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The Official Knight-Captain Cullen Discussion thread 2.0.


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#67826
Mahumia

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There are so many variables that they obviously have to choose one when doing a demo or making stories following the events of the games. However, I do not consider those to be more 'canon' than the other options. Obviously, some things just are canon: archdemon dies, Anders goes wild with his magic infused blackpowder bomb, templar vs mage war, etc... But those are the things we cannot influence: the rest is optional and therefor our own canon.

#67827
LolaLei

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Mahumia wrote...

There are so many variables that they obviously have to choose one when doing a demo or making stories following the events of the games. However, I do not consider those to be more 'canon' than the other options. Obviously, some things just are canon: archdemon dies, Anders goes wild with his magic infused blackpowder bomb, templar vs mage war, etc... But those are the things we cannot influence: the rest is optional and therefor our own canon.


Agreed. For the benefit of the demo they went with saving the Keep because it show cased several things that they wanted to show us (like the symbols on the cave walls that we can investigate etc). Same with the comics and books running with a Warden that sacrificed herself is the obvious choice because it makes things easier from the writers perspective since they don't have to worry about all the possible outcomes that a living Warden could potentially experience.

#67828
Mahumia

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LolaLei wrote...

Mahumia wrote...

There are so many variables that they obviously have to choose one when doing a demo or making stories following the events of the games. However, I do not consider those to be more 'canon' than the other options. Obviously, some things just are canon: archdemon dies, Anders goes wild with his magic infused blackpowder bomb, templar vs mage war, etc... But those are the things we cannot influence: the rest is optional and therefor our own canon.


Agreed. For the benefit of the demo they went with saving the Keep because it show cased several things that they wanted to show us (like the symbols on the cave walls that we can investigate etc). Same with the comics and books running with a Warden that sacrificed herself is the obvious choice because it makes things easier from the writers perspective since they don't have to worry about all the possible outcomes that a living Warden could potentially experience.

Indeed Posted Image A living warden would make things quite complicated... if displaying it would be a 'canon' warden, and everyone would be like 'omg, that is not mine!'

#67829
R2s Muse

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LolaLei wrote...

Mahumia wrote...

There are so many variables that they obviously have to choose one when doing a demo or making stories following the events of the games. However, I do not consider those to be more 'canon' than the other options. Obviously, some things just are canon: archdemon dies, Anders goes wild with his magic infused blackpowder bomb, templar vs mage war, etc... But those are the things we cannot influence: the rest is optional and therefor our own canon.


Agreed. For the benefit of the demo they went with saving the Keep because it show cased several things that they wanted to show us (like the symbols on the cave walls that we can investigate etc). Same with the comics and books running with a Warden that sacrificed herself is the obvious choice because it makes things easier from the writers perspective since they don't have to worry about all the possible outcomes that a living Warden could potentially experience.

Agree. The demo was clearly very consciously chosen to showcase certain moments. For example, giving context to the dead bodies surrounding Varric from the Fires Above trailer. I doubt we saw the whole picture nor what the majority of players will end up doing (this is not a canon, of course, but there does often seem to be a 'path most followed' for some of these decisions for a 'good' player).

#67830
R2s Muse

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motomotogirl wrote...

R2s Muse wrote...

...or perhaps it's not crazy but a perfect example of what DG always emphasizes, the importance of diversity in the writing teams...


Yes, and hindsight is always 20/20 :D It's easy for fans to criticize a writer for something after it's been written! When I think how often I edit the stuff I write... I can't imagine putting something out there and being "DONE" with it, then having to sit back and watch as all my mistakes are pointed out to me.

I don't believe anyone in that interview, nor myself, was criticizing the writers, tho, nor pointing out an error. A female Warden balking at her Calling is merely an interesting future storytelling wrinkle after the revelations of DA:A. I just think it's interesting that DG, a dude, perhaps  hadn't had the immediate visceral reaction that some of us did to the thought of sending a female Warden to her Calling when she could end up as a Broodmother. That Hespith stuff was some of the freakiest sh!t I've seen on a screen.

