's so many of them! I might like to listen to the one about getting a job in the industry, but game wise I think we've already learned all we can from the videos/interviews.
A few bits and pieces. I'm making notes on all of them, so if you don't wanna sit through them I'll have all the DAI info condensed down in the PAX video I'm making.
You're lovely <3
Side note: I'm starting to get the hang of DA toolset now, and that idea you had for the Cullen cutscene is totally do-able! I found Cullen's little model (he looks so itty bitty!) and trying to work out all the animations and junk that will make it work. Plus I gotta figure out how to use it so the PC shows up in the scene, instead of just some random NPC (though I might just use one for the cutscene to make it easier, then if I decide to mod it into the game figure out the PC part later)
LolaLei wrote...
littlenikki wrote...
LolaLei wrote...
littlenikki wrote...
Has there been anything really worth listening to in the panels? I've been trying to force myself to sit down and listen to them, but it just seems like there's so many of them! I might like to listen to the one about getting a job in the industry, but game wise I think we've already learned all we can from the videos/interviews.
A few bits and pieces. I'm making notes on all of them, so if you don't wanna sit through them I'll have all the DAI info condensed down in the PAX video I'm making.
You're lovely <3
Side note: I'm starting to get the hang of DA toolset now, and that idea you had for the Cullen cutscene is totally do-able! I found Cullen's little model (he looks so itty bitty!) and trying to work out all the animations and junk that will make it work. Plus I gotta figure out how to use it so the PC shows up in the scene, instead of just some random NPC (though I might just use one for the cutscene to make it easier, then if I decide to mod it into the game figure out the PC part later)
Ooooo!!! *Excited*
If you want any help with ideas for how the scene could play out I'm full of them!
Commander Kurt wrote...
LolaLei wrote...
Commander Kurt wrote...
This is really off topic, but have you guys seen this? It's a ME3 DLC trailer made by a fan.
Note; It's fan made!!! But I would pay more for it than for a full game. Bioware, this is what Kickstarter was made for!!
I'm still trying to block the ending to ME3 out of my head. I've not been able to bring myself to play through it again, too painful.
Oh, I agree. But if Bioware made that DLC, all would be forgiven AND I would send my firstborn child to work in their mines when he was of age.
Modifié par MageTarot, 13 septembre 2013 - 10:46 .
ohmygosh, SO lovely!! I love how confident and kinda naughty he looks... Hoping we see that kind of confidence in DA:I.VampOrchid wrote...
asdfjeoulj35094380fgl;dsz
OMG![]()
All colored!
http://mpdigitalart.deviantart.com/
VampOrchid wrote...
asdfjeoulj35094380fgl;dsz
OMG![]()
All colored!
http://mpdigitalart.deviantart.com/
VampOrchid wrote...
asdfjeoulj35094380fgl;dsz
OMG![]()
All colored!
http://mpdigitalart.deviantart.com/

R2s Muse wrote...
So... can someone explain this one to me? DG specifically calls this DA2 sarcastic!hawke monologue an "easter egg." Easter egg for what...?
http://dgaider.tumbl...lo-monologue-by
Modifié par ag99, 14 septembre 2013 - 01:12 .
ag99 wrote...
R2s Muse wrote...
So... can someone explain this one to me? DG specifically calls this DA2 sarcastic!hawke monologue an "easter egg." Easter egg for what...?
http://dgaider.tumbl...lo-monologue-by
I guess its an "easter egg" of Hawke talkingt to him/herself if he/she doesnt have anyone in the party.
I did a couple of solo runs and that dialog came every once in a while