#67831
Dirgegun

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Late on this, but I think Isabela picking on Aveline's... I'm reluctant to call it 'masculinity' because I don't like those kinds of labels, but for the purpose of trying to relay what I mean, I'll stick with that. Anyway! I think Isabela picks on that part of Aveline not because she's a soldier, but because she's meant to be even stronger than the average female soldier. I mean there's plenty of comments about how she can carry a cow over her shoulders and how she scares the ****** out of people and such. That woman be badarse.

Modifié par Dirgegun, 26 novembre 2013 - 11:45 .


#67832
Scroll

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Danny Boy 7 wrote...

Scr0ll wrote...

Dirgegun wrote...

I'm not sure I get this 'canon' thing people are talking about. Whatever you pick is canon for your game. If you save Crestwood, then that's canon-- just as it's canon if you save the keep instead. (And saving both makes you a big damn hero!)


People use the word Canon rather sloppy and I don't understand what people are talking about any longer. This is how I learnt it, but it might have changed since I am very old and almost senile. :D

Canon (just Canon) is everything that happens in the games whatever we choose. (Also known as Game Canon)
Ex of Canon: The Chantry ALWAYS blows up, Duncan always dies
Ex what's not Canon: Alistair is/is not made king, Anders dies/lives.

Head Canon
is personal to the player and everything YOU choose and something you stick with as your "favorite" (so to say). It's possible to run multiple Head Canons (parallel Head Canons). For me, out of my multiple playthroughs I only choose 2 as my Head Canons to carry forward.
Ex of Head Canon: MY Warden is male, human, mage, Anora is Queen and Alistair is a Warden.

Books/comics: This is a bit tricky. All the books before the game are Canon. But Assunder is not - because if Wynne died it happened differently. Stuff happened that is Canon from Assunder: There is a Circle rebellion, the reversal of Tranquility is discovered etc. But just not with Wynne (or Shale).

The Comics are NOT Canon. But stuff in the Comics ARE, things just turned out differently. Maybe Yavana survived (Not Canon!)? But it's a sure thing that she existed and that Marric was held by the *removed spoiler - you know what*

Anyway, I guess I just wanted to say that Canon used to be a word describing everything that always carried over no matter what and now it's being turned into something personal, which is so funny because it's opposite of how I view it. Canon is loosing it's meaning.

But I am an old fart and you young ones shouldn't listen to me. Nothing to see, move along and use your new definition of Canon as you wish. ^_^


Ouch...lol well that's how I see it as well with the slight addendum that head canon was something completely divorced from the game, but that our choices were "our" canon. Our canon being our choices but not the wild wandering of our mind lol. Idk I guess the word I should be using is "continuity". I want to keep my game as close to the Books, comics, etc as they can be as I feel the books/comics are important bits, but like you said they're technically not canon. I mean I guess it's because continuity is really important to me and if somewhere down the line I find out Crestwood is saved it's gonna nag at me until I fix that in my play through lol. I'm anal that way.

It's sort of like having Leliana not die, though that's not the best example. It's kinda like ummm Udina (YEAH) and how despite me promoting Anderson he somehow becomes Councilor in the books and later the game.


I think I agree on the Head Canon thing. It's been described to me as something that changes even the Canon. Making up side stories that are never seen or shipping people (like Orsino and Meredith) that are never hinted at. In my playthroughs my Wardens became very close and good friends with Duncan on their way to Ostagar, but this is only my side story and thus Head Canon(?). What should one call the choices in-game then? 

Also I am just like you. Even though I played an embarrassing amount of times and tried almost everything, I still want my final saves and their stories to fit the default settings that would be carried over, they should fit the books and Comics with just minor exceptions (I really wanted a save were Alistair is unhardened and still a Warden :blush:). But I can go even further. I want my characters to match what I am seeing during the marketing. It was super important to me to play Male Hawke and as a Mage. I only have one save with a Female Hawke Rougue and none as Warrior. I guess I am just really easily influenced by marketing. Ohhhh, my clothes will be so  soft if I use this brand of softener.... B)

Modifié par Scr0ll, 26 novembre 2013 - 12:10 .


#67833
LolaLei

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Dirgegun wrote...

Late on this, but I think Isabela picking on Aveline's... I'm reluctant to call it 'masculinity' because I don't like those kinds of labels, but for the purpose of trying to relay what I mean, I'll stick with that. Anyway! I think Isabela picks on that part of Aveline not because she's a soldier, but because she's meant to be even stronger than the average female soldier. I mean there's plenty of comments about how she can carry a cow over her shoulders and how she scares the ****** out of people and such. That woman be badarse.


Yeah, it's just the pair of them trying to find each others achilles heel. Aveline always uses Isabela's "free love" attitude against her calling her a **** etc, so in return Isabela uses the fact that Aveline is quite tomboyish and a "prude" in comparison against her, lol.

#67834
Mahumia

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That is quite an interesting view Scr0ll :) I am quite the opposite, I guess: I care less about what the marketing considers to be 'the perfect option', but what I personally like best. I also have no problems at all with making up my own stories which vary from what actually happens in the game, although I also like filling gaps about what does not happen on screen.

#67835
CuriousArtemis

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LolaLei wrote...

Dirgegun wrote...

Late on this, but I think Isabela picking on Aveline's... I'm reluctant to call it 'masculinity' because I don't like those kinds of labels, but for the purpose of trying to relay what I mean, I'll stick with that. Anyway! I think Isabela picks on that part of Aveline not because she's a soldier, but because she's meant to be even stronger than the average female soldier. I mean there's plenty of comments about how she can carry a cow over her shoulders and how she scares the ****** out of people and such. That woman be badarse.


Yeah, it's just the pair of them trying to find each others achilles heel. Aveline always uses Isabela's "free love" attitude against her calling her a **** etc, so in return Isabela uses the fact that Aveline is quite tomboyish and a "prude" in comparison against her, lol.


Argh... but "tomboy" is a term used to describe a female who acts "un-female." What is un-female about Aveline's appearance or behavior? This is a world where being a soldier has nothing to do with gender. 

The issue is, Aveline is a tomboy by OUR world's standards. Our world is NOT blind to gender; we still have preconceptions about what a woman should do and what a man should do. And that's the kind of stuff that sneaks into the writing sometimes. 

Also, R2, I didn't mean to suggest that you were criticizing DG; but us pointing out that female Wardens have to contend with becoming broodmothers, and him admitting he never thought of that... that is a criticizm. That's an "oops" on his part. And I'm just saying I sympathize with him greatly, because no writer can think of everything, and it has to be rough to have that sort of thing pointed out to you. A real facepalm moment!

#67836
Ser Alicia

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Mahumia wrote...

That is quite an interesting view Scr0ll :) I am quite the opposite, I guess: I care less about what the marketing considers to be 'the perfect option', but what I personally like best. I also have no problems at all with making up my own stories which vary from what actually happens in the game, although I also like filling gaps about what does not happen on screen.

I kind of just... stumble onto the "perfect" character. In DAO, I tried every class, race, and gender, but I always tended to play as a female human noble warrior. It just felt "right "for the warden to be a warrior (not that a mage or rogue warden is wrong or anything). Same goes for DAII. I tried out all of the different options and female mage just felt "right" to me. I was planning on playing a rogue in DAI for the sake of variety, and it turns out I'm (again) picking the most "canon" class. It's a gift, really. :P

I do agree with that last part. Sometimes I like the stories I make up better than what happens in the game, especially when we're talking about romances. heheheh

Modifié par TheBioticAssassin, 26 novembre 2013 - 05:26 .


#67837
LolaLei

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motomotogirl wrote...

LolaLei wrote...

Dirgegun wrote...

Late on this, but I think Isabela picking on Aveline's... I'm reluctant to call it 'masculinity' because I don't like those kinds of labels, but for the purpose of trying to relay what I mean, I'll stick with that. Anyway! I think Isabela picks on that part of Aveline not because she's a soldier, but because she's meant to be even stronger than the average female soldier. I mean there's plenty of comments about how she can carry a cow over her shoulders and how she scares the ****** out of people and such. That woman be badarse.


Yeah, it's just the pair of them trying to find each others achilles heel. Aveline always uses Isabela's "free love" attitude against her calling her a **** etc, so in return Isabela uses the fact that Aveline is quite tomboyish and a "prude" in comparison against her, lol.


Argh... but "tomboy" is a term used to describe a female who acts "un-female." What is un-female about Aveline's appearance or behavior? This is a world where being a soldier has nothing to do with gender. 

The issue is, Aveline is a tomboy by OUR world's standards. Our world is NOT blind to gender; we still have preconceptions about what a woman should do and what a man should do. And that's the kind of stuff that sneaks into the writing sometimes. 

Also, R2, I didn't mean to suggest that you were criticizing DG; but us pointing out that female Wardens have to contend with becoming broodmothers, and him admitting he never thought of that... that is a criticizm. That's an "oops" on his part. And I'm just saying I sympathize with him greatly, because no writer can think of everything, and it has to be rough to have that sort of thing pointed out to you. A real facepalm moment!


That's why I put it in quotations! :lol:

But I think that was the point in DA2, Isabela knew it would bother Aveline, just like Aveline hoped that the **** shaming would bother Isabela, lol. 

#67838
Kidd

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Scr0ll wrote...

KiddDaBeauty wrote...
Snip all the stuff about voices that show you understand how game development works /snip
...
And wow, you actually read all of this sperge-fest? I owe you a beer. Choose your brand ^^


Seriously, WHO are you? Are you a game dev?

Only in the very broadest definition of the term. I've yet to complete any projects after all =) Once I'm out of game design school though, I'll most likely be hoping to find a job at DICE.


motomotogirl wrote...

I never thought of the Keran thing as a major decision. Either Keran gets to stay in the Order or not. He's apparently supporting a sister who for some reason or other refuses to work and earn her own keep lol Lazy beotch.

I've played DA2 so many times I can't remember what decisions each Hawke made. Not even the two Hawke's I love most.

Same =) I will have to recreate my world state from scratch and imagine the "spirit" of my individual characters. I don't really remember every actual event perfectly. Even less, which Hawke goes with which Warden...


LolaLei wrote...

But I think that was the point in DA2, Isabela knew it would bother Aveline, just like Aveline hoped that the **** shaming would bother Isabela, lol. 

Yeah. They're two very different kinds of strong women who start out finding the other's decisions revolting ("no proper lady does that") and then slowly grow to find that their friend's values have a lot of merit as time passes. In the end, Aveline isn't shy about intimacy, while Isabela learns responsibility.

Modifié par KiddDaBeauty, 26 novembre 2013 - 07:47 .


#67839
LolaLei

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Oh, if you're bored I posted up part 2 of my Deadly Premonition LP:



#67840
Ser Alicia

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LolaLei wrote...

Oh, if you're bored I posted up part 2 of my Deadly Premonition LP:

You have a cold? I do too. Darn you, stupid winter weather! *shakes fist angrily at the sky*

And believe me, your voice sounds fine. You should hear me when I'm sick. I sound like some sort of... I don't even know what to call it. It's just horrid. That's why I hate being sick. I sound terrible.

#67841
R2s Muse

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This is cool. DG confirms he's writing Cassandra.

http://dgaider.tumbl...n-i-really-hope

#67842
CuriousArtemis

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TheBioticAssassin wrote...


You have a cold? I do too. 


*raises hand* So do I.  Misery loves company? :(=]

#67843
Potato Cat

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R2s Muse wrote...

This is cool. DG confirms he's writing Cassandra.

http://dgaider.tumbl...n-i-really-hope


I think I'm more infuriated that he didn't include an infuriating hint on her romanceability there than I would have been if he did.

:crying:

Modifié par Elfman, 27 novembre 2013 - 05:07 .


#67844
Danny Boy 7

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LolaLei wrote...

Danny: Am I understanding this correctly? You won't be saving the village in Crestwood because they didn't do so in the demo? And as such you consider that to be BioWare's "canon"?

You realise that the reason they saved the keep instead of the village was because they wanted to talk about/show us the Keep customisation, right? If they'd saved the village instead then they wouldn't have been able to show us the Keep customisation without ruining the flow of the demo itself, since saving the Keep allowed them to also show us the symbols on the walls of the cave, the Behemoth and the burning of the boats as a counter attack.

So, it doesn't matter whether you choose to save the village or not. Saving the Keep isn't considered as BioWare's canon in that given situation. Also, is you Warden a female Dalish Elf that sacrificed herself? Cos that's the "canon" they use for the comics, apparently.


I dunno if I'm going to save the village or not as I don't have all the facts yet, I actually think I might save both if I can (I actually mentioned that earlier if I remember correctly). I've just personally gotten the most enjoyment out of playing the story as close to the comics and books as I can, which extends to all games I play, I like playing the characters in a way where my choices (hopefully) later down the line won't be retconned know what I mean? So in my attempt to avoid any retconning I do stuff like take Morrigan, Leliana and Sten on the Urn quest and make my Hawke a Blood Mage. Again canon is probably the wrong word for what I mean. I'm just wondering if it's a hint that they're trying to give the players, not to what their "canon" is, but maybe for a bit of extra reactivity.

I only ever saw the PAX demo so all I got to see was us go from the end of the Behemoth battle to being in the desert seeing the dragon, followed by the battle at the keep. It wasn't until this morning that I got to see the Digiexpo (I think that's the name) footage outside of a regular video (I saw it earlier in pieces during your video), so I never actually got any of the customization bits or even the bits where you talk with that soldier then walk away.

Again I know that David made it pretty clear that there is no BioWare canon, I just like having my playthroughs connect with the other pieces of media. It's why I was a bit nervous during the comics when Isabela flirted with Alistair I thought it might mean that they had her leave Hawke or something. It's an irrational fear, that I almost obsessively try to avoid. That's all I meant by that.

#67845
Danny Boy 7

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Mahumia wrote...

There are so many variables that they obviously have to choose one when doing a demo or making stories following the events of the games. However, I do not consider those to be more 'canon' than the other options. Obviously, some things just are canon: archdemon dies, Anders goes wild with his magic infused blackpowder bomb, templar vs mage war, etc... But those are the things we cannot influence: the rest is optional and therefor our own canon.


I'm kinda backpedaling here, but I never really meant that saving the keep was MORE canon that anything else, just that if in future media, books, comics, anime, etc they choose to state that Crestwood fell I may (and if I'm honest with myself probably will) choose the keep because it is mentioned and I want it to mesh with those stories as well.

#67846
Danny Boy 7

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Mahumia wrote...

LolaLei wrote...

Mahumia wrote...

There are so many variables that they obviously have to choose one when doing a demo or making stories following the events of the games. However, I do not consider those to be more 'canon' than the other options. Obviously, some things just are canon: archdemon dies, Anders goes wild with his magic infused blackpowder bomb, templar vs mage war, etc... But those are the things we cannot influence: the rest is optional and therefor our own canon.


Agreed. For the benefit of the demo they went with saving the Keep because it show cased several things that they wanted to show us (like the symbols on the cave walls that we can investigate etc). Same with the comics and books running with a Warden that sacrificed herself is the obvious choice because it makes things easier from the writers perspective since they don't have to worry about all the possible outcomes that a living Warden could potentially experience.

Indeed Posted Image A living warden would make things quite complicated... if displaying it would be a 'canon' warden, and everyone would be like 'omg, that is not mine!'


Just curious but did they actually say that they used a dead Warden? As far as I remember they just didn't mention the Warden. I'm not contending canon it's just kinda weird that they would mention it at all considering the comics and books can kind of completely avoid the Warden's final choice.

Modifié par Danny Boy 7, 27 novembre 2013 - 07:39 .


#67847
Danny Boy 7

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Scr0ll wrote...

Danny Boy 7 wrote...

Scr0ll wrote...

Dirgegun wrote...

I'm not sure I get this 'canon' thing people are talking about. Whatever you pick is canon for your game. If you save Crestwood, then that's canon-- just as it's canon if you save the keep instead. (And saving both makes you a big damn hero!)


People use the word Canon rather sloppy and I don't understand what people are talking about any longer. This is how I learnt it, but it might have changed since I am very old and almost senile. :D

Canon (just Canon) is everything that happens in the games whatever we choose. (Also known as Game Canon)
Ex of Canon: The Chantry ALWAYS blows up, Duncan always dies
Ex what's not Canon: Alistair is/is not made king, Anders dies/lives.

Head Canon
is personal to the player and everything YOU choose and something you stick with as your "favorite" (so to say). It's possible to run multiple Head Canons (parallel Head Canons). For me, out of my multiple playthroughs I only choose 2 as my Head Canons to carry forward.
Ex of Head Canon: MY Warden is male, human, mage, Anora is Queen and Alistair is a Warden.

Books/comics: This is a bit tricky. All the books before the game are Canon. But Assunder is not - because if Wynne died it happened differently. Stuff happened that is Canon from Assunder: There is a Circle rebellion, the reversal of Tranquility is discovered etc. But just not with Wynne (or Shale).

The Comics are NOT Canon. But stuff in the Comics ARE, things just turned out differently. Maybe Yavana survived (Not Canon!)? But it's a sure thing that she existed and that Marric was held by the *removed spoiler - you know what*

Anyway, I guess I just wanted to say that Canon used to be a word describing everything that always carried over no matter what and now it's being turned into something personal, which is so funny because it's opposite of how I view it. Canon is loosing it's meaning.

But I am an old fart and you young ones shouldn't listen to me. Nothing to see, move along and use your new definition of Canon as you wish. ^_^


Ouch...lol well that's how I see it as well with the slight addendum that head canon was something completely divorced from the game, but that our choices were "our" canon. Our canon being our choices but not the wild wandering of our mind lol. Idk I guess the word I should be using is "continuity". I want to keep my game as close to the Books, comics, etc as they can be as I feel the books/comics are important bits, but like you said they're technically not canon. I mean I guess it's because continuity is really important to me and if somewhere down the line I find out Crestwood is saved it's gonna nag at me until I fix that in my play through lol. I'm anal that way.

It's sort of like having Leliana not die, though that's not the best example. It's kinda like ummm Udina (YEAH) and how despite me promoting Anderson he somehow becomes Councilor in the books and later the game.


I think I agree on the Head Canon thing. It's been described to me as something that changes even the Canon. Making up side stories that are never seen or shipping people (like Orsino and Meredith) that are never hinted at. In my playthroughs my Wardens became very close and good friends with Duncan on their way to Ostagar, but this is only my side story and thus Head Canon(?). What should one call the choices in-game then? 

Also I am just like you. Even though I played an embarrassing amount of times and tried almost everything, I still want my final saves and their stories to fit the default settings that would be carried over, they should fit the books and Comics with just minor exceptions (I really wanted a save were Alistair is unhardened and still a Warden :blush:). But I can go even further. I want my characters to match what I am seeing during the marketing. It was super important to me to play Male Hawke and as a Mage. I only have one save with a Female Hawke Rougue and none as Warrior. I guess I am just really easily influenced by marketing. Ohhhh, my clothes will be so  soft if I use this brand of softener.... B)


LOL A kindred spirit indeed!! My Warden is a Human Warrior and my Hawke a Male Blood Mage. What you mentioned above is sort of my point, though you said it WAY better than I did. I want it to fit, that's all. That doesn't necessarily mean I always do it though. My save has an unhardened Alistair as King and I didn't change that since the comic came out. Also had Mass Effect come out with that choice between the one planet and the other I would have probably gone against the trailer's depiction of Shepard going to Calestan (Caleston?),

I think in game choices should be considered canon, but not "head canon". The outcomes aren't canon (sans what happens no matter what, Leliana living, Archdemon dies, Morrigan "goes" through the Eluvian, etc), but the choices are if that makes any sense? So the choice was given and that IS canon, but not necessarily the outcome or particular option.

I agree that head canon are side stories people make up, like me shipping Carver and Merrill, it may have been planned, may have even happened, but since it was an extrapolation and could not have happened (if Hawke romances Merrill) than it's just a fun little head canon. Isn't real till it's real.

#67848
Mahumia

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Danny Boy 7 wrote...

Mahumia wrote...

LolaLei wrote...

Mahumia wrote...

There are so many variables that they obviously have to choose one when doing a demo or making stories following the events of the games. However, I do not consider those to be more 'canon' than the other options. Obviously, some things just are canon: archdemon dies, Anders goes wild with his magic infused blackpowder bomb, templar vs mage war, etc... But those are the things we cannot influence: the rest is optional and therefor our own canon.


Agreed. For the benefit of the demo they went with saving the Keep because it show cased several things that they wanted to show us (like the symbols on the cave walls that we can investigate etc). Same with the comics and books running with a Warden that sacrificed herself is the obvious choice because it makes things easier from the writers perspective since they don't have to worry about all the possible outcomes that a living Warden could potentially experience.

Indeed Posted Image A living warden would make things quite complicated... if displaying it would be a 'canon' warden, and everyone would be like 'omg, that is not mine!'


Just curious but did they actually say that they used a dead Warden? As far as I remember they just didn't mention the Warden. I'm not contending canon it's just kinda weird that they would mention it at all considering the comics and books can kind of completely avoid the Warden's final choice.

I do not know if there are any official statements from the devs, but in the comics the warden nor Hawke is mentioned at all, iirc. However, for DA:O, there is some statement that the 'canon' is Alistair king with a female Dalish who sacrificed herself. I cannot find it at the moment though, as I am at work, but perhaps someone else can find sources.

#67849
Danny Boy 7

Danny Boy 7
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Mahumia wrote...

Danny Boy 7 wrote...

Mahumia wrote...

LolaLei wrote...

Mahumia wrote...

There are so many variables that they obviously have to choose one when doing a demo or making stories following the events of the games. However, I do not consider those to be more 'canon' than the other options. Obviously, some things just are canon: archdemon dies, Anders goes wild with his magic infused blackpowder bomb, templar vs mage war, etc... But those are the things we cannot influence: the rest is optional and therefor our own canon.


Agreed. For the benefit of the demo they went with saving the Keep because it show cased several things that they wanted to show us (like the symbols on the cave walls that we can investigate etc). Same with the comics and books running with a Warden that sacrificed herself is the obvious choice because it makes things easier from the writers perspective since they don't have to worry about all the possible outcomes that a living Warden could potentially experience.

Indeed Posted Image A living warden would make things quite complicated... if displaying it would be a 'canon' warden, and everyone would be like 'omg, that is not mine!'


Just curious but did they actually say that they used a dead Warden? As far as I remember they just didn't mention the Warden. I'm not contending canon it's just kinda weird that they would mention it at all considering the comics and books can kind of completely avoid the Warden's final choice.

I do not know if there are any official statements from the devs, but in the comics the warden nor Hawke is mentioned at all, iirc. However, for DA:O, there is some statement that the 'canon' is Alistair king with a female Dalish who sacrificed herself. I cannot find it at the moment though, as I am at work, but perhaps someone else can find sources.


Ah I know what your talking about now. That's the default background for Inquisition. In DA2, if you remember, we were able to pick from three backgrounds if we didn't import from Origins. The "Hero of Ferelden" which had a Human Noble Warden who performed the ritual, the Martyr; a female Dalish elf who dies killing the Archdemon and Uncompromising; dwarf noble lets Loghain kill the Archdemon. They mentioned that the default this time round would be a Dalish Elf who died and a Mage Hawke who sided with the mages.

  

#67850
Mahumia

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Ah yes, that was the source, thanks!

I wonder how far that whole 'siding with' will have influence.... I mean, there are plenty of reasons for siding with one side, and it does not have to mean that you actually agree with them... For example: I have a Hawke who sides with the mages and is totally anti-templar, another who is middle ground, but thinks the templars are really going too far. A third sides with the templars, because she thought she could save for mages by 'joining the enemy' and stopping them before they could get too far (the keep your friends close, and your enemy closer approach).